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Posted: Sat Jan 09, 2010 5:07 am
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I. Intro II. Races III. The Good Forces IV. The Evil Forces V. Towns and Cities VI. New Character Sheet and Profiles VII. Rules, Whitelist, and Blacklist
-=History=-
It was the beginning of the Third age, and the time was prosperous. The Humans, Dwarfs, Elves, and Irkens all got along. Even the Dragons and Urks were at peace. Wealth flowed into every city, and the people were happy. But weep, for it could not last.
During the Seventh year of the Third age, a young half-Irken, named Puck Oshimaru rose to power in the humans land. Many protested the rise, claiming that they sensed bad intentions from Puck, but the human nobles had grown fat and lazy. Even the Irkens and Elves were too blinded by their ideal peace to see what lay ahead. Puck began to plan how to overthrow the human government, since they were the most numerous apart from the Urks, and would serve his will.
Puck gathered around him seven traitors from various races, all one of the most powerful in their time. The Seven Forsaken, they would later be known as. Then, with the Forsaken, Puck stormed the human capital of Bela-nom, with him an army of half-Irkens. Puck easily slew all the guards in his way, and soon disposed of the King and Queen, and proclaimed himself Lord of the Humans. Puck then turned to his enemies. In a last attempt to stop Puck, the remaining Humans, Elves, Dwarves, and Irkens, marched against Pucks army, and on the plains of Buru, they clashed. Though Puck and the Seven Forsaken had great strength, they could not overcome the alliance.
Just when victory was assured for the alliance, the Urks arrived. They were armed for war, and though they seemed to hate Puck, it seemed they hated the alliance more. The Urks joined Pucks ranks, and together, broke the ranks of the alliance. It was a confusing time after that. The dwarfs were in retreat, shutting all known entrances to their caves, the Elves had lost their king, and were driven back to the forests they called home. The Irkens seemed to vanish in thin air, their cities along the edge of the wasteland deserted, for they all retreated to their cities far in the wasteland. The remaining humans that did not wish to serve Puck formed a sort of resistance, and fled south, into the desert. The Urks moved into the cities closest to Bela-nom to protect their new leader, the one they were sure would lead them to victory.
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Posted: Sat Jan 09, 2010 5:20 am
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I. Intro II. Races III. The Good Forces IV. The Evil Forces V. Towns and Cities VI. New Character Sheet and Profiles VII. Rules, Whitelist, and Blacklist
-=Races=-
Humans- Most humans today are subservient under Puck, though a number of them are in the resistance. Humans are the weakest of the species, though they are reasonably well balanced. While they are not as fast as Elves and Irkens, they certainly are quicker then the Dwarves or Urks. They poses the least strength, though they are not that much weaker then elves or dwarves. A human could take on a elf or dwarf and still live, or still die. They poses a fair amount of magic.
Elves- Elves are the quickest of the species. They live in the forests in the north. They are stout and agile, also the best with magic. Elves can do things with magic neither the dwarves, Irkens, humans, or Urks could ever hope to achieve. They are the most beautiful of the races, most elven women can entrance a human or dwarf male easily. They are also the smartest of the races.
Dwarves- Most Dwarves live in the eastern mountain range. Dwarves are, of course, the shortest of the races, making them the hardest to hit. Though slow and bulky, they can be light on their feet, and their strength is only surpassed by the Irkens. They poses little or no magic.
Irkens- The Irkens live in the western wastelands. Irkens, known as the "Fallen Elves" are powerful, quick, and smart. Their strength surpasses all, though they are almost as quick as the elves. The Irkens are the least populated of the races. They are good with magic, but not as skilled as elves or humans. They look the same as humans, reasonably well looking, though almost all Irkens have red or green eyes, and either black, blood red, gray, or blue hair. Most Irkens also have a light tanned skin. Irkens have the unique ability to transform into their Irkens form, which is why no one can surpass and Irkens strength. In their Irken form, they are covered in spikes, their eyes pure black, and their skin is a dark brown. Every Irken or half Irken has this ability. Most Irkens worship the devil, and ALMOST ALL drink blood, though they usually kill their enemies for it. Irkens are know as the "Lords of War" because not only are they the strongest, but most Irkens have an affinity for fighting. Most Irkens love a good fight, and love the feeling of inflicting pain. They are thought of as very cruel by the other races, but they could really care less.
