~Monsters~
Class 5: Fodder~lvl 1-3 [DICE ONE = 1-28]
___Type 1: Elemental [DICE TWO = 1-20]
Chu (i know it's a poring image, bear with me here) It's cute, it's squishy, it breathes fire! This little guy's more of a nusance than anything being that they cant hold on to their element for long periods, and their base form is the consistancy of a jellyfish.
*takes damage from physical attacks, resistant to piercing however.
______Monster 1: Water Chu
Small, blue, ice spitting annoyances.
______Monster 2: Fire Chu
Small, red, fire breathing annoyances.
______Monster 3: Wind Chu
Small, white, wind-orb breathing annoyances.
______Monster 4: Earth Chu
Small, brown, stone and pebble breathing annoyances.
______Monster 5: Electric Chu
Small, yellow, electrical-charged gas breathing annoyances.
______Monster 6: Nature Chu
Small, green, noxious gas breathing annoyances.
___Type 2: Plant [DICE TWO = 21-40]
______Monster 1: Tangles
Hide in the shadows of other bushes for unsuspecting travelers.
______Monster 2:
______Monster 3:
______Monster 4:
______Monster 5:
______Monster 6:
___Type 3: Beast [DICE TWO = 41-60]
______Monster 1: Giant Rat
Watch out for infected bites.
______Monster 2:
______Monster 3:
______Monster 4:
______Monster 5:
______Monster 6:
___Type 4: Winged-Beast [DICE TWO = 61-80]
______Monster 1: Angry Bird
Hard to catch and has sharp claws but easy to kill.
______Monster 2:
______Monster 3:
______Monster 4:
______Monster 5:
______Monster 6:
___Type 5: Humanoid [DICE TWO = 81-100]
______Monster 1: Runts
Tiny stupid troll-like creatures.
______Monster 2: Pixie
Even smaller than faries but with a bigger appetite for blood. They bite, and it stings. Watch out for large groups.
______Monster 3:
______Monster 4:
______Monster 5:
Ancient SkeletonOld bones risen from the dead, fairly brittle and rarely actually have a weapon.
______Monster 6:
Class 4: Wild~lvl 4-9 [DICE ONE = 29-68]
___Type 1: Elemental
______Monster 1: Water Snake
Crystalline skin and a bite that will cause frostbite. Often found around large amounts of water.
______Monster 2: Fire Lizard
Skin that causes burns upon any extended contact and breaths fire. Found often basking on rocks and in the desert.
______Monster 3: Wind Shrike
Can create slipstreams at will and the edges of it's wings are quite sharp. Often flies upon the thermals above the open planes.
______Monster 4: Earth Dog
Covered in sharp spines and a hard rock armor, can burrow underground for protection. Found in mountainous regions.
______Monster 5: Lightning Wasp
Giant wasp with a sting that gives quite a shock when hit. Found in dense forests.
______Monster 6: Nature Toad
Covered in a noxious smelling slime and it's spit is acidic. Found most often in swamps.
______Monster 7: Elemental Orb
Sentient orb that attacks with various elements but is incredibly frail.
___Type #2: Plant
______Monster 1: Man Eater
Hide underground and wait for prey to get within reach.
______Monster 2: Bulb Beast
Carries a bulb on it's back and moves around on five legs. Needs to constantly eat to keep up energy. And it eats meat.
______Monster 3:
______Monster 4:
______Monster 5:
______Monster 6:
______Monster 7:
___Type #3: Beast
______Monster 1: Lone Wolf
A large lone wolf that will defend its territory with savage fury.
______Monster 2:
______Monster 3:
______Monster 4:
______Monster 5:
______Monster 6:
______Monster 7:
___Type #4: Winged Beast
______Monster 1: Young Wyvern
Not senselessly violent but very territorial.
______Monster 2:
______Monster 3:
______Monster 4:
______Monster 5:
______Monster 6:
______Monster 7:
___Type 5: Humanoid
______Monster 1: Goblin
Stronger versions of Runts, they often force them into slavery.
______Monster 2: Rogue
Outlaw player that waves around a sword without any training.
______Monster 3:
______Monster 4:
______Monster 5:
______Monster 6:
Rotted CorpseBlind berserking undead, the smell is horrendous, but arent really that strong. But they usually are found in packs.
______Monster 7:
Class 3: Challenging~lvl 10-14 [DICE ONE = 69-88]
___Type 1: Elemental
______Monster 1: Minor Water Elemental
Humanoid in shape but made entirely of semi-solid water.
______Monster 2:
______Monster 3:
______Monster 4:
______Monster 5:
______Monster 6:
___Type 2: Plant
______Monster 1: Walking Tree
Often shelters other monsters of fodder class and hates sentient species. Is very weak on it's own.
______Monster 2:
______Monster 3:
______Monster 4:
______Monster 5:
___Type 3: Beast
______Monster 1: Wolf Pack
A pack of wild wolves that hunt together with a single purpose.
______Monster 2: Ruhkshall Scout
It's a feral beast but they can think logically. Don't underestimate them.
______Monster 3:
______Monster 4:
______Monster 5:
___Type 4: Winged Beast
______Monster 1: Adult Wyvern
Much like dragons but with longer necks, smaller heads, and their for-legs are their wings. Though there is cunning to the beast it is just that, a beast.
______Monster 2:
______Monster 3:
______Monster 4:
______Monster 5:
___Type 5: Humanoid
______Monster 1:
______Monster 2: Bandits
Outlaws that have formed a group to pray upon the weak and unsuspecting.
______Monster 3:
______Monster 4:
______Monster 5:
Semi-Sentient ZombieUsed to be one of the sentient races but now can only fight. Capable of severed limb control, and have several classes. Elemental mage, archer, and knight.
Class 2: Devastating~lvl 15-18 [DICE ONE = 89-99]
___Type 1: Elementals
______Monster 1: Major Water Elemental
Takes the shape of a winged water serpent. Nearly invisible underwater. Very large, very powerful.
______Monster 2: Major Fire Elemental
______Monster 3:
______Monster 4:
______Monster 5:
______Monster 6:
___Type #2: Plant
______Monster 1:
Cree______Monster 2:
______Monster 3:
___Type 3: Beast
______Monster 1: Ruhkshall Warrior
Powerful beasts trained to fight since birth.
______Monster 2:
______Monster 3:
___Type 4: Winged Beast
______Monster 1: Fury
Giant, black, sharp clawed, and angry. Best bet? Run away.
______Monster 2:
______Monster 3:
___Type 5: Humanoid
______Monster 1:
______Monster 2:
Undead Bonecrusher______Monster 3:
Class 1: Epic~lvl 19+ [DICE ONE = 100]
___Type 1: Elemental
______Monster 1: Omni-Lord
A former caster who was engulfed in the learning of the elemental magics and let it consume him. Now is little more than a human shaped mass of crystalline energy.
______Monster 2:
___Type 2: Plant
______Monster 1: Haunted Forest
A grove of dark looking trees that are actually a single plant that harbors all sorts of evil creatures. (Ghosts, undead, bog monsters and the like.)
______Monster 2:
___Type 3: Beast
______Monster 1: Ruhkshall Commander
Almost an army on it's own. Sharp claws, razor teeth, armored hide and colossal strength. You don't want to mess with this one without some major backup.
______Monster 2:
___Type 4: Winged Beast
______Monster 1: Angry Phoenix
______Monster 2:
___Type 5: Humanoid
______Monster 1:
______Monster 2:
Undead NecromancerWielder of powerful dark magic and unholy power.