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Posted: Mon Dec 12, 2005 2:14 pm
WOOT! Solidify needs to kill someone! I have three ideas
1. Shali could die, but somehow come back alive, because of the previously seen angel 2.Me an Angelic could meet someone in the desert who helps kill/kills the beast that attacks us, then he would take us to his nomad tribe, and die 3.I could create a npc in a different area who could die.
I like ideas 1+2 alot better than 3. 1. is probably the best idea, but 'twill not be done if Tawariell doesn't want her charrie to die and then come back to life. 2. requires Angelic to post sooni finshed the wind amulet's final version...the others have a simple version, but they aren't great looking. i'll do them soon. I may begin to allow you guys to creat a NPC to allow more role-play, because two of the role-players have limeted role-playing. As Shali is soon begining her Trials, and there are chances of monsters, here's a simple outlook of leveling up. What moves you make/use can efect leveling up Battle time effects leveling up (but be reasonable) How detailed your account of the battle is effects it If you do not depend on luck (a little is allowed) If you stage a 'fair' fight Your charrie's Personality in aquiring new skills, You can buy them from mage shops in some places you can randomly find them on the floor in some dungeons You can get them after defeating a boss or hard monster Rules Boss battles must be at least four good-sized paragraphs You cannot run away from all battles you cannot die, but you can be knocked unconsious, break an arm, ecetera, which will limit you in other battles i will try to give you a chance to heal and proper warning before 'bosses' or non-random monster attacks wow that map is hard to see. sweatdrop well, until i fix it, red-Lydia yellow-Cara purple=Shali blue-Aria green-Valentina Lightblue-Firion orange-spots of interest thanks to those who have posted. the other two, please post, even if only to tell me where you are so i can finish the map. The story is at the bottom because I was stupid and put it there. But its about how a group fo children save the world from a disease. Ok! In this roleplay there are 8 elements Ice -taken- Strengths: Ice Weaknesses: Fire, gets sick in tropical temperatures or desert Amulet: -pic coming- Solar/Fire Strenths: Fire Weaknesses: Water, can't swim Amulet: Earth -taken- Strengths: Earth/Ground/Plant Weaknesses: Wind, Afraid of heights Amulet Water Strenghts: Water Weakness: Earth, Can't fly, gets dry easily Amulet Wind -taken- Strengths: Wind/Flying Weakness: Water, Can't swim Amulet: made, but not scannedLife Strength: Healing, high endurance, Barrier Magics Weakness: Not very strong, Amulet Death - taken- Strength: Poison Magics, Seeing Magics (things to cloud peopeles visons, and stuff like Seers) Weaknesses: Low endurance, Amulet Light -taken Strenght: Illumanation, Barrier Magics Weaknesses: Afraid of the Dark (when you cant see your hand in front of you), not very strong Amulet Darkness Strength: Swordfighting, Quick mind, Poison Magic(not as much as Death) Weakness: Bright Light, claustrphobic of other people Amulet Thunder Strength: Lightning, works best when the sky is clouded, light magics, Storm/weather magic Weakness: earth, afraid of sailing You pick an element. Only one person per element! If by some odd chance all elements are taken, You can submit a different element and I'll PM you if it needs to be changed. The people with Death or Darkness element don't nesseraily have to be evil. Light and Life don't nesseraily have to be good. But you can't have Light as you element and wander in the shadows all the time, eceterea.
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Posted: Mon Dec 12, 2005 2:15 pm
Profile Form Name Element Age: under 17 but above 7 Bio Weapons (limit, one main, 4 minor) Magic abilities: Rank Magic 1-8. You magic total canot add up to more than 25Appearance Profiles A Ilarian UPDATED PROFILEName: Aria Picture: Click Element: Light Age: 16 Bio: For most of her life, Aria grew up in a normal household. Her mother a housewife and her father some bigshot scientist in one of England's top biological labs. However, despite her family's normalcy there was something very abnormal about Aria herself.
