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Posted: Sun Jan 17, 2010 9:14 am
Table of Contents
Kazumei Ashitaka
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Posted: Sun Jan 17, 2010 10:12 am
Appearance Full Name: Kazumei Ashitaka Famous Name/Nickname: Flame God, Salamander King, Orphan of Flame Age: 26 Birthdate: 5/27 Gender: Male Village: Flame Village Rank: Kage Chakra Nature: Fire and Earth Weapon(s): Ashikura- One of the thirteen legendary Maken, swords with a strange phenomena surrounding them. Each are wielded by a Taboo Swordsman. There are thirteen in total, and Ashikura is probably one of the most noticeable ones. Each one is composed of a type of chakra metal, allowing their chakra to hold great influence over the maken's abilities. When unsheathed, Ashikura resembles a black onyx sword embedded with similar sigils that the sheath has. It is a sword capable of utilizing an art known as Majutsu, techniques commonly referred to as spells because the jutsus that are directed and empowered through Ashikura. When augmented with fire chakra the onyx blade will glow a cherry hot tone and will virtually cut through anything with it's raw cutting force combined with it's immensely powerful scorching power. It's trademark technique is known as the Salamander's Tongue. A technique that when used, the blade elongates into a powerful beam of fire with an omnidirectional nature allowing it to be swerved around similar to a whip, hence the name salamander's tongue. Not munch else is known about the blade, however it can be said that it plays an important role in Kazumei's history. Accessories: kunai, explosive tags, and smoke bombs Religious Background:Religiou Name:Religion Description:Religion History:Bijuu/JinchuurikiBijuu Name:Bijuu Abilities:Bijuu Control:Bloodline Background:Clan Name: Ashitaka Clan Clan Description: The Ashitaka can be usually be distinguished from others by appearance. They hold many features about them that stand out, such as their dark skin and dark spiky hair which is even present even amongst the females ranging from colors black, brown, amber, and even gray. Their eyes are can range from brown, gray, or gold and sometimes usually indicated depending on their innate flame. A notable trait among them is their defiant and aggressive nature and last but not least their pride, which serves as their greatest strength and weakness. Clan History: The Ashitaka by nature are a clan of aggressive and proud spiritual warriors who reside in the Flame Village. They are one of the founding clans of the Flame Village and are highly regarded as one of the significant clans due to the important role that they played in the Flame Village's history. Before the founding of the villages, the Ashitaka were more barbaric and defiant in nature and their attempts to extend their territory resulting the conquering many clans. As a result, it became munch more difficult for neighboring clansmen to coexist in nearby areas as them and so fighting broke loose for the control over the fertile soiled Metal Country. Many clans were defeated with each battle and in the end only a select few clans were left standing. Amongst them was the Ashitaka, who fiercely continued to fight for dominance over the fertile lands of Metal Country. To avoid destruction of the country they fought so passionately for, the remaining clans thought decided that it wasn't by fate that their clans were the only ones who survived the storm of battle and so they struck a truce that create a foundation that would later become known as the Village Hidden in Flames. Kekkei Genkai Name: Sohzen Kekkei Genkai Effect: When Sohzen is first awakened, it allows the Ashitaka to regulate the heat produced from their hearts. They are able to regulate their bio-heat's minimum and maximum through their hearts. Where a self-consuming flame would occur in most humans, instead they are able to transfer this heat into various parts of their body at different rates. Once mastered a flame will occur within this person, allowing them to become either consumed by it or controlled and expelled through body for usage. This is what is known as their Heart of the Flame or Innate Flame, a type of transcended spiritual flame imbued a varying effect depending on the Ashitaka it is awakened in. The normal Fire Release and Spiritual Flame Release are two totally different things, in other words they are not to be confused with manipulating the Fire Release. New techniques and jutsus must be created from the Fire Release and cannot be manipulated, however the Ashitaka's innate spiritual flames are able to be completely manipulated as they are inherited and born through the increasing stages of their bloodline's kekkei genkai. Each flame is awakened differently, some usually through a sort of obstacle, some through hardship that they must overcome, and others emotional. Every Ashitaka possesses an innate flame which can usually be seen burning deeply within the iris of the Ashitaka's eyes when being used or awakened and can be usually distinguished from