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ARMORED MECHANIZED FORCES

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Suicidesoldier#1
Captain

Fanatical Zealot

PostPosted: Tue Dec 22, 2009 8:52 pm



ARMORED MECHANIZED FORCES



Armored warfare or tank warfare is the use of armored fighting vehicles in modern warfare. It is a major component of modern methods of war. The premise of armored warfare rests on the ability of troops to penetrate conventional defensive lines through use of maneuver by armored units.

Much of the application of armored warfare depends on the use of tanks and related vehicles used by other supporting arms such as infantry fighting vehicles and self-propelled artillery, as well as mounted combat engineers and other support units.

Tanks rarely work alone; the usual minimum unit size is a platoon of four to five tanks. The tanks of the platoon work together providing mutual support: two might advance while covered by the others then stop and provide cover for the remainder to move ahead.

Normally, multiple platoons coordinate with mechanized infantry and utilize their mobility and firepower to penetrate weak points in enemy lines. This is where the powerful engines, tracks and turrets come into play. The ability to rotate the turret by a full 360° allows coordinated movement within and between platoons, while defending against attacks from multiple directions and engaging troops and vehicles without stopping or slowing down.

When on the defensive, they wait in prepared positions or use any natural terrain elements (such as small hills) for cover. A tank sitting just behind a hill crest ("hull-down") exposes only the top of its turret, with the gun and sensors, to the enemy, leaving the smallest possible target while allowing it to engage the enemy on the other side of the hill. Tanks are usually able to depress the main gun below the horizontal since modern kinetic energy (KE) rounds have nearly flat trajectories. Without this they would be unable to exploit such positions. However, upon cresting a hill, the tank may expose its thinly armored underside to enemy weapons.

The deposition of armor around a tank is not uniform; the front is typically better armored than the sides or rear. Accordingly, normal practice is to keep the front towards the enemy at all times, the tank retreats by reversing instead of turning around. Driving backwards away from an enemy is even safer than driving forwards towards them since driving forwards over a bump can throw the front of the tank up in the air, exposing the thin armor of the underside and taking the gun off the target due to its limited angle of depression.

The tracks, wheels and suspension of a tank are outside the armored hull and are some of the most vulnerable spots. The easiest way to disable a tank (other than a direct hit in a vulnerable area with a full-power anti-tank weapon) is to target the tracks for a "mobility kill" (m-kill), or target all external visual aids with rubbery cohesive substances such as melted rubber or blackened high viscosity epoxy resins. Once a tank is disabled it is easier to destroy. This is why side-skirts are an important feature; they can deflect heavy machine-gun bullets and trigger the detonation of HEAT rounds before they strike the running gear. Other vulnerable parts of a typical tank include the engine deck (with air intakes, radiators, etc.) and the turret ring, where the turret joins the hull.

When used defensively, tanks are often sunk into trenches or placed behind earth berms for increased protection. The tanks can fire off a few shots from their defensive position, then retreat (reversing) to another prepared position further back and drive behind the berms or into the trenches there. These positions can be constructed by the tank crews, but preparations are better and quicker if carried out by combat engineers with bulldozers. Overhead protection, even if it is fairly thin, can also be very useful since it can help pre-detonate artillery shells and avoid direct hits from above which can be deadly to tanks, by striking them at their thinnest Armour. In short, tank crews find as many ways as possible to augment the Armour on their vehicles.

Tanks usually go into battle with a round in the gun, ready to fire, to minimize reaction time when encountering an enemy. The US doctrine calls for this round to be a kinetic energy (KE) round, as the reaction time is most important when meeting enemy tanks, to get the first shot (and possibly the first kill). If troops or light vehicles are encountered, the usual response is to fire this round at them, despite it not being ideal - it is difficult and time-consuming to remove a round which is already in the breech. In this case, after the KE round is fired, a HEAT round would normally be loaded next to continue the engagement.




