1. Hokage's ScrollVillage Specialty - Do not use! Under revision!NinjutsuKage Bunshin no Jutsu (Shadow Doppelganger Technique)Description: Unlike the normal Bunshin no Jutsu (Art of the Doppelganger), this Jutsu does not create illusions, but real bodies of the user. The user's chakra is evenly distributed among every clone. This could be very dangerous if the user is low on chakra or makes too many clones: like with Tajū Kage Bunshin no Jutsu (Multiple Shadow Clone Technique). Kage Bunshin can't be detected by Byakugan. This is because the clones are real bodies with real chakra circulatory systems, identical to the user. Though Uchiha members claim they could tell the difference, the real one also cannot be detected by the Sharingan. However, they can keep track of the original's movements. Because the clones are basically real, they can perform Jutsu and real damage on their target, and can take some hits themselves, being even able to bleed, although they'll still disappear when enough damage has been done, which is usually after one blow or fatal attack. Since the clones are exact replicas of the user, one can use them in combination with many other techniques.
Rank: B
Cp cost: 10 per bunshin and resulting CP divided by number of Clones created
Dice Rolls: 4
Damage: Clones have same stats as you.
Requirements: Chakra 50+, Must be from Konoha
Training days: 5 days.
Special: Clones can use any Jutsu the user can so long as they have the CP. They cannot recover chakra.
Any cutting/piercing attacks will instantly disperse clones.
Clone HP = Remaining CP + 2 per 10 in Ninjutsu skill of User (this means your clone using Jutsu is also killing itself)
GenjutsuTaijutsuFuuinjutsuHijutsuHiraishin no Jutsu (Flying Thunder God)Description: This Jutsu was created by the Fourth Hokage and was the reason behind his nickname, "The Yellow Flash of Konoha". It allows the user to move over large distances with ultra-high speed. Although it is often compared with the Body Flicker Technique, the speed of this Jutsu is much greater. In principal, it is similar to the Summoning Technique, but instead sends the user somewhere else rather than bringing something to them. Additionally, it makes no noise and produces no puff of smoke, thus allowing the user to appear behind someone unnoticed.
To activate this Jutsu, the user needs a special seal or "Jutsu formula" to mark their destination. After this is done, the user enters a dimensional void that almost instantaneously transport him or herself to that location whenever he/she chooses from then on. The Fourth applied the formula in advance to weapons such as kunai. It is also possible to leave a formula in an area touched by the user, such as on his/her opponent or some other surrounding feature.
Furthermore, if an object marked with a Hiraishin seal touches the ground, the seal's owner will immediately know the position of everyone close to the object. This technique also possesses surveillance purposes as the owner of the seal can continuously sense where anyone is as long as the seal is on them. No matter where an opponent is, they can arrive directly to that location. The Jutsu is also very unique because it requires no use of chakra, due to a special secondary seal that emits the same chakra as the user, allowing them to have an instant connection to the area.
This is one of the few known non-Kekkei Genkai techniques created that the Sharingan/Byakugan cannot follow and cannot copy. It is because of this technique that Konoha came out victorious in the Iwa-Konoha battle during the Second Great Shinobi War. After having his subordinates toss marked kunai randomly into the enemy ranks, Namikaze Minato used the technique to appear within their ranks, using the great speed of this Jutsu to seemingly appear to be in several places at once and wipe out entire squadrons one by one in moments before they could even react. The Japanese name Hiraishin is also the phonic of the Japanese word 避雷針, which means "lightning rod".
Rank: S
Cp Cost: 20 per prepared seal.
Damage: -
Requirements: 60 Dex, 55 Chakra, 80 FuuinJutsu, Kuchiyose no Jutsu, Jounin or higher and taught by the Hokage.
Training: 30 days
Special: Add 1.5 Chakra mod. and +2 per 5 Chakra Control to anything involving speed.
Used offensively only in combinations involving Taijutsu. If only the user is present for the reverse-summoning ceremony, Hirashin combos are limited then to the number of the user's attack turns (how many special kunais that can be thrown per turn). If more people are present, each seal kunai they toss would be considered an attack, regardless of the user's original attacking capability (attack turns) at that level.
Instead of the normal DC for melee attacks, Hirashin combos uses 1d20 + Attack Ranged to determine if the attack hits or not (unless it's placing the seal onto the target, which uses melee attack). If more people are present to assist in the reverse-summoning ceremony, then each Hirashin combination uses the first of each shinobi's Attack Ranged (the throwers of the kunai).
When used for teleporting to and fro, the seal kunai may be either left with a person/site. If it is thrown, the user would know that the reverse-summoning ceremony is "cast". Finally, there is a way to leave a temporary seal on the opponent itself that would last for one RP day. The user in this case would mark the opponent with a connecting strike (Taijutsu roll) and must pay the respective cost to create the seal. Only then are the seal kunais not necessarily required to be thrown for the ensuing reverse summoning ceremonies.
