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Posted: Sat Dec 10, 2005 7:20 pm
Premise What the story is all about Far into the future, the world has become a vast wasteland; it's desert climate broken by a scattering of small and large Oasis' where people congregate and fight to survive. To survive, one must stay as close as possible to an Oasis, rarely does anyone venture out into the Waste with the exception of pirates and merchants. No one knows the whole story of how the world was changed. The Leaders only say that the "Wanderers" were responsible and therefore these people, when their identity discovered, are shunned. However, even the Wanderers don't even know what they've done. The rest of the world only knows half the story, half the reason for the near destruction of the world. The Leaders are infact a vast and wealthy group who were bent on one thing; more wealth and power and thus, they used specific people with abilities in various projects and experiments. Accidents, however, can happen... and the results were obviously disasterous. Fearful that their pawns would expose the group, they had the Wanderer's minds erased to a certain point in their lives and it is the sole purpose that drives these people to move from Oasis to Oasis, seeking... seeking the answers to why they are shunned and to find out who they truely are.... The Oasis' Basically... the cities and environment settings The results of the experiment has nearly left the entire world a wasteland. Essentially, the world was remade, the major oceans seperating the landmasses into three large continents. Each continent has one major Oasis that basically are ancient looking metropolis' littered with the ruins of what was once towering skyscrappers and other buildings. Cars and other such motorized vehicles no longer exist; major modes of transportation are camels or other domesticated animals that were able to adapt to the sudden change in climate. Also, due to such an extreme change in the environment, most species have become extinct. Those speices that haven't died out are either endangered or have evolved. Because of this, certain areas of the three continants have food shortages and there are people who are trying to domesticate some of the animals in order to breed them to create a larger food supply for everyone. These are often time done by merchants so that they have some form of merchadise to sell. One thing that cannot be stressed enough is water is an extremely precious commodity that is heavily regulated by the government (namely the Bastille's). Water is almost like currency in most cases if you don't have enough funds to buy things. Trading and bartering is usually how most business transactions are done. Most, if not all civil war and unrest comes from the situation of little water. Ultimately, your best friend could stab you in the back if they are desperate enough for water. All three metropolis' have what are called Water Plants where people are employed to purify the salt water that is "mined" from the ocean or the fresh water that is pumped from the extreme depths underground. The best job in the world to have is being employed by the Water Plants. If you are not employed by the plants you are more than likely have a merchant job of some kind (this can be a number of things - basically if you sell something you are a merchant), or a pirate stealing and scavenging off of others. Each metroplis Oasis are very large to the point of being small countries. These places are highly populated and obviously have the best water supply. Due to such massive population, the metropolis' are divided into sectors and then into blocks. For example a person would live in Sector 2, Block 7. This organization of the populace makes it easier for the government to keep track of it's citizens and easier for the Hunters to aid in maintaining order. The smaller oasis' that are near the metropolis are not organized in such a manner due to a significantly less populated area. Also, the smaller cities are not quite as regulated by the government as the metropolis areas. Factions The various groups you need to look out for Aquatech Aquatech is actually a public front funded by the very wealthy and very powerful family, the Bastille's. What the public doesn't know about the Bastille's is that they are a very powerful group of mystics extending way into their past. They are a family who like power and the wealth they've accumulated over the centuries and do nearly anything to obtain and keep it. Due to their history and desires, the Bastille's perform mystical experiments and rituals to get what they want. Thus, Aquatech was formed and the technology their employee's created funded the family as well as fulfilling the "rituals" they had them perform. One such experiment has obviously had quiet an effect on people, but instead of taking the blame, the Bastille's and Aquatech blamed their "lab mice," to cover their asses. Unofficially, the Bastille's essentially run and back the governments of each major Oasis (and surrounding desert land). The Hunters Also known as Section Alpha Employed by Aquatech, they are the military branch of the company. Hunter's have two missions during their careers; aid the local governments in keeping the population in line and hunting down any possible Wanderers. Hunter's are an extremely dangerous group of people. They are lethal, they