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Lady Aye ana
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PostPosted: Sun Nov 29, 2009 12:05 pm


Character Creation



Be aware of the setting our role plays occurs in before creating your character. Adventures through Cascadia is a high fantasy role playing game set in a medieval atmosphere roughly equivalent to around the 12th to 14th centuries upon a diverse continent, similar to Europe; but with a high magic content and while there is exploding powder and oil, guns have yet to be created. You may start playing as part of the setting or import you character into the setting during your first active role play.

Beginning players are asked to create a mortal character for play and post a Character Creation Sheet for that character just below the next post. Forum prior to posting in any active role plays. (Please see Races page for more information).

Character Creations Sheets MUST be approved by an Guild Admin before players may post in any active roleplays. And admin may ask players to edit or change portions of a Creation Sheet to better suit the guidelines and standards of this community, at any time. Once your creations sheet is approved for play it will be locked, changes that must be made to your creation sheet after it is approved must be applied for in the specified thread. Changes may be necessary when your character learns new spells, feats, upgrades training, enhances the abilities or growth of their character in any way.
PostPosted: Sun Nov 29, 2009 12:06 pm


Developing your Character


A blank Character Creation Sheet is available for copying from the fourm; it should be completed and then posted just below.

RACE: Choose 1 out of 4 races; Krivorok, Strigoi, Alter, or Za'al-Ken.

GENDER: male or female please

NAME: Choose a name that fits your character and race as well as the atmosphere of Cascadia.

LOCATION: Immortals may include there plane of origin here, Mortals should state their main locations in the material plane.

AGE: State this specifically please even it it is uncommon or unknown knowledge.

HEIGHT & WEIGHT: Define these specifically.

APPEARANCE: Paint a detailed picture with your words of your character. Do not use illogical elements such as human with purple and yellow cat eyes. Don't forget to include build, eye color, skin tone, hair color, and manner of dress. Include definitions where applicable.

CLASS or JOB: Decide your main occupation be it mage, healer, or mercenary for hire. Your character may choose to do anything as long as it fits within the medieval theme and setting of Adventures through Cascadia. If you want to start with an existing job within Cascadia.

PERSONALITY: Personality: What makes your character tick? What drives him/her? Why does he/she do the things he/she does? Include definitions where applicable.

ABILITIES/POWERS: This should include any and all physical abilities or mental capacities, training experience or languages spoken and amount of schooling. A list of weapons which can wielded and at what proficiency. It will also include the level and competency at that level, which the character may perform magic if that applies. ( A specific list of spells and feats should be included for magic users. It is also important to understand the difference between immortal magic and mortal magic, please read the races page for more information on this.) Include definitions where applicable.

Innate Racial Abilities:

Physical Abilities:

Mental Capacities:

Weapon Proficiencies:

Magical Abilities:

IMMUNITIES/DEFENSES: This should include things such as resistance to certain magics, or innate race specific defenses or resistances. For instance a skilled cook might be able to easily discern if food has been poisoned. Any developed immunities to poisons due to repeated exposure. Include definitions where applicable.

WEAKNESSES: Weakness could be anything ranging from a physical handicap to a psychological or magic based weakness, to something as simply as allergies.

PERSONAL ITEMS: Include all weapons and defensive items that might be carried at the character at any given time. Also include any magical items carried or personal items of value. Enchanted weapons and armor etc MUST be described fully with a justification of how the enchanted or imbued powers were granted.

DEFINITIONS: if applicable and pertaining to anything unique to your character. ALL DEFINITIONS should be included here.