Istari- Also known as wizards, they are not a specific race, but are a combination of races. If someone is born with Istari powers they are taken immediately to the Tower of the Istari, which resides in the Elven forest. (Humans in the empire are trained by Puck). Istari can be Irken, Elven, Human, are Dwarven.
Urks- Urks live in the south-west plains. They answer only to their king and Puck. Urks are sluggish, powerful, and contain almost no magic. They can out-punch anything alive, except for a transformed Irken. They are as slow as dwarfs, but are the most numerous.
Gars'hars- Once their king joined Puck and most of the Gars'hars were slaughtered, the remaining join the Irkens. Not many are left, about 10. Not one first stage Gars'har is over 3 feet. They are small, but powerful. They wear cloaks all the time because they are so hideous to look at. They have claws, a beak, and speak in clicks, though are capable of any speech if they have learned it properly. A second stage Gars'har is a Gars'har who has reached the age of twenty years (Five hundred and seventeen by human standards). A second stage Gars'har is anywhere between 3 feet and 8 feet. A third stage gars'har, after another three human months, has no physical changes, but can then use magic. A fourth stage Gars'har has the ability to transform into a large, winged beast. They must be eight hundred and seventy three (Human years.) Only the king of Gars'hars is that old. They eat everything, including humans, but the remaining Gars'hars are content with cattle. Recently, all the stages of the Gars'hars have learned to be able to transform into Irken-like people, so that they can survive better.
Dragons- They disappeared once Puck rose, flying into the Gray Mountains in the North-East. Only one has been seen in the hundred Years Puck has been in power, and that is the one that one of the Forsaken rides on. Rumor has it the Dragons are now ready to fight along side Elves, as they did in the Elf-Irken war.
Shades- Shades are complicated things. At first, Shades were completely normal sorcerers. Sorcerers are people who summon spirit allies to help them in battle and cast magic. However, sometimes sorcerers relish the control of their body to the spirits they summon, in an attempt to gain more power. However, only pure evil spirits want to inhabit a human, and when they do, they will never leave. A shade can also be born if a sorcerer summons a spirit stronger then him, and it takes control. Once a shade is made, they are terribly difficult to kill. Possessed with enhanced magic, strength, reflexes, speed, and thinking, they are some of the most devilish creatures to roam the land.
Broods- Fiendish little creatures, they are born when a human, dwarf, elf, or Irken mate with an Urk. They wander on four legs, and tear apart anything they encounter. The largest of them is about three feet high, but most are only around one and a half to two and a half. They drink all blood, and are almost extinct. Very rarely are there intelligent ones, but the ones that are have been said to be able to shape shift into anything they want, including other races.
Vampires- Blood brothers, some call them. Beasts of the night. Whatever the people call them, one thing is sure. That they strike fear into the hearts of all those who see them. Descended from the Irkens, Vampires now range in all races, though they kept the Irken's lust for blood. Vampires turn others into Vampires by biting them on the neck. Though strong at night, they are greatly weakened by sunlight, though it will not stop them if they are determined. Vampires have extra tough skin, and thus are much harder to cut then normal humans or races. They can, however, die the same way most races can. They do not age once they reach an age they feel suits them, and they cannot die of poisoning.
Lycans- Also known as Werewolves, Lycans are the demons of the night. Unlike most normal Lycans, these are descendants of Brood and Irkens, strange combination as it is. These Lycans can transform at will, go from being human to werewolf any time, though like the Vampires, their power is greatest at night, and on the full moon they are particularly destructive.
((If you have ANY questions on a race that you wish to be, please feel free to pm me, I will be more then happy to answer any and all questions about them. If you have a race you would like to add in, please pm me the race details and I will look it over and hopefully approve it.))
