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Zulma san
Captain

Generous Knight

9,000 Points
  • Seasoned Warrior 250
  • Battle: Knight 100
  • Battle: KO 200
PostPosted: Mon Nov 09, 2009 9:40 am


I want to keep the overall innocence and spontaneity of the original Inn of Peace.
But if people want to create a character profile, they are more than welcome.
Here is the code to follow. You can just post it here yourself, as long as you follow the code.

[b]Gaia Username:[/b] your username
[b]Name:[/b] character name (it can be the same as your user name)
[b]Age:[/b] it can be a real or physical age

[b]Profession or Passion:[/b]

[b]Biography:[/b] what is the past of your character?

[b]Description physic:[/b] what do you look like? Pictures or tektek are acceptable but not sufficient.
[b]Description mental:[/b] not mandatory

[b]Weapons:[/b] if relevant, if not write 'None'
[b]Powers:[/b] if relevant, if not write 'None'

[b]Other information:[/b] Anything else you would like to share with us.
 
PostPosted: Mon Nov 09, 2009 9:41 am


Gaia Username: Zulma san
Name: Zulma
Age: 26 when she created the Inn / 29 (in 2012) / 30 (in 2013)

Profession or Passion: Innkeeper at the Inn of Peace

Biography:Zulma was raised by Shadow a huge werewolf. She learned how to fight with her katana and became good at it. She does not want to remember her years in the army and when two strange people came to her and asked her to become the keeper of the Inn of Peace, a strange and unique place, where Sentinel and Overseer used to spend time together, she accepted, although she was nothing of a house wife type of woman.

Since the Inn has opened its gates, Zulma has met many people. Amongst them Gren and MacPere who are now co-owner of the Inn with her. She loves them dearly. They are her closest friends.

During the years of war, she had a crush on Karasu. However the man disappeared one day without a word, leaving her wounded and lonely.

Another person to reach the Innkeeper's heart was the vampire Angeles. They became close friends. Despite what happened, Zulma refused to give up on Angeles and although they have not seen each other in a long time, there's still a strong bond between the women.

Angeles gave a noble panther as a present to Zulma. A panther who was granted the ability of becoming the human Baldur. After months of being close, the two became a couple resulting in the unexpected pregnancy of Zulma. Twins, pups, were born. Sad story short, the twins had to be handed to Baldur's parents to save their lives, against the promise that Baldur and Zulma would never be again together and Baldur would never be human again.

Months later, Adam started slowly to gain a place in the Innkeeper's heart, but the woman is still wounded by the separation from Baldur and the twins and she does not know what to think or feel, although she feels a genuine tenderness for Adam.
Zulma's inability to settle down made thinks difficult for Adam and despite mutual respect and friendship, their relationship did not last.

On Halloween 2011, while Zulma was still trying to sort out herself (feeling quite at ease in the presence of Tyler), Baldur came back. The shock was so strong that the woman fainted. The Inn of Peace was determinant in the war against the wolves but the Innkeeper had to leave before the end of the battle with Jeff for the Swamps.

April 2012 brought back the blond woman to the IoP with a very special gift for the tenants. It seems that the innkeeper is back to her previous happy and cheerful self if a little bit absentminded. She seems happy maybe a hint nostalgic even when she mentions Baldur and the children.

May 2012, the Innkeeper went back to the Swamps with Tyler in order to find some water for Malachai's soul fruit. The two grew very close during their short trip there but they returned to the Inn only to find that they had time traveled and 'lost' two months of their lives. Shortly after than Zulma left the inn again.

Halloween 2013, once again Zulma came back to the Inn.

Description physic: Long blond hair and golden eyes with a slightly ales skin. She loved wearing white and gold clothes which enhance her skin and her eyes.

In her favorite dress at the Inn of Peace:
User Image - Blocked by "Display Image" Settings. Click to show.

While traveling around the world:
User Image - Blocked by "Display Image" Settings. Click to show. --- User Image - Blocked by "Display Image" Settings. Click to show.


Description mental: A nice, warm and sunny person, who knows what has to be done. She is quite strong. She believes in honesty, friendship and love and can be deeply wounded by deception. She tried to remain cheerful despite what happened to her. She is lonely.

Weapons: a katana
Powers: able to manipulate the winds with her katana

Other information: Crepes are her specialties.

Arrival at the Inn: Since its creation

Timeline:
-----------------------------
Gaia Username: Zulma san
Name: Jeff
Age: 16 when he arrived at the Inn for the first time. / 18 (in 2012)
Profession or Passion: Former Guardian of the Princess

Biography: Jeff was appointed as the Guardian of the Princess when she was born and he was only 8. He took his duty very seriously and trained hard. However his growing feelings came in the way. He decided to give up on his feelings which he believed unreturned in order to be able to protect the Princess.
Time passed and he went on his duty. However the elders learned about his feelings and decided that he would not be able to protect the Princess in those conditions. He was banished and exiled. He wandered around for months. Then decided to come back to the Inn and try to be of help.

Unexpectedly the Princess came back and tried to speak with Jeff again but the young man refused the contact with the one he had once sworn to protect with his own life. Since then he has not seen her again.

The arrival at the Inn of the werewolf Kiya seems to make the young man restless but the young woman left quickly the place.

On Halloween 2011, the former knight spent more time in the company of Violet, inviting her to be his partner at the Halloween ball. He was impressed by the young woman and unconsciously took a liking to her. But Zulma had him leave with her before he could understand his own feelings. Weeks of traveling turned into months and the young man grew bitter and edgy as he wanted to be back to the Inn to spend more time with Violet.
April 2012 granted him his wish: at last he is back, but does Violet even remember him or share his newly found feelings?

Description physic: Tall, short blond hair (although right now it's kinda longish) with green eyes, tanned skin from having spent so much time outdoors. He is a little skinny but very muscled by the months spent alone in the woods.

When he is travelling or fighting:
User Image - Blocked by "Display Image" Settings. Click to show.

At the Inn, when he is relaxing:
User Image - Blocked by "Display Image" Settings. Click to show.

Description mental: Duty before all, even when it comes to his feelings for the Princess. Even now, he can be seen as stiff.

Jeff has grown up into a very harsh and angry young man. He has pushed back all his soft feelings deep inside himself, probably because he considers them responsible for his failure as a Guardian.

Despite being a good person, he can hurt his friends by being bold and harsh in his ways and words.

Weapons: a sword
Powers: None, he is just a good fighter with an important amount of stamina.

Other information: He has some knowledge in charm, curses and magical items due to his training as a Guardian and Protector of the Princess.

------------------------------------

Gaia Username: Zulma san
Name: Lin
Age: she is 39 but barely looks 25

Profession or Passion: Master of tea ceremony and zen / traveler

Biography: Lin was trained to become a tea ceremony master. When came the time to take over her father's tea house, she refused, something was missing. A peace of mind, an understanding which was mandatory for her to become a true master. She decided to travel the world in search for that peace, visiting any place which called itself a place of 'peace'. This is how she arrived at the IoP.

Description physic: Lin is a beautiful Asian woman with pitch black long hair reaching to her lower back which she always attaches in very proper, sometimes sophisticated hair do. She has a porcelain doll like skin and thin lips which she highlights often with dark red lipstick. Her almond shaped eyes have a strange hue, a light metallic grey between silver and white gold which gives a cool and detached expression to her face. At 5'5, which is relatively tall for an Asian woman, she is thin without much shape yet very feminine in her way of walking and speaking.
She embraces the traditional outfits of her region, mixing them with western classy and elegant clothe. She enjoys wearing white and pastel tones such as peach and jade although white is the color of morning in her country.

For celebrations or important ceremonies:
User Image - Blocked by "Display Image" Settings. Click to show. User Image - Blocked by "Display Image" Settings. Click to show.

Daily type of clothe:
User Image - Blocked by "Display Image" Settings. Click to show. User Image - Blocked by "Display Image" Settings. Click to show. User Image - Blocked by "Display Image" Settings. Click to show. User Image - Blocked by "Display Image" Settings. Click to show.User Image - Blocked by "Display Image" Settings. Click to show.User Image - Blocked by "Display Image" Settings. Click to show.

Description mental: Lin is a strong woman although it does not show at first. She is calm, quiet and composed. She is very opened minded on many things due to her years of traveling. However she has strong beliefs which can not been shaken from her. She is very polite but her usual emotionless face can make her appear arrogant or cold.

Weapons: None
Powers: None

Other information: As part of her education, she learned to dance with fans and knows how to play the shakuhachi (a Japanese flute)

Arrival at the Inn: May 7th 2012

Timeline:
Name discussion with Senpai Name Ideas

------------------------

Gaia Username: Zulma san
Name: Celine
Age: 21 at the time of the BOO/SIN war, 25 now

Profession or Passion: Nurse

Biography: A young nurse during the BOO/SIN war she befriended Zulma and helped at the Inn. When she felt she was not needed, she went on helping all over the world during conflicts which led her many times in Africa and Middle-East.
She is back at the Inn with the hope of finishing medical school and becoming a full pledge doctor.

Description physic: Short, brunette with her hair reaching her shoulders. She has bright blue eyes hidden behind square glasses, a strange contrast with her round almost childish happy face. Her full lips are quite expressive.

