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HuntedRPMule
Vice Captain

PostPosted: Sun Dec 20, 2009 12:55 am


MISSION OUTLINE

From the desk of Charles Manson

TOP SECRET

For the eyes of the President of the United States Only

OPERATION 'HUNTED'

Draft Revision, Awaiting Confirmation

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PRIMARY OBJECTIVE:
To hunt, capture, test, and/or kill, any being categorized as a 'creature'; one with supernatural 'powers', and/or 'extra extremities', in the area of San Francisco, California

'Power': defined as any measure of an entity's unnatural, inhuman ability to control the environment around itself, including the behavior of other entities and/or pertaining to an order of existence beyond the scientifically visible universe.

TEAM:
Government Agency Organization, Codename: "The Agent's" - headed by one (1) Charles Manson; Two (2) Notable members comprised of Sharron Harris, Silas Rigger, Laurence Renolds;

    Agent-Codename:


Chain of Command is as follows;
    Team leader, Charles Manson
    Senior Agent, Sharron Harris
    Senior Agent, Silas Rigger- SI
    Senior Feild Doctor, Laurence J. Renolds, M.D.


EQUIPMENT:
All members have access to standard firearms, handguns, rifles, shotguns, sub-machine guns. All members equipped with; standard radio communication, black suit uniform. Select agents supplied with black company vehicles. Agency will make use of advanced weaponry, detailed list follows;
    IR Laser: Fires a concentrated beam of infrared energy. This weapon will do aggravated damage to any Kindred struck by it. The beam itself is invisible except in smoke or fog and is silent in operation.
    Blaster: Fires a bolt of accelerated, charged protons and/or electrons.
    Stun Ray: Fires a magnetic pulse that overloads the target’s nervous system.
    Tangler: Slightly longer than a submachine gun, non-lethal weapon fires strands of very adhesive nylon. A victim cannot move any limbs.
    Screamer: Weapon is shaped like a futuristic blunderbuss, with a bell shaped nozzle. Fires a beam of intense, concentrated sound that literally shakes the target apart.
    Neurolash: Baton-shaped weapon stimulates the nervous system of the target with excruciating pain.
    Warbler: Non-lethal weapon, used primarily for riot dispersal. When it goes off, it "screams" at a deafening pitch and oscillates up and down on the audible scale and on nerve-wracking subsonic levels. The scream lasts 30 seconds.
    Bazookoid: Fires small antigravity projectiles wrapped in a spherical energy cocoon. It has two fire modes. The first is a standard "point and shoot" mode that functions like any other type of firearm. The second is a heat seeker mode. All one has to do is aim roughly in the target’s direction and the heat seekers will do the rest. If no suitable target is available, the projectile will search for one.
    Photon Grenade: This device contains a powerful, one-shot IR laser. Micro lenses and mirrors are used to split the beam into many short range beams. When detonated, all targets in the blast radius suffer burns from dozens of silent, invisible beams.
    Gravity Gun: This odd device is about three feet long, roughly cone-shaped, and weighs 35 lbs. The end of the barrel is solid metal, with no opening for a projectile. The weight of the device makes it unsuitable for hand held use by anyone weighting less then 200lbs.
    Nerve Gun: Similar to the stun ray, but stimulates the nervous system of the target with excruciating pain.
    Holdout Laser: This is a small, easily concealable IR laser.
    Gauss Firearms: Use electromagnetic fields to accelerate 3 or 4mm high density slugs to hypervelocity speeds (in excess of 2,000 yards per second). Their sheer speed makes them more deadly than conventional firearms.
    Gauss Razergun: Similar to the other Gauss weapons, its magazines contain a coil of superconductor-sheathed monowire. As it fires, it snips of short strands of wire, which become rigid in the gun’s magnetic fields and are accelerated to hypersonic velocities.



PROCEDURAL OUTLINE:

‘Creatures’ necessary to be captured if possible, otherwise exterminated on sight. Team will make use of advanced weaponry, coordinated attacks, ambushes, strike teams, defensive actions, in an attempt to capture or eliminate any 'creatures.'
Protection of civilians and property essential.
'Agents' vested with the power to commandeer any civilian, military and government assistance to accomplish *Primary Objective*

SUPPORT:


INTELLIGENCE:
Agency will be in contact against an unknown number of supernatural beings *designated 'Creatures'*, Creature threat ranges from 'None' to 'Highly Dangerous' depending on select individual.

COMMUNICATION
Agents will maintain contact with colleagues and base at all times, necessary for support, sitreps etc. Communication relay maintained by technicians at field base. Personal equipment maintained by individual Agent's.

ASSORTED ARCHIVES
*Unconfirmed*
When the government first discovered the “Creatures”, they sent scientists in to study them. At first, it seemed that the only difference were extra brain activity. As more and more “Creatures” were born, and the powers began to greatly range, they began to understand in horror each had their very own mutation. Missing chromosomes, extra alleles, and more brain activity. In some way shape or form, every “Creature” has some combination of one of these three. Even if it is only extra alleles, each one seems to be different from the next “Creature.” Every time the scientists are brought live specimens, they are either so excited, scared or frustrated, that they don’t care what pain they cause these “Creatures” so long as they get closer to their answer as to what allows them to be born they way they are.

So far, they have began to categorize powers and extremities:

Those who can read minds, move objects with no more then a thought, control feeling, emotions and create illusions all have extra brain activity.

Those who can change their appearance (become something else or turn invisible), and/or absorb others powers have very unstable alleles that always seem to be changing. Stretching for some amount of time until they want to bounce back to their original position. The amount of time to be held varies from Creature to Creature.

Those who have some form of element or energy control have both extra alleles and more brain power.

Extra extremities have always been extra alleles, from their things vary to each Creature.



END


Signed, Secretary of Defense, Charles Manson
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Signed, President of the United States of America
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Alcatraz Island

 
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