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Aqua Fall 12
Crew

PostPosted: Mon Nov 30, 2009 12:16 pm


You all know what to do here.  
PostPosted: Sat Dec 05, 2009 9:07 am


Eisei Seido [Medical Precision]
Quick, Precise, Powerfull


User Image
Style Type:Hand-to-Hand
Weapon Types:
Other Equipment:

Information:
The Eisei Seido Fighting style was used/found first by an middle-aged man,which started studying the Medical school,mainly the Skeleton of the human,but for military need of the village,was sent in war.He didn't know to use weapons,but used the knowledge over the body structure and so knew all the weak points of an enemy.The fighting style is known for its precise hittings on weak points,allthrough it seems to be similar to the Hyuuga Juuken Style,its the difference that the Eisei Seido fighters don't have the Byakugan.Unlike their fighting stance and style which is alot similar to kickboxing,its hits are known to be powerfull.

Training Methods:
The user should learn about muscles and/or body skeleton,should train in leg and hand muscle's strength.The user should also improve precision by doing excercises with hitting.


Stage One:
This is the first and most basic stage,where the precision is the most thing improved between:Medical knowledge,Strength and Precision.

Name: Precision Hit
Rank: E
Range: Short
Description: The user will try several hits on the opponent,the hits are directed to the opponent's Lower part of chest.If it hits precisingly,it will cause pain and maybe even numbness.

Name: Power Slam
Rank: D
Range: Short
Description: The user will jump in the air,and when he/she is upon the opponent,he/she will slam one of their legs on the opponent's clavicle,which would cause total numbness of neck.


Stage Two:
This is the second stage of this fighting style,the user's muscle strength will be improved,and will be abe to do stronger Power slams and Precision Hits.

Name: Waist hit
Rank: D
Range: Short
Description: The user will kick the opponent in the Wiast line with a strong hit from their leg,which would probably cause snapping of the waist bone.

Name: Spinning Crack
Rank: C
Range: Short
Description: The user will duck and then will put their right feet horyzontalyo the middle-air.And then while keeping the balance with his other feet,will hit the enemy's feet,and while the enemy is in the air after the hit,the user will do a Precision hit several times on the enemy.


Stage Three:
The user will study the body structure and now will use the knowledge over it with the jutsu's from the first and second stage,making them more stronger and precise than before.



Stage Four:
This Stage is the stage where the user will finally start to use chakra on the attacks they do.Precision and Strength is increased.

Name: Elbow Chakra Hit
Rank: B
Range: Short
Desciption: The user focuses chakra on their elbows,creating a light armor like around their elbows,normally from chakra.The user will run at the opponent and then hit them in the neck or chest with their elbows.This can be deadly.

Name: Knee Chakra Hit
Rank: A
Range: Short
Description: The user focuses chakra into their knees,creating a light armor like around their knees,from chakra.The user will run at the opponent and then hit them in the gut with their knee.This is more deadly than Elbow Chakra hit because of the normal strength of the knees,which is more improved than the elbow strength.


Stage Five:
The user knows very much about the body skeleton,the user improves in all aspects listed above.
_________________________________________________________

Users of this style:
1.Tyson Kurochi (Master)
2.
3.
4.
5.

Dysclerion
Crew

Phantom


A faint smile
Vice Captain

Dedicated Friend

PostPosted: Sat Dec 05, 2009 11:09 am


JadeUser Image x-Jewlz-x

Your Friendly NeighborHood V.C.


approved, but for the lower stages, unless chakra is added {like sakura/tsunade} i don't think it should crack the bones...like the 1st/2nd stage
PostPosted: Sat Dec 05, 2009 11:13 am


x-Jewlz-x
JadeUser Image x-Jewlz-x

Your Friendly NeighborHood V.C.


approved, but for the lower stages, unless chakra is added {like sakura/tsunade} i don't think it should crack the bones...like the 1st/2nd stage

Alright,so what do you say if instead of cracking or braking just snapping the target?Snapping means that only the ligaments are damaged.

Dysclerion
Crew

Phantom


A faint smile
Vice Captain

Dedicated Friend

PostPosted: Sat Dec 05, 2009 11:47 am


JadeUser Image x-Jewlz-x

Your Friendly NeighborHood V.C.


thats fine
PostPosted: Mon Dec 07, 2009 11:27 am


Koken Inmetsu (Greatsword Destruction)


Style Type:Swordplay combined with hand to hand.
Weapon Types:Odachi, Nodachi (Types of extremely long katana)


Information: This unusual style of taijutsu was developed originally to utilize the large anti-cavalry weapons past their original function of striking down mounted samurai. Due to the excessive length of the swords used in this style, it is more ideal to fight in more open areas, but the more experienced users begin to develop ways to get around this weakness.


Training Methods: Users would build muscle and practice wielding their blade constantly so as they get used to fighting with such a long weapon. The user would also spend time sparring when ever possible so that they can keep up their skills.


Stage One: At the first stage, the user is to weak to properly wield the sword one handed and is forced to hold it with both hands. The user will also most likely be slow and clumsy with their weapon, due to it's length.

Basic Techniques:

Name: Pummel Smash
Rank: E
Range: Arm's length
Description:The user try to smash the butt end of the pummel down onto their opponents head or shoulders. This technique can be performed while the sword is sheathed.

Name: Heavy Slash
Rank: E
Range: Length of the blade
Description: The user slashes down in a diagonal path, a great amount of force is used in this technique and can cause temporary weakness (attacks weakened for to posts)

Stage Two: This stage lets the user effectively wield their blade, losing their initial clumsiness as well as being able to swing their weapon faster, it is still slow compared to a regular katana. The blade is still to heavy to be wielded with one hand.

Basic Techniques:

Name: Iron Spear
Rank: D
Range: Length of the blade
Description: The User puts one hand on the sheath and one hand on the grip of the sword then jabs the butt of their sheath into their opponent's gut, with enough force capable of knocking the wind out of them. Requires the sword to be sheathed.

Name: Crescent Divide
Rank: D
Range: 3xLength of the blade
Description: The user jumps at their target, and enters a vertical spin in which they strike with their blade, does little damage and has little power if only the tip connects. This technique's power is E ranked if only the tip of the sword connects.

