~Crossroads News~
~Carlos~
[1/27/2012]
NEW YEAR!
Hey folks, thanks to those that have stuck around. Please visit the new poll i got up cause I got a few questions that are coming into my head and I want to run them by you, the loyal members that have stuck it out through my absence and Gig's randomness. Thanks again.
~Carlos~
Hey folks. Sorry about the delay. Been looking around the guild and I realized that I completely screwed the skill usage system. I was thinking of two different systems when i was writing the guide on it and thus, left it a horrible b*****d child of the two systems that just doesn't work. I'll work to fix this soon. Also did some cleaning on text and things in the guides. Trying to make them easier to read. Someone mind telling me how I'm doing? Just the ones that are sticky are done so far.
~Giglamesh~
[10/31/11]
Check your profile, and check your weapons, because alot of the base damage on weapons has been revamped along with stats on most. So make sure the damage listed on your weapon is correct, and if you can still use your weapon.
~Giglamesh~
[9/7/11]
Its been a while people, but there is finally some new...well news! First, jin has been assigned to the "Performance Grader", everybody give the poor S.O.B. a golf clap. Now in important news, sorry S.O.B., yours truly has made a KP system YAYYYYYY. Its very simple *drum rolls*, 1 per rank x level. Woo for KP, thats all, but stay tuned as there may begin to be regular updates.
~Giglamesh~
[10/17/10]
Well....i added energy drink to item list, there exact same as mp potions but there for ap instead of mp.
~Carlos~D
[8/12/10]
Been a while kiddies but finally got the Craft System up. Need's a bit of fine tuning I admit but should work for now. I'll put up tweaks as needed.
~Carlos~
[5/30/10]
Ok, just small changes folks. Nothing major. I changed all the damage reduction related stuff to read as Defense and Magic Defense. This is because most folks who play RPG's and come to the guild will be able to pick up on it faster and they roll off the tongue easier. Nothing actually changed about HOW to get your defense or anything, just the name so you can make the change to your profile if you want to.
DR changed to Df
MDR changed to MDf
Damage Reduction changed to Defense Modifier
Magic Damage Reduction changed to Magic Defense Modifier
ALSO, added in the Magicite marking for profiles. This is so you can list all the Magicite you currently have equipped. It's right under your Soul Stone slot on your profile.
Damn... 3rd edit today. I'm on a roll! Anyway, I finally have a list of summon attacks up. Just the attacks, not the full summon stats just yet so anyone who's a High Summoner or have some other ability that puts the summon on the field for extended time... you'll have to wait.
Anyway, if you are starting a character, it will cost you 5 Ability Distribution Points. If you have already built a character and would like a summon, exchange 1 rank 1 ability/spell you currently have per summon you want.
Note that Odin and Bahamut can NOT be obtain with starter characters. They must be gained through RP some sort of way.
~Carlos~
[Old News]
[5/8/10]
Wow... been a while huh boys and girls? Well, thanks to your dedication, I'm back. Sorry about that.
Anyway, I got up the world map and travel times for most routes. There are multiple ways to get anywhere so just use that as an overall guide.
I'll be working more on getting all the travel stuff finished and more missions up. But Officially, the guild is open so GET"S TO RPING DAMMIT!!
Have fun RPG Cowboys!
~Carlos~
[1/24/10]
Hey guy's and girls. Just did a slight update to the system. In light of the massive discrpentcy between HP and weapon attacks, I've increased the calculation formula for HP/MP/AP.
So now, HP should be calculated as [100+Con Mod] x level. MP should be [10+Int Mod] x level. AP should be [10+Str Mod] x level.
I think I changed it everywhere but if you find a place I didn't, change it for me (if your crew) or alert a member of crew about it.
Thanks. Now SCRAM!
~Carlos~
[1/18/10]~First Post~
Well now folks. Here we are with the first news post of the guild. Kinda exciting' stuff actually.
First, I'd like to announce that we should be able to start running sometime this week soo yea for that.
Next, I'd like to announce that I made two small changes to the character profile. Simply placed Damage Reduction and Magic Damage reduction in-between the stats and the evasion and saves. For those that don't feel like going to look, the DR is simply half your con mod and any DR ratings from your armor or equipment.
Your MDR is half your int mod and any MDR ratings from your armor or equipment.
Basically, whenever your attacked and the attack connects and the person calculates damage, you subtract either DR or MDR from the total damage and that will give you your final answer. No matter how high your DR and MDR are, you can't take less than 1 damage.
Also, put up some suggestions about WOTN conversions in the suggestion thread so go take a look and gimme your opinions. Think that's about it... sooooo... SCRAM!
PS: If any crew want to edit this post or add new items to this thread, just edit this first post with the new...news and just date stamp it like I did this one. Thanks and GET BACK TO WORK!
~Your Lord and Master
Carlos~
Crossroads {A unique Final Fantasy}[Working Title]
