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The Boundless
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PostPosted: Thu Dec 15, 2005 9:43 pm


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General Info
Name: Adroi
Birthdate: 12/12/04
Gender: Male
Species: Wonambi
Guardian: Moofuls

This journal belongs to Moofuls and Adroi, and should not be posted in by anyone other than the above and Boundless staff unless otherwise specified by the Guardian. Curious about the Boundless? Visit us here. We won't bite. Really.
PostPosted: Sun Dec 25, 2005 10:12 pm


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.01. Boundless post

.02. Navigation

.03. Photos

.04. Events

.05. Wonambi

.06. Adroi

.07. Family

.08. Friends

.09. Possessions|Gifts

.10. Pets|Guardians

.11. Quests

.12. Adroi's Room

.13. The House

.14. Links

.15. The Law





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PostPosted: Sun Dec 25, 2005 10:14 pm


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Coming soon.




PostPosted: Sun Dec 25, 2005 10:18 pm


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December 12th, 2005 - Adroi's first birthday!


Fill in.


December 12th, 2004 - Adroi grew to an infant! <3

December 5th, 2004 - Received wonambi fetus; named it Adroi <3





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PostPosted: Sun Dec 25, 2005 10:19 pm


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Class: Reptilia
Subclass: Lepidosauria
Order: Squamata
Family: Madtsoiidae
Genus & Species: Wonambi naracoortensis


The 5 metre snake Wonambi naracoortensis was first described from fossils at Naracoorte, and was the first extinct snake to be described from Australia.

The name Wonambi comes from the Aboriginal name for giant rainbow serpents that inhabited sacred waterholes and enforced sacred law.

This snake would have killed by wrapping its body around its prey and slowly tightening the coils until the animal suffocated.

Its skull was comparatively small and it would have taken small to medium sized prey, mostly mammals.


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Model of Wonambi naracoortensis crushing a wallaby in its coils.

Scientists recognised early that Wonambi was related to the more ancient and even larger extinct madtsoiid snakes which had been found in the fossil record of South America and Africa.

More remains of madtsoiids have since been found in Australia, notably at Riversleigh in Queensland including a smaller version of Wonambi.


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The skull of Wonambi naracoortensis was relatively small.


Fossilised remains of madtsoiid snakes have now been found on nearly every continent that once was part of the supercontinent, Gondwana.

They became extinct on all other continents around 55 million years ago, but continued to diversify in Australia.

Wonambi naracoortensis was the last of this ancient lineage and died out within the last 50,000 years.


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Partially excavated skeleton.


The Legend: The Rainbow Serpent (also known as the Rainbow Snake) is a major mythological being for Aboriginal people across Australia, although the creation stories associated with it are best known from northern Australia.

The Rainbow Serpent is seen as the inhabitant of permanent waterholes and is in control of life's most precious resource, water. It is the underlying Aboriginal mythology for the famous Outback "bunyip". It is the sometimes unpredictable Rainbow Serpent, who vies with the ever-reliable Sun, that replenishes the stores of water, forming gullies and deep channels as he slithered across the landscape, allowing for the collection and distribution of water.

Serpent stories vary according to environmental differences. Tribes of the monsoonal areas depict an epic interaction of the Sun, Serpent and wind in their Dreamtime stories, whereas tribes of the central desert experience less drastic seasonal shifts and their stories reflect this.

It is known both as a benevolent protector of its people (the groups from the country around) and as a malevolent punisher of law breakers. The rainbow serpent's mythology is closely linked to land, water, life, social relationships and fertility.

There are innumerable names and stories associated with the serpent, all of which communicate the significance and power of this being within Aboriginal traditions.

Sources: @ @

PostPosted: Sun Dec 25, 2005 10:22 pm


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Name: Adroi

Nickname: Droi, A

Gender: Male

Age: Appears about 11.

Birthdate: December 16, 2004.

Height:

Weight:

Species: Wonambi naracoortensis

Eyes: Violet.