She dresses in comfortable clothe. No make up although now that she is back to civilization that might change...

User Image - Blocked by "Display Image" Settings. Click to show.

If she were to do a cosplay of Velma: User Image - Blocked by "Display Image" Settings. Click to show.

Description mental:

Weapons: a medical kit
Powers: none

Other information: She loves her heavy square frame glasses and have them in different colors, same model but many colors. This is the only really coquette things she allows herself.

Arrival at the Inn: Since its creation but left right after the war and came back on the 8th of August 2012

Timeline:
Return at the Inn after several years away  

Zulma san
Captain

Generous Knight

9,000 Points
  • Seasoned Warrior 250
  • Battle: Knight 100
  • Battle: KO 200

DragonsHeart_1111

4,750 Points
  • Gaian 50
  • Contributor 150
  • Autobiographer 200
PostPosted: Mon Nov 09, 2009 11:11 am


Gaia Username:Dragonsheart_1111
Name: Aris Leoman Ventrinquis
Age: 26

Profession or Passion:profession:High ranking officer of the war Passion: A musician at heart playing his guitar and singing to improve most moods as well as a tech mechaninc. Working on computers and their counterparts (IE: PDA's Cell phones, Laptops...etc.) just comes naturally

Biography: Aris was born and lived in Barton town through the entirety of his life, going out here and there to see other places like Durem and taking in the beautiful sceneryas he walked. He's a true believer of letting the wind guide your steps and seeing where it will take you because it leads you to extraordinary places hence how he came to the Inn. During the war Aris was neutral but upon having his father killed by S.I.N. members drove him into a rage which was calmed by the overseer, and thus the alliance was made between Aris and the Overseer. He fought for him valiantly climbing the ranks quickly and gaining the Overseers favor. His ability and ferocity during the figting gave him the nickname 'The Dragon' by his comrads and enemy alike which drove a slight fear into those he faced and inspired those he fought alongside.
During a espionage sabatoge mission Aris and his crew were forced to make their way to the foot of the portal to stop S.I.N.ners from sacrificing themselves to the portal to make it stronger. The mission failed and from that day foreward Aris would never speak of it again, and began to wander. His feet elad him to the Inn where he met many a people and decided to stay here for awhile and see if this was truly a place to rest from the war, or if corruption would find it soon enough...

Description physic:User Image
Description mental: He is normally a very cool headed character who doesnt try and get in fights but would rather secure an escape first if at all possible. He loves to talk about old times and is an all around nice guy, very understanding as well.

Weapons: The B.O.O. trident as well as two swords which can be engulfed in fire which are usually never around
Powers: The ability to draw water from his or another persons body and freeze it into Ice weaponry, and superior strength to that of normal people as well as enhanced Ice generation and healing capabilities due to an oyster inside his shoulder that is a piece of the Overseer's direct self which was stripped from him int he fight with the Sentinel.

Other information: forming Ice swords are his usual specialty and he can slightly magnify the water he uses from his body to form larger structures like walls and etc. Although doing this makes them frail due to the expanding of the ice and water but can be reinforced using more water from his body though its not usually common for it to happen.
PostPosted: Mon Nov 09, 2009 11:43 am


Gaia Username:The Legendary Knightsoul
Name:Christopher James Roberts a.k.a. Knightsoul
Age:25

Profession:Hero and all-around nice guy

Biography:Knightsoul is a masked superhero who hails from Victory City, a division of Los Angeles. Chosen by the mystical sword, Excalibur, he took up the cry of justice to defend his city from evil with the help of his mentor, Merlin, and his team, the Millennium Knights. Believing that he defeated his nemesis, Omega Zero. He left Victory City to see the world. He eventually found his way to Gaia, where he noted the need for a hero. Donning his armor, he vowed to use the power of Excalibur to protect the people of Gaia from any evil force that may threaten them.

Description Physical:6'4" with brown hair and blue eyes. He wears red armor and a mask.
Description Mental:He is normally cool-headed and diplomatic, but will not hesitate to act if evil threatens his friends. Remarkably intelligent and skilled at deduction. A brilliant inventor and problem-solver.
Weapons:He carries the mystical sword, Excalibur, and a digital assistant named TEKKER, which is the source of his armor and, ultimately, his powers.
Powers:His armor grants him enhanced strength, speed, and agility.

Other Information:When not fighting evil and trying to keep his friends out of trouble, Knightsoul likes to sit by the fireplace and play his harmonica, occasionally joining his fellow musicians when the mood strikes him. He is a skilled musician and an avid cook. He has recently made the acquaintance of a firebird named Nathan and although they have iffering viewpoints on sports (Nathan is a Yankees fan while Knightsoul is a Cubs fan) and politics (Nathan is a Democrat while Knightsoul is non-political), the two became fast and inseparable friends.

Name: Omega Zero
Age: Unknown, likely mid to late 20's

Profession: Hired mercenary and occasional supervillain

Biography: Little is known about the dark warrior, but he has been a constant foe of Knightsoul's since he first donned a mask. He seems, however, to be another pawn in a much larger game. He views Knightsoul as a worthy opponent almost to the point of showing actual respect. Knightsoul sees him as a force of evil that must be stopped at all costs.

Physical: Tall, probably 6'2", wearing dark armor and a visored helmet.
Mental: Cold and calculating. Absolutely without mercy or compassion of any kind.

Weapons: The Armageddon Blade, the ultimate weapon of evil.
Powers: Pyrokinesis and enhanced strength

Other Info: He is not someone you want to cross paths with. If you see him, run the other way, preferably towards Knightsoul.

Name: Jake Stewart a.k.a. Red Falcon
Age: 25

Profession: Superhero

Biography: Jake Stewart has been best friends with Chris Roberts since preschool, so when Chris found the sword, Excalibur and became Knightsoul, Jake revealed his own hidden abilities and volunteered to join the fight. Donning a homemade costume, he took to the rooftops to watch out for the city below as Red Falcon.

Physical description: User Image He stands at 5' 9" and weighs about 160 lbs. He has sandy blond hair and is usually wearing a lopsided grin. His small size and build make him quick and agile.

Mental description: He is the joker of the group, always trying to find the humor in things. However, he is serious when it comes to his work. He is always there for his friends without fail, and would lay down his life to protect them.

Weapons: His signature weapon is his bow, which is naturally suited to his abilities. He acts as cover for the team, usually taking up an elevated position in a battle to provide cover fire.
Powers and abilities: He has superhuman sight and hearing, making him a natural hunter like his bird of prey namesake. He is a skilled marksman and well versed in hand-to-hand combat.


Name: Capt. Michael Stone, US Army a.k.a. Stormbreaker
Age: 28

Profession: Soldier/superhero

Biography: It wasn't long before the activities of Knightsoul and Red Falcon caught the attention of the government. They wanted their own superhero to keep tabs on the duo and make sure they weren't a threat to national security. Capt. Stone volunteered for a highly classified experiment that gave him unique abilities and was immediately deployed to Victory City to join the ranks of Knightsoul's squad.

Physical description: User Image He is tall, at roughly 6' 6", and weighs 260 lbs., all muscle. His mask obscures his red hair.

Mental description: He is career military, disciplined and orderly. He has a unique ability to analyze any situation and determine the best plan of action to achieve the objective, making him the team's unofficial strategist. Off duty, he is a rough around the edges, but still kind, individual.

Weapons: He carries a specially designed tectonic hammer. It creates seismic waves when it impacts with a solid surface.
Powers and abilities: He is the powerhouse of the team. The experiment he underwent gave him enormous superhuman strength. He is also able to generate blasts of high-velocity winds. Being a soldier, he is a skilled combatant with, or without, a weapon.


Name: Crystal Wade a.k.a. Prism
Age: 21
Profession: College student/superhero

Biography: Crystal had been unique her entire life. Her abilities had made her an outcast for most of her childhood, but she came to accept and master them for all the good they could provide. She and Chris Roberts met at UCLA and began dating. Not long after, she discovered his after-hours adventures and, like Jake, revealed her latent abilities and joined the team as Prism.

Physical description: User Image She stand at 5' 8" and weighs about 120. She has brown hair that she usually wears in a ponytail. Her costume incorporates the colors of the rainbow.

Mental description: She is the team's heart and moral compass, always looking for the peaceful solution in a situation. She is a kind and caring person who does her best to give everybody a happy ending.

Weapons: She carries a dagger made of pure Avalonian crystal. It is unbreakable and it goes well with her powers.
Powers and abilities: She has the ability to manipulate light in a variety of ways. Among other things she can generate powerful beam attacks, use light flashes to blind her opponents and bend light around her to make herself invisible or create false images. She is learning basic combat skills from Stormbreaker, but prefers to stay back and leave the punching to him and Knightsoul.

Character Name: Stacy Masters a.k.a. Synapse
Age: 26

Profession: Private Detective; Millennium Knight

Biography: Stacy has also had her abilities since birth. As she grew older, she recognized the potential in her abilities and set about to use them to change the world, joining the police after graduating college. Her abilities, along with her passion for justice, enabled her to rise through the ranks and make detective with ease. However, she soon became aware of the corruption that infiltrated the system and decided on a more direct approach. She joined the Millennium Knights as Synapse to take out corruption.