color. Some flames are possible of being obtained and shared with other members of the clan and some cannot. For those that can, they cannot be used as efficiently as the original user who first awakened the flame. It can be argued that the Ashitaka possesses the world's strongest Fire Release and for that reason some wield weapons solely designed and designated for a particular flame to be used, making them completely possible to be imbued with the nature of that particular spiritual flame to increase it's killing portent. There are other uses when it comes to augmenting things with the spiritual flame, some have yet to be seen. The youth are highly regarded and play an important role in the clan for the fact that the birth of most flames are awakened through them, as the older they get the less of a chance they have at awakening another flame. In other words, there are flames that are still being born through young Ashitaka, making them a clan to be feared. All Ashitaka possess Eldenaku, which in commonly referred to as the "Heart of the Flame" or 'Flame Heart', was a gem-like body organ of an Ashitaka which could be used to place their consciousness/soul. Typically, an Ashitaka's Eldenakuslowly dissolved along with the Ashitaka's body after it died. However, if a Ashitaka wanted to, it could place its conscience into its Eldenaku, making it turn the color of the Ashitaka's innate spiritual flame and also glow brilliantly. This would make the Ashitaka's conscience live on forever within the jewel (unless the Aldrnari was broken somehow). Also, an Ashitaka could disgorge its Aldrnari if they wanted to. After an Ashitaka had disgorged its Aldrnari a another Ashitaka could call upon its it's strength whenever it had access to its Eldenaku. The Flame and abilities an Eldenakuobtains for their sustenance comes from the chakra produced by the Ashitaka's heart. After an Ashitaka becomes resigned to their heart of of the flame after death, they take with them the amount of spare techniques they had while they were still alive. Kekkei Genkai Current Stage: Bio-Thermal Regulation, Thermal Augmentation, and then Spiritual Flames Kekkei Genkai Jutsu/Techniques:
Jigoku Enka The Hell Flame (Flame of Destruction)- Once an Ashitaka brings their mind to a state of pure fury, the Hell Flame can be activated. Once activated, the Hell Flame takes the form a fiery orange flame covered in smeared an undertone of ashy blotches similar to that of the fire seen in most explosions. It is a violent and ruthless flame not only because of it's sheer power, but because of it's difficulty to master. The Hell Flame consists of multitudes upon multitudes of bursts or explosions that are collectively condensed into one single flame or what is known as a Hell Charge. These Hell Charges thrive highly on oxygen, causing most explosions to expand and become widespread in a matter of milliseconds. Each charge is a bomb containing a single or multiple explosions layered and molded upon one another depending on the chakra gathered. Through the use of a certain ratio of chakra, the Ashitaka is able to control the shape, size, as well as the intensity of the detonation of each explosion produced. As a result each Hell Charge can take on many forms such as grenades, mines, bombs, and even missiles. Each form that these charges take hold an array of functions available to the Ashitaka wielding the Hell Flame. The first in which they all hold in common is the controlled direction of each detonation. By controlling the direction of the explosion, it is possible to focus one hundred percent of the explosions force onto the opponent or whatever the opponent is defending themselves with. In other words it is possible to spare every single leaf from catching fire in the wake of the detonation of a Hell Fire missile if the direction of the explosion is controlled directly. The second is what is referred to as a chakra seeking system in which is used in conjunction with missile charges. The Ashitaka can program these charges to lock upon a specific chakra signature emanating from specific targets. These chakra seeking missiles have a devastating affect on the environment as they always end in a powerful explosion of energy on impact and it is difficult to control the direction of it since the energy it releases is so widespread. The Ashitaka is also able to control the direction in which the explosion, meaning if were up close at point blank range of the target, he is able to cause the burst of hell flames to explode outward instead of expanding in all directions. This allows the Ashitaka to control the main power of the explosion and focus it solely on the target without losing or wasting the main force of the explosion on the environment and everything else irrelevant to the target. The Ashitaka is also able to produce charges with timers through their chakra as well as attaching them various surfaces such as clamping them to walls, planting them underneath the ground as mine charges using their feet as conduits, as well as tossing them as hand grenade charges.