Lady Aye ana
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Lady Aye ana
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PostPosted: Sun Nov 29, 2009 12:06 pm


[size=9]Race:

Gender:

Name:

Location:

Age:

Height & Weight:

Appearance:

Class or Job:

Personality:

Abilities/Powers :

Innante racial Abilities:

Physical Abilties:

Mental Capacities:

Weapon Proficiences:

Magical Abilities:

Immunities/Defenses:

Weakness:

Personal Items:

Definitions:[/size]
PostPosted: Sun Nov 29, 2009 12:08 pm


Race:Za'al-ken

Gender:Male

Name:Zankaizen (When pretending to be mortal; Kai)

Location: Travels whatever plane he wants, does not stay in one particularly

Age: Looks 20 (Za'al are ageless, they only appear to age)

Height & Weight: 5'10 and 160 lbs

Appearance: Messy black hair, and dark skin, with Crimson eyes. He is normally in casual-esque armor, and doesn't bother to keep it together. This is his 'mortal' form however, and his actual Za'al form lives beneath the facade. Beneath the skin, is a black void of Aura, not aura per se, but not energized 'death' simply a void of existing non-existence. In this form, it's like looking at his shadow, only with the same crimson eyes, and red lines traveling across his being, making various shapes and symbols. He is very comparable to a monolith in this form. As an extension of this form, he can augment it with inter-planar 'armor' shards of pure existence, in a way, augmenting his form for different jobs, giving him extra strengths. These forms however, are more primal, so he appears to be less collected then he usually is, when in these forms. There are of course, exceptions to this.

Class or Job: Interdimensional nomad

Personality: Cold, calm, and collected, he is almost the perfect killer, dissecting his prey by their most miniscule movements, the smallest fidget revealing a lot about their personality, and in connection to that, their abilities. However, because aura is very temperamental, so is he, and when he becomes unhinged, he normally wears a manic grin and flaunts his disregard for the existence of others.

Abilities/Powers : Aura manifestation (Causing aura to appear in a physical form of his choosing) Aura manipulation (warping aura to fit his needs) Aura differentiation (The ability to discern specific aura patterns, enabling him to track someone, no matter the distance) Aura melding (Combining aura from elsewhere, with his own, in order to take control of that aura)

Innante racial Abilities: see the above

Physical Abilties: nothing specific

Mental Capacities:

Weapon Proficiences: Melee weapon master.

Magical Abilities: see all aura based abilities, above.

Immunities/Defenses: Immune to aura abilities, because of his own, allowing him to dissect, refract, etc. Most energy abilities are ineffective, because of his ability to convert things into aura.

Weakness:If enough energy is available, it is possible to wound him as such. If he expends too much of his aura, he becomes weakened to energy based attacks and is also able to be wounded by physical ones.

Personal Items:none, he manifests them as time goes on.

Definitions:none

Lady Aye ana
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Lady Aye ana
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PostPosted: Sun Nov 29, 2009 12:09 pm


Race: Liymi

Gender: Female

Name: Liymi

Location: Center of Cacadia, Tower.

Age: Appears to look 22. Is actually a few centuries old.

Height & Weight: 5 '0 & 130 Pounds.

Appearance: Short, Long hair, Light teal hair. hood with feathers on them. Around her neck she keeps her father pendant close along with a scarf covering it. Her arms have sleeve with rinestones on them. Around her waist she has a loin cloth with cascadia symbol. Her feet are covered with slik shoes with feather around her slik linning.

Class or Job: Over-Seer.

Personality: Very shy. Over thinks everything. Over Emotional. Very open with people once you get to know her.

Abilities/Powers :
-Able to see into one's eyes and show pain and suffering; making them re-live it over and over.
-Can form chains under the person if blood is found around her. These chains make the person suffer burns and agony.

Innante racial Abilities: Constantly has dreams about the future and past.

Physical Abilties: When she was tweleve; Her parents taught her how to defend herself. Being she was given a huge responsibility, she has only used what her father has taught her, Only once.

Mental Capacities: See Innate Racial Abilities.

Weapon Proficiences: none.

Magical Abilities: To cure one's soul. Elemental ablities.

Immunities/Defenses: Her tower.

Weakness: Cascadia falling apart. Loosing her pendant.

Personal Items: A mirror. She uses it too look into different areas. watching over the world.