Special techniques:

Name: Slow Draw - Initial Strike
Rank: C
Range: Length of the blade
Description: The first of the Slow draw techniques, a series of unique techniques within the Koken Inmetsu style. The user draws out their sword at an unusually slow pace to distract their opponents, and nearly instantly slashes with incredible speed. This technique can only be performed while the sword is sheathed.

Stage Three: By this point the user can easily wield their sword as well as any basic katana. The user also has developed the strength needed to hold the sword one handed though not as well as they could with both hands.
Requires chuunin rank.

Basic Techniques:

Name: Calamity Crash
Rank: C
Range: Length of the blade
Description: Calamity Crash is an upgraded form of the heavy slash in which the sword is infused with chakra. The chakra is unstable and can cause large amounts of destruction to what ever it's used against, although there is a chance the technique will dissipate before it reaches it's target (role a 2 sided die, 1=technique stays together, 2=it falls apart).

Name: Bloody Lance
Rank: C
Range: Twice the length of the blade
Description: This technique is a dash type move, the user rushes forward incredibly fast for a very short time. Then user thrusts their weapon at the target. This technique can be used while sheathed.

Special techniques:

Name: Partial Draw - Head Snatcher
Rank: B
Range: Mid-range dash of 5 meters
Description: The User dashes forward and draws out approximately half their sword, leaving one hand on the sheath. The User aims the edge of the sword at their opponent's throat. This technique is capable of decapitation, but requires the sword to be sheathed for use.

Stage Four:By this point the user of Koken Inmetsu has developed considerable skill with the style and has developed better dodging skills in order to allow for better use of the Slow Draw techniques. Wielding the sword one hand has become much better and more fluid, and with both hands the sword is an incredibly deadly weapon.
Requires Jounin rank.

Basic Techniques:

Name: Split the horizon
Rank: B
Range: Length of the Blade
Description: The User performs an incredibly fast horizontal slash. This technique is has the power to Decapitate someone if they are too close to the base of the blade.

Name: Iron Pillar
Rank: B
Range: Length of the blade
Description: The user swings the butt of the sheath up into the jaw of their opponent. This technique can be used to knock the opponent into the air allowing for a window were the opponent can't block or dodge simply because they can't move while in the air.

Special techniques:

Name: Partial Draw - Pummel Shot
Rank: B
Range: Arms length
Description: The user grabs hold of the grip of their sword and pulls it out as fast and as hard as they can, aiming the butt of pummel at their opponent's gut. This technique requires that the sword be sheathed

Name: Slow Draw - Cross Rip
Rank: A
Range: Length of the sword
Description: The user slowly draws out their sword and then in a lightning fast movement, the user slashes diagonally in one direction and then the other, to weaker shinobi it would look like a furious blur. This technique requires that the sword be sheathed for use.

Stage Five: By this point the user has become an expert swordsmen capable of easily wielding the sword one handed and is incredibly dangerous when using it as a two handed weapon.
Requires Sannin/Kage rank.

Basic Techniques:

Name: Calamity Blade
Rank: A
Range: Length of the sword
Description: Upgrade of Calamity Crash, this time the chakra is refined, adding to the overall cutting power of the sword, lasts 1 post, 2 post cool down time.

Name: Legacy of the Blade
Rank: A
Range: 10 meters and length of the blade
Description: The user dashes through an area for a distance of ten meters. Any thing to close to the user will be slashed at. This attack is relatively easy to dodge as long as you move out of the path in time. 5 post cool down time.

Special techniques:

Name: Slow Draw - Infinity Cell
Rank: S
Range: Length of the blade
Description: The user slowly draws out their sword, and cut down anything foolish enough to stand in front of them, leaving slashes and groves in the area around them. This technique can only be used once, and requires the sword be sheathed.
_________________________________________________

Rules for this style:
-Due to length of the swords used in this style, normal slashes are always stronger at the base then at the tip.
-Because of the length of the sword, it needs to be reinforced with an arm in the general area of contact to keep the sword from snapping.
-sheathing a weapon takes up 1 post and no offensive actions can be taken.

Users of this style:
1. Hotaru Funbokokuou
2.
3.


(Because Hotaru is gennin he'd only have the first stage if this is accepted)

Ro Mayvine

Pesky Ghost


BluewolfofMibu

PostPosted: Mon Dec 07, 2009 12:16 pm


The Way of the Silent Blade [Yaiba no Mokumoku]

Official Mist Hunter Nin Style

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This is a ancient style, focusing on speed and accuracy. A good assassin kills in a single blow, and it forced into a confrontation, will seek to end it as quickly as possible. To this end certain weapons are cut out for assassins, but most are not. The most common weapons an assassin uses are short swords of various types, Kunai, shurikans, ect... Oddly enough, even larger swords, such as the Zambatou have found uses among the assassin ranks. The ultimate close range weapon of the Assassin is the Assassins blades. These allow him to make maximum usage of his speed, with blades that are located on all primary striking locations on the body.

Their training in agility is for obvious reasons; accuracy is trained upon so that an Assassin may strike vital locations with ease, furthering their ability to strike down their opponents. Critics of the style argue that because of the lack of training in areas such as Strength and Endurance, if cornered an assassin is at a disadvantage. This, while true, does not hinder the typical assassin, as the shadows are their allies, and most pride themselves on their ability to remain hidden.

Unlike most Taijutsu styles, assassins do not shun other forms of fighting; rather many assassins make use of Genjutsus, as this gives them a much needed edge is hostile territory to bring their opponents down.


Stage 1
Academy


Ichi Taira

This stage primarily teaches a practitioner how to move. Speed is an assassin’s best friend, and the ability to stay out of reach of their opponent saves many an Assassins life. Once they have shown progress in speed, they then begin to learn vital spots on the human body, allowing them to strike with greater accuracy and precision. They also have some basic training in throwing weapons such as Kunai.