When she was 12, she began to display abilities involving light but unknown to her parents for if they knew they'd freak. Shortly thereafter, her family recieved a letter from a very pretigious private school called Lady Harroway's School for the Gifted. A bright and learned girl, her parents thought they were sending their daughter to a very well thought of prep school. In fact, they had sent their daughter to an academy that taught magic. That is where Aria has remained since her enrollment, learning her skills and abilities in the element of Light. Weapons: Herself - using the form of Chi, Aria can use her Light skills in this way. In addition, she has a Mirror Shield which can emit rays of Light and create a large barrier along with her Bow and Arrows of Light. Magic abilities: Barrier of Light (10), using a large of amount of Chi Aria will be able to create a solid barrier of light to stop physical attacks. Mirror of Light (5), by using her Mirror Shield Aria can create a very large shield of light over a large distance (i.e. she would be able to protect her party members). However, due to the vast amount of Chi this requries, it can only be used once per battle, but last three times. The effects on Aria are very draining. Light Orbs (3), small balls of light that could be used as a concusive force or imbue a follow party member with a small barrier of light. Arrows combined with this skill, give the orbs a much higher potency and effect (7). B C Angelic_Illusionz Name: Cara (Carina) Element: Earth Age: 7 Bio: Aeris is the daughter of a harlet, and her father is unknown. She's a caring, kind little girl even though shes growing up with so little and with so many cruel names. She wishes to grow up to be strong like her mother, but important enough to take her family (The women of the Brothel) away from this life. Weapons (limit, one main, 4 minor): There is a dirk and hilt at her hip which compared to her size is a short sword. She doesn't know how to use it though, so she'd much rather use her skills. Magic abilities: Rank Magic 1-8. You magic total canot add up to more than 25: Quake8- She controls the ground around her, and is usually the most destructive when she's in a bad mood. Growth6- Aeris controls all flora around her. Golem5- Aeris uses the ground beneath her and a peice of her hair to create an earth warrior to fight for her. Heal3- This ability is a healing one. Think Cure potency, not Curaga. FloraTalk1- She can speak with the flora around her, and this is why she carries a small potted plant with her everywhere. The flower's name is George. D E F G H I J K L WinglessFairy Lydia UserName: WinglessFairy Element: Lunar/Ice Age:14 Bio: Lydia had lived in a normal world until she turned ten. The she started dreaming about flying through the stars and was found levitating in her sleep on several occassions by her brother. Then came the Great Fear with mass killing of witches. Someone had seen her levitating and at the young age of 11 was frigthed by her brother shaking her awake. SHe grabbed some meager supplies and ran to what was to be a temporary hideout. But the crowd came and killed her entire family by traping them in their house and setting it on fire. She has a small plushie that is a beutifully Lunar dragon which she carries with her everywhere in her bag. She has been wandering around England ever since, hiding her gifts. Weapons: Tsukiblade: A long blade that is very light, but very strong, It was the only thing that Lydia really had to inherit. Bow and arrows: just regulare bow and arrows. Sometimes she can use her powers to make the arrows become lunar arrows (milky white in color, like a small comet, and can sometimes be an instant kill 8% chance) or ice arrows (15% of freezing). Magical Abilities: Ice Magic8 (20% chance of freezing), MindRead5 (it can be blocked by someone with high magic powers, but not normal people.) SongMagic3 using flute 5% of paralyzing them when she plays The Melody and 5% chance of sleeping when she plays Lullaby Heal2, barrier4 M N O P Q R S Tawariell Shali Username: Tawariell Age:13 Element biggrin eath(Weak against Light elements) Bio:She is quiet, and is a bit evil but on the good side. She weapon of choice is a sword that can change into a whip at a moments notice. Can also double up as a grapling hook. Magic Abilities: ~Poison Blast (a ring of poison shoots out from her. Gradually kills. 9 Damage) ~Cloak of Shadows (Cast in at the door of the room makes enimies((sp))unable to see the party until they attack{15% Chance it'll work})~True Sight (Glimpse of what may happen in the future if they do something. {Random}) When she gets True Sight, Sometimes she will be off a little as in the thing might happen to a different person, not the one she said it would happen too. She is also quiet about lots of visions. She would like freeze if she is having a vision. But someone would have to ask her to tell. For she won't just tell. Some are missed though. If she is agianst a Light or Life element, she will hide in shadows and try to aviod them. For tey do extra damage to her.