IMPORTANT NOTE TO CONSIDER

In order to become the leader of a Heavy Tank or Light Tank commander, you must first go through a secondary training sequence, much easier but still as important as the Special Operations or Sniper Groups,



POST IN FORUM

[color=#254117][size=15][b]PRIMARY INFORMATION [/b][/size][/color]

[b]Username:[/b]
[b]SubGroup:[/b] (Armed Regular Forces)
[b]Roleplay Name:[/b]
[b]Age:[/b] (Roleplay, over 18 )
[b]Bio:[/b]



[color=#254117][size=15][b]SECONDARY INFORMATION[/b][/size][/color]

[b]Team:[/b](Zeta)
[b]Role:[/b] (Role Specific, I.E. HumVEE, Light Tank, Artillery)
[b]Vehicle:[/b] (
[b]Other Information:[/b]
[b]Rank:[/b]

[b]Roleplay Sample:[/b]
PostPosted: Tue Dec 22, 2009 9:12 pm


Armored Mechanized Forces


Armored, mechanized, forces...? Tanks. Essentially. The Armored mechanized forces represents Armored Ground units in the military- Artillery, Missile Launchers, Tanks, Armored Transport units, HumVEE's, basically all of the land vehicles available. The Armored Mechanized Forces is essentially, to exploit this modern ground technology for the advantage of the military as a whole.




Main and Light Tanks

A tank is a tracked, armored fighting vehicle designed for front-line combat which combines operational mobility and tactical offensive and defensive capabilities. Firepower is normally provided by a large-caliber main gun in a rotating turret and secondary machine guns, while heavy Armour and all-terrain mobility provide protection for the tank and its crew, allowing it to perform all primary tasks of the armored troops on the battlefield.

Today, tanks seldom operate alone, as they are organized into armored units which involve the support of infantry, who may accompany the tanks in armored personnel carriers or infantry fighting vehicles. They are also usually accompanied by reconnaissance or ground-attack aircraft.

Due to its formidable capabilities and versatility the battle tank is generally considered a key component of modern armies. However, the prevalence of unconventional and asymmetric warfare have led to some questioning the utility of the traditional armored force.



Mobile Artillery

Self-propelled artillery (also called mobile artillery or locomotive artillery) vehicles are a way of giving mobility to artillery. Within the term are covered self-propelled guns (or howitzers) and rocket artillery. They are high mobility vehicles, usually based on caterpillar track carrying either a large howitzer or other field gun or alternatively a mortar or some form of rocket or missile launcher. They are usually used for long-range indirect bombardment support on the battlefield.

In the past, self-propelled artillery has included direct fire vehicles such as assault guns and tank destroyers. These have been heavily armored vehicles, the former providing close fire-support for infantry and the latter acting as specialized anti-tank vehicles.

Modern self-propelled artillery vehicles may superficially resemble tanks, but they are generally lightly armored, too lightly to survive in direct-fire combat. However, they protect their crews against shrapnel and small arms and are therefore usually included as armored fighting vehicles. Many are equipped with machine guns for defense against enemy infantry.

The key advantage of self-propelled over towed artillery is that it can be brought into action much faster. Before the towed artillery can be used, it has to stop, unlimber and set up the guns. To move position, the guns must be limbered up again and brought — usually towed — to the new location. By comparison self-propelled artillery can stop at a chosen location and begin firing almost immediately, then quickly move on to a new position. This ability is very useful in a mobile conflict and particularly on the advance.

Conversely, towed artillery was and remains cheaper to build and maintain. It is also lighter and can be taken to places that self-propelled guns cannot reach, so despite the advantages of the self-propelled artillery, towed guns remain in the arsenals of many modern armies.



Long Range Missile Launcher

A transporter erector launcher (TEL) is a vehicle with an integrated prime mover that can carry, elevate to firing position and launch one or more missiles. Such vehicles exist for both surface-to-air missiles and surface-to-surface missiles. Early such missiles were launched from fixed sites and had to be loaded onto trucks for transport, making them more vulnerable to attack since once they were spotted by the enemy they couldn't easily be relocated, and if they were it often took hours or even days to prepare them for launch once they reached their new site.