Stage 2
Genin


Ni Taira

This stage is focused on helping an Assassins kill. It is an intricate training of accuracy, forcing the assassin in training to learn to hit targets from great distances. It also teaches the assassin where to hit to slow the opponent, as well as instant kill and paralyzing locations. In this stage, the hunter is heavily taught in the study of biology. If the human body is not known inside and out, then the hunter's training ends here.

Techniques:
Oshi-Ten Dageki (Pressure Point Strike): The hunter-nin can no longer look at an opponents body regularly. To their eyes, the opponent's body is riddled with the pin point bullseye's of the pressure point targets used in this stage of training. This technique can run from the chuunin level at twenty strikes, to the satsubatsu level of one-hundred and twenty strikes. The strikes begin at the lower parts of the body. Always. This is to ensure that the hunter works his way quickly up the opponents body, striking pressure points in order to not only paralyze limbs (10 Posts), but to rupture blood vessels, and redirect blood flow to different areas of the body to cause massive heart trauma. The pinacle of this technique is the five point heart strike. Initiated around the heart in a pentagram, this causes an individual's heart to literally cease pumping blood and drown itself with it, causing it to literally burst within five minutes (5 posts).

Stage 3
Chuunin


San Taira

This stage is known as the weapons focus stage. The trainee picks from among his used weapons and chooses to specialize in one, taking time to train with it, and it specifically. The other weapons become mere secondary. The assassin applies this weapon, never letting it away from him. For the rest of his life he never puts it down, always seeking to become the perfect wielder of it, a goal that is almost certain to always be just out of their grasp, always propelling them onwards.

Stage 4
Chuunin


Shi Taira

This stage goes back to the good old theory of survival. However, an Assassin who has survived this long has come to realize that sometimes speed and maneuverability will fail you, and sometimes you can’t help but take a few hits. So during this phase of the training, the assassin will not only train his Agility, but also run for long periods of time, pushing his endurance to its limits as well. In addition to this, the hunter-nin undergoes "rice paper training." The hunter is made to train during this stage strictly on rice paper to improve agility, as well as the ability to move silently. The training is effective, and often yields greats results.

Techniques:
Seishuku Hokousha (Silent Walker): At this stage in the hunter-nin training, a hunter-nin holds the capability of moving for extended periods of time (ten posts) unheard. No matter what surface they may walk on, their steps are unheard due to strict training.

Stage 5
Jounin


Go Taira

This stage is often known as the Weapon mastery stage. The user has become so in tune with his weapon that it has become a part of him. Every motion is fluid, as if the weapon itself was a part of him. This stage requires no particular training on its own; rather it comes from major experience with the weapon in question. Because of this, few Assassins reach this level of expertise.

Techniques:
Hitoshirenu Yaiba Jutsu (Art of the Hidden Blade): This is when the hunter-nin in question is granted the true blades of an assassin. The weapons are hidden and connected under the wrists with a lock spring fro quick and silent release. Is it said that in one fluid motion a true hunter-nin can reveal and kill with his blade in less than a fraction of a second.

Hitoshirenu Yaiba Odori (Hidden Blade Dance): Created strictly for multiple enemies, this dance is one of the most beautiful blade waltzes in all of Kirigakure, and would be recognized as such across the land if those who saw it lived to tell about it. The dance consists of combining open palmed strikes with the use of the hidden blade by simultaneously bringing out, and putting it back in its fixed position. The arms are left extended during palm strikes, and are brought in when in close enough range for a blade strike. This combination allows for the hunter to keep multiple enemies at bay while attacking one or two simultaneously with the intent to kill.


Stage 6
Anbu Jounin


Roku Taira

Back to the basics, the Assassin realizes that the original training is just as important today as it was back then. Focusing on furthering their speed, they also practice their aim, sharpening their skills to a point beyond most people. Dummies are designed to mimic a human body, so that the assassin can further learn to nail vital organs, or specific points in the spine.

Techniques:
Junsei Seishuku Hokousha (Perfect Silent Walker): This is no longer a "technique," so much as apart of the hunter-nin in question. His steps are silent constantly, whether or not in combat. He holds such control over this ability that he can literally cause his steps to be heard in one stride, and not heard in the next in order to confuse the enemy. Few are the shinobi who can even fathom hearing this shinobi's foot steps before deaths silent embrace.


Stage 7
Kage


Shichi Taira
The ultimate level of achievement for an assassin, his ability to land killing blows undetected is beyond normal understanding. Almost ethereal, tales of Ghosts sticking down great leaders are often attributing to the more unbelievable victories of assassins. Their abilities to avoid obstacles and traps are famous amongst the higher ups of their respective villages, often earning them great praise. Every movement is precise, and most targets don’t even have a chance.

Techniques:
Junsei Kage Hokousha (Perfect Shadow Walker): Being viewed as a literal ghost, it is no wonder this shinobi is granted literal and complere invisibility in the shadows. This hunter can walk through a building, and literally disappear before your eyes the moment his body is immersed in a shadow cast by any object, or jutsu for that matter, making those who use shadow jutsu a threat to themselves in reality.


Masters of this style:
- Zane Hajime

Students of this style (Must Be Hunter Nins)  
PostPosted: Wed Dec 09, 2009 4:35 pm


Mayvine & Gohan: Approved.

Blue: Add some ranks

Aqua Fall 12
Crew


BluewolfofMibu

PostPosted: Wed Dec 09, 2009 8:45 pm


What do you mean ranks? They are ranked...Academy through Kage
PostPosted: Wed Dec 09, 2009 8:45 pm


BluewolfofMibu
What do you mean ranks? They are ranked...Academy through Kage

oh, I was looking at the techniques. Approved.

Aqua Fall 12
Crew


BluewolfofMibu

PostPosted: Wed Dec 09, 2009 9:16 pm


SWEET! My assasin is going to be AWESOME!
PostPosted: Thu Dec 17, 2009 6:51 am


Look at the Roronoa Clan's rules before looking at this.
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三奥り, Santoryu - Three Sword Style
Savage, Relentless, Deadly

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Style Description:
Santoryu is also known as the Three Swords Style. This style was very powerful and aggressive as its users wielded Three swords. One in each hand and one in their mouth. They also have mastered some techniques from Nitoryu also known as the Two Swords Style as well as Ittoryu which is One Sword Style. The original creators of this Style were those of the Roronoa Clan. This style is very hard to master but once fully mastered you are feared one of the most deadly users who bare a Sword.