Azulin Azure Flame (Flame of Serenity)- Once the Ashitaka's mind is at a state of calm and is able to bring his chakra and spirit to a state of focus, he can activate the Azure Flame. Once activated, the dancing flames of hell slow down until they can hardly be noticed moving just before speeding up into a great blur of azure. At this point the flames are moving extremely fast now. This is when the flames turn from a hellish orange to a serene azure blue and the shrill squawking sounds of a phoenix can be heard from the flames as if thousands of blades are grinding against one another. Unlike the Hell Flame, the Azure Flame uses the maximum heat. Where the Hell Flame ignites the existing oxygen around the area, the Azure flame takes in all of the oxygen in the environment and concentrates it one single self sustained force giving it an azure color. Because of this it's concussive force when channeled through Ashikura increases tremendously because of the burning oxygen and pressure gathered into one area. Where the Hell Flame contains diffused widespread like form, the Azure Flame is munch more concentrated and can reshaped into various forms used for in melee or ranged combat. Most of the variations created from the techniques it produces mainly hold concussive, cutting, or piercing effects rather than than just burning wherever the hell flame focuses on solely on heat intensity. Because it sucks in all the oxygen around it into itself it is munch more easier to direct all of it's heat on one specific target without wasting excess fire, giving it the ability to solidify into a composition harder than steel thus adding more power too it's piercing, cutting, and concussive power. The downside to Azulin is that it does not have the large range in radius of the Hell Flame and it cannot combust through the open air. It can only be drawn in to one single location to create the flame. Because it contains so munch oxygen, the Azure Flame can survive underneath the water for extended periods of time before resurfacing to gain more oxygen.
Reiki Shizui The Jade Flame (Flame of Rejuvenation)- Very few Ashitaka possess the power of the Jade Healing Flame, because of the lack of understanding the fundamentals of the flame itself regarding the emotion required. Unlike many, the wielder of the Jade Flame doesn't seek to control the flame but has devoted their training to working with and allying their body with the flame. This is how the the green flame of rejuvenation was activated. Once the green flame is activated, the user is now able to possess the power of the greatest healing arts of the Ashitaka. Once there is wound inflicted upon the body, the user will set it ablaze in green embers that will burn its healing power into it. Everything inside or around the wound that the flame touches is sewn and closed into place which makes it one of the most powerful techniques in the healing arts. Performing it takes great amounts of chakra for a single wound, but the flame thoroughly gets the job done. There were times during battles where whole brigades of men were rejuvenated in the mist of battle due to the Jade Flame. Unlike most medical techniques, once a wound is set ablaze with the green flame the user doesn't have to stay near the injured. The flame's power is responsible for solely feeding on injuries and taking the damage into it itself. The greater the wound, greater the proportion of chakra is needed to create a flame to heal it. When used, the flame's healing power will continue to burn and spread into the wound until there is nothing left to heal. The only thing capable of smothering the embers of the healing flame are injuries greater than itself. Once the flame is mastered, there is almost no wound that cannot be healed by the green flame, thus making it one of the greatest arts of healing jutsu.