Physical description: User Image
Stacy stands about 5' 8" and weighs around 110. She has flowing blond hair and light blue eyes. Most men who have met her have commented on her beauty.

Mental description: She is fierce, independent, and abundantly passionate about justice. She can be temperamental at times, but she is a good person at heart and does her best not to hold a grudge.

Weapons: As a cop, she carries a service revolver. Off duty, she prefers the versatility of a bo staff, when she's not relying on her fists and feet.

Powers: She is a natural telepath and telekinetic.

Character Name: Nathan (Nate, for short)
Age: Unknown

Profession:Firebird, lovable nuisance, and amateur chef

Biography:Nate met Knightsoul on one of the hero's daily exercise jaunts. He was surrounded by bandits who wanted to sell his feathers when the warrior charged in and defeated the villainous cretins, saving the fowl's life. Since then, the two have become close friends, even though they don't see eye to eye on everything.

Physical description: He stands about 6' with bright yellow and orange feathers. He wears a pair of oversized aviator goggles on his head.

Mental description: He is fun-loving and good-hearted, but can be a bit of a troublemaker sometimes (albeit unintentionally). He has a passion for sandwiches and an unusual fear of heights.


Name: Davis Frye a.k.a. Wildfire
Age: 23

Profession: Superhero

Biography: Davis was always an outcast, feared by those around him because of his abilities. He accidentally burned down his home, school, and his father's office building before finally learning to control his powers. Forced to live on the run, he eventually found a new home with the Knights.

Physical description:] User Image He is 5'11" and weighs 145. He keeps his head shaved to stay cool because of the excess heat his body puts off.
Mental description: His powers activate if he gets into a heightened emotional state. As a result, he has to keep his emotions in check. He is a very controlled and self-contained person, often keeping to himself to avoid outside stimulation.

Weapons: He does not use weapons often, but will occasionally use shuriken in battle.
Powers: Pyrokinesis


Name: Fredrick "Freddie" Mason
Age: 24

Profession: Superhero

Biography: Freddie was on his way to being a champion racer when, one fateful day, his chemist friend asked him to help test a new alternative fuel source. The fuel boosted his car's performance to unheard of levels. unfortunately, the highly unstable chemical exploded, destroying the car and transforming Freddie. Now able to run at supersonic speeds, Freddie gave up racing and decided to explore his new abilities. After his friend was murdered in an attempt to steal the secret to his new fuel, Freddie joined up with the Knights to avenge him.

Physical description: User Image He is sleek and slick, with jet black hair and piercing brown eyes.
Mental description: He does everything fast and can be a little restless and impatient because of it, but he has a good heart and always looks out for his friends.

Weapons: None
Powers: He can move at incredible speeds, allowing him to use his velocity for a number of things.

The Legendary Knightsoul

Shameless Genius

9,450 Points
  • Battle: Knight 100
  • Battle: Counterstrike 150
  • Battle: KO 200

Gren_Eckener
Vice Captain

PostPosted: Mon Nov 09, 2009 12:59 pm


Gaia Username: Gren_Eckener
Name: Grencia Mars Elijah Guo Eckener, better known as Gren (his preferred handle)
Age: 34 (Birthday: 2-14)
Profession and Passion: Music, jazz especially, and photography.

Biography: He's not one to talk about it, but there's something he's hiding behind his smiles. He will admit to being prone to insomnia, but changes the subject upon further inquiry. He plays saxophone at bars for his living.

Physical Appearance:
User Image Tall (6'2"), slender, indigo hair to his waist tied into a loose ponytail between the shoulder blades, blue eyes as deep as the sea. Seems to have a constant crooked grin. Bags under his eyes from insomnia, slim hands. Simple clothes, smokes occasionally.

Mental Description:
Peaceful and friendly, patient to a fault. He strives to be (at the very least) polite, even in the face of people he doesn't like. He can read people easily, but forgives faults. Wise and charming. He's body-shy, so he is unlikely to get too close to others, proximity-wise. He's also rather unstable in terms of trust, and very few are ever witness to various conditions of his. Do not make him angry.

Weapons: Saxophone case, custom pistols, words.

Powers:
Charms people simply by being himself. Can be deceptive and manipulative if so inspired, but this is a very rare event. Can see through any facade, defense mechanism, etc. Extremely patient and means very well. Much stronger than he looks.

Other information:
He takes requests, knows how to bar tend, has an amazing recipe for peanut butter fudge, and hails from Mars, but currently lives on the frozen moon Callisto. His apartment walls are covered in photographs. After arriving at the Inn during the Halloween war between BOO and SIN, he's since fallen in love and married Eliwood MacPere, and would do anything for his husband. However, if Eli cheats him again, he won't be half so forgiving.

***

Gaia username: Gren_Eckener
Name: Remus Legume (Remy)
Age: 26 (Birthday: 1-8 )

Profession: Graduated with a bachelor in fine arts, a notable painter around town, though still new to the circuit.

Biography:
He led the life of any average guy. His family was upper middle-class. Then, on his 23rd birthday, he got crunk with some woman (or so he believes; it was hazy and he was rather inebriated), he became a Stoker-variant vampire. Displeased by this, he got kicked out, and plucked off the street by Gren.

Description (physical)
:User Image - Blocked by "Display Image" Settings. Click to show. 6', black hair that's naturally a bit rumpled by cowlicks, red eyes (formerly green), thin, decent body. Dresses nicely for his slacker ways.

Description (mental):
He's intelligent, but lazy. Rarely loses temper, prone to moments of being meek and bashful. Isn't used to this 'vampire stuff', and has since decided that being a vampire is no determining factor for his personality or actions beyond diet.

Weapon: (fencing classes)Rapier and daggers, himself.

Powers: He's a Stoker variant of vampire, so his basic abilities are as such: Can command rats, bats, wolves, owls, foxes and moths. May turn into a wolf, bat, mist, or dust. Can hypnotize people by looking into their eyes. Can control anyone he has bitten. Can see the memories of the person whose blood he drinks. Is twenty times stronger than a human. Can scale any surface regardless of gravity. Can create fire at will. Does not need to eat or drink. Can call in storms or fog. Can see in the dark. Rapid healing, drinking blood keeps him in her prime; he does not need to drink blood. Enhanced speed and strength. Resonates no body heat, has no reflection, throws no shadow. Powers do not work during the day. Cannot enter a dwelling without invitation, afterward can come and leave at will. Cannot cross running water by himself. Sacred, holy, and blessed objects repel him and cause physical pain if touched (crosses, holy wafers, host crumbs, blessed ground, etc...). Irritated by garlic. Will die if a stake is driven through his heart. Will revive if the stake is removed. Will die permanently if decapitated after being staked through the heart. Giving a human his blood turns said victim into a vampire. Can see into the mind of those vampires that he has created. Being killed would release all from his control.

Other information: He bites his lip nervously and keeps cutting it on his fangs, and it heals immediately, so he doesn't notice. It's somewhere between pathetic and cute. Currently in a relationship with Max Mouse, sworn to secrecy on her name, and quite happy overall. Loves to paint.

***

Gaia Username: Gren_Eckener
Name: Vicious
Age: 27

Profession or Passion: Red Dragon Syndicate Executive, assassin, drug dealer

Biography: Having spent a long time in the mafia, and after Julia's rejection in favor of Spike, his heart is cold, his drive ambitious. Sold Gren up the river three years ago.

Description physic: here. Tall, thin, pale, dead eyes. Carries a katana, always wearing a cutaway coat, usually accompanied by his pet bird. Short silver hair (or long, depending on opinion), deep bags under eyes, constant scowl.
Description mental: Ambitious, bloodthirsty, cold as ice.HE doesn't even try to trust other people, shows major signs of nihilism and antisocial tendencies.

Weapons: Katana. His skill is unmatched.
Powers: Money, a mafia backing

Other information: Playable by myself, Angeles, and MacPere should he want to.

***

Gaia Username: Gren_Eckener

Name(s):
Gregor and Matilda Eckener

Age(s):
61 and 57, respectively.

Profession/Passion:
Retired, housekeeping, music, tinkering with odds and ends.

Biography:
Parents to Gren, living comfortably on Mars, have not seen son in three years.

Description (Physical):

Gregor:User Image - Blocked by "Display Image" Settings. Click to show.
Matilda:User Image - Blocked by "Display Image" Settings. Click to show.

They've got smile lines, a bit of the ol' crow's feet, but are still looking good, all things considered,. Gregor's got slight bags under his eyes, from age or unrest, nobody's sure. He claims that they were there since he was young. Gregor is slightly overweight, as is common in middle age. Matilda is the one Gren got most of his looks from, and it shows. She has a kind smile, grey eyes, and a soothing demeanor, but not the best constitution.

Description (Mental):
Matilda's the calm and reasonable half of the relationship, reining in Gregor when he begins running on a tangent. She's patient, kind, and mellow, but a quick wit and very intelligent. You can't hide anything from her. She's a mom. She knows.

Gregor is cheerful, sometimes a bit loud, but a jovial man who likes a good laugh and is more than willing to provide one. He likes just about anybody until he's given ample reason not to, and likes playing jokes (primary target is naturally his son) and telling puns.

Weapons: If necessary, improvised. It's the Inn of Peace; who needs to fight?

Powers: None in particular.