Pic:http://i15.photobucket.com/albums/a370/I_love_to_draw/lallallala.jpg (drop the creepy grin and the cat-thing.)
T U V Solidify Name: Valentina Element: Wind. Weak vs. Water, even though she has a Water attack herself (so she's vulnerable if somebody can reflect her Water Blast against her) Age: 15 Bio: Yes, it's Valentina from 'Super Mario RPG.' Her main goal is to be married when she turns 16. She's not really evil, just very selfish and cruel. She wants to stop the disease for purely selfish reasons and really doesn't care about her other teammates. A b***h, basically. Weapons: Eject Glove. When she slaps an enemy, it sometimes very rarely makes them flee from battle. (5% chance with Gaia random number generator) Magic abilities: Solidify (casts Ice on all enemies and sometimes causes Freeze. 15% chance), Petal Blast (wind attack on all enemies and sometimes turns them into mushrooms for a bit. 30% chance) and Water Blast (water attack on all enemies) Of course there's limits to her abilities, Eject Glove doesn't work at all on some enemies, neither does Solidify or Petal Blast. PicW X Y Z NPC Firion: 23 years old, 6"4 Half fairy, half human. Owns a mysterious book that seems to be different everytime you open it. Exelent swordfighting skills. Magic: Heal8,Fire7 25% chance of burn, Thunder7 25% chance of paralyzing enemy and lowers agility, Blizard7 25% chance of freezing. Firion can make a satiable meal out of roots and berries and is an extremly good hunter using a bow and arrows or his sword (pic coming). He is very mysterious, and seems to be looking for someone. He always wears his hood up, as if he is afraid to show his face because of a scar....or something worse.
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Posted: Mon Dec 12, 2005 2:18 pm
Rules
Obey Guild rules Obey Gaia rules *New rule! If you do not post at least once a week without a good reason you will get a warning, then be kicked out of the rp. Good reasons include: "It was exam week," "Computer crashed" "i was grounded" "There was a catagory 5 hurricane" <-Hey, it happened to me... "I had Band Camp," "I went on vacation," ecetera
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Posted: Mon Dec 12, 2005 2:35 pm
*Updated!
Concerning Amulets
No one has their amulet yet. If they do, they have no idea how to work the powers inside of them. Something has to happen and it cannot happen withing your first five posts. Same with finding your amulet. It's probably in a Mystic Cave On top of a tall mountain, ecetera.
You can't buy your amulet in a regular store.
I'll be putting up pics of the amulets. if you want to redo one so that it looks better,but is virtually the same, that is fine with me and you can send me the pic or give me the link and I will out it up.
If you do not like your amulet, you may redesign one and show it to me and I'll give you the yes or no on that.
You cannot redesign and amulet other than your own.
Concerning Magic You can be skilled in more than one magic, Your strength Magic MUST be above the other magics. You can be skilled/have attacks that are in you weaknesses, but it shouldn't be your strongest attack and if it is reflected on you you take damage. Magic must add up to 25 or less If we fight a monster or something or if I send a monster to attakc you and you win, I may increase a magic skill or the percentage of one of your attacks.
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Posted: Mon Dec 12, 2005 2:47 pm
*Edited! More stuff inside.
