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So which is it? |
Sword of Seals (6) |
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0% |
[ 0 ] |
Blazing Sword (7) |
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70% |
[ 12 ] |
Sacred Stones (8) |
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29% |
[ 5 ] |
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Total Votes : 17 |
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Posted: Sun Nov 22, 2009 11:09 am
Alrighty this is going to be a fun debate on the subject of which GBA games was the best.
I said FUN that means no swearing/cussing and no put downs state your point calmly and effectivly
I'm going with 8.
Reasons: I think it had better character devolpement with a wider range of characters (I don't mean more I mean different personalities) that had better endings (Ignoreing the japenese Erika and Ephraim getting hitched.)
I also liked the creature campain. At the end of the game you can keep playing until all your characters are 20/20 (I don't know about you but I NEVER promote until they have reached 20)
Another thing that 8 had that the other two didn't was the introduction of the rouge class. As well as the Trainee classes and the ability to choose the second/third teir allowing more unit customization (And come on Berserker Ross = win)
So thats my say... now whats yours?
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Posted: Sun Nov 22, 2009 1:16 pm
For me its: FE7>FE6>FE8
Why FE7 in 1st: -best rank system for rank runs -best plot and character development -diverse, enjoyable cast -more playable modes between Eliwood/Hector, plus Lyn's prologue for bonuses -most individualistic Lord promotions
Why FE6 in 2nd: -it at least HAS a rank system for rank runs -poorer support conversations/the supports develop in a rather irratating matter -diverse, enjoyable cast
Why FE8 in 3rd: -NO rank system to base rank runs upon -Eirika -shortest of the three in terms of game length (not counting Creature Campaign, which I don't particularly care for) -worst of the three in terms of plot (IMO) -unchallenging in comparison with FE6/FE7 -smallest cast of units IIRC, often less engaging in this regard
That's all ignoring unit preference and differences in game play mechanics, but even incorporating those things, my order would stay the same. That's just my opinion, though.
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Posted: Mon Nov 23, 2009 12:36 pm
...FD really nailed all my reasons.
To pic up on his mentions of the plot and creatures, I thought the monsters were very corny. I mainly didn't like how they seemed to combine monsters from mythologies along with made up things, and pretended like gorgons were in abundance, when only about three were ever noted to exist in the actual mythology. And dracozombies.... a zombie dragon. Seriously? That's as creative as they could get? I also question the names chosen for some of the other monsters, seeing as a Bael is a fruit-bearing tree in the Middle East. And the creature campaign not only makes no sense, seeing as the monsters were supposed to have all been defeated when beating the demon king, but it totally allows you to break all the characters. And on the demon king.... Fortimous? What the hell is that? He's not from anything I've ever looked into, so I suspect he's some original character representing the devil or something, which makes the plot "let's go out and stop the bad guys, oh wait, it's the demon king what a plot twist, let's go out and kill the devil, yay we did it, we're all happy forever, now that all evil is slain, hoo-ray"
Corny. But... it is just an opinion.
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Posted: Sat Dec 05, 2009 7:20 pm
I also didn't like FE8 as much... This doesn't relate to gameplay, but I just didn't like the art style for FE8 either. I didn't like the coloring? sweatdrop
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Posted: Sat Dec 05, 2009 7:29 pm
I wasn't as pleased with the art, either, but I like it better than FEDS art, which oozed unrealistic shine. FE8's art wasn't bad, I'm just not a big fan of using random colors and random strokes.
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Posted: Sat Dec 05, 2009 8:05 pm
I actually had high hopes for the FEDS art for all the detail that went into them. But when you only do the art of 8-ish characters out of a massive cast... :/
Of course, FEDS did a lot of things that mitigated the majority of the cast.
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Posted: Sun Dec 06, 2009 8:24 pm
Same order as FD and Rath (FE7 > FE6 > FE cool , though FE6 is a bit shaky for me.