Style Basis: (Must be a member of the Roronoa Clan to learn any forms of the Weapon Style)
Weapon (Sword Only): Chakra Control

Training Methods:
The Roronoa Clan has forbid others not from there Clan to learn there Style but they allowed Tetsuya prove himself by surviving the gruesome attacks using his own blades. You must have a strong will and great Stamina as well as physical strength.

Movement:
The stance is neutral defending there entire upper body. They move swift and strike quickly but they strike with great force that will leave you almost stunned from their strength.

___Santoryu___

These are the Styles and Techniques of Santoryu watch them closely and learn them well. Only strong willed fighters can use these Techniques. High Chunnin and up can learn these techniques.


_____Regular Techniques

Oni Giri (Demon Slash) - A three-way simultaneous slashing attack. The user crosses his two swords across his chest and places the blade in his mouth horizontally behind them. The user then approaches the target (usually at high speed) and cuts through by swinging the swords across his chest, resulting in a descending diagonal-crossing slash from both swords while the mouth blade performs a horizontal cut from either the left or right, depending from which side of his mouth did he positioned the sword's main blade at.
Rank - B

Tatsu Maki (Dragon Twister) - The user spins with his swords to create a dragon-like tornado that both slashes and blows away the target(s).
Rank - B

Gazami Dori (Crab Seize) - All three swords are horizontally parallel, suddenly clamping down on the target like a crab's claw for a guillotine like effect that would normally cut a person's head off.
Rank - B

_____Special Techniques

Hyaku-Hachi Pound Hou (Triple Sword Soaring Phoenix) - The user holds both blades in his hand over his shoulders and then swings down and slashes horizontally with the blade in his mouth. Then as he slashes he releases some of his Chakra in his Swords causing them to create a triple spiraling Chakra wave.
Rank - A

Yasha Karasu (Night Crow) - The user spins like a rolling wheel at an enemy with his swords, eventually coming to a head with a tornado-like move while continually thrusting the swords at the opponent. This attack leaves cuts shaped like crows' feet.
Rank - B

Hyou Kin Dama (Leopard Golden Ball) - The user jumps forward while spinning in the air, forming a ball shape with his blades. This is basically a feinting maneuver, so even if the target manages to read the pattern of this attack and move out of the users trajectory, they will still be cut by the Chakra that is emitting from the blades that are sharpened to where they feel like the tip of a Blade.
Rank - A

___Nitoryu___

These are the Styles and Techniques of Nitoryu watch them closely and learn them well. Only strong willed fighters can use these Techniques. High Genin and up can learn these techniques.


_____Regular Techniques

Sai Kuru (Rhino Rampage) - The user puts his swords on his forehead, like rhinoceros horns, and spins quickly.
Rank - C

Nigiri (Double Slash) - A stance where two swords are held parallel so that the tips are pointing to his right or left side, this move is like a pre-requirement to perform: Tourou, Outourou, Hirameki, Samon.
Rank - D

Tourou (Climbing a Tower) - Two Chakra-based projectile slashes are sent upwards while jumping as the user swings his swords in an upward motion.
Rank - C

Outourou (Reply Climbing a Tower) - Two Chakra-based projectile slashes are sent downwards while falling as the user swings his swords downwards, with the gravity complimenting the force of the attack.
Rank - C

Hirameki (Flash) - Two Chakra-based projectiles are sent forward after swinging both swords from the left or right side.
Rank - C

Samon (Sand Drawing) - Two Chakra-based projectiles are sent diagonally down and to the left or right after swinging both swords from the left or right.
Rank - C

_____Special Technique

Nitou-Ryuu Iai: Rashoumon (Two Sword Style Draw and Resheath Technique: Rashou Gate) - A dual sword drawing technique so powerful it split large obstacles in half. The user draws his sword, and sheaths it so quickly it has strong enough force to split a home in half.
Rank - B

Nana-Juu-Ni Pound Hou (Dual Sword Soaring Phoenix) - The user holds both blades in his hand over his shoulders and then swings down. Then as he slashes he releases some of his Chakra in his Swords causing them to create a double spiraling Chakra wave.
Rank - B

___Ittoryu___

These are the Styles and Techniques of Ittoryu watch them closely and learn them well. Only strong willed fighters can use these Techniques. Low Genin and up can learn these techniques.


_____Regular Techniques

Itto-Ryu Iai: Shishi Sonson (One Sword Style Draw and Resheath Technique: Lion's Song) - Placing the sheathed sword upright and listening to the "breath" of his opponent, the attack rapidly unsheathes, attacks, and sheaths the sword.
Rank - C

Hiryuu Kaen (Flying Dragon Impulse) - Using one sword wielded in his left hand or with his right hand gripping his left wrist for support (or vice-versa), the user jumps high up into the air and slashes his opponent. After slashing them, the user's opponent then goes numb from where they were slashed.
Rank - B

_____Special Technique

San-Juu-Roku Pondo Hou (Single Sword Rising Phoenix) - The user holds his blade in his hand over his shoulder and then swings down. Then as he slashes he releases some of his Chakra in his Swords causing them to create a single spiraling Chakra wave.
Rank - B

___Forbidden Style Kyutoryu___

This style was deemed forbidden among the Roronoa Clan because of its great Demonic power. Kyutoryu is the savage Nine Sword Style that is replicated from Asura a three headed six arm God. You must have great will and very strong stability to use this style. High Anbu and up can learn these Techniques.


