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NDG Silver

Tricky Phantom

PostPosted: Thu Dec 31, 2009 1:34 am


The fact that the original Fire/Fighting type, Blaziken cannot learn the move, Close Combat.
Meanwhile the clone, Infernape, with it's better stats gets that as a 'signature move', sure it gets Brave Bird but that doesn't do enough justice.

I personally think that Blaziken could sport Close Combat quite well.

Discuss:
-Blaziken learn Close Combat?
-Moves you think other Pokemon should have that can't be had.
PostPosted: Thu Dec 31, 2009 7:58 am


yea blaziken should be ble to elarn that because did you know that starpter can learn close combat.

he may be the first but he is known for being head strong those pokemon normally like to try and keep to them selfs and learn the old stuff and prove its better. that might have something to do with the.

at least he can learn that ultimate fire move that was made in leafgreen.fire red

Colonel_J_Carden


Rekka Atsuma

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PostPosted: Thu Dec 31, 2009 12:11 pm


Well CC would b a gosend on Blaziken,

Infernapes actually have poorer defenses and higher speeds than blazikens, so since blaziken is more well rounded CC blaziken would be murderers of the highest calibur

while this is popular, i wouldnt bet on it happening in Gen4, however i can ask a source about hg/ss

i'll do that and reply later

also i think Scyther or any bug/flying should be able to learn fly they are part-flying after all
(yes same with jumpluffs, tropius can after all)
PostPosted: Thu Dec 31, 2009 3:58 pm


Part Flying types learning fly is also an interesting subject to bring up, but if you think a bit on it Fly is more of a utility move then a battle move.

In that sense, do you think you'd be able to imagine a Scyther or a Jumpluff carrying your 80-90 lb Trainer around the world?
Maybe it'd work for Scyther but Jumpluff would have a ridiculously hard time doing so.

Ironically enough, Pidgey, iirc, can in fact learn Fly.

@Colonel: Yes, I figured that out a while back.

And yes, you may be right. Blaziken's personality as a species are very headstrong and will try to prove it's worth with what it has. However, wouldn't that be the same for alot of the original fighting types like Hitmonchan and Hitmonlee as example. Those two have adapted to the new generation and thus, have learned Close Combat.

Also, at the point of Blaziken being too overpowered if it had acquired Close Combat would be false in the sense that Blaziken's base attack is 120. Beating it are pokemon like Heracross with a 125 base STAB and the ability to learn Close Combat. And the way I see it; if Blaziken uses the attack but can't finish off it's foe, it's already meager defenses will reduce to practically nothing and can be fully punished for it.


Also another one.
Flareon and Flare Blitz. That would be amazing.

NDG Silver

Tricky Phantom


Phrygis

Space Combatant

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PostPosted: Fri Jan 01, 2010 9:43 pm


Typhlosion can learn Dig. -nods-
PostPosted: Sat Jan 02, 2010 4:45 pm


you miss the point daisuke

i was comparing infernape andblaziken, not blaziken and heracross

infernape and blaziken are both the same type, making it hard to choose if you want the well-rounded Cajun Chicken or the no-defense nelly flaming chimp

inferanpe is structured around sweeping, blaziken is structured around both attacking and defending

thus if blaziken also had cc, infernape wouldnt be used near as much, and cc is infernape's sig move

staraptor, heracross, and other fightings that use it have better defenses of course, but this is due to their alternate typing,

for now, sicne the topic was about a fire/fighting specific, let's leave this odd-end there at that exact typing

Rekka Atsuma

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Miss-dark8607

Dangerous Visionary

PostPosted: Sun Jan 03, 2010 12:00 pm


This was educational I didn't that at all. I have to keep studying things like this. I wish Ditto knew more moves and I'm finding it next to impossible to have a fast Rock or Ground type Pokemon. (I know it makes sense logical but still) I am not liking Pokemon with set moves either.
PostPosted: Sun Jan 03, 2010 11:51 pm


@Aww Heck: True enough, it wouldn't exactly be fair of me to compare the other Close Combat users when I brought up the topic of the two Fire/Fighting types.

You make a good point in the fact of the Blaziken or Infernape thing, if Blaziken did have the move, the ape would become inferior. The only thing that bothers me now is the little bit of research I did recently on the subject.

User Image

It just took me off guard since I was under the impression that Infernape's stats were lower than Blaziken's. Turns out the only stats Blaziken has on the ape are HP, SP. Atk, and of course the Atk. Of course the defenses are only off by one point, but in the standard metagame one base point can mean alot. I've seen this. xD


Miss-dark: Honestly, the only reason I know so much is that I have the time do all of this research. There are some very strange moves that certain pokemon can learn and there are others that can't learn things that you'd think they would. It's part of the reason I made this thread. To be fair, Aerodactyl is a Rock/Flying type and also one of the fastest pokemon in the game. Dugtrio as well is very fast for a ground type. Also Garchomp has the 42nd highest base speed of all pokemon, including the Legendaries.

You just have to know which ones to look for. ;]

NDG Silver

Tricky Phantom


Miss-dark8607

Dangerous Visionary

PostPosted: Mon Jan 04, 2010 4:37 pm


Daisuke Izuki
Miss-dark: Honestly, the only reason I know so much is that I have the time do all of this research. There are some very strange moves that certain pokemon can learn and there are others that can't learn things that you'd think they would. It's part of the reason I made this thread. To be fair, Aerodactyl is a Rock/Flying type and also one of the fastest pokemon in the game. Dugtrio as well is very fast for a ground type. Also Garchomp has the 42nd highest base speed of all pokemon, including the Legendaries.