Jubaku Yoma The Nether Flame (Flame of Death)- At this point, the Ashitaka is now toying with death and is putting both his and the opponent's life on the line. Death Summoning is one of the forbidden summonings of the Ashitaka Tribe and is only used for the utmost last resorts. The nether flame is a unique flame that feeds upon pure chakra and nothing else. Once the chakra runs out, the Nether Flame then begins to feed upon the user's life force. The time and rate that this process happens entirely depends on the Death Summon itself. Once it is successfully used, it can be manipulated to summon up dark entities from the deepest pits of the netherworld which is used to unleash their wrath upon the user's enemies. Once the ritual is done, the user will use their own chakra as bait to summon forth the very essence of the Nether Flame. Once the Nether Flame is summoned, it appears to be the color of a purple color with a blackish tint. The composition of every single summon consists of an ethereal like exoskeleton, muscle tissue, flesh, and sometimes even armored making them a difficult force to battle. These summons depend on the force of the user's chakra to stay bound to the physical plane, and take larger increments of chakra from the user depending on their size. It is a forbidden technique of the Ashitaka, because the shows no bounds or mercy. Not even upon the user themselves if deemed unworthy of the flame. Their is no practicing involved in mastering the flame. The user must be a master of the flame or sacrifice to it which means it is a matter of life or death, there is nothing in between. This is why it is a forbidden flame. For a person to use it twice, would deem them mastery of the flame.
Coritsuko The Frozen Flame (Flame of Shivers)- Also known as the cold blooded flame, because of it's nature. Once an Ashitaka's mind is at a state of empty, the Frozen Flame can be awakened. This flame neither burns with the same destructive force as average fire nor does it burn with the intense heat of most flames. This flame burns with the power of searing cold. It's freezing power is strong enough to transcend solids onto higher plateaus of hardness by freezing any moisture located around an object or within, highly increasing their solidification levels. Enemies coming in direct contact with this flame can instantly suffer freeze burns otherwise known as frostbite on the area of impact instantly, and gradually discolor other areas of the body with frostbite should the pale fire spread . Not to be confused with ice, who's freezing power holds a limit. The Frozen Flame is simply the effect of burning power reversed in on itself to create the opposite effect. In other words in so many ways it is a reversed counterpart of the Hell Flame. When the Frozen Flame strikes something, it discards all nearby traces of thermal energy in the target of impact causing what is known as Absolute Zero. Should additional chakra be exerted into the technique, it is possible for the flame to reach transcendent temperatures far exceeding absolute zero. Depending on the skill of the Ashitaka using this Flame, it is said that one frozen fireball is enough to completely solidify an entire lake solid. Regulating the intensity of the flame is said to be one of the most difficult aspects of wielding it. Once activating it, it can be easily because hazardous to the user if used incorrectly. Putting to munch force into some techniques can discard more thermal energy in the area than intended, causing arctic temperatures to slowly consume the user.
Ominokotsu The Nova Flame (Flame of Corruption)- A strange black flame capable of burning through practically any material. The flame seems to carry a parasitic nature and because of this it carries a more unique set of abilities aside from the others. One of the most notable of it's abilities is that the flame is able to alter it's gaseous composition to a more solidified state, adding more to it's cutting power while still sustaining it's incredible burning power. The third power this flame carries is to liquefy itself to a more semi-liquid state which gives it a more flexible form that can enter the most complex of spaces while also retaining it's incredible burning power. Once the flame makes physical contact with something, it will continue to grow and spread as long as their is expendable chakra left in the environment for it to feed from. Because of this, the black flame has been known to burn for many days and nights. Once released, the flame possesses a sentient like behavior, going as far as retaliating to the opponent's desperation against it such as clawing at the flesh and spreading towards areas where the victim can less likely reach. After destroying it's victims, these twisted flames also possess the ability to resurrect the bodies of it's fallen victims like a reborn phoenix from the ashes before reanimating the body to fit the black flame's needs. All of the flesh is completely burned from the body and the only thing holding it up is an exoskeleton solidified parasitic flames. This is why it has been proven to be one of the most evil of the flames and has been highly prohibited from being used again. The first to use this flame of the Ashitaka was a a man by the name of Akkoto, a man who became so corrupted by his own power that he turned against his own people.