Other:
They find the past quaint and charming, and are very low-maintenance. They're impressed by a lot, but rarely thrown by most turns of event. Secretly doting parents, take lots of pictures but have only recently begun setting them into albums.

***
Gaia Username: Gren_Eckener
Name: None given, typically referred to as 'that guy' with a shudder. His main handle is "Marouse".

Profession/Passion: Marouse is the owner and manager of an antiques shop in Barton. It's a hole-in-the-wall, but it's his. Besides what antiques he makes a good trade with, he also carries magical goods, though this isn't openly mentioned or widely known above ground. Such items aren't bought with money.

Appearance: User Image - Blocked by "Display Image" Settings. Click to show.
Medium height, long-ish hair that is black, but fades to lighter tips in a vague wave. A permanent grin seems fixed across his face, and he's often accompanied by a grackle that he's named Constacia. He wears black. A lot. Black robes, coats, etc, and seems interested in the occult, so far as accessories are concerned. If you look long enough, you'll note that his eyes are dark brown. 26 years old.

Description (Mental): He's creepy and he knows it, but is a good person. People shrinking back from him? Laughable, because he's harmless. And laugh he does, because the dangerous ones don't look the part.

Weapons: His presence is frightening.
Powers: He seems to carry shadows wherever he goes.

Other: He likes music, snacks, good company and such. Aside from running his shop, he also works as an exotic dancer with a young man, Phillippe, who is Laura's half-brother (shared mothers). He's Turkish.

***

Gaia Username: Gren_Eckener
Name: Charlotte
Age: 18 (Birthday: 4-8 )
Appearance (physical): User Image - Blocked by "Display Image" Settings. Click to show. Charlotte is rather short, 5' or so, though she'll add an inch out of pride. She keeps her rather flyaway blond/brown hair tied up and out of her way, for the most part. Often it'll flop into her face, obscuring a green eye. Otherwise, she's not a very remarkable girl, nor particularly pretty. Her most defining feature would be a large, dark port wine stain that's across the upper right third of her face. She likes wearing light amounts of makeup and jewelry, her clothing often too dressy for whatever she's doing.

Description (mental): It's a bright, sunny world in there. In an uncomfortable sort of way. She's terminally cheerful, and works hard to try and bring others to this state. When asked what she is, she'll reply that her current body is a human's, but beyond that she politely declines questions.

Biography:Her history is irrelevant, as she claims it's not spectacular. What she is functionally is the manipulator of chaos, the rawest of energies in the universe. With the snap of her fingers, the potential of what could be becomes actualized. She's a walking probability drive fed by the potential energy that is chaos.

Still, it being a randomized source of power, she can't always control what happens. It may be your dreams come true, or you may end up with an extra sofa stuffed with raw eggs. All part of the roulette.

Weapons: Chaos and her imagination. The snap of her fingers is the trigger, though she's working on doing without that focus. She's handy with a penknife and small close-quarters weaponry, but is definitely not a trained professional.

Powers: See bio and weapons.

Other: Potential to be a god-mod in the wrong hands; what actually occurs for her when using her powers will be determined with the randomizer for fairness' sake. She's Felix Bengali's 'keeper', for lack of a better term, and dubs him her very best friend. She enjoys giving people nicknames, and seems to have taken a certain interest in a certain karma keeper.

***

Gaia Username: Gren_Eckener
Name: Sephiroth
Age: 32

Profession or Passion: Genocidal maniac

Biography: A prototype SOLDIER and the strongest alive, Sephiroth is initially revered for his strength and hailed as a hero, until he learns and misinterprets his origins. Believing himself as the last of the Ancients, Sephiroth enacts a vendetta against mankind, with the ultimate goal of becoming a god and controlling the Planet.

Description physic: User Image - Blocked by "Display Image" Settings. Click to show.Sephiroth stands at 6'1", with very pale skin, silvery-white hair that falls to his knees (with the strangest tendency to remain perfectly straight and tidy, presumably through force of will) two shorter sections of bangs framing his face, stunningly handsome with an attractive nose and thin lips. His eyes have slitted pupils, an impossible shade of mako green, and seem to glow in an unearthly fashion. He wear a long black trenchcoat, black pants, thigh high black boots, and black gloves all in leather, with silver pauldrons on his shoulders. He is well-muscled, and seems to be smiling often.
Description mental: A finely-tuned shipwreck. He's quite insane, but in a disturbingly calm fashion. Highly intelligent, he delights in playing mind-games and speaking cryptically. Complete psychopath, mentally deranged. Very dangerous, but rational to his own degree. He makes sense to himself, so really, who else's opinion matters? Messiah complex with the muscle behind it to make it a problem. Perfectionist. Rarely takes his fights seriously.

Weapons: His main weapon is a 7-foot long curved katana, called Masamune. It's meant to be wielded with two hands, but Sephiroth rarely does this, instead using one hand. He also uses his fists and legs in close quarters.
Powers: Among other things, he's capable of summoning storms, exerting his will to control anything with Jenova cells, casting inherent magic ranging from Pale Horse to Super Nova.

Other information: He likes pancakes, and seems to always have a little smile, as if he's perfectly willing to go along with whatever the voices are saying today. He doesn't blink often or breathe heavily.

****

Gaia Username: Gren_Eckener
Name: Adam James Terrus
Age: 28 (Birthday: 3-23)

Profession or Passion: Lab experiment/self-professed gentleman/gardener

Biography: Adam was raised in a laboratory on the outskirts of Barton as a result of the pet project of genetic blending from an animal sample and the human genome by Dr. Dallas. Finding that results were actually occurring, she dedicated more time to the project, and Adam soon resulted, born from a test tube. He was raised in the labs by Dallas and her lady co-workers, and has become a sweet-tempered young man, discovering the odds and ends of the outside world.

Description physic: User Image - Blocked by "Display Image" Settings. Click to show. He's 5'9", trim, with neatly styled blond hair framed by tidy sideburns and baby-blue eyes. his skin's quite pale and somewhat thin, giving him a low tolerance for temperature extremes. He enjoys wearing business clothes, as he finds that they're very easy to get on and off and 'look good no matter what you're doing'. When working outside, he'll wear jean overalls and t-shirts with very vague references across the fronts, as well as a sun hat.
Description mental: A Boy Scout from the city on his first hike in the woods. He's seen everything in books and on TV, but it somewhat new to the interaction aspects. The Inn, which holds events and people he'd never even heard of, is downright fascinating. He likes animals. Gentle temper, though snappish when harmed. Loves hugs and giving gifts, most at home with the earth.

Weapons: None.
Powers: Adam is a bit peculiar. Due to the animal base merged with his genes, he's been granted the ability to empathetically communicate with said creatures, transform into said creature, and strangest of all, regenerate any lost appendage with exception to the head, so long as he's cut at a joint. The cut at the joint doesn't particularly hurt, and (for example) his arm would be fully restored in a week.

Other information: He will eat anything that's a natural food. Hints are everywhere for what animal his base sample was from, and it highly influences a lot of his build, structure, actions and preferences. He's shy about it, and a little embarrassed. (His name's a clue.)

****

Gaia Username: Gren_Eckener
Name: The Chibis
Age: variable
Profession or Passion: mecenaries

Biography: Variable, but they come from another dimension, filled with chibis.

Description physic: Chibis average about 3 inches tall, and weigh very little. Their bodies are proportioned to 1:4 head/body ratio. Eyes take about a third of the face. Other features are dependent on who the chibi is a 'caricature' of.

Principal Chibis: Fee (chibi of Felix Bengali), Eri (chibi of Eliwood MacPere), Emi/M.E./Master Eckener (chibi of Gren), Zippo (chibi of Manny the Raptor Boy), Nishi (chibi of pure anger), Ra (a rabbit-eared Enradus chibi), and the Hive.
Description mental: They've got a long obsession with making everything as bright, shiny, and colorful as possible. They make their livings as mercenaries, doing/crafting/killing whatever they're asked to. They will ALWAYS sell out to the highest bidder, but have no use for 'money'. They like meat mostly, and candy, though there's variation with character.

Weapons: Cutlery, claws, fangs, and whatever else they can find. A chibi attack is somewhere between fire ants, army ants, and air pihrana.
Powers: Their superficial cuteness tends to make people forget that they're vicious beasts. They're physically rubbery, and cannot be crushed. only squished flat. They recover quickly, and seem fairly impervious to most assaults of any sort. It's possible to kill a chibi, but it's more effort than it's worth for something so easily distracted. They can stretch like rubberbands, mesh together, and transform into 'full-sized' versions of themselves.

Other information: They don't share all of the same personality traits as their large counterparts. They speak Chibish, a language that looks like semaphore with shouted squeaks and peeps, utterly tonal.They can learn English, but have trouble with their l/r sounds.

*****

Gaia Username: Gren_Eckener
Name: Malachai
Age: about 1000 or so; he's not sure. He chose his birthday to be 6-6.
Profession or Passion: Incubus, with obvious passions accompanying.

Biography: Malachai was spawned in the depths of Hell, and was raised with the rest of the fledgling demons in tormenting the damned. When they came of age, the spawnlings branched into their proficiencies and worked from there. Malachai has not been out of Hell since approximately 1600, and is very behind on human culture. However, he'd seen a lot of human activity and trends whilst in the Inferno, and became curious about what all of the fuss was about. With his head held high and driven with the newfound urge to learn, he walked out of Hell to find answers.