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Posted: Sat Jan 09, 2010 7:21 am
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I. Intro II. Races III. The Good Forces IV. The Evil Forces V. Towns and Cities VI. New Character Sheet and Profiles VII. Rules, Whitelist, and Blacklist
-=The Good Forces=-
((Just pm me, asking for the profiles of who you want, I'm to lazy to post them all! Once you receive them, you may post. If there is a spot you really want that is filled by a premade that is not taken yet, but you don't want to be the premade, let me know and we may be able to work something out with you using your own character.))
-=Resistance=-
Matt ((Male, Human)), Leader of the Burua(Resistance)- Shadow_666 Jonuer ((Male, Gars'har)), One of the Gars'har triplets- Tassador ((Male, Irken)), the Great Storyteller- Shadow_666 Melzor ((Male, Human)), the Great- Counsel Member - Counsel Member - Counsel Member -
-=Five sons of Melzor=- Umuer ((Male, Human)), the Dark- Bakkor ((Male, Human)), the Cheerful- Eric ((Male, Human)), the Cunning- Zack ((Male, Human)), the Quiet- Tragg ((Male, Human)), the Heartless-
Journad ((Male, Gars'har)), one of the Gars'har triplets- Droc ((Male, Elf)), the Righteous- Zhard ((Male, Irken)), the Staff- Matiel ((Female, Elf)), the Sword- Maya Freana Helen ((Female, Irken)), the Shield- Division commander - Division commander - Division commander - Soldier of the resistance - Soldier of the resistance - Soldier of the resistance -
-=Elves=-
Protono ((Male, ELf)), King of the Elves and Ruler of Wurd- (Played by me until someone else wants him) Alusia ((Female, Elf)), Queen of the Elves- Anna ((Female, Elf)), Eldest daughter of Protono, known as the Captor- Anita ((Female, Elf)), Youngest Daughter of Protono- Donier ((Male, Elf)), Son of Protono-
-=The Chaos Warriors=- Sythe ((Male, Half Elf, Half Irken)), the Crazy- Shadow_666 Zhard ((Male, Half Elf, Half Irken)), the Strong- Kain ((Male, Half Elf, Half Irken)), the Sly-
Hoyomi ((Female, Elf)), the Caretaker- Jiradid ((Male, Elf)), the Caretaker- Chiyo ((Female, Elf)), the Thinker- Julie ((Female, Elf)), the Wanderer - Elven Lord - Elven Lord - Elven Lord - Elven Warrior - Elven Warrior - Elven Warrior -
-=Irkens=-
King Ferdinand IV ((Male, Irken)), Ruler of Irk- (Played by me until someone else wants him) Michael ((Male, Irken)), The Twin of Francesca- Shadow_666 Francesca ((Female, Irken)), the Twin of Michael- Ferdinand V (Shadow) ((Male, Irken)), Son of Ferdinand IV- Shadow_666 Tak ((Female, Irken)), Queen of Blades, Michael's Mistress- Froge ((Male, Irken)), Master Smith- Aqiz ((Male, Irken)), Warlord of Irk- Mike ((Male, Irken)), the Lonely-
-=The Elite Fighters of Irk=- Knuckles ((Female, Half Irken)), first named Irken-friend by Shadow, half Irken - Maya Freana Twilight ((Female, Irken)), spirit of Knuckles - Maya Freana Ciz ((Male, Half Irken)), the Demented, Brother of Knuckles - Maya Freana Evan ((Male, Irken)), the Doomed-
Irken Noble - Irken Noble - Irken Noble - Irken Warrior - Irken Warrior - Irken Warrior -
-=Dwarves=-
Balnom ((Male, Dwarf)), King of the Dwarves, Ruler of Johru'n- (Played by me until someone else wants him) Yar ((Male, Dwarf)), Son of Balnom- Urna ((Male, Dwarf)), The Mighty- Finew ((Male, Dwarf)), the Runner- Dwarven Warrior - Dwarven Warrior - Dwarven Warrior -
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Posted: Sat Jan 09, 2010 7:27 am
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I. Intro II. Races III. The Good Forces IV. The Evil Forces V. Towns and Cities VI. New Character Sheet and Profiles VII. Rules, Whitelist, and Blacklist
-=The Evil Forces=-
-=Empire=-
Puck ((Male, Half Irken)), the Almighty ruler of Bela-nom- Shadow_666 Ling ((Male, Gars'har)), the Gars'har king- (Played by me until someone else wants him)