_____Regular Techniques

Kiki - Kyutoryu - Asura (Demon Spirit - Nine Swords Style - Asura) - The technique that allows the user to use Kyutoryu. While being relentlessly attacked, the user's anger, and frustration manifests itself from a dark aura emanating from themselves into a being with six arms and three heads known as an Asura. The full activation of this technique actually causes the ground to darken several meters diameter from where the user stands and blow a gust of wind from the user. He then motions his arms upward leaving behind to sets of arms and each time the arms manifest so does the head coming from both right and left. This is used by creating Kage Bushin(Shadow Clone) that do not leave your own body.
Rank - A

_____Special Technique

Asura Ichibugin (Asura One Mist Silver) - The user holds the swords so the blades are pointing towards the victim, the user leaps towards them slashing them with all nine of his swords at once afterwords ending in a position where all the swords are held in a way to make them look like they're fanning out. This technique has enough force to rip through a small mountain because of the Chakra emitting from each blade.
Rank - S

Asura Makyuusen (Asura Demon Nine Flash) - The user approaches his target with great speed to where he leaves behind an afterimage of himself and once image fades the user is right in front of the foe and begins to slash them up using all nine swords and ends with a stance where all nine swords are in a wheel shape. The wound is similar in shape to the sword stance.
Rank - S

Master:

Users of this Style
• Zoro "Third Blade" Roronoa




 

BlisscuitsAndGravy

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Shruikan Tenshi
Vice Captain

PostPosted: Thu Dec 17, 2009 9:57 pm


Kuro-Kirikurosuer Swordstyle (DarkSlayer)




History
A style that was lost during the age of darkness. Zaiaku revived it through his search of power. A style that is unique on a totally different level. The style teaches discipline, speed, flexibility and foremost balance. This style is said to rival the mist swordstyle, possibly surpassing it. Even the possibility of those who are learning it can summon swords that are said to be not from this world. Currently only Zaiaku knows the style of DarkSlayer.

Stage 1
The beginning stage which is the most basic, teaching how to use a sword swiftly and effectively as possible. A small degree of flexibility will be needed along with great accuracy. The techniques of this stage are not very powerful, but useful.

//Techniques//

Cross Slash: A simple yet quick technique. The user slashes their sword in one hand diagonally then by quickly twisting their wrist slash the opposite way diagonally , making an X like attack. This, when mastered, can be so fast it looks like its one motion. This can be used for two hits or deflecting one hit and launching another strike

Hilt Jab: Another simple technique, one meant for disarming or knocking the wind out of an opponent in close range and then follow up with any attack. The user quickly jabs the hilt of their sword in the neck, at the nose, in the stomach or diaphram. This is intended to knock the breath out of the target, leaving an opening to strike out at them and landing the hit


Stage Two
The second stage is where the fun begins. New techniques are introduced including the unique sword summoning technique. Some of the techniques are in levels, and the higher level cannot be learned without learning the lowest levels previous to them. In this stage speed and skill is worked here, skill being alittle bit of everything.

//Techniques//

Summoning Sword lvl. 1: The ability to summon magical swords. The user with this level is able to summon one magical sword, which homes in to impale the target. After impact with the target, or any other objects it may strike and impale or destroy, the sword shatters and turns to dust. This technique can be used every post of the users.


Stage Three
The third stage is more centralized around movement and defending. Speed and technique once more is being focused. One can practice this by putting weights on and run around as fast as possible, not just in a straight line but moving side to side, left and right, running up trees and running across water. It helps having someone throw projectiles at the user so he or she can practice running towards them and avoiding the attacks. This is the stage where chunins and higher can learn, genins incapable of continuing

Stage Four
The fourth stage is when the training gets more serious, and yet more fun once fully mastered. The next Summoning Sword technique level is learned here, as well as other unique techniques. This can be dangerous for opponents who favor close range fights or long range fights.

//Techniques//

Summoning Sword lvl. 2: The next level of the summoning swords, the user can now summon three swords at one time, which all homes in on the target. This has the same effects as the lvl one, just more swords are summoned.

Spinning Cyclone Blades lvl. 1: The user stands still and spins his or her swordhand, the sword spinning around between thier fingers ever so skillfully, the spinning is so fast the blade is unseen and a whirlwind like sound can be heard. This technique can deflect any projectiles launched at them from shruikens to D rank techniques that are projectiles. This can only be used once every two posts

Stage Five
The fifth stage promotes strength and speed, as well as technique. Here the swordsmen train using not just their sword, but the sheath as well. The sheath is usually extremely hard, which can be used to strike as well as to deflect attacks that are hand to hand. The styles of learning this can also be used with a second sword instead of the sheath, but this makes one sword shinobi still lethal. This also focuses on chakra control.

//Techniques//

Sword Glide: An odd technique but useful for swordsmen who cannot get into the air when their opponents are. They create a sword or use one that they currently have and jump on it, using chakra to fly around on the sword, keeping it attached to their feet. Based on the rank of the user will depend on how well they can keep balanced on their sword.

Sword Force Strike: Another chakra based technique for swordsmen of this stage. The user creates or uses their own sword and power it with chakra, then throw it at the opponent. The sword's speed is doubled from the chakra resulting in it's speed appearing a blur. If it hits the target, it sinks in and chakra acts like hooks, staying in the body. Every few moments, pulses of the user's chakra is released in the body, making the brain's control of the body confused causing the body to convulse painfully. After three posts the sword flies out of the body back to the user. If it misses or hits another object, it would bounce or repel itself away and spin back to the user.

Stage Six
By now the ones who made it this far is said to have great discipline, their speed is heightened and strength, as well as accuracy and technqiue with the blade. Chakra control is being worked in this stage, so one can utalize all of these attributes to their advantage whenever in combat. Was of practicing this is standing on water that is moving at rapid speeds without falling or losing balance. The next level of the summoning swords is also taught here.

//Techniques//

Summoning Sword lvl. 3: The next stage of the summoning swords, the user can now summon up to five magical swords at once which homes in on the target. This has the same effects as the last two levels of the summoning swords. From this lvl onward, unique techniques become unlocked to be used with the summoning swords. This can only be used once every two posts however

Spinning Rain of Sword: The user applies chakra into their sword and then starts spinning around, the wind around them rotates rapidly causing slices of winds thrown everywhere around the user, making the area like a blender around the user. (If fuuton is applied to the technique the wind expands much more, becomes faster and sharper slashes.) Outsiders looking at this could only see blurred sharp images of the area within.