Hair: Sparse. Short and mostly brown, with patches of different colors.

General Appearance:

Likes: The sun, warm baths, exploring, snuggling, Grel, his brothers, hamburgers, quiet, darkness, mice.

Dislikes: Cold, snow, winter in general, loud noises, most noises, Tia, ending snuggles, pants.

Hobbies:

Abilities: None known.

Brief Personality:

To Present:

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PostPosted: Sun Dec 25, 2005 10:23 pm


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Moo -- The Almighty Moofuls, resident 'mom', though no one refers to her as such. Somewhat eccentric inventor/mechanic, as well as pilot and co-owner/manager of the Jivvin Center. Cheerful to the point of annoying, rather naive at times, snaps from optimist to pessimist and back at the bat of an eye. No one's really sure where she came from, or ever what her real name is.

Pod -- K'podron Van Quil, to be precise, though absolutely no one calls him that, because it usually sends people into a fit of giggles. Pod showed up at Moo's house only recently and seems to know her from a while back.. But exactly how or why, both of them refuse to say. How odd. Pod's happy-go-lucky, always joking around, flirts with everyone and steals from them when their backs are turned.

Jack -- Moo's eldest 'son', as well as the oldest of the bonded Jivvins. Once arrogant, vulgar and rude, he's mellowed out quite a bit since giving up alcohol and is very much the family man, completely devoted to his to-be wife and children. Once Uuthli, now deprived of rank, on shaky terms with the Survivers, but working towards their good sides. Has twin sons, Dariusz and Zachariasz, a daughter, Anastazja, and is engaged to Xbear.

Isto -- One and only metal-armed Skullmonkey, younger than Jack by less than a week. Ignored and excluded throughout his childhood (due to, he thought, his arm), nearly committed suicide, saved by a chance meeting. Later fell in love and married his 'rescuer'. Has one blood-child (Kailee), a few adopted (Faust, Violet, L'aven, Cody, and two on the way xD; ), and is married to Slush.

Banda -- Another Skullmonkey, Moo adopted him when he was abandoned by his previous owner. Completely deaf due to an accident in infancy, and talks a bit funny at times becaue of it; reads lips. Extremely sweet and good-natured despite his situation, very patient and rarely angry over anything. Paints in watercolors, and plays part-time guardian of Lyrus.


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Scion -- Moo's second Jivvin, a Daewl. Creepy little blighter. very stand-offish, cool, calculating. Quiet, cunning, generally avoids the English language as much as possible, speaking in something loosely related to Drow. First through the Future Door, first to survive the Fifth Floor. Specializes in Illusion. Sometimes goes by Asios.

Kama -- Newest Jivvin addition to the family, adopted when previous owner abandoned him. Arrogant, sly, not bothered in the least by his abandonment. Still getting to know him, and vice versa. Olplyn.

Tia -- One of the newer family members, Tia is some kind of little tea fae...thing. She's incrediably sweet and always offering to help out, but also often...very, very hyper due to her habit of drinking only over-sugered raspberry tea. She and Acia are like two peas in a pod...and near the same height, as well. Cool beans.

Tayn -- Tayn is.. a Cortlin. A fuzzy purple bear Cortlin who always, always wears a tutu. Tayn has no regard for peoples personal spaces, and is far too affectionate for his own good. Often the butt of many 'fruit' jokes...which only makes things more amusing when you're see him. He means well, though <3

Acia -- Mini, overly eccentric Moo. Sugar glider Velveteen, chemist, pilot, mechanic, has the abilities to manipulate the wind and electricity. Extremely friendly and optimistic, easily offended but quick to forgive and forget. Spends most of her time in her labs working on various projects, but often comes out to entertain the younger 'siblings' while Moo is working.