Definitions:None.
PostPosted: Sun Nov 29, 2009 1:32 pm


Race: Strigoi
Gender: Female
Name: Reishika
Location: In the shadows
Age: 26
Height/Weight: 5'1 110lbs
Appearance: Short, long white hair. Pale cold skin. Her eyes are a dark grey. White laced shirt under a tight black short dress with white lines on it with lace at the end of her dress, white tight boots, and a greenish tie.
Class/Job: None.
Personality: Outgoing, out of control, sometimes calm.
Abilities: Can enter ones self and see through their eyes. Can use compulsion on other people, can use spirit on someone or bring someone back to life with spirit. Very strong and fast like any other strigoi except Reishika is the ultimate leader of the strigois she has something that they don't.
Weapon preferences: Her claws and physical attacks.
Magic Abilities: Spirit user
Immunities/Defenses: None at the moment..
Weakness: (Will post this later .__.)
Personal Item: A ring that calms the darkness inside her.

Mitsuki Otonashi


Aurenata
Vice Captain

Friendly Architect

PostPosted: Wed Dec 02, 2009 4:52 pm


Race: Alter

Gender: Female

Name: Aurenata

Location: traveling within Alter Territory, presumed Beresford

Age: 17

Height & Weight: tall, light

Appearance: Long weathered brunette, soft-faced, passionate orange eyes and strong. Dons an intricately-woven golden-laced shawl and an aristocratic vest and jacket.

Class or Job: Alter Racial Guide

Personality: Calm and endearing

Abilities/Powers:
- Soul Weaponry
- Phase Teleport
- Summons

Innate Racial Abilities: See Alter Abilities

Physical Abilties: Formidable strength, powerful kicks

Mental Capacities: Unknown, expansive and invasive

Weapon Proficiences: Melee weapons, lances, maces, soulclaws

Magical Abilities: Extensive and dramatically powerful.

Immunities/Defenses:
-Alters are immune to fast-acting poisons.
-Alters are immune to sound-based attacks via Beresford.
-Alters are immune to all mana-absorbing techniques.

Weakness: As if an Alter would reveal a flaw.

Personal Items:
- The claw of a fallen Krivorok and the bone of a human woven into a necklace, "the Ashlace medal"
- Alter crest
-An important item within a common traveller's bag, priceless.

Definitions:


will finish BRB!
PostPosted: Tue Dec 08, 2009 2:54 pm


Race: Krivorok

Gender: Female, of course.

Name: Vandetta Hinyna

Location: With in the forests, keeping guard for any intruders.

Age: Is only about 18

Height & Weight: About 5'0, and weighs a mere 110 pounds.

Appearance: Vandetta has a pretty face. She has large, red eyes, which are somewhat hard to look past. Her hair is dyed brown, but naturally black, tracing back to her demonic heritage. She is short, and very skinny making her seem weak. Which of course is not the case. Vandetta's clothing varies from her demonic armors, to more elegant attire. She never likes to wear the same thing over and over again. She loves to mix things up. In wolf form, she takes the shape of an intimidating black canine creature. Her fangs are long, and her claws are extremely sharp making her a well-ranked predator.

Class or Job: To be announced.

Personality: Vandetta is a strange one.. She finds peace and joy in the pain and downfall of others. Of course, the true evil cliche`. She is very protective of the ones she cares for, never letting anyone cause harm. Vandetta also tends to pick fights, not really watching her tongue. She can be a little stubbern, and big headed, nothing someone with good leadership skills can't handle. She can be a little vivid, in this, meaning she likes to talk a lot.

Abilities/Powers : Many, as she is the daughter of so called, Hades. She can of course turn into a wolf, as told before. She can control simple dark energy, but with her Krivorok transformation she has lost a few.

Innante racial Abilities: Not yet known.

Physical Abilties: She is extremely flexible, and does not suffer fatigue. Vandetta can run for hours, and not tire.

Mental Capacities:

Weapon Proficiences:

Magical Abilities:

Immunities/Defenses:

Weakness:

Personal Items:

Definitions:


(Will continue and finish shortly.)