Koshin The Golden Flame (Flame of Cosmos) This flame is achieved by very few Ashitaka. The Golden Flame is a unique flame who's nature is rarely used for attacking, but more over for evasiveness and defending. The golden flame is a technique that burns through the burns through the threads that make up the fabric of space and time, allowing them if highly skilled enough, to sever and weave these very threads as the user sees fit. These threads consist of three compositions known as physical, elemental, and spatial. It is an old art of flame does this by burning through the threads of empty space in an area targeted by the Ashitaka wielding it. It is probably the fastest and most articulate burning flame of them all. The rate in which the flames burn is immeasurable and it's articulation on what it burns is very precise, making it a technique that requires extreme patience to master. Once focused on specific threads or a single axis point in space, by severing the thread the golden flame will cause the point to collapse upon itself and eventually the space surrounding it as well causing what is known as 'scar' in space. This method is known as 'rupturing', which is a form of destroying the strings that make up the fabric of space time. It is the primary source of any ancient flame jutsu that effects space and time created by the Ashitaka, and the only way it is achieved is through the golden flame. Any technique or jutsu derived from the golden flame is automatically labeled as a forbidden jutsu by the elders for the simple fact that it's powers have crossed into the territory of the spacetime continuum. However like many flames of Sohzen, the golden flame as a unique price that comes with it in return for it's power. Each time it is used, the user increases of the chances of damaging their heart which brings them closer and closer to death each time. However, because Kazumei has shown a prominence in this jutsu to where the technique has become second nature to him
Jajimetsu Shinsei The White Flame (Flame of Rebirth)- The flame that burns silently and invisibly with no physical form or appearance. Ashitaka Matsubi was the first and only to activate the white flame and because of that, the true purpose and ability behind the flame goes untold. Some say that it is nearly impossible for an Ashitaka's to use it because of the massive chakra supply it takes would most likely kill the user in return. However, every Ashitaka still has the potential through their bloodline. There are theories on how The White Flame works. Some say that once an individual unlocks the White Flame, they have their very own unique technique than another with the White Flame. Some say that the user gains a particular ability which allows them to set a target's designated area ablaze with sheer mind and will power. When this is done, it is usually seen by the user locking pointing their fingers or thrusting their palm towards that particular area of the body or area. It has been heard that the flame itself is made up of the essence of souls themselves. It is said that the flame incinerates both flesh and bones. Once the flame burns through the victim, it does not only burn through them physically, but also consumes the entire soul once the flesh and bones have been devoured. Since the birth of the technique, many questions have aroused from it. However there is one that stands out above all in particular, "Where does the soul go once it has been it becomes one with the white flame?" None may ever find the answers. There is only one way to find out, but none dare. One thing can be drawn and said from this mystery. Some say that the legendary Matsubi has used his white flame to reincarnate himself through a technique of the White Flame, having it consume his entire essence of his being and giving birth to it all over again resulting in a rebirth. "The white phoenix bursts into flames and is reborn from its ashes" as the Ashitaka elders say. It is said that the during the wars involving the Flame Village, whole cities have vanished silently by the invisible flame with no evidence that there was ever a fire. For the white flame cannot be seen by clouded eyes and burns without judgment. It is said that the flame burns in a viral like manner. A method where the combustion is so fine that powder like flame attacks individual cells in a rapid manner until both the body and soul are consumed. It is one of the forbidden flames of the Ashitaka. The draw back to using this flame is that one must use a portion of their own soul to fuel the flame along with a heavy amount of chakra.
Jutsu/Techniques
Ninjutsu:
Yōton - YōHeki [Magma Release - Magma Wall] - A technique which creates a wall of Magma - Handseals: Boar, Horse, Serpent - Rank: B - Effect: A technique that has magma surging up from the ground in order to create a super heated wall. A create defense against both ninjutsu and taijutsu. If hit by a water or ice technique it will solidify into rock.