I've got pretty much the same reasons for liking FE7 as have already been mentioned. I like the goal diversity (seize fort/castle/throne, defeat boss, defend for x turns), the occasional path variation depending on your team and strategy (Harken vs Karel, Geitz vs Wallace), and the sub-chapters that can be obtained through meeting certain requirements; the first is something that FE6 doesn't have, the third being something that FE8 doesn't have, and the second being something they both don't have at the same level as FE7 does.
It's because of FE6's repetitive "seize fort" goal that I'm hesitant to put it at second. I have no motivation to replay FE6 despite my near-obsession with getting supports, while with FE8 I at least wanted to play again so I could try both paths. However, FE8 was incredibly easy, even when it was on "Hard" mode. Supports could easily be formed through the Tower/Ruins, and really, if one had the patience and funds to, they could get units to high levels early on, making the game even easier. I give it some credit to FE8 for the tier branches, but that alone is not enough to bring it past FE6 in my eyes.
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Posted: Mon Dec 07, 2009 9:25 am
I have yet to finish FE6. I started playing it on an emulator a while back, but I didn't get very far before my morals kicked in and I stopped playing it.
FE7 is my second favorite in the series, the first being FE9. It is the game I bring with me on long car trips, because I can play it over and over again and never get bored. All FE games have replay value to a certain degree, but out of all the games I have played, 7 does it the best. Different stories, different paths, chapters, characters... and almost every character can be made useful to some degree, even without FE8's tower and ruins. The characters are likable and the art is good. I should have gotten tired of Ninian's whining long ago, but I never did. Seeing her in Eliwood's arms never gets old.
I could talk about this forever, so I'll just skip to FE8.
FE8 was by no means bad. It was just... meh. The plot wasn't bad or any more cliche than other games. It didn't even make me facepalm like Radiant Dawn did. It left no impression at all. The Tower and Ruins made everything stupidly easy. I once tried to gimp myself in Hard Mode, but it would seem that the game expects you to be powered up, so I'm pretty much stuck. In fact, I think I'll post a topic about that right now elsewhere. I agree with Joshua in saying the the characters in SS were good, though. Despite Lyon badly needing to grow a spine, I thought they were pretty good. Lyon was interesting in the "anything for my country" sort of way. He just wasn't villain material. Selena has him beat there, even though she is just as, if not more, sympathetic. At least she is completely aware of what she is doing. The branching promotions were fun, though. I'd love to see that again.
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Posted: Mon Dec 07, 2009 10:24 am
Hmmm well I guess the polls don't lie. Personally I kinda liked the art in 8 (Better then 6 but not as good as 7's art) And Fire emblem has always had corny plots It's the same thing in every game One bad country attacks all the other good countries which unite and then realize that it was something else pulling the strings.
I still love the series though despite that.
And Zombie Dragon is more origanal then an Ice/Fire Dragon.
Plus the names we're ment to sound exoctic not make sense. How many places characters and items hae they had to name by fe8? They were running out of options would you rather they have called them "Arachnids?"
FE8 IMO had a diverse enjoyable cast (Although every royal in that game has a personality defect go on try to find one that didn't.)
Supertrainees also rule.........
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Posted: Mon Dec 07, 2009 2:16 pm
Those silly tier lists don't take into account that trainees are just fun to use.
I liked FE8's cast. Actually, the game as a whole seemed to focus more on the characters than the plot itself. FE7 is more well-rounded in that sense, but both aspects manage to be good and never get boring. I always like the art in FE games, save my long list of complaints about Shadow Dragon's art style.
Except for Earthbound, no game has ever made the word "arachnid" seem like a good enemy name. I'd prefer "Bael" to "giant freaking spider" or "arachnid" any day.
It's better than having your kingdom "Bern" share a name with the capital of Switzerland. Irony...