A transporter erector launcher and radar (TELAR) is the same as a TEL but also incorporates part or all of the radar system necessary for firing the missile(s). Such vehicles have the capability of being autonomous, greatly enhancing their effectiveness. With this type of system each vehicle can fight regardless of the state or presence of support vehicles. The TEL/TELAR may have a rotating turntable that it can use to aim the missiles. The vehicle may have to turn to aim the missiles, or they may fire straight up.

Conversely, a transporter launcher and radar (TLAR) is the same as a TELAR without the erector capability (presumably because the missile does not need to be erected for launch).


Anti-Air

Man-Portable Air Defence Systems (MANPADS) are the smallest of SAMs and are capable of being carried and launched by a single person. They are sometimes attached to vehicles in order to increase their mobility. Soviet MANPADS have been exported around the world and can still be found in many of their former client states. Other nations have developed their own MANPADS.

Larger land-based SAM's can be deployed from fixed installations or mobile launchers. In the case of mobile launchers, they are either revealed or tracked. The tracked vehicles are usually armored vehicles specifically designed to carry SAMs. Larger SAMs may be deployed in fixed launchers, but can be towed/re-deployed at will.

Ship-based SAMs are also considered surface to air. Virtually all surface warships can be armed with SAMs. In fact, naval SAMs are a necessity for all front-line surface warships. Some warship types specialist in anti-air warfare e.g. Ticonderoga-class cruisers equipped with the Aegis combat system or Kirov class cruisers with the S-300PMU Favorite missile system.

Artillery

Artillery is a military combat arm that employs weapons capable of discharging large projectiles in combat. They are generally capable of adding considerable fire power to the military capability of an armed force. Artillery is also a system of scientific research and its application towards design, capability and combat use of the above matériel. Over the course of military history the projectiles were manufactured from a wide variety of materials, made in a wide variety of shapes, and used different means of inflicting physical damage and casualties to defeat specific types of targets. The engineering designs of the means of delivery have likewise changed significantly over time, and have become some of the most complex technological application today.

In some armies the weapon of artillery is the projectile, not the piece that fires it. The process of delivering fire onto the target is called gunnery. The actions involved in operating the piece are collectively called "serving the gun" by the gun crew (or detachment), and can be either direct artillery fire, or indirect artillery fire. The manner in which artillery units or formations are used is called artillery support, and may at different periods in history refer to weapons designed to be fired from ground, naval, and even air weapons platform.

Although the term also describes soldiers and sailors with the primary function of using artillery weapons, the individuals who operate them are called gunners irrespective of their rank, however 'gunner' is the lowest rank in artillery arms. There is no generally recognized generic term for a gun, howitzer, mortar, and so forth: some armies use 'artillery piece', while others use 'gun'. The projectiles fired by artillery are typically either 'shot' (if solid) or 'shell' if not. Shell is a widely used generic term for a projectile, which is a component of munitions.





MECHANIZED INFANTRY TRANSPORT


Light assault Vehicles

Light assault vehicles generally pertain to light armed vehicles that intend to carry out a similar jobs as any other armored vehicle would. The difference is usually in the concept that the Light Assault Vehicle is not quite a tank, but not to the class of a Jeep- it's somewhere in between. Normally, a light assault vehicle is a heavily armored Armored Personnel Carrier, with larger guns and a more emphasis on protection then an armored personnel carrier, but less protection and size then a tank. Basically, it's usually somewhere between a Tank and APC in function and size- it carriers a large bore gun or another heavy weapon, has a large amount of armor, but rather than carry 20 troops or only 3-4, it instead is designed to carry 6-9. While not all light assault vehicles are heavily armed low carry APC's, the mixture in size and strength comparison is roughly around the area.

Armored Personal Carrier

An armoured personnel carrier (APC) is an armoured fighting vehicle designed to transport infantry to the battlefield.

APCs are usually armed with only a machine gun although variants carry recoilless rifles, anti-tank guided missiles (ATGMs), or mortars. They are not usually designed to take part in a direct-fire battle, but to carry troops to the battlefield safe from shrapnel and ambush. They may have wheels or tracks.