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Jaxom -- A Guardian child, self proclaimed leader of the 'second generation' at Moo's household, meaning the children from his age and down. Jax is a born leader, and a good one at that, always working towards the wellbeing of himself and his 'followers' without flattening everyone else. A sweet kid, sometimes a bit too haughty for his own good. He had a black cat 'guardian' that keeps him in line.

Adroi -- Wonambi (type of Australian snake) Boundless, still rather young. Adroi is very, very quiet--he's only ever spoken once, and otherwise only hisses softly on occasion--and terribly independent, preferring his own company to that of anyone else. Despite his young age and lack of legs, Adroi has already worked out almost all of the secrets to Moo's house, and will frequently vanish for days at a time...but always returns occasionally for a good snuggle.

Lyrus -- The household's resident villian, Lyrus will only like you if you happen to meet him on a good day and quickly win him over. Lyrus doe snot like people, particularly happy ones, and is more often seen in the company of his firelizard or cera. This antisocial child has a horrible temper, is quick to place any blame of other people, and threatens and bullies frequently. He has abilities centering around glass, and has no qualms with using them against people.

Coen -- Coen is adorable. Just adorable through and through. The baby of the house, Coen spends most of his time hovering along behind people and babbling as much as possible to them in babytalk. He takes any distress to others as a personal harm to himself, and the slightest harsh word or mood will set him crying and trying to make people happy again.

Miire -- Miire is Acia's lab partner, a Dralaxy whose abilities center around the element mercury and the manipulation of various metals. Despite her young age and tiny size (only 4 inches), she's extremely sarcastic and snappy, easily offended and angered when she doesn't get her way.


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Lenta -- A spunky, bipolar girl with a tail and ears. She's got several children, and lives at the Jivvin House with Moo. Lenta's odd, to say the least; however, she's dedicated to the upbringing of her 'children', and is friendly to most everyone. (Desc by Lenta)

Mauli -- Skull Monkey Piratess, Extraordinare. Mauli's all about pirates, action... and cute guys. She had a bit of an, er, accident with Isto, that resulted in Kailee... However, she seems to have forgiven him, for the most part. She has angry spurts from time to time, but is quick to come back and ask for forgiveness. (Desc by Lenta)

Kailee -- A quiet, shy Skull Monkey. Daughter of Isto and Mauli. She's got no idea that Isto's her father; as far as she knows, Mauli got her for a song at a bar near the docks. Kailee is NOT a pirate like her mother. She enjoys cooking, building, and reading. (Desc by Lenta)
PostPosted: Sun Dec 25, 2005 10:24 pm


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.Loved.

None yet.

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.Liked.

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Explanation pending.

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.Undecided.

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Explanation pending.

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.Disliked.

None yet.

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.Despised.

None yet.
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.Unknown.

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Moofuls

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PostPosted: Sat Dec 31, 2005 6:57 pm


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Coming Soon
PostPosted: Sat Dec 31, 2005 7:00 pm


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Coming soon.





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PostPosted: Sat Dec 31, 2005 7:01 pm


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Coming soon.




PostPosted: Sat Dec 31, 2005 7:03 pm


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Coming soon.





Moofuls

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PostPosted: Sat Dec 31, 2005 7:04 pm


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The Jivvin center, which is actually just the home of Moo and and her family, is a large, ancient farmhouse situated on the edge of a magnificent forest, which stretches to the horizon and beyond to the west, north, and east. Immediately behind the house is a small aisle where the trees part, forming a narrow dirt road that winds away into the forest. The path meanders in every which-a-way for some time, finally opening to an immense clearing, somehow untouched by time or even distance.

Built on a large hill in the center of the clearing is an ancient mansion--or is it a newly constructed castle? The image seems to flicker and change from one to the other. The dirt path twines its way towards the mansion, wandering calmly around a large lake and leading up towards the front doors. As you take your first steps from the safety of the forest, some sixth sense seems to warn you against straying from the road. As much as you want to keep going, the distance seems terribly long. Is it really worth it? Before you can take ten steps, you are at the end of the path, standing before the three identical doors of the mansion.