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Posted: Tue Dec 08, 2009 2:52 pm
ThePersonInFrontOfYou Those silly tier lists don't take into account that trainees are just fun to use. Well... duh. Tier lists are made from an efficiency point-of-view, not a "who do we think is fun to use" perspective. Why would they? It simply isn't efficient to spend time babying any units when you already have a competent army that could be getting stronger without wasting time. Ross isn't that bad though, since he comes so early. But I'm quite the tier-list junky, so naturally I'm biased. And the amount of thought and logic that goes into them is far from silly, especially when good debaters are involved.
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Posted: Thu Dec 10, 2009 1:58 pm
Manic Martini ThePersonInFrontOfYou Those silly tier lists don't take into account that trainees are just fun to use. Well... duh. Tier lists are made from an efficiency point-of-view, not a "who do we think is fun to use" perspective. Why would they? It simply isn't efficient to spend time babying any units when you already have a competent army that could be getting stronger without wasting time. Ross isn't that bad though, since he comes so early. But I'm quite the tier-list junky, so naturally I'm biased. And the amount of thought and logic that goes into them is far from silly, especially when good debaters are involved. I'm well aware of that. I just don't like it when I am stoned to death for using them. I've been hanging around the wrong areas. I shouldn't have even brought it up. I've never been one to debate tiers.
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Posted: Thu Dec 10, 2009 6:26 pm
Well, I can't say I haven't seen people get thrashed for openly praising characters that have issues from a tier list-perspective. Things like Joshua's "Supertrainees also rule........." comment would've been pounced on in a second most places, as I'm sure you know. Most FE communities are a lot more hard-core aggressive/less accepting of different play styles compared to FEF.
It's because we're so FEFabulous.
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Posted: Fri Dec 25, 2009 8:13 pm
As much as I like singing FE9's praises (I loved the character cast, plus little tweaks to gameplay here and there--women can wield steel weapons without losing all their speed, thieves can steal non-equipped weapons, etc), FE7 is still just a bit better. It doesn't stall during the second half of the game like FE9 does (All it is is go here and go on an offensive against these random Daein troops who have no business whatsoever trying to kick your a**). Plus, oh my gosh does it have an awesome plot.
FE6 has Narshen, which goes a long way for me. Like, Narshen is quite possibly my favorite FE villain. FE7 gives you some good grudge matches in its villains, but "Me, lacking finesse!?" is just great. However, in terms of replayability...
I feel like FE8 is actually better, just because it has that replayability. I do feel like the storyline is generic, but I like the freedom of movement / battling as many monsters as you want.
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Posted: Fri Dec 25, 2009 8:27 pm
askem2 And Fire emblem has always had corny plots It's the same thing in every game One bad country attacks all the other good countries which unite and then realize that it was something else pulling the strings. Not FE7. askem2 And Zombie Dragon is more original then an Ice/Fire Dragon. Original as it may be, just because something is original does not make it good. The classical European style dragons HAD fire elements. FE is based upon the fantasy aspects and time-set of medieval Europe. When I see a dragon with an elemental power, I see it as creative and plausible within the fantasy world. When I see a zombie dragon I think the people in charge of the plot had brain farts. askem2 Plus the names we're ment to sound exoctic not make sense. How many places characters and items hae they had to name by fe8? They were running out of options would you rather they have called them "Arachnids?" ..Not make sense? Why would you name something for it to not make sense? That would mean they're just BSing around, and not taking their work seriously. There must be a reason why the creatures are called what they are. Perhaps a cultural reason within the game, similar to why laguz are called laguz. If using a monster you did not create, you should use the accurate name, which they did with Gargoyles and Centaurs. I'm not claiming they have no right to have some of the names they have, I'm just saying I question the amount of research they put into the creatures, in order to get an accurate name. ThePersonInFrontOfYou It's better than having your kingdom "Bern" share a name with the capital of Switzerland. Irony... There's many names in FE that are within Europe. There's nothing wrong with it. :/
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