are cunning, they are ruthless. Hunter's obey orders to almost the letter and will dispose of anyone who resist too much or get in the way of their primary mission; kill any suspected Wanderers. Section Beta Section Beta refers to a more recently formed group within Aquatech. They have been working closely with Hunter's in order to optimzie performance of their test subjects. Extending their hand into cybernetic components, Aquatech created Section Beta in order to create and more efficent (spelling?) killer - an assassin in the form of young adolescence's. The section's reasoning behind this is that the procedure's used to insert the implants in a young body get better and more stable results than an older person's body. These young girl's and boy's are then heavily trained in all forms of physical combat as well as firearm's training. In addition they are also medicated to modify their behavior, thus creating a more loyal assassin. However, the level of medication all depends on the assassin's handler -- they are their charge's "guardian" in a way. A handler oversee's training and any other need their charge might want - so they determine how heavy they train and medicate their assassin. Note: This idea was inspired and taken from an anime/manga series called Gunslinger Girl. I had been thinking about it for a while and thought this would be a good oppurtunity to use it. The Wanderers These individuals know very little about themselves. They are named Wanderers because they either travel to oasis to oasis out of choice, or they are essentially run out by the locals once they are discovered to be a Wanderer, or they are running from a group of Hunter's. Each Wanderer has some kind of special ability that an individual either doesn't know they have, or they are aware of their ability. Usually, a Wanderer is identified by a special barcode on their body that can be seen only by a blacklight. However, if a Wanderer does not recall their ability and it is somehow triggered by a situation they can be identified in this means as well depending upon the locals (some oasis' can be more open minded about people having "special gifts" than others). Guidelines arrow Please observe and follow the Gaia TOS at all times when posting. arrow Posts should not exceed a PG-13 rating. Any that do, will be reported to a guild moderator and dealt with. arrow Refrain from controling other characters except your own. NPCs are the exception to the rule. arrow Do your best to use proper grammar, punctuation, and spelling. Using ALL CAPS is considered shouting so try and keep that to a minimum and sTiCkY cApS is the work of the devil so don't do that all xd . arrow Godlike powers/abilities/skills will not allowed or tolerated. arrow Profiles are not necessary, but I will ask that you PM me with your character's abilities/powers if they have any so that I can determine if they are "godly" or not. arrow If you would like to play a member of the Bastille family, you must PM or contact me as I have specific things in mind for them.
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Posted: Mon Dec 12, 2005 1:14 am
Warning: Please excuse the probably massive amounts of typos and grammar errors. As of right now it's 3:45 AM so I'm not altogether at the moment...
========== The wind whipped through his long black hair, a tanned hand shielding his face from gusts of sand being blown about. He watched the sun set and felt the chill of night descend at the ritual disappearance of the sun. Pulling the cowl of the ratty cloak over his head and capturing his long locks, he turned back to the small oasis. It was dangerous to be out at night, there are pirates out after he thought with amusement.
Damon trudged back to the oasis, sand slowly becoming green grass. It was the young pirate's habit of watching the sun set on the outskirts of town before heading back to his tent for the night. He paused for a while at the oasis' small source of water; it was small cropping of rocks that created a decent sized waterfall. The towns people knew that there was some kind of underground spring that fed the falls so a small water plant was set up not too far away... Mostly the small body of water was used for bathing purposes while the water that was purified from the plant used for drinking and other such things.
Dofting his raggedy clothing, Damon dove into the water, letting the cool substance sluce over his body and removing all the dust and grime a person could accumulate in a day. Heaving a sigh, the young man floated leisurely on the surface of the water staring up at the night sky and watching as stars began winking into view. His thoughts turned to what Damon would call his right hand man, Gerald. His fellow pirate had brought him news from the metropolis that a band of Hunter's were on the move. This in itself didn't worry Damon entirely since Hunter's rarely visited this particular oasis as he made sure that his group of men didn't make too much of a fuss that the locals couldn't handle. He was concerned to hear that they were tracking a Wanderer and it was possible that their target was in the area. Damon would more than likely have to schedule a convient pillage to make sure they wouldn't be in town when the Hunter's did eventually arrived. He gave a mental groan at that thought and pulled himself under the water's surface for a moment before coming up for air.
