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Posted: Wed Nov 11, 2009 4:11 pm
"You can't quit until you try You can't live until you die You can't learn to tell the truth Until you learn to lie
You can't breathe until you choke You gotta laugh when you're the joke There's nothing like a funeral to make you feel alive
Just open your eyes Just open your eyes And see that life is beautiful. Will you swear on your life, That no one will cry at my funeral?" ~ Life is Beatiful by Sixx A.M.
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Posted: Wed Nov 11, 2009 4:13 pm
The Story It all started within a government lab. They had been testing many different viruses. Some they were curing, but others... they were changing to use as weapons. With simple human error, many of the scientists contracted some of these viruses. Not just one but many, they changed their bodies, made them agressive, most erasing their minds completly.
Merely a month later and the world is in Disarray. Towns empty, homes abandoned, cars left upon the streets. Though among the rubble and death, there were people who were lucky enough to survive this long. But this is were the story ends, and you take control.
Have you been able to survive till now? Or are you among those long gone?
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Posted: Wed Nov 11, 2009 4:14 pm
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Posted: Wed Nov 11, 2009 4:15 pm
Survivor Types(subject to change after dice battle addition) Citizens: the simple person who had lived among the suburbs (all citizens gain the adapt ability allowing them to get 5 instead of 3 stamina regeneration per post)
body builder/martial artist- punch: 1-10 damange, takes off 5 stamina Kick: 1-20 damanged, takes away 10 stamina weapon: 1-50 damage, takes away 30 stamina
worker- first aid (healing, self or buddy) +1-15 hp, takes away 15 stamina pain pills (healing self or buddy) +1-50 hp, takes away 35 stamina pistol: 1-50 damange , teakes away 30 stamina
Outdoorsmen- Kick: 1-25 damage, takes away 15 stamina breathing: (healing self only) +25 hp, takes away 30 stamina Rifle: 1-60 damage, takes away 40 stamina
Farmers: THe rural farm hand. (all farmers get teh bonus of extra damage for less stamina)
Beef butcher- Knives:1-25 damage, takes away 10 stamina beef (healing self or all) +1-20 hp, takes away 15 stamina Shotgun: 1-60 damage, takes away 30 stamina
RedNeck- chain saw: 1-30 damage, takes away 20 stamina rifle: 1-45 damage, takes away 25 stamina shotgun: 1-60 damage, takes away 30
Harvester- Sickle- 1-20 damage, takes away 15 stamina Scythe- 1-35 damage, takes away 30 stamina Shotgun- 1-60 damage takes away 33 stamina
Veterans: Those military personal still alive, now veterans since the army no longer exists. (limited and requires permission) (gains 10 stamina per turn) Army- pistol- 1-25 damage, takes away 20 stamina frag grenades- 1-35 damage, takes away 25 stamina semi-auto: 1-60 damage, takes away 30 stamina
Spy- knife: 1-15 damage, takes away 10 stamina sniper (used as a first attack, and cant be used in battle) 1-100 damage, takes away 90 stamina silencer pistol: 1-35 damage, takes away 30 stamina
Mercenary- first aid (healing self or buddy): +1-20, takes away 35 stamina Rifle: 1-40 damage, takes away 45 stamina Rocket launcher: (first attack unusable in battle) 1-100 damage, takes away 100 stamina
Zombie Types
Horde zombies: regular B movie zombies with no other physical attributes aside from traditional zombies (rotting body, flesh feeding ect...) Steroid- bite: 1-25 damange, takes 30 stamina tackle: 1-25 damage, take 20 stamina stall: 1-10 healing (self only), takes 10 stamina
Angry- bite: 1-20 damage, takes 25 stamina lunge: 1-25 damange, takes 30 stamina scream: 1-10 damage (stuns enemy for 1 turn), takes 15 stamina
Viral- bite: 1-20 damage, takes 25 stamina scratch: 1-30 damage, takes 35 stamina Stall: 1-15 healing(self only), takes 10 stamina
Hunting Zombies: feirce and predatory, they can somewhat plan, and attack relentlessy and without warning.
Hunters- Claw: 1-30 damange, takes 35 stamina Pounce: 1-40 damage, takes 40 stamina Stalk: hide from enemy 2 turns (adds 5 more damage when using pounce after), takes 15 stamina
Witches- Claw: 1-40 damage, takes 40 stamina Chase: 1-35 damage, takes 40 stamina Shreak: 1-15 damage (stun enemy for 1 turn), takes 20 stamina
Smokers- Claw: 1-30 damage, takes 35 stamina Snare: 1-25 damage (stun enemy for 3 turns), takes 20 stamina Cough: 1-100 damage , takes 25 hp and 50 stamina
Over Mutated Zombies: the zombies who realy mutated and gained more ability(lmited and requires permission) Tank- Cheetah- Scorpion-
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Posted: Wed Nov 11, 2009 4:15 pm
Skeleton Code [b]username:[/b] [b]Character name:[/b] [b]Side:[/b](zombie or survivor?) [b]Type:[/b]
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Posted: Wed Nov 11, 2009 4:16 pm
Fighting With random number generator
Everyone will have a total of 100 hit points, attacks are listed above under what species or type you are.
Such as a virals "bite" you type 1-20 into the number generator and whatever comes out is how much you hit for on the other person
everyone must post this with there posts while in battle
HitPoints: 100
and lower it accordingly, if there is acts of fowl play report to a crew member or other mod and we'll deal with it.
Lasty you must add a stamina bar
Stamina: 100
as the hitpoints, above you'll see how many stamina points each attack takes up, this has been put into place to prevent you from using an over powered attack too much
Regeneration! you'll only gain back hp after a battle stamina comes back completly after a battle, and regenerates slowly during battle (3 points per post)
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