Description physic: Unglamoured: User Image - Blocked by "Display Image" Settings. Click to show. Malachai has light tanned skin, with garnet eyes and fangs. His hair is white with red tips, short and a little shaggy. He was two stumpy black horns that he keeps tidily sharpened, as well as a plain black spaded tail and a pair of leathery black wings. If he's wearing clothes, he likes them to be sharp and beautiful, thus his penchant for suits. He's usually dressed very well, having charmed his way into wealth.

Glamoured: User Image - Blocked by "Display Image" Settings. Click to show. In an effort to make new friends, he hides his more demonic features.

Description mental: Malachai is very good at being a demon, and especially good at being an incubus, but isn't really talented or versed at/in much else. He's gullible at best, but he has a strong sense of hierarchy, and knows exactly where he stands in the pecking order. His sole ambition is to understand what's so exciting about, say, cell phones.

Weapons: His claws and fangs are his primary weapons. Were he not bound by a mage, he'd have access to his arcane magics. At the moment, he's restricted to glamour, charm, and lighting tiny fires on his thumb.
Powers: He has magical powers (currently inaccessible), charm, glamour, and transformation (to what he calls "Scary Mode").

Other information: He's knows that he's not terribly bright, but he does know when he's being mocked and doesn't take well to it. His tail is his mood barometer; watch and be amazed.
PostPosted: Mon Nov 09, 2009 1:40 pm


Gaia Username: MacPere

--
Name: Eliwood MacPere
Age:33~ Plus 10

Profession or Passion: No particular profession at the moment per se, but more of a freelance singer/coquet. You pay him, he shall do it type thing. (In truth, he is a wealthy banker but prefers to keep that to himself concerning those who have never seen his face or heard or heard of him... Knowing that one has money can change conversation in a heartbeat).

His passions lie within jazz (whether upbeat or no) and sensual songs which he conveys via either the piano, his voice or both. ... And also tea. Brew him a good cuppa and you are immediately on his good side.

Biography: MacPere's past is mainly and enigma, the man preferring to not speak of it to anyone. It has, however, made him a much more laid back person who does not allow himself to have relationships or anything closer than one night stands. Or try, anyhow.

Description physical: A height of 5'10", moderately short, toussled red hair with aqua eyes and fair skin. His hair and love for roses became the focal point of colour scheme and are thus the colour of his waistcoat and crest upon his tie. He dresses with class in shirts and fitted trousers, the latter of the two having to be modified for fitting his pointed tail.

Description mental: He is a particularly caring attitude with a knack for flirting profoundly with any creature, male or female, he comes across.

Weapons: A pair of revolvers he hides within his waistcoat.
Powers: The grand old power of seduction~

Other information: He has become quite fond of Gren's saxophone playing, personality and general presence, quite elated by having the honour to marry the man he had fallen in love with.

--

Name: Laura Trotsky
Age: 24

Profession or Passion: E-Exotic dancer...

Description physical:User Image

Though, those on Eliwood's stag night may recognise her as; User Image

Description mental: A fairly normal young woman; chatty, fun-loving with a general love for teasing. Blame it on the job.

Weapons: Have you seen her lap dance?

--

Name: Fairuz Al-Saadi
Age: 26

Profession or passion: Mr. MacPere's assistant.

Appearance: User Image

MacPere
Crew


fenyxofshadows

3,850 Points
  • Gender Swap 100
  • Forum Sophomore 300
  • Invisibility 100
PostPosted: Mon Nov 09, 2009 4:51 pm


Gaia Username: fenyxofshadows

User Image - Blocked by "Display Image" Settings. Click to show.User Image - Blocked by "Display Image" Settings. Click to show.User Image - Blocked by "Display Image" Settings. Click to show.User Image - Blocked by "Display Image" Settings. Click to show.

Name: Eisiol Syna "Fenyx"
Age: 17
Profession or Passion: A mage, who due to his SIN magic, became a demon.

Biography: Okay... Well, his family got killed in a burning church, Raia narrowly saved him, and he wanted power to seek out the one who had burned the church, so Raia taught him magic. He went seeking power, so he first went to the Dungeons of Doom, then to Mundus Magicus, then to SIN, then to the Inn.

Description physic: Due to his heavy use of SIN magic, he was sealed in a crystal as a demon, so his appearance is based on whatever his host is. His host is currently a crow, who's feathers have gained a red tint.

Description mental: He is cold and unrelenting in a battle, be it a debate or a fight, but he likes to joke around, and will often use magic as a practical joke... He is rather spontaneous, and will always do random things for no apparent reason.

Weapons: A metallic card that can turn into a bladed staff. He can also summon and fire cards to create traps.

Powers: Advanced magic, affinities are light and darkness. The spells he has demonstrated so far, however, extend over a variety of elements... He has mostly offensive spells, however he has demonstrated defensive, recovery, sealing, and enchantment spells.

Other information: He will say "Practe bigi nar" before every spell.

_____________________________________________

Name: Ayase Yue
Age: 19

Profession or Passion: A magic knight who defends Mundus Magicus, and, when she's around, the Inn...

Biography: A former member of Ala Alba, she was killed during the Magicus war, then was revived by Fenyx as a demon.

Description physic: A bit short for her age, she has long blue hair, and she has an unusually large forehead, that somehow looks normal...

Description mental: She is cold and calculated, willing to argue with anyone, and showing no emotion, normally even with subjects she is sensitive about. It requires a professional voice analyst to detect her feelings on the matter, and whether she is lying...

Weapons: A witch's broom and cloak able to be from a card, Fenyx's staff/sword, a lance, a set of knight's armor, and two books, one that reads information about the enemy, the other reads their mind.

Powers: Advanced magic, affinities are lightning and fire. She can use any of Fenyx's abilities as the magic style is similar.

Other information: She will say "Voa zoa cratia Socratia" before every spell.
_____________________________________________

Name: Shalmii Syna
Age: 12

Profession or Passion: A young warrior and the leader of an adventuring party made from her, Fenyx, Ayase, and Raia.

Biography: She, when attempting to cast magic for the first time, was possessed by the demon Raia. While possessed, she burned down a church with her family inside, and, in exchange for Raia's complete control, was able to save Fenyx. Fenyx later exorcised Raia, and she learned how to heal from a doctor called Konoe. She later went to the Inn...

Description physic: She's a bit tall and, while not bulky, certainly toned, especially since she is only 10. She has pinkish hair, bunched up in pigtails, and dark red eyes. She has a scar on her left leg.

Description mental: She can see the good in anything, and prefers an honorable battle. She is much smarter than she appears, but has little patience for learning skills that she is not going to use.

Weapons: She has a metallic card that can summon weapons and armor, in her case mostly hammers.

Powers: She uses her innate magic abilities to increase her strength and durability far beyond natural human limits. She also knows journeyman-level healing and defensive magic. She can call Raia to her aid as a shikigami.

Other information: She leads an adventuring party consisting of Fenyx, herself, Raia, and Ayase.
_____________________________________________

Name: Raia "Rachel Sylva Kalmiir"
Age: 394

Profession or Passion: A shapeshifting demon, and Shalmii's adopted mother.

Biography: Well, she possessed Fenyx's sister, Shalmii, and killed the rest of his family, taught Fenyx magic, was exorcised, possessed a bunny, and is now at the inn... That's pretty much it...

Description physic: She is a purplish crystal, whose current body is a rabbit. The rabbit's fur is purplish. Due to her shape shifting abilities, she most often looks like a anthropomorphic rabbit/teenage girl with the crystal as a necklace.
Description mental: Well, she acts like a normal teenager, except (or including) for her impatience with some people, especially Fenyx.

Weapons: A metallic card that summons an infinite number of knives. Useful at dinner parties. These knives can float and be shot and tracked onto a single target using telekinesis or a magical substitute, making them like an infinite, rather sharp, immediately castable magic missile spell. Again, useful at dinner parties.
Powers: Advanced magic (affinities are fire and ice), the ability to change shape, some vampiric abilities, some demonic abilities. She can call Fenyx to her aid as a shikigami.

Other information: She was known as Rachel in the early parts of the RP, if you are reading back that far...
PostPosted: Mon Nov 09, 2009 7:02 pm


Gaia Username: Angeles Valentine
Name: Sariel Amluglam (Dragontongue)
Age: 462

Profession or Passion: Hunter, Ranger, Scout, Guardian of the blade Inhorucktor

Biography: Sariel was born in a sacred forest far away to a mother and no father. Her father, she was told once she was old enough, had left her mother to travel with a cult he had joined. This seeded in Sariel a deep resentment for her father, even though her mother seemed to forgive and even still love him. Sariel was brought up as any other elf child of the tribe, taught at a young age to look down upon anything that was not an elf, especially humans, but despite her learned prejudices, her hatred for her father was greater. It was this resentment that caused Sariel to leave the forest the day that she was proclaimed an adult.