Sword of Chaos: The user uses a post to store chakra into their blade, making it glow a firey chakra like appearance. The next post the user unsheathes their sword and slashes it at the target, releasing a wave of destruction in its wake. The direction is straight forward, and the aftermath is everything in its path was left in shreds and peices. (Wind can be used to widen range and increase power. Fire can be used to expand it and create more destruction.)

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Stage Seven
From this stage onwards, the techniques can only be learned by one who already knows it (unless a kage or sannin) as a result of these techniques being so powerful and complex. Before one can learn the techniques they must endure the training method to be even capable of handling the techniques. In this stage one can use a sword with elegance and yet incredible speed, being able to cut through thick statues of condensed steel with a simple flick of a wrist. Those watching would be in awe and at the same time fearful from the pure skill and technique used by the swordsmen of DarkSlayer. One could be surrounded by over 100 objects, swords, shruikens, kunais, and knock every single one of them out of the air before they touch him. (regular objects!). This stage and higher is said to be so strong it even makes demons turn tail and run.

~Training Method~
For five posts, the user must practice their accuracy and speed by throwing a large boulder in the air and smash it to peices, making it rain around 100 peices of medium sized rocks. They must then knock/slice each one of those peices with their sword. For the next five posts, one must stand at the top of a earth peak, the tip no bigger then a toothpicks, and have a slab on that tip. They must stand on it and practice strikes on that slab without falling off, for if they do its a 300ft drop. Noone can master this the first time, so discipline is learned during this method. And then finally, for the next five posts, the user must do the same thing, only during a storm, the rain and wind beating against them.

//Techniques//
Spinning Cyclone Blades lvl.2: The user stands still and spins his or her swordhand, the sword spinning around between thier fingers ever so skillfully, the spinning is so fast the blade is unseen and a whirlwind like sound can be heard. This technique can deflect any projectiles launched at them from shruikens to B rank techniques that are projectiles. This can only be used once every four posts . This is the advanced stage of the first level


Stage Eight
In this stage the swordsmen is said to be a master of all swords, being capable of using most swords with relative ease. Their movements are as silent as death and as fast as sound. The very first swordsman to be in this stage has been said to be from hell itself, annilating hordes of demon and walk out without so much a scratch, not even a strain of hair missing. To be able to be on one side of the field with a hand on the hilt of their sword, and the next moment on the other side of the village, sheathing thier sword as rows of columns collapse in half, the stroke so smooth and perfected the tops of the in half columns are as smooth as a polished table. Being able to manipulate the summoning swords to an unimaginable level. It would take a group of elite shinobi to even begin to keep up with the ones in this stage. One is said to be a true demon from the bowls of hell, unlike others who dare calls himself a demon or devil. This stage is said to be from the eight inner circle of hell

//Techniques//

Encirclement of Summoned Swords: The user summons five summoning swords which spins around them with the points outwards, creating a protective barrier around the user, threatening to cut up anyone who gets to close. The spinning swords will keep up with the user regardless of their speed. A switch to the technique though, if one gets close enough, by making a seal, the swords will vanish and reappear around the target, swords pointing inwards and spinning. The swords will move around them and keep up with them regardless of their speed. After a few seconds the swords will converge to impale the target. This leaves them very little time to avoid the strikes. Once the user has reached level four of summoning swords, they can use ten swords.

Storm of the Swords: Another technique used with the summoning swords. The user summons five swords that is spins around the user. The user then makes a seal and the swords fly up behind him/her overhead and aim at the target. They then fly off at triple the speed homing in. At close range this can be almost unavoidable. Once level four of summoning swords is achieved the user can use ten swords.

Demon Flicker: The user is capable of moving at speeds so intense its capable of almost teleporting. This technique is passive, but can only be used once every three posts. The flicker allows the user to appear overhead of the target, or an area around them. {Passive}

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Stage NineThe second to last stage of the darkslayer. The legendary demon created this style that surpasses any mere mortal man, and is said one can only achieve this stage once they have gone through hell and back. One here can manipulate the elements into the techniques. The final summoning sword level is achieved here as well as the unique technique Dark Judgement. The ones who reach this stage is said to be overall stronger then before, and its a matter of time before they become, truely, a devil. Those who witness the ones who reach this stage can only be astonished and filled with awe.

//Techniques//

Summoning Swords lvl. 4: The user is now able to summon up to ten magical swords at one time. They all bear the same effects as the previous levels, only with more swords though. This can only be used once every 3 posts. The user's elements can be tied in to increase strength and speed.

Dark Judgement: The user for one post focuses chakra into their sword and it glows with a black aura. The next post the user, whenever they unsheath their sword, stabs their sword into the ground and the black aura sinks into the ground. For the next three posts, a column of black energy fires up from beneath the opponent, which if it catches them they will be burnt inside and out with black flames from hell.

Hell's Massacre - Spectral swords: The final level of the summoning swords. The user summons up to 100 spectral swords which all hang in the air. Upon the user's command, they all home in on the target. They have the same effect as the summoning swords, and is capable of using the techniques of the summoning swords, though the same number of swords used will remain. This is known as Hell's Massacre from the swords death hellish appearance and the fact of how this can shred an army to bits within mere seconds.


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Stage Ten
The final stage, the last gate of hell released. Those who manage to get to this stage is said to truely be a demon from hell, and is infact no longer a demon but a devil. The very technique from this stage turns one into a devil. The training method to be capable of learning these techniques is said to be inhuman, cruel, brutal, and infact one will truely expereince what hell is all about. Vergil reached this stage, which resulted in his personality of becoming very serious.

~Training Method~
In order to learn the methods and style of this stage, one must give himself to Hell's grip, they must first spill their own blood and draw a circle around themselves. Then, making a design within it and the center of it is a pool of thier own blood. They take out their most prized and loved sword and stab it in the center of that circle, which suddenly it catches on fire and the user is pulled into the gates of Hell. They appear in a platform of rock, fire blazing all around them. Their shadow takes shape and comes out of the ground, materializing into a dopplerganger. For the first five posts, the user must face themselves in a swordfight while submerged in flames, the weak hearted wil not be capable of handling this, and only those who are of a kage rank can substain such horror. The next step the user will be surrounded by winged demons from hell, and they lose sight completely. For the next five posts, the user must fight off these demons without their eyes, which if they succeed they regain that sight, which becomes even stronger then before, and their other senses are heightened. The final stage is the user is transformed into a demon, losing all humanity and themselves. They are still human sized though, the next five posts the user must control that side of them and fight off horeds of demons to escape hell. Upon completing this they will brewak out of the gateway and it closes. Those who complete this course is truely masters of the swords and truely a devil.