Vandetta Hinyna


`[ X ]

PostPosted: Thu Dec 17, 2009 2:57 pm


Gender: male

Name: Ra'Torak (Ra for short )

Location:E'chelos

Age: 21

Height & Weight: 5'8 155 pounds.

Appearance: A Hair style like that of cornrows down to the bottom of his neck but at the top of his back, the ends dangle and are fitted with silver beads that shimmer when light hits them. He wears no shirt with red and black marking all over his body. The Designs on him look ancient, His lower body is covered in pants that are made of an unknown black material. Very durable and stretches for comfort but isn't too tight for fitting. Wraps cover his feet and hands, He eyes are a sliver color.

Class or Job: Wanderer

Personality: Calm, kind to others, humorous at times also.

Abilities/Powers : Manipulation of elements.

Innate racial Abilities: Increased speed, Endurance, and he very rarely becomes fatigued. injuries heal quicker but not immediately.

Physical Abilties: Outstanding Strength, Near perfect Balance.

Mental Capacities:exceptionally keen memory

Weapon Proficiences: Sword, spear, Fists, Throwing knives Aura/Energy.

Immunities/Defenses: Immune to temperature. ( too hot or cold. )

Weakness: healing his wounds take a toll on his body.

Personal Items: Throwing knives, Pouch filled with a special Black Gem inside.
PostPosted: Tue Dec 22, 2009 5:48 pm


Race:Krivorok

Gender:Female

Name: Shurlia Kuroi

Location: Fatalcry

Age: 17

Height & Weight: 6 ft, 130lbs

Appearance: Normal form: thin, long gray hair, average clothes, blue eyes Krivorok form: Aquatic Wolf Form that changes color depending on mood, gold when angry, blue when calm, and silver when neutral

Class or Job: Princess (?) Part of Kuroi royal bloodline

Personality: Shy, defensive, or nice depending on the situation

Abilities/Powers: manipulate water and lightning combined

Innante racial Abilities: i manipulate the void

Physical Abilties: N/A

Mental Capacities:in anger i paralyze not just the body but the enemy's energy flow making them useless,when calm i mend wounds and replace the lost blood with the water, which is like my blood

Weapon Proficiences: My body is my weapon.

Magical Abilities: blood expands in shape of water

Immunities/Defenses: every other element fire, water, wind,earthbut we can sometimes nullify the spells

Weakness: My family

Personal Items: a locket my father gave to me when I was five with the Kuroi crest on it, as well as the symbols of her powers

Definitions:None

Shurlia Kuroi

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sythe224
Crew

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PostPosted: Fri Jan 08, 2010 9:25 pm


Race: Human

Gender: Male

Name: Auron Reyuzaro

Location: Tragaluces

Age: 25

Height & Weight: 6'2 140 lbs

Appearance: He has icy cold blue eyes, short messy black hair. He's on the thin side but he has muscle, overall he doesn't look very much like a king, unlike his father.

Class or Job: King ((descendant of the Reyuzaro bloodline))

Personality: He's very calm and friendly. He's slow to anger but when he is his anger is explosive. He's a tad arrogant, arrogance that comes with youth. He's just though and hardly does anything in vain or in anger. He's a bit introverted, only really comfortable with friends and his close advisors, and dislikes the worldly politics he's playing, though he relishes his responsibility and would not give it up for anything.

Abilities/Powers :
-Has some power over lightening
-Has some power over water
-Has some power over fire

Innante racial Abilities:
-Very intelligent

Physical Abilties:
-Faster than the average human
-Strong
-Can take unnatural amounts of pain
-Skilled in many forms of hand-to-hand/weaponless combat

Mental Capacities:
-Mind is strong and very well gaurded
-Very difficult to break and control
-Can see through illusions

Weapon Proficiences:
-Can handle almost any bladed-weapon
-Very accurate with a bow

Magical Abilities: none

Immunities/Defenses:
-very resistant to pain

Weakness:
-His daughter
-fatigues like any other human

Personal Items:
-Wears a silver heart-shaped locket from his deceased wife
-Carries two katanas from his father that can channel the elements he can control, an heirloom thats been in his family for a centuries.
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