After a while, he finished at the falls and pulled on his clothes again. Twisting his hair into a knot upon the top of his head, he headed toward his encampment and the large fire his men had going.
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Posted: Mon Dec 12, 2005 2:42 am
Charlotte knew what she had to do. She had to check the body.
The Wanderer looked down at the corpse before her. A dead body, in the desert, a little ways from the campsite. She noticed a couple of hands waving for her to come closer, as she was in dangerous territoty.
Sadly, it wasn't a rare incident that they found their comrades dead like this. "Why...." Charlotte's tears met with the rough grains in the sand. She forced herself to turn the body over and verify the cause of death.
Just what the tall blonde had feared. The wound marks were clearly in the shape of one of the Hunter's weapons. She sighed and thought about some things as she slowly walked back to camp.
Charlotte probably had the most controversial ability in the group. She was nicknamed 'Char', and could control fire. She was unable to create fire, but if it was nearby she could amplify its power. She could also make any object that was a certain temperature increase in efficiency, as well as increase the dehydration of people. She could also evaporate water. Mysteriously enough, Charlotte didn't need to drink as much water as most people so she was mistrusted and even hated by most other Wanderers.
Damon looked like he could trust her, but she wasn't so sure yet. "Another Wanderer is dead" she said solemenly. "Been dead for days, before we even got here." An awkward silence filled the air and became one with the desert night. Everybody started looking at her like SHE was the murderer.
"Please...stop looking at me like that!" She burst into tears. "Why would I make people die of thirst just because I can? Especially in a desert, isn't that overkill?!" She clenched her fists together and made the camp's fire flare up toward he moon.
She calmed down a bit. "It was Brian, by the way. Brian died. Died of a Hunter's stab wound. Go check it out if y'all want, I don't care." With a huff, she crawled into her tent.
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Posted: Mon Dec 12, 2005 11:10 am
He reached the emcampment in time just to see Charlotte rush off into her tent. Dark brows furrowing together in confusion, he paused as Gerald approached him with the disturbing news.
"Damon... Brian has been found dead. Hunters." Oh no... His gaze flicked to Charlotte's tent coming to the conclusion that the raised voice he had heard while still some distance away from the camp had been hers.
"Did she say where the body was?" Gerald shook his head, "I'm sorry, Damon..." Damon held up a hand, cutting off the rest of the other man's apology, "There's nothing to apologize for. Take a couple men with you and look for the body." As Gerald started to move away Damon roughly grabbed his sleeve, "Be very careful, Gerald. They could still be out there." At this verbal warning his friend suddenly grinned, "Of course!" Damon rolled his eyes as Gerald scampered off with a couple of the group's men.
Sighing, Damon moved to his tent, leaving the rest of his men around the campfire. Grabbing a towel from a wooden trunk that had been the fruits of one his earliest pillages, Damon toweled his hair dry before hanging it up just outside the flap of his tent to dry. Donning some fresh clothes, Damon looked his appearance over in the mirror.
His features bordered on effeminate, save for the once straight and nearly pointed nose. Early on in his "career" of being a pirate, Damon suffered a nasty punch from a merchant who very adament that Damon NOT take his merchandise. Of course, Damon did take the merchant's wares and returned the broken nose as well. Besides the broken nose he had, there was a scar over his left eyebrow that just slightly bisected it, the rest of his scars were from various knife woulds he procured during the number raids and pilliaging he'd done. There was one feature on his visage, however, that was not visible to the naked eye. Calloused fingers lifted to brush the skin under his right eye. Of course, any Hunter who had a special device would know immediately if Damon was a Wanderer or not for each Wanderer had a barcode on their body. Damon's happened to be tattooed under his right eye. A Hunter was a Wanderer's worst nightmare come to left and Damon shuddered at the memory of a year ago we he'd barely escaped with his life from one.