You just have to know which ones to look for. ;]


Oh I see. Yeah I don't have a lot of time to research even if I did I don't where to look besides Yahoo answers and Gaia. sweatdrop Yeah I'm not Hard-core like some people on the other forums. I just learned about set moves on the Gaia's Pokemon Trainer forum in the GD. I was shocked and I'm trying to study about breeding moves set on baby Pokemon.
PostPosted: Mon Jan 04, 2010 5:50 pm


i thoguht Infernapes werein the 60-bases, my bad


but yes, Blaziken usually have leftovers or shell bells, making a Close Combat Blaziken far surperior to Infernapes wth it due to higher HP and physcial Attack

to show a Godsend set up for both, (i'll include a Moveset for blaziken with CC, to showcase his surperiority )
(the following blaziken is unobtainable legitly)

Blaziken:
item: Shell bell or Leftovers
nature: Adamant ---- EVS 252 HP, 126 ATK, 126 SPEED
Close Combat (Unobtainable, this is an example MS)
Brave Bird
Rock Tomb
Shadow Claw (D/P/PL Egg move, useful for pesky psychics)
---of course CC is unobatainable, and Rock tomb slows foes, Brave Bird is a begining move, and shadow claw is a nice psychic pokemon warder, also using the leftovers or shell bell helps to last longer with brave bird in tow
this is the "Surperior Attack" form of our loved fire-fighting types

Infernape
Item: Brightpowder
Nature: Hasty....EVs: 252 SPD, 126 HP, 126 Physical atk
Close Combat
Grass Knot
Stone Edge
Will-O-whisp
---All i know is this infernape KILLED ME, Grass Knot is for waters rocks or ground people hope to use to stop you, but for rocks, just use CC, Stone Edge, as with blaziken, is for rock-weaks but as Infernape need power instead, Stone Esdge is picked over RT, will-o-whisp is kinda a first-move or last-resort move, used first it make damage go back to normal due to weakened def from hasty nature, used last-reostly, it'll weaken the foe so infernape can die out and allow you to send in a physical wall

comparing the two: Blaziken, while moves are somewhat less powerful does more damage, whereas Infernape takes more, more quickly
---these are two quite common set ups, minus the Unobtaible CC Blaziken, which is most oftenly subbed in for with Sky uppercut

this whole post is my backing, and as you can see, the blaziken, while slower, has more HP, and More ATTACK, making him a godsned if he had CC, then factoring EVs, Blaziken is farther the surperior in terms of Fire/Fighting types

Rekka Atsuma

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NDG Silver

Tricky Phantom

PostPosted: Mon Jan 04, 2010 9:29 pm


Hm...you've convinced me.
Blaziken would indeed be just too powerful coupled with that move.
Guess I'd have to stick to Sky Uppercut, or maybe even Superpower for that. xD


PostPosted: Mon Jan 04, 2010 9:40 pm


Daisuke Izuki
Hm...you've convinced me.
Blaziken would indeed be just too powerful coupled with that move.
Guess I'd have to stick to Sky Uppercut, or maybe even Superpower for that. xD



well consider your mvoes' effects:

SKy uppercut hits a pokemon using Fly,
SuperPower weakens both ATK and DEF

either way you've your option: extreme attack power, or comeback kingdom

Sky uppercut, whilst it's hit-flyers effect is mostly only effective against fly-knowing Aerodactyls also leaves your defenses and attacks alone
Super Power whilst nearly a knock out each first use, is moreso a last-ditch move

now look at the godsend blaziken with SP
item: Shell bell or Leftovers
nature: Adamant ---- EVS 252 HP, 126 ATK, 126 SPEED
SuperPower
Brave Bird
Rock Tomb
Shadow Claw
---the strategy is now to use rock tomb to slow the foe or use Brave Bird with your healing item to whittle them down for a finisher, namely, Superpower
---Shadow claw only gets used against those psychics or even against ghosts, which bring with them, the foreboding of a psychic move

overall Blaziken is a godsend of fire types whilst it's movepool is of mostly basic types fires and fightings commonly learn, his included moves are
in a higher tier than most other pokemon with fire or fighting solo types

ack i shall shut up now lol

Rekka Atsuma

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Tricky Phantom

PostPosted: Mon Jan 04, 2010 9:54 pm


lol, no need to shut yourself up.

It's funny, I'm using my Blaziken as a more powerful version of Infernape anyway.
Adamant: EVs 252 Atk, 126 Spd, 126 HP
Life Orb/Metronome
Sky Uppercut
Brave Bird
Bulk Up
Blaze Kick

This is partly due to the fact that I don't have a Leftovers item in which I would've given him.
Shell Bell would be a good option too, but with a different setup I'd use it.
PostPosted: Mon Jan 04, 2010 10:08 pm


Not a very good idea to have both Brave Bird and Life orb

As that means all your moves (save bulk up) do recoil, basically iget form this he's a "suicide leader"? or rather one who rushes in, fients but does some cricital first-turn damage.

if this were the case, i'd suggest giving him life orb
if that's not the "goal", then a brightpowder will help you

Rekka Atsuma

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Tricky Phantom

PostPosted: Mon Jan 04, 2010 10:19 pm


Aww Heck
Not a very good idea to have both Brave Bird and Life orb

As that means all your moves (save bulk up) do recoil, basically iget form this he's a "suicide leader"? or rather one who rushes in, fients but does some cricital first-turn damage.

if this were the case, i'd suggest giving him life orb
if that's not the "goal", then a brightpowder will help you

I've been thinking on either the life orb or the metronome for a while now. I've only gotten a chance to test the metronome out though.
And yes, he is intended as a revenge killer or suicide lead.
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