//Techniques//

Devil Trigger: Once the user has completed the training method, they can transform into a devil, growing wings, horns, red eyes and teeth. Their skin becomes the color of their chakra and for the next ten posts they can fight in this stage, their chakra, speed, strength, defense, reaction, and all other stats increases making them formidable opponents. After the ten posts the transformation wears off and is incapable of transforming again for another ten posts. This can only be done two times per battle.

Macabre Dance - One Thousand Slashes: The user glows with energy for one post as they are charging their chakra, getting in a stance. With sudden blinding speed, the user appears on the other side of the oppponent, sheathing their sword. A vicious wind blows through as suddenly slashes are made at the target. 100 slashes are made, then the user appears on the other side of the target, and the process repeats ten times equaling to 1000 slashes.

Gateway of Hell: The user opens their hand and a sphere of redish and darkness forms. The user throws it into the air and it expands outwards for 100ft, sucking everything including the user and the opponent into the sphere. Once it has reached 100ft, it is like a dome. But noone from outside can enter it. Within the dome the user and his opponents are in a platform surrounded by fire and darkness, demons flying around. They are now in hell. Until the user wills it away or is defeated, they remain within it. No ice or snow can be created or exist, for they are truely in the bowls of hell.

Master: Zaiaku Tenshi (Shruikan Tenshi)

Students:





*Property of Shruikan Tenshi*  
PostPosted: Wed Dec 23, 2009 9:32 am


Sakoyoshi Daianohara
Look at the Roronoa Clan's rules before looking at this.
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三奥り, Santoryu - Three Sword Style
Savage, Relentless, Deadly

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Style Description:
Santoryu is also known as the Three Swords Style. This style was very powerful and aggressive as its users wielded Three swords. One in each hand and one in their mouth. They also have mastered some techniques from Nitoryu also known as the Two Swords Style as well as Ittoryu which is One Sword Style. The original creators of this Style were those of the Roronoa Clan. This style is very hard to master but once fully mastered you are feared one of the most deadly users who bare a Sword.

Style Basis: (Must be a member of the Roronoa Clan to learn any forms of the Weapon Style)
Weapon (Sword Only): Chakra Control

Training Methods:
The Roronoa Clan has forbid others not from there Clan to learn there Style but they allowed Tetsuya prove himself by surviving the gruesome attacks using his own blades. You must have a strong will and great Stamina as well as physical strength.

Movement:
The stance is neutral defending there entire upper body. They move swift and strike quickly but they strike with great force that will leave you almost stunned from their strength.

___Santoryu___

These are the Styles and Techniques of Santoryu watch them closely and learn them well. Only strong willed fighters can use these Techniques. High Chunnin and up can learn these techniques.


_____Regular Techniques

Oni Giri (Demon Slash) - A three-way simultaneous slashing attack. The user crosses his two swords across his chest and places the blade in his mouth horizontally behind them. The user then approaches the target (usually at high speed) and cuts through by swinging the swords across his chest, resulting in a descending diagonal-crossing slash from both swords while the mouth blade performs a horizontal cut from either the left or right, depending from which side of his mouth did he positioned the sword's main blade at.
Rank - B

Tatsu Maki (Dragon Twister) - The user spins with his swords to create a dragon-like tornado that both slashes and blows away the target(s).
Rank - B

Gazami Dori (Crab Seize) - All three swords are horizontally parallel, suddenly clamping down on the target like a crab's claw for a guillotine like effect that would normally cut a person's head off.
Rank - B

_____Special Techniques

Hyaku-Hachi Pound Hou (Triple Sword Soaring Phoenix) - The user holds both blades in his hand over his shoulders and then swings down and slashes horizontally with the blade in his mouth. Then as he slashes he releases some of his Chakra in his Swords causing them to create a triple spiraling Chakra wave.
Rank - A

Yasha Karasu (Night Crow) - The user spins like a rolling wheel at an enemy with his swords, eventually coming to a head with a tornado-like move while continually thrusting the swords at the opponent. This attack leaves cuts shaped like crows' feet.
Rank - B

Hyou Kin Dama (Leopard Golden Ball) - The user jumps forward while spinning in the air, forming a ball shape with his blades. This is basically a feinting maneuver, so even if the target manages to read the pattern of this attack and move out of the users trajectory, they will still be cut by the Chakra that is emitting from the blades that are sharpened to where they feel like the tip of a Blade.
Rank - A

___Nitoryu___

These are the Styles and Techniques of Nitoryu watch them closely and learn them well. Only strong willed fighters can use these Techniques. High Genin and up can learn these techniques.


_____Regular Techniques

Sai Kuru (Rhino Rampage) - The user puts his swords on his forehead, like rhinoceros horns, and spins quickly.
Rank - C

Nigiri (Double Slash) - A stance where two swords are held parallel so that the tips are pointing to his right or left side, this move is like a pre-requirement to perform: Tourou, Outourou, Hirameki, Samon.
Rank - D

Tourou (Climbing a Tower) - Two Chakra-based projectile slashes are sent upwards while jumping as the user swings his swords in an upward motion.
Rank - C

Outourou (Reply Climbing a Tower) - Two Chakra-based projectile slashes are sent downwards while falling as the user swings his swords downwards, with the gravity complimenting the force of the attack.
Rank - C

Hirameki (Flash) - Two Chakra-based projectiles are sent forward after swinging both swords from the left or right side.
Rank - C

Samon (Sand Drawing) - Two Chakra-based projectiles are sent diagonally down and to the left or right after swinging both swords from the left or right.
Rank - C

_____Special Technique

Nitou-Ryuu Iai: Rashoumon (Two Sword Style Draw and Resheath Technique: Rashou Gate) - A dual sword drawing technique so powerful it split large obstacles in half. The user draws his sword, and sheaths it so quickly it has strong enough force to split a home in half.
Rank - B

Nana-Juu-Ni Pound Hou (Dual Sword Soaring Phoenix) - The user holds both blades in his hand over his shoulders and then swings down. Then as he slashes he releases some of his Chakra in his Swords causing them to create a double spiraling Chakra wave.
Rank - B

___Ittoryu___

These are the Styles and Techniques of Ittoryu watch them closely and learn them well. Only strong willed fighters can use these Techniques. Low Genin and up can learn these techniques.


