
Ɋt last, the perpetual darkness begins to fade, giving light to some form of awareness. You awaken, though you do not remember falling asleep, in a strange and unfamiliar room.
The walls are white, plain, dulled to a dirty grey by time itself, unkempt. At first, all you can do is trace the cracks in the ceiling with your eyes. How did you get here?
Where is
here?And most importantly...how do you get out?
Whether you remember who you are or where you came from is irrelevant. All you know is that you don't belong here. There is something unnatural about your drab, empty surroundings, and more than anything, you are filled with the urge to flee.
Oddly, despite the hostile aura that envelops you, no one seems to be too interested in keeping you contained. The heavy bolts on your door are surely there to keep the room's inhabitants from leaving...and yet, the door itself is open.
So now...step through into the endless hallways and winding mazes that make up The Facility. Will you venture forth alone, trusting no one, avoiding friends and foes alike in hopes that you will attain your goal of freedom? Will you bond with the other occupants of this strange and seemingly endless world who, like you, want only to escape its empty walls? Or will you choose a different path completely, betray your comrades, bargain with strangers, or even decide to stay, try and gain control of The Facility itself, and liberate its unique features for your own, possibly twisted, purposes?
The
choice is yours... 