Shaking himself from the disturbing memory, Damon stepped away from the mirror, not wanting to dwell on the questions that would soon start spinning around in his head. All the "why's..." A physically fit creature, his face may nearly look feminine but it was quiet clear from his build that he was not. Wide shoulders tapered to a narrowing torso and waist - results from daily practice with a knife or bladed weapon of some kind.
Pushing the questions out of his mind for the evening, Damon grabbed a knife and belted it around his waist. Shoving his tent flap aside, the leader of the band of pirates made his way to Charlotte's tent and softly inquired, "... Charlotte, it's Damon. I'd like to speak with you, if I could."
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Posted: Tue Dec 13, 2005 2:43 am
"I guess you can come in" Charlotte answered indecisively, holding on to her sleeping bag for comfort.
She looked at Damon with empty eyes. "All my hope is gone..." she said under her breath, sounding exhausted. "We might as well just let the Hunters kill us all. Let's face it, we're doomed."
She was too disheartened to cry. She just silently closed her eyes and listened to what Damon had to say.
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Posted: Wed Dec 21, 2005 10:27 am
Pushing the tent flap aside and stepping into the dim interior, Damon was struck with the amused sense of how everyone in his crew decorated or kept their tent. Most of his people just threw together whatever they could find to put inside their homes - anything to make it seem more comfortable and livable than the sandy mess outside. Charlotte, it seemed from Damon's observations, tried to keep as many things in her posession that existed a few years ago before... it happened. At that thought in his head, Damon sighed and shook his head.
Plopping down in the middle of the floor, which was covered in various carpets, and replied, "Now you don't mean that. You'd have a restless spirit if a Hunter came and killed you now." A smile curved his lips, "All those questions whirling around inside your head - they'd keep you here until they were answered!" Damon chuckled, trying to lift Charlotte's mood. His expression sobered a bit as he continued to reassure the woman, "Brian was a good man, Charlotte." Damon's voice lowered a bit - you never knew who could be listening in... "He may not have been one of us, but he knew about us and didn't leave or say anything. Brian saved our necks on more than one occasion." He paused, thinking of something else to say, "It angers everyone that Brian got it by a Hunter, and saddening. But it's what Hunters do, Charlotte, everyone knows this but we can't very well let these people hunt us down and kill us for something we're not even sure we did."
Damon stood, moving to the tent flap and lifting it aside to look out the fire that the men and women of his crew were gathered around. It heartened him a little bit to know that they weren't totally phased by Brian's passing - in fact they were honoring the man by sharing stories of his conquests, rescues, and memories everyone shared with him. Damon continued, "If we are responsible for this mess then we need to find a way to make things better or... or reverse it somehow." Lowering his arm, the flap fluttered closed and Damon turned back to Charlotte, "And if we aren't responsible, we need to find out who is and have them fix this hellhole." Moving to sit near Charlotte again, he smiled at her, "Can't exactly do all those things if we're dead, right?"
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Posted: Wed Dec 21, 2005 8:09 pm
She had eyes the color of the sun, and her spirit and song were kissed by the grace of the Gods. She is the one they have sent to save us, and to us, the waters of life and creation she will deliver.
They were the simple words of the village bard, a man known for keeping close to his hookah and drink. He sang the song often and loud enough at the village commons that people had grown to ignore him. But when the world was turned to sand, that little song resurfaced in the minds of the desperate and the frightened, and soon enough a woman in a drunkard's song became the most sought after find in all of the desert.
To Damon and his band of pirates, this was a treasure they would let no one else acquire, and that is how the raven haired woman known as Indira came to be in the company of the desert caravan. It all happened quickly. Her village was raided when rumors began to spread of a girl with healing and prophetic powers. When it was discovered that Indira's image matched the description of the bard's song, that made her capture even more worth it.