_____Regular Techniques

Itto-Ryu Iai: Shishi Sonson (One Sword Style Draw and Resheath Technique: Lion's Song) - Placing the sheathed sword upright and listening to the "breath" of his opponent, the attack rapidly unsheathes, attacks, and sheaths the sword.
Rank - C

Hiryuu Kaen (Flying Dragon Impulse) - Using one sword wielded in his left hand or with his right hand gripping his left wrist for support (or vice-versa), the user jumps high up into the air and slashes his opponent. After slashing them, the user's opponent then goes numb from where they were slashed.
Rank - B

_____Special Technique

San-Juu-Roku Pondo Hou (Single Sword Rising Phoenix) - The user holds his blade in his hand over his shoulder and then swings down. Then as he slashes he releases some of his Chakra in his Swords causing them to create a single spiraling Chakra wave.
Rank - B

___Forbidden Style Kyutoryu___

This style was deemed forbidden among the Roronoa Clan because of its great Demonic power. Kyutoryu is the savage Nine Sword Style that is replicated from Asura a three headed six arm God. You must have great will and very strong stability to use this style. High Anbu and up can learn these Techniques.


_____Regular Techniques

Kiki - Kyutoryu - Asura (Demon Spirit - Nine Swords Style - Asura) - The technique that allows the user to use Kyutoryu. While being relentlessly attacked, the user's anger, and frustration manifests itself from a dark aura emanating from themselves into a being with six arms and three heads known as an Asura. The full activation of this technique actually causes the ground to darken several meters diameter from where the user stands and blow a gust of wind from the user. He then motions his arms upward leaving behind to sets of arms and each time the arms manifest so does the head coming from both right and left. This is used by creating Kage Bushin(Shadow Clone) that do not leave your own body.
Rank - A

_____Special Technique

Asura Ichibugin (Asura One Mist Silver) - The user holds the swords so the blades are pointing towards the victim, the user leaps towards them slashing them with all nine of his swords at once afterwords ending in a position where all the swords are held in a way to make them look like they're fanning out. This technique has enough force to rip through a small mountain because of the Chakra emitting from each blade.
Rank - S

Asura Makyuusen (Asura Demon Nine Flash) - The user approaches his target with great speed to where he leaves behind an afterimage of himself and once image fades the user is right in front of the foe and begins to slash them up using all nine swords and ends with a stance where all nine swords are in a wheel shape. The wound is similar in shape to the sword stance.
Rank - S

Master:

Users of this Style
• Zoro "Third Blade" Roronoa






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PostPosted: Tue Dec 29, 2009 1:19 pm


Shunkō {Flash Cry}

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History:
An advanced technique that combines hand-to-hand combat and chakra energy to explosively increase a Shinobi's offensive capabilities. A high-pressured chakra surges throughout the user's body, enhancing their arms and legs for battle. The chakra itself can also be controlled and fired at opponents from the body at later stages. This technique has been mainly used by Medical Ninjas, as it requires a large amount of chakra control. Since this skill as been honed for the Medical Classes, alot of dodging and counter attacking has been incorporated.

Medical Class Only

Stage I:
The user has just begun using Shunkō, and is therefore generally weak in it, no matter the chakra control.

Techniques:

•Minor Shunkō
The user is able to focus chakra to the finger tips, as well as the tips of their feet, adding damage to their punches and kicks.

•Fall Break
The user can emit chakra from the body, and soften a landing by the use of chakra.

•Wall Climb
Now more comfortable with Shunkō, the user can effectively use the chakra in the foot to propel themselves up a vertical object.

Stage II:
The user is much more comfortable with Shunkō, making them a bit of a threat when it comes to close combat, as well as a good maneuverer.

Techniques:

•Hand Shunkō
The user can now engulf a single hand in full chakra, making their punches extra strong.

•Foot Shunkō
The user can now engulf a single foot in chakra, making their kicks much harder.

•Shunkō Slide
The user can alternate chakra in the feet, allowing them to slide on the ground for a much easier transgression from offense to defense, allowing them to slip away from attacks.

Stage III:
The past techniques now come to the user so easily, and they now have a higher perception of Shunkō

•Double Hand Shunkō
The user can now engulf both hands in chakra, obviously packing a much harder punch

•Double Foot Shunkō
The user can now engulf both feet in chakra, obviously packing a much harder kick

•Double Jump
The user can now use chakra to propel themselves a bit higher, once they are already in the air. The user must jump once, and at the apex of their arc, they can jump once more, allowing for a much easier escape of an attack, or preparation of another one.

Stage IV:
The user has been using Shunkō techniques for quite some time, and thus they have learnd other ways to utilize it.

Techniques:

•Shunkō Arms
The user can engulf their arms in chakra, which allows them to pick up large and bulky objects, such as boulders and hurl them a good distance

•Shunkō Legs
The user can enguld their legs in chakra, which speeds them up 3 fold.

Stage V:
The user has now become a master of Shunkō, and now can control much more devastating moves

Techniques:

•Shunkō Blasts
The user, after engulfing a certain part in chakra, can emit short blasts on impact, which can be catastrophic to a human body.

Stage VI:
The user has mastered everything, and has one ace left.

Techniques:

•Shunkō Cannon
The user will charge chakra into a specific area into their body, such as the hands. After a charge of 2 posts, the user can shoot a large blast of chakra. The chakra can be extremely catastrophic, as it is raw and burns to the touch. After this technique is used, the user cannot utilize it for 8 posts, assuming they use no more Shunkō techniques. If they do, they can be knocked unconscious, leaving them extremely vulnerable.
 
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