The Storyline
A great evil has befallen the world. It comes in the form of a disease called Bluepox. The disease slowly drives one to their death. the Earliest symptons Include a blue patch behind the ear of a victim. this patch usually goes unnoticed, especially on darker skinned peoples, where the patch is hardly visable. Later, they will be easily fatigued, and stop dreaming. Before they die, they turn into Zombies, pale blue in color, and they attack all around them. There is no known cure. Well, maybe there is...but it's a fable isn't it? A remedy may lie in The Castle Beyond the Sky, but it has been said only children can see it. A prophesy of this was written long ago and kept in a monastary in Nepal where the monks guarded it carefully, untill it just vanished one day. Even the memory of the Abbot failed. All that was remembered was that a group of children skilled in the elements would rise and unlock the doors of the Castle Beyond The Sky with the power they each held. But few knew this, and fewer beileved it. Would the human race die?
The Charachters
Okay, you guys play the children destined to save the world...or die trying. most of you will have grown up in regular circumstances around the world, ececpt you were extremly skilled in some magic. You come from all over the world, and a couple of you may have even been raised in a magic school that is intent on discovering someone to unlock the Door (doesn't that sound Kindom Heart-ish). I f you come from England, Spain, France, or Germany, you have trained your skills in secret, because those countries, as they advanced themselves in Science, they lost the Magic. be original from where you come from and everyone can't come from japan. Don't forget America has not been 'discovered'.
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Posted: Tue Dec 13, 2005 3:00 am
Name: Valentina Element: Wind. Weak vs. Water, even though she has a Water attack herself (so she's vulnerable if somebody can reflect her Water Blast against her) Age: 15 Bio: Yes, it's Valentina from 'Super Mario RPG.' Her main goal is to be married when she turns 16. She's not really evil, just very selfish and cruel. She wants to stop the disease for purely selfish reasons and really doesn't care about her other teammates. A b***h, basically. Weapons: Eject Glove. When she slaps an enemy, it sometimes very rarely makes them flee from battle. (5% chance with Gaia random number generator) Magic abilities: Solidify (casts Ice on all enemies and sometimes causes Freeze. 15% chance), Petal Blast (wind attack on all enemies and sometimes turns them into mushrooms for a bit. 30% chance) and Water Blast (water attack on all enemies) Of course there's limits to her abilities, Eject Glove doesn't work at all on some enemies, neither does Solidify or Petal Blast. Picture:
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Posted: Fri Dec 23, 2005 8:39 am
Shali Username: Tawariell Age:13 Element biggrin eath(Weak against Light elements) Bio:She is quiet, and is a bit evil but on the good side. She weapon of choice is a sword that can change into a whip at a moments notice. Can also double up as a grapling hook. Magic Abilities: ~Poison Blast (a ring of poison shoots out from her. Gradually kills. 9 Damage)(10) ~Cloak of Shadows (Cast in at the door of the room makes enimies((sp))unable to see the party until they attack{15% Chance it'll work})(5)~ Darkness Blast (Shoots a ball of darkness at her enomies, and after leaves marks on her hands so it gives her melee bonuses)(15)~True Sight (Glimpse of what may happen in the future if they do something. {Random}) When she gets True Sight, Sometimes she will be off a little as in the thing might happen to a different person, not the one she said it would happen too. She is also quiet about lots of visions. She would like freeze if she is having a vision. But someone would have to ask her to tell. For she won't just tell. Some are missed though. If she is agianst a Light or Life element, she will hide in shadows and try to aviod them. For tey do extra damage to her. Pic: http://i15.photobucket.com/albums/a370/I_love_to_draw/lallallala.jpg(drop the creepy grin and the cat-thing.)