At first glance, they seem normal enough; three large, heavy wooden doors, made exactly alike with a carving of an hourglass on each. But as you look closer, the hourglasses seem to change on each. Tiny, carved grains of sand form from the wood, moving to a different position on each door. On the first door, the sand begins to fall from top to bottom, falling endlessly though vanishing before it touches the bottom. In the second, the sand also falls, though and equal amount constantly remains in top and bottom. And on the third, the sand remains settled on the bottom, still and unmoving.

The middle door seems safest, given the present situation, and as you enter you step into a wide hallway, lined with doors on either side and ending in a magnificent pair double doors, delicately carved of dark cherrywood. This doorway, usually open, leads to a magnificent marble staircase, and, beyond that, the Grand Ballroom--rarely used by anyone--, which takes up the larger part of the rear of the house, and stretches up to include the second floor.

The first floor is simply, yet elegantly decorated, usually kept to a strictly formal atmosphere, though its inhabitants certainly don't follow along. The left side of the first floor is compose primarily of a large kitchen and dining room; from there another smaller hallyways leads to to labs (Moo's and Acia's), an art studio (Banda's), the downstairs armory, a bathroom, the storeroom/garage and a smaler staircase to the second floor.

The right side of the first floor, meanwhile, includes a smaller staircase of its own, the living room, the den, two offices (Moo's private office and the main Jivvin one), two master bedrooms (Moo's and Pod's), and the 'Egg Room', which is kept locked at almost all times.

The second and third floors of the house are primarily smaller bedrooms for the rest of the members of the household, but, as before stated, the ballroom takes up a large area of the second floor, and there is a larger meeting room stationed at the end of each wing should they be needed.

Also, the entire midsection of the third floor has been devoted to an immense private library. Hundreds of rare books line the shelves, many possibly the only ones of their kind left in existance, but there are many empty spaces where books have gone missing, and the library itself is messy and unorganized--for the most part. A few simply tables and many comfortable armchairs are situated around the library for whoever might want them; books are free to come and go, but automatically return if kept away too long... How odd.

The fourth floor is all but empty, devoid of life or decoration save for one small room near the staircase, where various charmed weapons and armor are stored--a relic from the House's Past. The fourth floor serves as a barrier between the safety of the lower floors and the dangers of the Fifth. The only two doors are almost always kept locked, just on the off chance that some wayward spirit might escape...

Little is known of the Fifth floor. Its single door is kept locked and barred at all times, and an eerie glow seems to surround it. Rumors tell of demons, spirits, warped creatures trapped within by the powers surrounding the House. And some of the household's members will swear to these rumors, claim to have seen these creatures, fought them away... But who can be sure. Many illusions surround the House. This could simply be another.



PostPosted: Sat Dec 31, 2005 7:05 pm



Moofuls

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PostPosted: Sat Dec 31, 2005 7:07 pm


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General:

@This is an IC journal. All OOC comments should be kept to a minimum, and in brackets if used.
@Nothing is for sale here. Nothing. So don't ask.
@Don't post unless you have permission. Period.
@Moofuls can edit rules whenever needed.


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People allowed to post:

>Boundless guardians.
>Jivvins owners.
>SkullMonkey owners.
>MM guardians.
>GMFC parents & children.
>Any other RP breedable I am a part of's guardians.

This is all providing that one does not interrupt an ongoing RP, Quest, etc. If it looks like you''d be interrupting something, PM Moofuls with the gift/concern/etc.


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Credits:

Original Credits (c) Xbear, edited with permission.
Character art (c) Brenner and Smerdle.
'Friends' box art (c) Brenner and Smerdle.
All other art (c) their respective artists.
Banners, dividers, and graphic art (c) Moofuls unless otherwise stated.
Adroi (c) Moofuls. Steal and die.
Boundless concept (c) Nyxa, Brenner and Inle-Roo.
Any other characters seen here (c) their players.



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