She started out her life travelling through the cities in search of her father's name. The trails she was given always seemed to lead into the wilds, and Sariel soon learned that she was not going to survive being high-and-mighty to every living creature she met. So she 'pulled the stick out of her arse' as she puts it, and willingly came under the tutelage of a human ranger named Leon. He taught her the things she needed to survive, and was as much a father as she would have ever had. It was with him that she stumbled upon the tomb of Inhorucktor. Treating this as a lesson, her mentor allowed her to navigate her way through the tomb to disable whatever traps she might find, not knowing that what lay beyond would change his ward's life forever.

At the end of a long and difficult trial, Sariel finally came upon a door that felt very sinister to her, and the etchings and ancient words only brought darkness to her mind. Still, hoping to impress Leon with some rare treasure, she deciphered the riddle to opening the door and was consumed by darkness. An outraged voice whispered and screamed in her mind. It demanded to know who she was and why she had disturbed it. Through the madness generated by the sheer evil surrounding her, Sariel explained that she was only a traveler, and meant no harm.

The voice, seeing that this was true, and either seeing her sincerity as admirable or exploitable, told her of his plight. He had been sealed away for millenia, an evil soul who had wrought terrible destruction on the land until he was betrayed and murdered. His soul, too powerful to destroy, was tethered to a material thing and cast into the tomb. He was bored, he claimed, he wished for no one to use him for any actual evil, and only desired to see the outside world as it had grown without his presence.

Whether out of kindness or foolishness, perhaps both, Sariel agreed to carry him around the world, on the oath that she not draw on him for battle or he promised that he would slay all around her, enemies and allies alike.

And so, the pact was made. Sariel returned out of the tomb, worse for wear. She found Leon camped outside, awaiting her return; she had been gone for the whole day. He was very worried once he saw her, asking her what had happened, knowing it had to be terrible for the white now streaked through her hair, and lastly, asked about the eerie sword she now carried. She only smiled and told him not to worry about it, and after much persisting they continued on their journeys as if nothing happened.

She sadly outlived Leon, but carries his teachings with her always.

Her search for her father grew less and less important as the centuries passed by, slowly becoming more and more of a pass-time than an ambition. Indeed, it seems now that though the mention of her father stirs some excitement with her, it is more for the chance to explore a new place than the actual want to find her father. Several hundred years have passed, and Sariel always seems to be a decade behind on her father's trail. Her newest escapade has taken her into the land of Gaia, where many strange things abound the likes of which she has scarcely seen before.

Description physic:
User Image

Sariel has creme-colored skin, lightly tanned by the sun, emerald-colored eyes and brown hair streaked with white, tied back and elaborately braided behind her head. It is the only thing elaborate about her. While pretty, Sariel is more androgynous than feminine, with a small chest and angular face. She could more be described as a handsome woman than a real beauty. She is petite, standing at only five feet and seemingly weighing nothing.

She wears functional clothes that allow for easy movement through the forests that she is used to hunting. These clothes are always natural-colored greens browns and grays; sometimes she wears camouflage and while hunting, paints her face. She has a strange penchant for wearing 'human clothes' when not 'working' and always feels like she's breaking some sort of rule when doing so, which tends to make her smirk behind her hand if someone comments or complements her outfit.

She only has one piece of jewelry, a necklace with a small polished clear stone wrapped in an silver ornamental leaf. She also sports a dangerous-looking vine-like tattoo on her back, stemming from a strange symbol, that doesn't seem to fit her personality.

Description mental: Sariel is a very laid-back person. She enjoys a good laugh and drinking with people she doesn't even know. She loves to have fun and meet new people, try new things and go new places. She has knowledge 'an ocean wide and an inch deep' due to her travels, the embodiment of jack-of-all-trades-master-of-none. She will gladly lend a helping hand to anyone in need, and has a bit of a reputation as a mercenary because of this. She usually accepts the teaching of a skill over any form of currency as more valuable payment for her services.

When working, Sariel is very serious and focused, a habit from days long past when taking her mind off of the task meant something likely exploded in her face or attacked her from behind.

Weapons: - A regular recurve bow made of a soft white wood that seems to glow strangely, made from one of the trees from her home forest said to be the bodies of the ancestors. This is accompanied by a leather quiver full of different colored arrows tailored for different situations and different creature's weaknesses.
- The blade Inhorucktor is a longsword made entirely of some unidentifiable black metal. The etchings on the blade and handguard are reminiscent of dark tendrils or tentacles. A red tiger's eye stone is set in the handguard just above the blade. Inhorucktor can speak to Sariel telepathically, and others who are talented likewise. Sariel never uses this, but also never leaves it out of her sight.
Powers: Sariel can walk on snow.

Other information: Sariel is presently single.

----------------

Gaia Username: Angeles Valentine
Name: Angeles Valentine
Age: 607

Profession or Passion: Vampire-hunting vampire

Biography:

Tektek: Avatar

Description physic:
Description mental:

Weapons: Deathwhisper, six shooter with silver-tipped bullets, vampire-hunting kit