With tanned skin, amber eyes and flowing black hair, the woman was quite beautiful.It is only by Damon's orders that she has not become more than a member of his pirate crew. She keeps most of her face hidden by a dark embroidered scarf,and the rest of her body was hidden away under a tunic and pants of a light material to keep away the sun's harsh rays.
As Damon's prisoner, Indira is constantly surrounded by danger, both natural and man-made, but so far in her many months of riding along with them, she has been kept away from harm. Apparently, the same could not be said about the dead wanderer found in the desert.
Indira waited on her horse while Damon entered the tent to speak to the woman she knew as Charlotte. Names and faces were easy for her to remember, but Indira was never one for conversation. Since her capture, she had yet to get to know any of Damon's crew, and for now she planned to keep it that way. Patiently, she waited outside of the encampent.
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Posted: Fri Dec 23, 2005 3:26 pm
Unfortunately, Damon's words angered Charlotte more and did little to comfort her. She realized this was her choice entirely, to stay angry. Maybe he was trying to make her angry, as being angry makes you want to fight for your life. Well, whatever.
She rolled her eyes at Damon and went out of the tent. She knew she could be difficult, and well - a b***h sometimes. But that's only because she felt like she was the only person that really cared. What was their big plan against the Hunters? It seems like they've just been moving from one camp to the other, waiting for themselves to be killed. Damon was way more cautious than her, and liked to take every decision with careful consideration. Those qualites made him a great leader. But Charlotte didn't understand death, didn't know the sacrifices that would have to be made to ensure victory. She didn't want to know any of those things.
"I can't sleep" Charlotte announced. Irritable, she looked over at the prisoner Indira. "We captured you for a reason. Ressurect him! What are you good for if all you ever do is stand there looking all mysterious and pretty!" She stepped closer to the woman and slapped her in the face.
Not believing what she just did, she burst into tears and ran into the tent. She just confirmed all the horrible rumors people had about her. Good one, Charlotte. Damon tried to go back in to talk to her, but she screamed "LEAVE ME ALONE" and that was that. She was the most pissed off at the person that always went to bat for her, Damon. Because she thought that, deep down, even he might not be able to save her from the Hunters. Or more importantly, save her from herself.
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Posted: Fri Dec 23, 2005 9:16 pm
Indira had taken her horse to a small basin of water to allow her to drink when she heard the argument between Damon and Charlotte escalate. It seemed they did that quite often.
Maybe if these hunters argued less, they would achieve more.
The harsh memories of her capture replayed in her mind like the endless waves of sand blowing across the desert like a cream colored ocean. The fire, the screams, and the moment she met Damon, were as vivid in her dreams at night as they were in her dreams during the day.
The sound of Charlotte storming out of the tent broke the prisoner's reverie and caused her to look in that general direction. She did not expect to see Charlotte charging towards her with her blonde locks of hair flowing wildly behind her. But the last thing she expected was the slap of Charlotte's hand across her face.
"We captured you for a reason. Ressurect him! What are you good for if all you ever do is stand there looking all mysterious and pretty!"
Indira glared, her hand still covering her sore cheek. The blonde woman gave the prisoner no chance to answer before storming off. In all actuality, what could Indira possibly have done anyways?
And maybe if they chased the facts instead of fiction, they would not continue to suffer so.
Her blood boiling, unable to defend herself, Indira got back on her horse and rode up onto a dune to peer out at the sun blazing in the horizon. Already Damon's guards were approaching to make sure her viewing was not an attempt at escape. She sighed quietly to herself and bowed her head, letting her thoughts trail back to happier times back home.
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Posted: Sat Dec 24, 2005 8:36 am
Damon stood quietly for a moment just in front of Charlotte's tent flap before he heaved a sigh and turned away. Running a hand through his long dark locks, his eyes scanned for his mysterious guest and finding her standing vigil on a dune near the edge of the encampment. Damon approached the woman cautiously, dismissing the man and woman he asked to keep an eye on her. Although he was more concerned of her safety, the pirate also didn't want her escaping - the desert with a group of people was tough. Out there alone and being a woman, was suicide and terrifying. He couldn't risk Indira leaving without an escort of some kind. However, since he was going to speaking with her and returning her to her tent for the evening, Damon saw no reason to have her guards nearby.