-=The Seven Forsaken=- Drold ((Male, Irken)), the Greatest of the Seven- Shadow_666 Amy ((Female, Elf)), the Traitor- Maya Freana Oasis ((Male, Elf)), the Bloody- Shadow_666 Ren ((Female, Irken)), the Powerful- Utfar ((Male, Human)), the Maniacal- Moran ((Male, Dwarf)), the Grateful- Kuol ((Male, Irken)), the Calm-
Granf ((Male, Half Irken)), the Gate-keeper- Havoc ((Male, half Irken)), Leader of the Knights- Manic ((Male, Istari Human)), Weapons Master of Bela-nom- Jurhav ((Male, Human)), Boat Master- Aranna ((Female, Gars'har)), One of the Gars'har siblings- Savor ((Male, Half Elf, Half Irken)), Son of Amy- Runar ((Male, Elf, Werewolf)), the Werewolf- Human Noble - Human Noble - Soldier - Soldier - Soldier -
-=Urks=-
Larsh ((Male, Urk)), the Urk King- (Played by me until someone else wants him) Jurjia ((Female, Urk)), the Urk Queen- Urk Warrior - Urk Warrior - Urk Warrior -
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Posted: Sat Jan 09, 2010 7:40 am
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I. Intro II. Races III. The Good Forces IV. The Evil Forces V. Towns and Cities VI. New Character Sheet and Profiles VII. Rules, Whitelist, and Blacklist
-=Towns and Cities=-
((Everyone is more then welcome to make up more, these are just to provide cities of interest.))
-=Human Cities=-
Bela-nom, the Capital (Large) Rhied, the Red city (Largest in Empire) Siam, the Port (Medium) Huajan (Large) Lockot (Small) Lig'dleag, the Army city (Mostly barracks) (Large) Eduan (Village) Yakusha (Village) Ilithain (Large) Var'ok (Medium)
-=Resistance=- Burua, the Resistance City (Largest in Resistance) Octov'an, the South City (Medium) Lega'born, the City of Men (Medium) Kishiam (Large) Aburan (Village) Ji'Indur (Village) Surda (Village)
-=Elven Cities=-
Wurd, the Elven Capital (Largest) Beeduma, the Lily city (Large) Harstom, the Wine city (Large) Laroin, the city of Trees (Large) Undion (Meduim) Kar'pol (Medium) Thrani'var (Medium) Ikur (Outpost) Ilthistar (Village) Dur'kampur (Outpost)
-=Irken Cities=-
Irk, Capital of the Irkens (Largest) Trans, the Ship City (Large) Ferdinand, the City of Kings (Large) Icurse, The twin city (Meduim) Ucurse, The twin city (Medium) Kitar (Village) Lepo (Village)
-=Dwarven Cities=- Hammerstone, the Capital of the Dwarves (Largest) Strike, the Citidal (Large) Momus, the Mountain City (Large) Farfost, The city of Gold (Large) Terium (Medium) Mustafar (Medium) Dur Faur (Outpost) Hitar (Village)
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Posted: Sat Jan 09, 2010 8:22 am
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I. Intro II. Races III. The Good Forces IV. The Evil Forces V. Towns and Cities VI. New Character Sheet and Profiles VII. Rules, Whitelist, and Blacklist
-=Profile Skeleton and Accepted Profiles=-
Gaian name: Character Name: Age: Race: Weapons: Abilities: Personality: Appearance: Bio:
Gaian name: Shadow_666 Character Name: Tassador Prophet Age: 921 Race: Istari Irken Weapons: Wooden Staff with a ruby on top and twin scimitars Abilities: Advanced magic, telepathy, Irken abilities Personality: Serious and highly intelligent, Tassador constantly tries to seek out what he feels is true justice. He always helps those in need, though is rather lazy when it comes to work that isn't of great importance. He enjoys telling stories. Appearance: Tassador stands slightly taller then normal man, about 6'2. His eyes are a deep, marvelous crimson, which have entranced many females before. His hair is dark brown, and his skin is fairly pale, though in a handsome way, not a sickly one. He has three scars along his chest, though only he knows what caused them. In his demon form, his skin is dark brown, his eyes pure black. He is bald, but his entire body is covered in spikes, and grows in both width and height considerably. In normal human form, Tassador