Powers: Can command nocturnal animals; the children of the night, specifically rats, bats, wolves, owls, foxes and moths.
She may turn herself into a wolf, bat, mist, or dust.
She can hypnotize people by looking into their eyes, those with a will stronger than hers can resist.
Can control anyone she has bitten.
Can see the memories of the person whose blood she drinks.
She is twenty times stronger than a human.
Can scale any surface regardless of gravity but only if there is a surface.
She can create blue fire at will.
Does not need to eat or drink.
She can call in storms or fog.
She can see in the dark.
She heals rapidly at night.
Drinking blood keeps her in her prime; she does not need to drink blood.
She has enhanced speed, fast enough to not be easily seen by the human eye.
Resonates no body heat, has no reflection, throws no shadow.
Powers do not work during the daylight hours.
Cannot enter a dwelling without invitation, afterward can come and leave at will.
Cannot cross running water by her own power, she must be carried across somehow.
Sacred, holy, and blessed objects repel her and cause physical pain if touched to her body (holy symbols, holy wafers, host crumbs, blessed ground, etc...).
Her senses are extremely heightened.
Irritated by garlic to the point that she would not enter a dwelling heavy with the scent or attack a human after he or she has eaten any.
She will die if a stake is driven through her heart but will revive if the stake is removed. Will die permanently if decapitated after being staked through the heart and will turn to dust afterwards under the light of the sun.
Giving a human her blood turns them into a vampire.
She can see into the mind of those vampires that she has created and command their will.
Being killed would release all from her power.

~~~~~~~

Gaia Username: Angeles Valentine
Name: Kru
Age: 34

Profession or Passion: Singer, not quite famous.

Biography: Kru was born in the basement of the Valentine Manor to the words, “I’m sorry I brought you into this life.” From then on was a life of torture and torment, doing the vampire’s bidding whether it was his will or not. At a young age the Valentine vampires sought to whip any thoughts of disobedience and dreams of freedom out of the young loup-garou, and they took much pleasure from it, riddling his body with wounds that were never treated and so never healed right. Those Valentines who did not participate in the cruel acts said nothing to stop them, so were no better.

Their efforts were fruitful however, and they made of Kru nothing more than a beaten coward, almost eager to please for a kind word rather than the lash of the whip. He spent most of his life groveling on the ground asking his masters’ bidding and not retaliating against any harm he received. So when a white-haired Valentine entered the manor, referred to as ‘countess,’ somewhat begrudgingly by most of the vampires, Kru was afraid his life of relative ease was about to be shoved back to square one.

That was not the case though, the Valentine, named Angeles, had as much hatred and loathing of her fellows as any free werewolf did of vampires, and she saw the treatment of the loup-garou as abhorrent. Without any consent from the other Valentines Angeles freed all of the loup-garou from the basement of the manor, but as the frightened Kru was about to step out she caught him by the arm. He broke down right there on the ground in front of her, pleading forgiveness for whatever it was he had done wrong, apologizing for his insolence and ignorance, and bringing about a wave of fury from the countess. It was not directed to him however, and the first unfortunate vampire she got ahold of was interrogated, and the Valentines most responsible were killed where they stood.

None objected.

Angeles comforted Kru, brought him to her chambers and dressed his newest of wounds and helped to heal them. As he recovered he witnessed something strange about the Valentine. From a white book she summoned many various creatures, and told them each to secure a bit of ground around the manor. Their orders were to protect the manor from invasion from any group except one red-haired man named MacPere. She left often and always returned in a somber mood and it worried Kru, but he never got the courage to ask. Then one day the Valentine went to Kru with a pile of very nice clothes. She told him to put them on.

As he dressed Angeles began giving him his own orders. He was to go to the place known as the Inn of Peace parading as a vampire hunter. He was to aid the entire group on the assault on the Valentine manor. He was not to protect any vampires that interfered, and was to ensure that the man named MacPere would arrive at the manor and would enter into the ballroom alone where she would be waiting for him. She told him that she had her own correspondence within the Inn named Sosol who knew and understood what was going on. Kru, finally dressed in the best clothes that he had ever worn, finally asked what exactly was going on.

Angeles smiled sadly and told him that she was going to play the villain and accept her death at the hands of one of her dearest friends so that the Inn and the people she cared about therein would finally be left in peace. Kru immediately dropped to the ground and begged her not to do that to herself, pleaded not to have him take part in it. But Angeles told him that he was the only one on her side that she could trust to do this, and finally convinced him that it needed to be done. So with a heavy burden Kru set off for the Inn of Peace.

He did exactly as he was told, pretending to be a vampire hunter to help them eradicate the threat known as Angeles Valentine. During his short stay though, he came to understand why Angeles wanted to so desperately protect this place with her life. He was able to contact Sosol, and together they shouldered the burden of the truth until the time came for the attack. The entire group mobilized, Kru stuck to MacPere as closely as possible, leading him to the manor with the few others who managed to make it and immediately led the red-haired man to the ballroom door. With much pain he let the man inside, then turned and refused to let any others enter, revealing at last that he was an agent for Angeles.

Every shot that he could hear through the door broke his heart until he could take it no more and ran away from the fight. He fled into the forest and down south to Durem where he collapsed in an alleyway and wept until the dawn. With swollen red eyes he finally crept out of the alley and gathered where it was he was: outside in the world for the first time in his life; free. However, Kru had no idea what to do, and so wandered around lost for months on end, eating out of the garbage like some mongrel. The clothes that Angeles gave him got dirty and worn, becoming threadbare and holey in many places.

It was then that he met a kind gentle soul who did not even introduce himself. He at first tried to give Kru money, but that only caused the loup-garou more confusion and he eventually broke into hysterical tears. The man calmed Kru down then took him to the nearest establishment that served food and bought him something to eat and drink. Kru thanked the man through sobs and mouthfuls of food, then turned when he heard someone singing, half-afraid it was one of the patrons of the inn. It was not, so he watched and listened, then asked what it was they were doing, singing with the words scrolling behind them. The man called it karaoke, and encouraged Kru to try it. It took much convincing and a friendly shove onto the stage to get Kru to finally sit in the chair. He held the mic in his hand and looked down at where the words of the song were displayed for him. Luckily, it was an older song that he had often heard Elizabeth Valentine singing. He began singing rather shyly, but soon was pouring his heart into every word.

At the end, the entire place was silent, mouths open, and Kru sheepishly got off the stage to run away. He was caught and quickly began to apologize, but the man instead offered him a job as a singer. Kru could do nothing else but accept, so the agent took him away and gave him to a company to dress up and listen to him sing. The recorders gave the same reaction as the people in the karaoke lounge and for the first time in a long time Kru smiled, feeling pride in something he had done. What happened next happened so fast Kru was unsure if he was living a dream or not. They gave Kru lots of nice clothes to wear, took his picture and took him into quiet rooms to study the music and lyrics of the songs he was going to sing. They gave him a place to live and told him that he was going to be famous, a star, that everyone everywhere was going to listen to him and love him. And Kru fell asleep every night with a smile.

Then in the last vestiges of the year 2011 he heard a name on the television that he recognized. The vampire king Louie was hosting a masquerade ball with his brother for Halloween. Kru sat calmly in front of the television and studied the face of the man that Angeles had called her king. It had been a very long time since he had thought about the vampiress and despite her actions being just as cruel as the other vampires, using him as a pawn in her plot, he could find no fault in her. He was sure that she was dead, but he really wanted to meet her king, if only once. However, his manager Melody, the only problem that he had in this dream life of his, forbade him from going, saying that it would run too close to the final recording session, and that everything he had been working on up till then was riding on that one recording being perfect.

So for the first time in Kru’s life, he disobeyed. He put on his best clothes and escaped out a window. He picked up a child’s mask that had been discarded on the ground and used it as his own, making his way to the Von Helson manor. He felt a chill going down his spine as he walked in, but he was greeted by warm glowing light, people dancing and laughing, and everyone was having a good time. He soon found Louie, and bowed most deeply to him, then left with no explanation, leaving the young king thoroughly confused. The loup-garou didn’t want to leave after that though and began to wander around, it was then that he turned and his eye caught on very familiar faces. His first instinct was to run, but everyone looked so happy and carefree, maybe it would not be such a problem to go say hello. Scraping up what courage he had, Kru walked over to the section of the ball run by the Inn of Peace.

His sheepish and careful greeting was met with warm welcome and forgiveness. Kru had never been so happy in his life. He stuck around with old friends until a shrieking voice caught his attention and he groaned. His manager had caught him by the arm and chastised him thoroughly as she began to drag him away from the inn’s patrons and the ball. They were part-way to her car when the worst happened and Kru’s first experience with the curse of Halloween began. Werewolves, unlike him, began to suddenly tear out of their human clothes and tear through the crowds of humans. Kru had never heard so many frightened screams in his life. People were running everywhere. He quickly got separated from Melody as people scrambled around, pushing past him and knocking him to the ground.

When he stood he began to look for his manager. He found her staring mouth agape at a wound on her arm, “you!” she screamed in agony, “this is your fault!” and before his eyes Melody turned into one of the monstrous werewolves and attacked him. Panic seized him and he ran quickly to the nearest safest place he knew: back into the manor, back into the arms of the Inn of Peace. Melody was hot on his tail as he burst through the door. She was about to catch him but a sudden blur of red and white moved past him, and he turned with wide eyes to see Angeles fighting back the werewolf with her lethal deathwhisper and forcing the fight outside. Kru was taken back into the inn where he began to blubber about what had happened until he finally calmed down.

Through the rest of the horrific event Kru helped where he could, acting as a sort of translator for Gren when he was turned, cleaning up what he could, and helping a bit with keeping the wounded stable until they could be healed. Once Angeles had returned Kru all but tackled her to the floor, bursting into tears. The whole experience was frightening for him; people were threatening his life and the lives of others. He wept until he fell asleep, waking up in Angeles’ lap. But only then after his greater emotions subsided did he notice something different about Angeles, she wasn’t the vampire he remembered. Afraid of this new Angeles Kru went back to his subservient ways to keep her happy, but spend most of the time away from her. She left often to satiate her bloodlust and Kru was worried for her. She of all people should have known what happened to bloodthirsty vampires.

He did not see her again for the rest of the werewolf incident after he met a wolf named Six who was taking care of a Den of Peace for werewolves to go and heal. Feeling he would be more useful to them than to the humans Kru helped cart meat over to the den and throw his weight around there. However, a sudden attack of humans sent him fleeing the Den and hiding out in the trees leaving Six to defend the den alone. Feeling most sorry for himself, Kru began to wander back towards the Manor when he came upon Angeles fighting a vampire hunter. It had never happened before, but a snarl broke from Kru’s throat and he charged the vampire hunter despite Angeles’ exclamation telling him not to. The fear for him that poured from her voice only encouraged him, though, and he continued his assault, begging Angeles to run. The vampiress hesitated but then ran. He continued battle with the unknown hunter until suddenly an antidote shot stuck deep into his side. He was swiftly bested after with one blow to the head from the hunter’s left hand and he was forced back into his human form. Kru was instantly sick on the ground from the antidote.

Kru was dragged away by his neck back to the manor and deposited on the floor with a warning that if he interfered again that D would kill him. Kru only turned and began to beg and plead at the hem of D’s coat not to bring harm to Angeles, but the hunter ignored him, delivering a message to the other patrons and then left. Kru cried after him to not hurt Angeles, but he was too ill to follow or do anything else. The patrons of the inn took care of him, and with the werewolf menace dwindling in numbers they brought him home to the Inn of Peace. His life of freedom was now once again right where it began.

Description physic: Kru appears as a simple man. He has short dirty-blond hair that is in a bit of a mess on top of his head. Light-skinned with light-blue eyes, he has a kind face and is often smiling as long as the goings are smooth. He wears some mohagany colored clothes that Charlotte had made randomly appear for him. Owning no other clothes this is what he always wears; a jacket over a v-neck sweater, some nice pants and leather boots. Transformed he appears to be a normal brown wolf with no real distinguishing markings of any kind.

Description mental: Kru is the opposite of an easy-going person. When the times are peaceful he is happy and carefree, but at the slightest hint of trouble of discontent he begins to panic and chase down a solution. If it comes to a fight though, Kru is a coward, ducking under a table or huddling in a corner until the conflict is resolved. Stressful situations often bring the loup-garou to tears and they are not easily reconciled. He often feels guilty for things that are not his fault, and is faster to apologize than he is to compliment. He is eager to please however, and feels strongly connected to those he has made a strong relationship with, but those are few.

Weapons: None. Transformed he has teeth and claws, but rarely uses them.
Powers: Transformation into a regular brown wolf and back into a human. The transformation is at will but is easier to do the more light of the moon is present. He can speak in his wolf form, but can do little else. He is allergic to silver. Biting someone will not change them into a werewolf, however any offspring will be.

Other information:

-------------

Gaia Username: Angeles Valentine
Name: D
Age: 10,211

Profession or Passion: Vampire Hunter

Biography:

Description physic:
Description mental:

Weapons:
Powers:

Other information:

Angeles Valentine
Crew

7,150 Points
  • Survivor 150
  • Hunter 50
  • Healer 50

HeadlessKoko

Invisible Regular

12,125 Points
  • Invisibility 100
  • Inquisitor 200
  • Alchemy Level 2 100
PostPosted: Mon Nov 09, 2009 7:06 pm


Gaia Username: Kagetsukiko

When in fear,
When in doubt,

Name: Mia
Age: 16

Profession or Passion: ZOMG Mercenary

Biography: Mia was abandoned at the front door of the Barton fire station without so much as a scribble of a note and raised at the Barton orphanage from that point on. She's lived a relatively normal life since then, her natural shyness growing into timidness before finally maturing into outright fear at the smallest things. She watched a scary movie once and fainted by the end of it. There wasn't much to foster such a negative personality growth. Admittedly, she was bullied often for being so scared, but there was always someone willing to stand up for her, be it one of the orphanage supervisors or a particularly heroic kid. The only thing to blame is perhaps Mia's habit of maintaining lucid memories of her nightmares, and the impressive creativity found in those nightmares. She would have a rather horrific and graphic nightmare at least once a week and retain a perfectly clear memory of it. She never retained such lucid recollections of any other type of dream, nor did she ever get used to the horror of what she did remember repeatedly. Beyond that, though, being a coward simply seemed to be how Mia was destined to end up.

Her perpetual fear seriously held Mia back, though. As a child, it led her to hide herself whenever prospective parents appeared, so she never got the chance to be adopted. By the time she had overcome such a disadvantageous reaction, she was already too old for most prospective parents to care for adopting her. She was never so much as fostered, either, preferring to stay in the familiar orphanage instead whenever the opportunity arose. Those in charge didn't have much qualms against such a decision either, since Mia was one of the few that voluntarily helped with the everyday chores. By the time she was old enough to leave, she had gained a slew of skills--sewing, cooking, cleaning, etc.--valuable for living alone with little means thanks to all the help she gave the orphanage staff. Although, there was one skill she sorely needed and failed to develop: social interaction. By the end of her slightly extended stay at the orphanage (she got away with staying an extra year since she was so helpful and looked so vulnerable), Mia still couldn't bring herself to coherently speak to a stranger face-to-face; heck, she stammered when speaking to the familiar orphanage staff face-to-face. What she could do, though, was create understandable words and phrases when speaking to a stranger through a puppet. As long as Mia pretended it was the puppet speaking and not her, she could handle the situation as well as anyone could ask an awfully timid person. Even that much, though, took Mia all of the last year in the orphanage to perfect.

Upon leaving the orphanage, Mia had the bad luck to be immediately approached by a rather excited recruiter trying to find people to help with the recently rather minor Animated threat. Now, most people of Mia's disposition wouldn't even think of such a frightening task like fighting, but Mia knew she needed a job. Besides, she also knew that she was quite athletically talented despite her looks, at least compared to the other kids in the orphanage she was, so the job didn't seem completely impossible. Of course, she didn't accept immediately, either. She wasn't brave enough to jump in with no information. Through fearful stammers and scared whispers all transmitted through the puppet she held, Mia managed to get the information she needed before she could begin considering the job: there wouldn't be direct pay, but the Animated dropped loot; a starter kit filled with all the necessities will be provided free of charge; no qualifications necessary. Although, in the end, it didn't matter what kind of information Mia got because she didn't get the chance to ask for time to decide. Despite the stutters coming from the girl, the recruiter managed to rush into introductory material and before Mia knew what was happening, she had been given the "starter kit" (a power ring with a couple days rations) and congratulated on the job.

Even worse, the excitement of the recruiter could clearly be seen in the choice of ring he gave Mia. Rather than something that could be used by itself, Mia's starter ring turned out to be a Scaredy Cat. Useful for running away, as she soon discovered after forcing herself to test it out, but absolutely useless when it came to actually damaging the Animated. He had, essentially, left Mia stranded and lost as to what to do. She couldn't muster up the resolve of simply abandoning her new job, but she also couldn't think of a way to continue.

Description physic: Mia looks, admittedly, a little young for her age. She does have a little curve to her body, but it's completely obscured by her choice of clothes. Plus, she is rather short with a round child's face. Her skittish behavior does nothing to convince her claims of being 16, either. Cute and childish are often used to describe the timid blue-haired girl's appearance. Maybe if she at least changed to more mature clothes, she'd stop receiving such comments, but she likes her cute outfit too much to part with it for anything more appropriate for her age. Besides, she made her clothes from scratch herself so she'll understandably feel bad about not using it. In hot weather she might be willing to part with her large green coat and exchange her equally green boots for more suitable footwear, but that's about the most that can be expected from her. The rabbit is completely off limits and perpetually stuck to Mia's hand. Rain or shine, she never takes it off. At least not when anyone is looking. There really isn't any need to ever do away with it in the first place. The rabbit puppet is on the right-handed Mia's left hand and whatever menial tasks necessary of the left hand can usually be done with the puppet on. She does wash the white rabbit with the rest of her clothes, but she only washes her clothes when no one is looking in the first place (has to because she only has one outfit and she's certainly not bold enough to risk being seen naked).
Description mental: Having lived most of her life in the orphanage, Mia is an innocent scaredy cat. The most traumatizing thing she's ever had to experience is perhaps her lucid nightmares and, recently, the ferocious Animated. She's overly cautious only because of her personality and not out of any direct suspicion of those around her, which explains why she's still trying to pursue a career as a ZOMG mercenary despite all odds. She almost always underrates herself and finds it hard to stay calm for longer than a few minutes. The ever-present rabbit puppet is about the only comfort she has and she often hides behind it whenever the slightest reason to do so comes up. She also tries to relay most of her words through the character of the puppet. She's so fond of the idea that, recently, she's been trying to learn ventriloquism for just that purpose. Although, the skill is still a work in progress for her. What she certainly doesn't do, despite going so far as giving her puppet something akin to a separate personality, is speak to the puppet herself. She's not that crazy, and besides, why would she bother speaking to the puppet when the purpose of the puppet's existence is so that she doesn't need to speak?

Weapons: Scaredy Cat (power ring)
Powers: Mia doesn't have anything that can be seriously called a power besides her Scaredy Cat ring and any other rings she might collect in the future. Beyond that, she doesn't have much, and even in the ring category, she's handicapped to one hand since she absolutely must have her rabbit puppet on her left hand. She is surprisingly fast and strong for her looks, but nothing truly amazing. On that same line of thought, while she is quite good at planning efficiently and seems to be somewhat bright despite having dropped out of high school sophomore year, it's only the amount that should be expected from someone who's used to living comfortably with little.

Other information: Her puppet is considered a female, has the name Arrr (a reference to the rather pirate-y eye patch the rabbit wears), and speaks in a robotic tone (or at least whatever robotic tone Mia can muster at the time.

Run in circles,
Scream and shout.
PostPosted: Mon Nov 09, 2009 7:13 pm


Gaia Username: white_lily60
Name: Zefi Erizo Sethin -
Age: 10

Profession or Passion:N/A

Biography:
Her parents were rulers of a small yet mentionable piece of land but both children were raised unaware in a small cottage. Whilst magic was thought of as just a fairytale when Renee's ability to float began to show itself, her parents had never been able to answer them as their cottage burnt down in a war between sin and boo.

Zefi found out about the castle where Renee and she lived on and off with various strange things happening. The last year she was sent to a far-off academy/boarding school to improve her manners but it has been decided Zrenni will run the castle and Zefi may live as she pleases. She ended up leaving unannounced, going back to the Academy, and giving her closest friend a mission before departing once again to a relative she recently found out about. Once again she is coming back, hopefully to stay.

Description physic: Blonde hair cut off just below ears, blue eyes, a small scar on her ankle in the shape of a star, and is 4 ft 10 in tall.


Description mental:

Weapons: n/a

Powers: Multiple forms of Energy, Ability to sense ones true feelings unless they block her out but even then she can get through weak walls, light fire which she could use to burn things, Camouflaging herself and others, and healing small-medium wounds with no trace of previous injury, If one of her friends (or someone else she is close too) are hurt or in danger Zefi gets drawn towards the source of the problem and causes her senses to be greater than normal or they can be extremely weakened.


Other information: She loves to draw and also play piano but is shy to in-front of others. She has been told various times when younger to never use magic again and always be proper, because that is the right way, therefore she is very withdrawn near most and has even lost previous powers because of her never practicing or wanting to use them.