Yōton - Yō Engo No Jutsu [Magma Release · Magma Protection] - A technique which uses Magma as protection - Handseals: Rooster, Boar, Dog, Dragon - Rank: A - Effect: A technique that is used to protect the user. Magma flies up from the ground and floats around the user. If the opponent attacks the magma, that will hurt a great deal. But over time the magma will harden and become rock, and fall to the ground. Can cause 2nd degree burns
Yōton - Kazan Funka No Jutsu (Magma Release · Volcano Eruption) - A technique which causes rocks to fall from the sky - Handseals: Serpent, Hare, Rat, Dragon - Rank: A - Effect: The user gathers a great deal of chakra within their body as they surge it all throughout the ground. Several points in the ground then build up a great deal of steam as it flies through the ground. Surrounding the area in a veil of steam. The user jumps into the air as rocks fly into the sky from the uprising steam. The user then breathes fire and it covers the rocks, sending down a storm of flaming rocks.
Yōton - Yōrou No Jutsu (Magma Release · Magma Prison) - A technique which creates a magma prison - Handseals: Dragon, Serpent, Tiger, Ox, Serpent/Dragon Hybrid, Tiger/Ox Hybrid - Rank: B - Effect: The user performs various hand seals as they charge chakra deep into the ground. Those handseals are dragon, serpent, tiger, ox, serpent/dragon hybrid, tiger/ox hybrid, finished with pressing the palms of the hands against the ground. Magma erupts from the ground as it surges creating a large dome either around just the opponent of both the opponent and the user. Within the prison is it very hot until the magma cools. When the magma cools it is very hard to break, and is almost an inescapable prison.
Yōton - Kazangan Heki [Magma Release - Lava Burst] - A technique firing off a condensed burst of lava - Handseals: Boar, Dog, Rooster, Ox, Hare - Rank: B - Effect: The user performing the necessary handseals take in a deep breath as they bring about the ideals of most fire exhaling jutsu into play. Upon exhaling, a burst of condensed lava emerges and is fired off at the opponent. Upon striking a surface it explodes into many droplets of lava.
Yōton - Yurasu no Kazangan [Magma Release - Rock to Lava] - A technique that heats up rocks into a molten state for magma jutsu - Handseals: Dragon/Serpent Hybrid Seal - Rank: C - Effect: A jutsu that helps bring out more substance for magma jutsu, can also add a certain twist to the battlefield by changing a rocky terrain to a fiery terrain of lava.
Yōton - Yō Hitoare no Jutsu (Magma Release ~ Magma Shower) - After the necessary handseals have been formed the user will punch upon the ground and will send a great deal of it to fly up. After the dirt and caked mud gets high enough it will heat and turn into magma and will shower upon both the user and the opponent. - Handseals: Tiger, Dragon, Horse, Hare - Rank: B - Effect: Causes a great shower of magma that can be almost inescapable by the opponent but is also hazardous to the user possible 2nd degree burns.
Yō Bunshin no Jutsu [Magma Bunshin Skill] - A technique which creates a tangible clone made of magma - Handseals: Tiger/Dragon Hybrid Seal - Rank: A - Effect: A technique where a clone is created out of magma, in which can fire off a stream of magma from its arms not to exceed the volume of the clone. A taijutsu shinobi's worst type of clone to go up against. Causes 3rd degree burns
Earth Release • Earth Grip Skill [Doton • Tsuchi Nigiri no Jutsu] Effect: A technique where the user gathers chakra into the ground, causing a hand to arise and grip at the opponent. The arms can go out normally approximately two feet. Once grapping onto the opponent the arm stiffens to immobilize the opponent. Hand possesses 75% of your strength. Forms: Earth Earth Chakra, Focus, Materialize, and Condense Rank: B Seals: Dragon, Ox, Dog, Ram, Boar
Earth Release • Spike Burst [Doton • Gosunkungi Heki no Jutsu] Effect: A technique where the user channels their chakra into the ground they are standing upon, tempting the opponent to attack. If taking the bait the user jumps back and as the opponent steps onto that spot the opponent is greeted with a burst of spikes emerging from the ground. Crisscrossing in various directions, to immobilize the opponent while inflicting damage. Forms: Earth Earth Chakra, Focus, Condense, and Burst Rank: B Seals: Dragon, Boar, Dog, Ox, Dragon