looks to be around 24. Bio: Tassador grew up in a distant land in the south, where trees never grew, for it was a desert. His tribe never stayed in one place for long, so he never had a place to call home. At age ten he was tested, as all Irken children are, and they found he had the old blood of the Istari in him. His training began immediately, and after 20 long years, he graduated and passed into the council of Istari elders. Tassador and his two friends decided to attack the northern lands, foolishly thinking their Istari powers and their strength beyond men would help them defeat an entire army, nay, an entire nation. They clashed against one of the armies of men, and in the fight, his two friends were butchered. Tassador slew his attackers though, but because he had provoked the nation of men, he knew he could not return to his tribe, for that would lead the men to attack them as well. Tassador fled north, into the tangle wilderness, and was not seen again in 200 years. He then reappeared, by the time men had forgotten about him. He helped out in the Irken empire in the Elven/Irken war, and also in the Irken civil war. He then took up a job watching over Shadow and Knuckles until they were teenagers, then he joined the Irkens military for a time, then helped out the resistance in the war against Puck. That is where he is now. He is rumored to be the strongest Irken ever, a complete equal of Puck, and also one of the oldest.
Gaian name: Shadow_666 Character Name: Ferdinand V (Shadow) Emblem Age: 513 Race: Irken Starting Location(City): Burua Weapons: Three katanas and various daggers Abilities: Irken ability, the ability to disappear in one shadow and reappear in another nearby shadow, a little magic Personality: Shadow is care-free and happy, always trying to cheer up men around the battlefield. Appearance: Shadow looks exactly like his Father and Michael, though Shadow lacks a lot of the muscle they posses, at least in appearance. Messy black hair, green eyes, about 5'6. Shadow also has the light tanned skin that is common among the Irkens. Shadow usually looks around 21. Bio: Shadow grew up in Irk during the Irken civil war that was going on. His best friend, Knuckles, and him were personally trained by Ferdinand. Shadow and Knuckles became inseparable by age 15, despite Shadow's fathers many attempts. Shadow is now in the resistance, trying to help overthrow Puck.
Gaian name: Shadow_666 Character Name: Matthew Vinson Age: 25 Race: Istari Human Weapons: A katana and a crossbow Abilities: Magic and seemingly super-human strength Personality: Matt is always cheerful except during conferences about war, and has a fairly bad temper. Appearance: Mat has dark brown hair and stands around 5'7 with matching dark brown eyes and normal human skin. He is fairly slim, though he has a fair amount of muscle showing, making him a fair candidate for the ladies eyes around camp. Bio: When Matt's father, the original leader of the rebellion, passed away, the crown was passed to Matt, at the tender age of 15. Matt has since proved to be even deadlier then his father, and is a brilliant tactician and leader.
Gaian name: Shadow_666 Character Name: Michael Emblem Age: 550 Race: Irken Weapons: Anything, but generally a variety of axes Abilities: Advanced magic and Irken abilities Personality: Cold, Cruel, and usually uncaring. Michael was trained as a true Irken, and hardly ever shows mercy, especially never to his enemies. Appearance: Just like Shadow, he has midnight-black hair and bright green eyes, though he has a large amount of muscle showing, being taller then Shadow as well. Michael usually looks around 27. Bio: Michael always hated his brother, simply for being the youngest of their family and being their mother's favorite. The only person he truly cares for is his twin.