Most armoured personnel carriers use a diesel engine comparable to that used in a large truck or in a typical city bus (APCs are often known to troops as 'Battle Taxis' or 'Battle Buses'). The M113 for instance used the same engine as the standard General Motors urban bus.

Many APCs are amphibious. Usually tracked APCs are powered by their tracks in the water, and wheeled APCs have propellors or water jets. Preparations for amphibious operations usually comprises checking the integrity of the hull and folding down a trim vane in front. Swimming required fairly still waters, and good entry and exit points. Speed in water is typically 3–6 km/h.

Armour on APCs are usually composed of simple steel or aluminium, sufficient for protection against small fire arms and most shell fragments. Just about any type of anti-tank weapon can defeat the armour of an APC.

The usual armament for an APC is a 12.7 (.50") or 14.5 mm heavy machine gun. This is mounted on top of the vehicle, either on a simple pintle mount, sometimes with a gun shield, or a small turret. Sometimes an automatic grenade launcher is used instead.

Jeep/Hummer

Light Utility Vehicle is a general term for small, jeep-like military trucks for tactical use. They are generally short, relatively light compared to other trucks and cars, unarmored with 4-wheel drive and short body overhangs for all-terrain mobility and at least 4 passenger capacity. [1] Civilian adaptations of the Jeep and Land Rover were the first Sport utility vehicles, and some SUVs such as the Chevy Blazer have been used as military Light Utility Vehicles.

Suicidesoldier#1
Captain

Fanatical Zealot


Suicidesoldier#1
Captain

Fanatical Zealot

PostPosted: Wed Mar 17, 2010 1:01 pm


Important Things to Consider


Eh, so what? I'm an armored mechanic- do I... what? Well, basically your the ground vehicles. You transport big guns, troops, and extreme fire power to the enemy by ground vehicles- usually well armed and of course armored vehicles. That's your primary job. If you don't know what a 'Tank' is, or an 'Artillery', and you don't want to take the time to read the above information, fine, but your out of luck.

Another important thing to consider is that every vehicle usually requires more than one person. That means you must find other people, or that you must be of a higher rank. Rank = NPC's. So, for instance, if you want to lead a Tank Team of Four people (including you) then you'll need to find three other people, or progress to the level of a Corporal. Conversely, if you want to lead multiple tanks into battle, you'll need to be a Sergeant first.
PostPosted: Wed Mar 17, 2010 6:04 pm


MECHANIZED DIVISION



Mechanized Division

Zeta

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Quote:

PRIMARY INFORMATION

Username:boomstix
SubGroup: Armored Mechanized Forces
Roleplay Name:Harry Maddigan
Age: 27
Bio: Harry has been facinated by guns, large ones especially if you can bring it in the heat of battle, born with small stature he wasnt very good at sports once He heard recruitment also take in tankers and not only infantry he quickly jump at the opportunity knowing tankers dont need much strenght since they would be riding on their tanks the whole time.

SECONDARY INFORMATION

Team:(Zeta)
Role: Heavy Tank Commander
Vehicle: Soviet T-90 MBT
Other Information: He had nicknamed his tank 'Big Bad b*****d' or 'The b*****d', He alos modified his ammo compartment , seperating his main stores to the batch to be loaded to his autoloader to prevent destructive explosions if his tank ever got hit directly.
The engine is also replaced to increase his tank's torque though still not as fast as the Abrahms.
Rank: (still pending)

Roleplay Sample:
If there's one thing Harry love about his tank, is its russian-made. These ugly beauties are built to take abuse and like it especially in dirty dusty conditions that can stall lesser and complicated engines.

He's been on patrol for so long it didnt broke down in Him yet, as his luck have it He finally found his quarry, an M1 who's also looking for him.

With the practice round fitted with blue paint in the warhead already loaded into his smoothbore cannon He instructed his gunner to adjust the sights up a notch, waiting for the enemy tank to roll closer and closer to his adjusted range, He finally gave the order. "FIRE!!"

Suicidesoldier#1
Captain

Fanatical Zealot

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