Earth Release • Raging Boulder [Doton • Gekido Maruishi no Jutsu] Effect: A skill in which creates a large boulder to emerge from the ground in front of the user. The boulder then is quickly made to spin. The longer the boulder is spun the faster it will head off in, paving a path of destruction in its wake. If charged, travels at the next rank's attack speed. Forms: Earth Chakra, Focus, and Spin Rank: C Seals: Boar, Dog, Ox
Earth Release • Earthslide River [Doton • Doryuu Taiga] Effect: A skill where from the user, it creates this rushing river of mud. This river of mud trips up the opponent and is actually deep enough to swim in, making it so the opponent is trapped and open for attack. Forms: Earth Chakra, Materialize Rank: D Seals: Ram, Ox
Katon • Haisekishou [Fire Release • Burning Ash Accumulation] Effect: A skill which will spew forth a strange ash from the mouth, it covers a wide range around the opponents body. Blinding the opponent for a few moments, also providing a chance for the opponent to accidentally breath in the ash. After a few moments, the ash will then combust into a powerful flame entrapping the opponent. Forms: Double Materialization, Burst, Infuse, and Fire Chakra Rank: A Seals: Ram, Dragon, Horse, Tiger
Katon • Shouten Kaen Tama no Jutsu [Fire Release • Focus Flame Shot] Effect: A skill in which, has the key ability for one to focus their chakra to the level of B rank. Performing the first handseal, and holding the second one for as long as they focus their fire chakra. Streams of heat will flow off the hands, as the user pushes their hands forward. Releasing a powerful fast flying shot of flame, so powerful that it is capable of levelling an entire house. Forms: Chakra Focus, and Fire Chakra Rank: A+ Seals: Tiger, Dog [Hold this handeal]
Katon • Nanatsu Kyuuten [Fire Release • Seven Heavens] Effect: A skill in which the user taking their chakra and imbue it with their flame chakra. The user will then spit out the flames towards the opponent, at first taking the form of a large burst but then splitting off into seven distinct fire spears. These spears capable of even breaking through many high level shield jutsu. Each spear is 10 feet in length. Damage: Chakra output x0.5 for each spear. x0.8 against barriers Forms: Materialization and Fire Chakra Rank: A Seals: Ram, Tiger, Ram
Katon • Karyuudan No Jutsu [Fire Release • Fire Dragon Skill] Effect: A skill in which is noted for being a rather difficult ninjutsu to learn. The technique causing a great deal of flames to encircle the opponent, launching up into the air and combining together. Heavily infused with the users chakra, materializing a large dragon shape. This dragon having a diameter of four feet, a large head, a wing span of twenty feet, and arms that extend five feet. This technique considered the brother of the Hellfire Serpent, cannot be manoeuvred by the user however its power is much greater. Forms: Condense, Infuse, Materialization, Spin, and Fire Chakra Rank: A Seals: Boar, Horse, Ram, Boar, Tiger
Katon • Gouka Dakatsu no Jutsu [Fire Release • Hell Fire Serpent Skill] Effect: A skill which is known as one of the most difficult fire based ninjutsu to learn. The user releases forth a flame from their mouth, as it materializes into a very large snake type shape. The snake has a three foot diameter and is twenty feet long, and rushes at the opponent. The key danger factor of this jutsu is that, the user can change the direction of the attack at their discretion essentially making it a homing type jutsu. Damage: Chakra output x1.1. Can cause first degree burns Length: Three Posts (Or until a hit is scored) Range: 20 feet Forms: Fire Chakra, Materialization, and Double Focus Rank: B Seals: Dog, Ram, Tiger, Dog
Katon • Kasai Sanshuhouuo no Jutsu [Fire Release • Fire Salamander] Effect: A skill in which generates a lot of flame, creating a large salamander approximately three feet tall and eight feel in length. This Salamander can be commanded by the user to rush off and attack the opponent, and will track the opponent as best it can. The intelligence of the entity of flame however is not very high, but when taking 50 dmg or more, it explodes. Forms: Double Fire Chakra, Diffuse, and Focus Rank: B Seals: Tiger, Hare, Dog, Tiger