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Posted: Fri Dec 23, 2005 7:36 pm
Name: Carina (Cara) Element: Earth Age: 7 Bio: Aeris is the daughter of a harlet, and her father is unknown. She's a caring, kind little girl even though shes growing up with so little and with so many cruel names. She wishes to grow up to be strong like her mother, but important enough to take her family (The women of the Brothel) away from this life. Weapons (limit, one main, 4 minor): There is a dirk and hilt at her hip which compared to her size is a short sword. She doesn't know how to use it though, so she'd much rather use her skills. Magic abilities: Rank Magic 1-8. You magic total canot add up to more than 25: Quake8- She controls the ground around her, and is usually the most destructive when she's in a bad mood. Growth6- Aeris controls all flora around her. Golem5- Aeris uses the ground beneath her and a peice of her hair to create an earth warrior to fight for her. Heal3- This ability is a healing one. Think Cure potency, not Curaga. FloraTalk1- She can speak with the flora around her, and this is why she carries a small potted plant with her everywhere. The flower's name is George.
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Angelic_Illusionz Vice Captain
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Posted: Fri Jan 06, 2006 2:26 pm
{We need more people before we can start......right?}
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Posted: Fri Jan 06, 2006 4:15 pm
((basically. I want to see if anyone else will join, and i need to get the pictures of the amulets scanned. i'm suprised i had as many people as it is. if no one comes, then we'll start anyway, and if we get into the story deep enough that we need the other charactgers i'll make them npcs and let people have some to control, or make anoteher profile or something.))
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Posted: Sat Jan 07, 2006 10:36 am
I'm... slightly confused on this. @_@ Is there any way you could go into more details about the plot and these elemental characters? I don't really understand the... structure? of them I guess you could say. sweatdrop I'm probably being stupid, but... it sounds interesting, I would just like some more information if possible.
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Posted: Sat Jan 07, 2006 12:42 pm
yea, i was a little vague about it wasn't i. sweatdrop well, I hope this is a little better.
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Posted: Sat Jan 07, 2006 1:16 pm
Great, that's a lot better now!
Name: Aria Element: Light Age: 16 Bio: Since I'm pressed for time at the moment, I'll post a Bio later. Weapons: Herself - using the form of Chi, Aria could use her Light skills in this way. In addition, she has a Mirror Shield which can emit rays of Light and create a large barrier. Magic abilities: Barrier of Light ( 8 ), using a large of amount of Chi Aria will be able to create a solid barrier of light to stop physical attacks. Mirror of Light (5), by using her Mirror Shield Aria can create a very large shield of light over a large distance (i.e. she would be able to protect her party members). However, due to the vast amount of Chi this requries, it can only be onces per battle but last three times. The effects on Aria are very draining. Light Orbs (5), small balls of light that could be used as a concusive force or imbue a follow party member with a small barrier of light.
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Posted: Sun Jan 08, 2006 10:24 am
BTW, I increased Valentina's chance at turning somebody into a mushroom by 15%. That way, her wind magic is the strongest like the rules say so.
So it's:
Petal Blast: Wind damage + 30% chance at turning foes into a mushroom. When you're a mushroom, you can't do anything but you heal health slowly. You're also weak against ice as a mushroom since you're plant based. So therefore a strategy Valentina frequently uses is following up a successful Petal Blast with a Solidify spell.
Solidify: Ice damage + 15% chance at freezing somebody. While frozen, enemies are useless like they were turned into a mushroom. (as you can see, Valentina loves making other people less important!) This can be countered in more ways than being turned into a mushroom (there's more thawing magic than there is anti-mushroom magic), and it's not quite as powerful. Still, it's a 'happy medium' of sorts.
Water Blast: Strong water damage against all enemies with no special effects. Valentina has to be careful using this spell since she's weak vs. water herself.
Eject Glove: 5% chance at making the enemy run away when she attacks physically. This is much rarer than Solidify/Petal Blast but when it works she can seriously turn the tide to her favor. The character can't rejoin the battle again for about five minutes.
While fighting, Valentina also levitates...so she's basically immune to certain earth attacks, but not all earth attacks.
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Angelic_Illusionz Vice Captain
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Posted: Sun Jan 08, 2006 10:31 am
I updated my character also ^.^
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