Owner: Konohagakure no Sato (Hokage's Sscroll)
KinjutsuNinjutsuKuchiyose: Edo Tensei (Summoning: Impure World Resurrection)Description: Kuchiyose • Edo Tensei is a Ninjutsu technique which had been forbidden because of its dark nature. The technique involves the summoning of dead souls from the afterlife back into the real world. Normally Kuchiyose (summoning) involves the use of the caster's blood as compensation for summoning, but Edo Tensei is different. The ninja will first sacrifice a living person to provide the vessel that the dead soul will inhabit. The dead body will then be encased in ash and dirt to resemble the soul of the person that was resurrected. When the ninja wishes to recall the souls, a portal will open in the ground and the caskets holding the bodies will appear. When the caskets open the bodies will be gray and in a state of minor decay. At this point the dead souls are able to remember their past life, but they are at the command of the one who summoned them. One final act will fully wipe out their conscious and make them under the command of the one who summoned them. The ninja will place a fuda (charm/tag) of some form into the head of the body. This will then give vitality back to the body and make it a pure killing machine.
When a portion of the dead body is damaged, the ash and dust will merely return and fix the damaged body part. The only way currently known to stop the resurrected person, is to utilize the Shiki Fuujin technique and remove the soul from the body.
CP Cost: 800 per person resurrected
Damage: N/A
Requirements: Fuuin Jutsu 60, Level 60+, Chakra Control 400, Ninjutsu 350, Chakra 100, Int 100, Sacrificial Person, Control Tag, a Sick Mind
Training: 55 days
Special: If the user of this Jutsu becomes incapacitated, the souls will become wild and begin to attack any and all people, including the downed user.
The resurrected soul has all the same stats as it did upon death, except HP which is infinite.
Complete destruction of the body and removal of the tag is the only other way to destroy the body. If the tag remains in touch with even one part of the host body, the body will continue to resurrect.
TaijutsuOmote Renge (Front Lotus)Description: Omote Renge is a Taijutsu technique which was forbidden due to the strain it puts on a ninja's body. By opening the first of the Celestial Gates, the Initial Gate, the shinobi is able to release the restraints in the brain and push the body farther. Most obviously increased is speed and power. To utilize the Omote Renge, with a quick dash the user is suddenly below the target and a quick upward kick sends the opponent skyward. The user follows up by propelling into the air and places his or her chest to the back of the opponent. The user then wraps his or her arms tightly around the opponent to prevent escape. As the pair begin the fall back to earth, the user begins to spin downwards at a high rate of speed, driving the opponent head first into the ground. At the last moment the user jumps to the clear. Though the technique injures the opponent, it also takes its toll on the user as well.
Rank: S
HP Cost: 20% of Max HP, cannot drop below 1 HP
CP Cost: N/A
Damage: 50% of targets Max HP / Death if target has less than 50% Max HP
Requirements: Strength 40+, Dexterity 30+, Taijutsu 50+, Initial Gate Learned, Shadow of the Dancing Leaf Learned
Training: 30 days
Special: The user of this Jutsu cannot fight for 24 real life hours after the use of this technique unless they receive proper medical attention. However, if the user unlocks the Gate of Healing, they may continue that battle but the bad effects of using the Gate of Healing double.
Ura Renge (Reverse Lotus)Description: Ura Renge is a Taijutsu technique which was forbidden due to the strain it puts on a ninja's body. To complete the technique, the user must open three of the Celestial Gates. By opening the first of the Celestial Gates, the Initial Gate, the user is able to release the restraints in the brain and push the body farther. The obvious increment is in speed and power. By opening the second gate, the Heal Gate, the user temporarily increases stamina. With the opening of the Third Gate, the Life Gate, the user's body turns a shade of red and he is able to perform the Ura Renge.
To utilize the Ura Renge, the user quickly moves beneath the target and kicks them upwards. While in the air, the user will then pummel the opponent with high speed Taijutsu attacks to weaken them. Then at the apex of the attack he or she will strike the opponent in the chest and send them towards the ground. The user then moves in close to the opponent and does a hard downward palm strike to their chest causing them to crash into the ground with massive damage.