Katon • Gouka Senpuu no Jutsu [Fire Release • Hellfire Whirlwind Skill] Effect: A skill which can be used in order to protect the user. Gathering their chakra into the air and having it spin around them, a flaming whirlwind emerges around the user forming somewhat of a protective barrier. Normally it is used to deter the opponent from continuing their taijutsu attack, but can be used offensively to send an opponent whom prefers close range a good distance away because of its spinning force. Forms: Fire Chakra, Spin, and Focus Rank: C Seals: Tiger, Dog, Boar
Katon • Horou no Jutsu [Fire Release • Fire Prison] Effect: A skill in which generates a circular flame upon the ground, raising up bars of flame and a covering over top. This intense flame heats all within it, preventing water from being created from the inside with the dryness of the air. Touching the sides results in various burns, and while this jutsu is used it can be linked to any other fire jutsu and the jutsu will be fired at the person inside the prison. Forms: Fire Chakra, Materialization, and Focus Rank: C Seals: Dog, Ram, Tiger Stamina Drain: None
Katon • Fukumen Jouki No Jutsu [Fire Release • Veil of Flame] Effect: A skill where the user after performing the necessary handseals either stomp their foot on the ground or slam their hands against the ground. From the ground cracks emerge as a burst of flame emerges forth to attack the opponent. Forms: Fire Chakra and Burst Rank: D Seals: Dragon, Tiger
Katon • Ho no Tate [Fire Release • Fire Shield] Effect: A skill that is normally used when the opponent is rushing in for a taijutsu attack. Gathering fire chakra into the air and condensing it upon the ground. As the opponent goes to strike, a flaming wall will appear before the user. This jutsu is effective at blocking taijutsu attacks, and will end up burning the opponents hand in the process. Metal Projectiles though easily pass through this. Forms: Fire Chakra, Shield, and Condense Rank: C Seals: Tiger, Boar, Rat
Genjutsu:
Taijutsu:
Jinrai - This attack will take everything you got and even more to accomplish. It first requires at least up two the seventh gates to be opened so that maximum so that speed and power can be accomplished. Second, the user must have two cuts slit into their back. Through those slits, they release all the chakra they are able to muster, drawing in the heat and flame around their body until they are engulfed by the flames. From their, it is simply up to the will of the user, with being how long they are able to survive the flames with only pure taijutsu techniques. Since Kazumei is an Ashitaka, he is able to withstand the the heat of the flames for longer periods of time.
Hinriaku- This move requires Jinrai in order to activate it An elemental attack that can be used in a defensive, or offensive style. It can serve as a cyclonic wall of defense for the user to block most jutsus, or it can be used as a series of spinning consisting of various kicks and punches all in one big heated assault. In close range combat the user can use this technique to suck the opponent into the void of intense heat, while sucking the oxygen out of their lungs and doing damage to their body at the same time. From the outside of the attack, it can be seen that the opponent spinning most of his chakra around his body into a cyclone of fire. In a sense, you can see it can be noted that basically the user is using them self as a self tornado of flame.
Shinobi Background
Height: 5'11 Weight: 155lbs Eyes: Amber Physical Build: Athletic Personality: Kazumei is incredibly flippant, mouthing off to even the most powerful of opponents, and he generally enjoys rubbing people the wrong way. However in recent years he did mature overtime, but never really loses his attitude. Kazumei is seemingly unflappable, not showing fear whether he's being attacked by the enemies in his office or being attacked by a bijuu. Kazumei can seem at times to be uncaring or even callous, but actually has a very strong sense of self-righteousness and prefers to fight fairly. He can be counted on to do the right thing, even if he makes cynical quips about it the entire time. Very cunning, always seeming to be one step ahead of the game. Extremely loyal to his village. Intelligence: Genius Body Archetype: Chakra Battery Affiliations: none Family: Ashitaka Clan Bio/History: A proud Ashitaka reigning from the Ashitaka Clan. He was born in the sec
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