Gaian name: Shadow_666 Character Name: Kamoto "Scythe" Rohanoro Age: 376 Race: Half Elven, Half Irken Weapons: A large scythe, a halberd, a great axe. He has a lot of weapons, he can summon them from another dimension. Abilities: Magic, Irken Ability, Chaos Warrior powers. Personality: Kamoto has deep mental problems, which are in truth illnesses, and thus has various attacks. Usually, however, Kamoto is sweet, caring, and nice, albeit a bit naive. Appearance: Kamoto has light brown hair and steely gray eyes, along with lightly paled skin and a small, slim build, being only around 5'6. His entire body is usually hidden under a full-body black cloak, so his face is usually hidden as well. Kamoto usually looks around 20. Bio: N/A for now, the only known thing is that Kamoto is insane and has two brothers. Currently helping the rebellion.
Gaian name: Shadow_666 Character Name: Puck Oshimaru Age: 200 Race: Half Human, Half Irken Weapons: Anything, though usually twin short swords Abilities: Magic, Small mind-control Personality: Puck is cold and usually quite short in temper. Appearance: Puck has dirty blonde hair that is a mess on his head, along with seemingly Elven features, even having pale skin instead of the usual tanned Irkens and Half Irkens have. Puck usually looks around 22. Bio: N/A
Gaian name: Shadow_666 Character Name: Oasis Rum Age: 156 Race: Elven Weapons: Daggers Abilities: Magic, super speed Personality: Oasis is the smartest of the Seven, often getting his comrades out of trouble, though often getting himself into it. As most of the Seven, he has a soft spot for Amy, and oddly enough, Ren, though he keeps that to himself. Oasis is actually very weak for a Forsaken, at least physically, and is the second weakest of all of them in physical fighting, being second only to Utfar. Oasis is still however, very strong compared to the average guard, and excels at magic duels. Random at times, Oasis loves to confuse people in any way possible. Appearance: Brown hair, very slim build. Often looks as though he doesn't sleep, he has large bags around each eye. Underneath his bags, skinnyness, and creepy discolored eyes (One is blue and one is green), he is very handsome. Oasis almost always wears long robes that cover most of his body, even in battle, though he has a variety of colors of them. Bio: The second person to join Pucks ranks, became the second Forsaken. He, Amy, and Drold are Pucks most loyal advisors and warriors. Not much is known about him before the war.
Gaian name: Maya Freana Character Name: Calista (Knuckles) Ortega Age: 513 Race: Half Irken, Half human Weapons: Two Chakrums, daggers, and a talon of a dragon Abilities: Irken Abilities Personality: Knuckles is like Shadow, carefree, and happy, until she steps onto the battlefield. Unlike Shadow, she dosen't remain the same, but becomes a ruthless killing machine. Appearance: Knuckles In her demon form, her skin is dark brown, her eyes pure black. She is bald, but her entire body is covered in spikes. Bio: Knuckles grew up with Shadow in the palace after she and Ciz were tossed back and forth to foster homes. After their last foster parents mysteriously died, she and her brother went to live in the palace, and usually participates in all battles Shadow is in. Not much else is known about her, except to Shadow.
Gaian name: Maya Freana Character Name: Twilight Age: Unkown Race: Irken Weapons: Knuckles' weapons Abilities: Irken abilities Personality: Very blood thirsty and cynical. The side that comes out when Knuckles is fighting. Appearance: Twilight Bio: Twilight is like Knuckles' other personality. Twilight has been with Knuckles since she was born though Twilight's past is much deeper. She had a sister years ago, a younger one. But after her sister left to train in the Istari Tower, Twilight never saw her again. Twilight was Tassador's former lover years ago, but after he, Kin, and Rastun left, their village was ravaged by war and Twilight left, fighting anything in her path until she finally died.