Murmuring to the horse, he reached his hand out to rub the creature's nose and neck before lifting his gaze to Indira's veiled visage. "I apologize for what Charlotte did. I suspect the slap was somewhat misdirected," a chagrined smile curved his lips, "We're... not exactly at our best when we lose one of our own, I'm afraid." Damon's last words sounded tired, as tired as he felt. He looked away, watching the sunset. With is gaze still in that direction Damon asked, "I hope she didn't hurt you, too much." Turning to look at Indira again, he added, "Well, we best be getting you back to the camp. Once that sun completely sets it'll get cold real fast."
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Posted: Sat Dec 24, 2005 9:45 am
Indira turned to Damon but said nothing at first. She had to choose her words carefully when speaking to the pirate. After all, if there was any chance she would escape, it would be only from trickery and not brute force.
"I apologize for what Charlotte did. I suspect the slap was somewhat misdirected. We're... not exactly at our best when we lose one of our own, I'm afraid."
"Sure it was."
She dismounted her horse and pet the creature with a loving touch. In all of the craziness that had taken place, the steed had become her only friend.
"How long are you planning on keeping me here? I have a home to go back to, and a village to help rebuild- one that you and your men destroyed."
Handing her horse some snacks from the small purse she had tied on her sash, Indira decided not to wait for an answer.
"I'm not the woman in the prophecy, Damon. She doesn't exist. She is a drunken man's idea and dream, nothing more."
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Posted: Mon Dec 26, 2005 3:45 pm
Mur felt her lips drying.
She had not had water in two days now.
She watched the dunes float beneath her, their shadows were long and deep. Night was coming and she would have to stop, she didnt want to. She was so tired and if she fell asleep she would fall.
Just until the sun goes down. Just until the next dune. Just until.
She fell.
The carpet flapped and landed with a thump in the middle of a camp. Under it lay Mur bruised and still, her leg felt wrong.
She sighed and curled up under the carpet. To wait for day or death. She didnt see the camp that surrounded her.
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Posted: Mon Dec 26, 2005 9:50 pm
Indira caught sight of the cloud of dust Mur caused when she collapsed on the sand. Without waiting for Damon's response the woman had mounted her horse and bounded off over the dune towards the fallen girl. She could hear Damon yelling something in protest of her action, but what it was, she didn't care to know.
The trail of dust she left behind rose high into the air, surely alerting the others at the camp that something was going on. Indira slowed her horse as she approached the girl and dismounted, falling to her knees at the girl's side and crouching over her. She could tell her leg was injured, but she was too afraid to touch it. Indira poured some water from her canteen onto her headscarf and wiped Mur's face gently, hoping she would come to. Then taking the canteen, she brought it to the girl's lips with a gentle smile.
"Hey...wake up!"
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Posted: Wed Dec 28, 2005 10:30 pm
[I apologize for interupting the flow of the story but I would like to inform everyone that a new group has been formed. Information on the group can be found in the first post.
If you are interested in creating a character for this group, you must PM me with your idea as I have something specific in mind.]
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Posted: Sat Dec 31, 2005 12:50 am
As the water trickled down her throat it felt like ice, her muscles forgot to swallow and she choked on it. But just the feeling woke her up a bit and she opened her eyes.
"Mmrrh" her voice grated and she started crying.
She closed her eyes in shame and swallowed what water was left in her mouth. Even the teares were cool.
After it soaked into her dryed skin she looked up at the woman with amber eyes that seemed to glow in her dehydrated state.
"Thank you" she croaked and started coughing again.
Tears streamed down her sunburnt cheeks. Her pale blue eyes squinted in pain and her sun bleached hair hung past her face, long dreads full of sand. Her pale skin that was streched over a angular face was blotched and peeling. She wore white leather that looked well stitched and expencive, it was practical and attractive.
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