Rank: S
HP Cost: 50% of Max HP, cannot drop below 1 HP
CP Cost: N/A
Damage: 90% of target's Max HP / Death if target has less than 90% Max HP
Requirements: Strength 80+, Dexterity 60+, Taijutsu 200+, First 3 Gates Learned, Shadow of the Dancing Leaf Learned, Omote Renge Learned
Training: 60 Days
Special: The user of this Jutsu cannot fight for 1 month after this OR until they receive some sort of aid (extensive Healing Jutsu treatment for at least a week)
FuuinjutsuInfuuin • Kai (Secret Mark Seal • Release)Description: Infuuin • Kai is a Fuuinjutsu technique, developed by renowned Godaime Hokage Tsunade that allowed her to use the Souzou Saisei technique. Over a period of time, Tsunade focused and built up chakra in the seal mark on her forehead. She would then use Souzou Saisei to disperse the seal and allow the stored chakra to pump back into her body.
Rank: S
Cp cost: 1
Damage: Full Recovery of HP
Requirements: Chunnin Rank or Higher, Fuuin Rank 80+, Treat Injury Rank 60+, Chakra Control 100+, Chakra 90+
Training: 30 days
Special: This Jutsu will take a full 30 real life days to gather up enough chakra to use as a full heal. If it is used before that time, it will only heal for 2 times the amount of chakra in it.
A user can only store up to 20 points of chakra into the seal per day.
The technique Souzou Saisei must be learnt in order to receive the benefits from this seal.
Souzou Saisei (Creation Rebirth)Description: Souzou Saisei is a Ninjutsu technique developed by the Godaime Hokage Tsunade. It was said this technique would prevent Tsunade's falling in battle. Over time Tsunade would concentrate chakra to a seal on her forehead that takes the form of a diamond. When she released the seal on the Jutsu, the chakra dispersed and stimulated the proteins of her body to increase the speed of cell division and reconstruction of cells. This allowed her to recreate all organs and tissues. The technique itself does not regenerate the old cells, but instead hastens the creation of new ones through division. Unfortunately a body's cells can only split a certain number of times in a lifetime. By speeding up this process Tsunade actually shortened her life. She may not have died in battle, but she could die by speeding up her natural lifespan.
Rank: S
Cp cost: 10
Damage: N/A
Requirements: Infuuin: Kai
Training: 1 day
Special: The user has a
permanent penalty of [Hp gained/5] to their Hp after every usage of this jutsu. This must be marked clearly on the profile.
Shiki Fuujin (Dead Demon Seal)Description: Shiki Fuujin is a Fuuinjutsu technique developed by the Fourth Hokage. A variation of this technique was used to seal the Kyuubi within Naruto. This technique was taught to the Third Hokage who later used it in battle. After calling forth the Shinigami (Death God) with the proper handseals, the user will hand over their soul in exchange for the Death God removing the soul from his target. The ultimate sacrificial jutsu, this technique can be used also by a Kage Bunshin, but the Death God will still remove the original caster's soul.
With the Jutsu activated, a spectral form of the caster will appear in front of the Death God. The Death God will push his arm through this spectral body, and the arm will extend from the chest of the real caster. This forces the caster to be close enough or grasping his target. The arm will reach out into the body of the target, and draw their soul from their body. If the Death God is unable to remove the whole soul because of the near death of the caster, it can remove its knife and merely slice off a portion of the spectral form's soul to consume. This will render the target's corresponding body part dead and useless. The soul portion removed will then be sealed within the chest of the caster. Both the soul of the target and the caster will never pass into the afterlife. They will be condemned to suffer in the Death God's stomach for all eternity, locked in a hated combat, never to escape.
Rank: S
CP Cost: 100 CP to start and all remaining Cp after that.
Damage: Death or loss of use of body part(s).
Requirements: Jounin Rank or higher, Fuuin Rank 200+, Ninjutsu Rank 100+
Training: 60 Days
Special: When using this Jutsu, the user must have successfully held his opponent in a grapple first.
Only solid bunshin can be used for this Jutsu, and they can only be used if the bodies of the targets of this Jutsu are lower ranked than the target.
The user will die at the end of this Jutsu, regardless of whether he uses a Bunshin or not. The death cannot be reversed by Chikatsu Saisei or any other resurrection technique.
The user must succeed on a d20 + 1/2 Fuuin Jutsu against the target's d20 + 1/2 Str mod + 1/2 Wis mod 5 times consecutively before the Jutsu is successful. Any less will result in a body part being rendered useless.
Note: Copies of
public techniques exist both within and outside of the Hokage's Scroll (except village specialty techniques and Kinjutsu which are listed here and are only available in the Hokage's Scroll itself). Traditionally, every Hokage is expected to add on to the Scroll of Sealing.
In order to learn village specialty techniques and classified Kinjutsu, please visit the Hokage Tower to obtain permission to see the actual Hokage's Scroll. In choosing to learn Kinjutsu, villagers are specifically limited to the above mentioned techniques and will have to travel to other villages to learn any other Kinjutsu.
The Hokage will overseer the Kinjutsu learning process.