Gaian name: Maya Freana Character Name: Amy Prophet (No relation to Tassador) Age: 154, Looks about 18 Race: Elven Weapons: longbow, long sword Abilities: Nothing really, though she seems to be able to seduce men rather easily. Personality: Amy is carefree, fun-loving, perverted, and very seductive. She uses her body and charm to try and get whatever she wants, and tends to get it. She says she has not real love for anyone, but she secretly holds a passion for Oasis and Puck. Appearance: Amy Bio: N/A
Gaian name: Maya Freana Character Name: Matiel Age: 150 looks 18 Race: Elven Weapons: Twin Scimitars and a whip Abilities: Elven abilities and siren like singing. Personality: Matiel is one hell of a fighter. She has amazing skills with a sword, and that is the reason for her nickname. She is very quick to make a decision and can sometimes have a very sharp tongue. Most tend to take a second look, due to the color of her hair and the way she acts, not believing that the girl is indeed an elf and not an irken, but if one gets to know her, she can become a very trusting friend. Appearance: Matiel Bio: N/A
Gaian name: Maya Goddess of Flame Character Name: Ciz Ortega Age: Looks around 24, actually 441 Race: Istari half-Irken Weapons: Dual Tonfas with spikes on the outside of them. Multiple daggers and a crossbow. Powers: Irken ability, great magic (because of Istari, his magic takes less energy from him), others (unknown) Personality: Cynical, Mentally unstable half the time, Enraged easily. Apart from the bursts of anger and insanity, Ciz remains calm and cruel most of the time. The only person he ever listens to is King Ferdinand, and occasionally Tassador. Appearance: Ciz Bio: Ciz showed up at the king's palace door one day, his hand in his mother's hand, his other hand carrying the baby that was Knuckles. Ciz's mother died shortly after they arrived there, and King Ferdinand gave them to a foster parent, until Ciz turned 15. Ciz and Knuckles' foster parents mysteriously were assassinated when Ciz was 15, Knuckles 9. Knuckles, being Shadow's best friend even then, moved in to the palace. Ciz, however, refused Ferdinand's offer, and got a house in Irk. Knuckles is rumored to be the only person he truly cares about, and he despises Shadow.
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Posted: Sat Jan 09, 2010 8:29 am
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I. Intro II. Races III. The Good Forces IV. The Evil Forces V. Towns and Cities VI. New Character Sheet and Profiles VII. Rules, Whitelist, and Blacklist
-=Rules=-
((Finally the rules. Always a bother, eh?))
I. No Godmodding. AKA, this means no always hitting, no always dodging. No killing unless you and the other person have agreed upon it. II. This is a literate RP. Chatspeak and only 1 sentence per post will not be tolerated. I understand writer's block, but always try for a couple sentences at least. III. Use (()) for OOC IV. Please try to be active, people will be awaiting your response. V. As I said, PM me your made up profiles, requests for premade profiles, and anything else you would like to discuss. Remember, you can exchange a premade with your own character if you really want. VI. Please title your post "Forever in Darkness" to show you have read the rules. VII. Racism will not be tolerated in any form.
-=White List=-
-=Black List=-
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Posted: Sat Jan 09, 2010 9:13 am
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"Oh my God." Tassador grunted softly as Shadow whined again. "If you don't like hangovers, don't drink." He grumbled, turning his crimson orbs to gaze at Shadow, who grinned weakly. "I know I shouldn't, but Knuckles dragged me out again, and I can't say no to her! She's my best friends. And has boobs." He said happily, grinning softly, wincing as Tassador slapped his head, the two heading into Shadow's house.
"Yes. I'll get right on it." Oasis bowed before Puck before rolling his eyes as he turned around, heading out of the room and going towards the kitchen, assuming he was the only one up. Most of the Forsaken were heavy sleepers, and hated to rise early.
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Posted: Sat Jan 09, 2010 9:23 am
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Posted: Sat Jan 09, 2010 9:27 am
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Posted: Sat Jan 09, 2010 9:34 am
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Posted: Sat Jan 09, 2010 9:41 am
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Posted: Sat Jan 09, 2010 9:47 am
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Posted: Sat Jan 09, 2010 9:53 am
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Posted: Sat Jan 09, 2010 10:24 am
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