~~~~~~~~~~~~~~

Gaia Username: white_lily60
Name: Mixi
Age: Unknown

Profession or Passion: Whatever needs doing she does.

Biography: Mixi has worked in many families but spent several years observing Renee's family, the Sethins and now resides underground in the forest.

Description physic: Changeable at will.
Description mental:

Weapons:
Powers: Shape-shifting, Improved Agility and access to knowledge immediately.

Other information: While she used to watch over Renee she now stays hidden in the forest, undetectable by most.

~~~~~~~~~~~~~~~~~~~~~~~~

Gaia Username: white_lily60
Name: Elliot Anne Thompson
Age: 15

Profession or Passion: Crafting things, particularly out of wood, though she isn't very skilled at it.

Biography: Attended Tilton Academy until recently and has come to the Inn of Peace for the summer on the wishes of a young kid from school. She has a younger sister who she cares for but cannot take from her rightful parents, and parents who she despises but still obeys willingly, for the most part.

Description physic: 5 feet and 10 inches tall, last time she measured, waist length brown hair, blue eyes and barely tan/ pale skin. No telltale birthmarks and very few freckles. Oh, and she's a human... Just to let you know...
Description mental:

Weapons: None
Powers: None

Other information:

The White Lily

Welcoming Sophomore

8,100 Points
  • Mark Twain 100
  • Medalist 100
  • Citizen 200
Reply
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