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A support guild for the Sci-Fi roleplay "Battle Hymn of the Republic" 

Tags: Roleplaying, Sci Fi, Future, War simulation 

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Terran Vehicles

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CadetNewb
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PostPosted: Sun Nov 08, 2009 11:15 pm


====== Lohengrin M343 Armored Personnel Carrier, "The Grin" ======

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===== 1. About the Vehicle =====
The APC was conceived to ferry it's young wards to and from battle safely, as well as provide withering fire support as needed. It is robust, easy to repair and fairly modular. It is also able to be transported by shuttle or dropship after the panels and weapons are folded up or taken inside.

===== 2. History and Background =====
The APC stems from the ancient idea of simply moving troops about without getting them tired or killed. It has two heavy machine guns for it's armaments, and is effective in it's intended roles. The possibility of urban warfare was also kept in mind during it's inception, so various kits exist.

===== 3. Statistics and Performance =====
**Organizations Using This Vehicle: Terran Republic**
**Type: Armored Personnel Carrier**
**Class: Lohengrin**
**Designer: General Gravity Movers**
**Manufacturer: GGM, Terran Republic**
**Crew: 1-4**
**Passengers: 12 Seated, Six sitting/kneeling on floor**
==== Dimensions ====
**Length: 7.5 meters**
**Width: 3.3 meters**
**Height: 2.9 meters**
==== Performance ====
**Top Speed: 84 MPH**
**Range: 40,000 Miles**
**Refit Cycle: Every 6Months**
===== 4. Roleplay Stats and Cost =====
==== Sections and Armor Rating ====

**Medium - 185 Vehicle Integrity Points (VIP)**

**Front: Medium**
**Sides: Medium**
**Top/Bottom: Light**
**Rear: Light**
**Propulsion Components: Light**

===== 5. Inside the Vehicle =====
The driver sits down and in the front within the driver's pit. Here, the driver has full control of the vehicle, and may even remotely control the turrets if desired. Back and to the left of the driver is the forward gunner's station, where the turret may be manually controlled or electronically controlled. To the right of the forward gunner is the commander's station, which acts much like the driver's station, minus the driving. The commander observes with the sensors and calls out threats, directions and so on, handling intelligence and orders. Behind the forward stations are the twelve seats for troops. Even farther back is the rear gunner's station.


===== 6. Vehicle Systems =====
==== Armored Hull and Hull Integrated Systems ====
The body consists of angled, modular plates of N-Steel, followed by a composite layer to deal with projected energy and finally a ballistic gel layer plus a flame proof fiber weave. A roll up exit door is used in the Lohengrin, and when closed, is lightly shielded from the inside in an attempt to enhance it's protective rating.
==== Weapons Systems ====
The APC is armed with two PPA-PA V-Mod Heavy Machine Guns, which have most of it's components on the inside of the vehicle. A single green mono-eye acts as night time, infrared and visible spectrum sensor for the guns. They are staggered, and so may both fire forward at once. If the optics become inoperable, the user may open up the hatch and unfold the gun shields for manual use.
==== Computers and Electronics ====
The vehicle uses four linked computer systems, each of which may be removed and carried like a suitcase. Together, they process information coming in from allied units and the vehicle's sensors, assist in operating the weapons and recoil buffers, as well as keeping an eye on passenger and vehicle status. There are a total of four 'Monoeye' style sensors, with one on each weapon system, that may slide on their rail. They contain thermal, night and optical sensors. If the primary Monoeye unit fails, the driver may extend a periscope.
==== Emergency Systems ====
The primary reactor is designed to explode and vent outwards in the event of a major breach or failure. It can also be removed and swapped as well. A fire suppression system utilizing a halon based gas is used to put out fires.
==== Propulsion ====
The vehicle uses six anti gravity hubs for basic movement. Though easily damaged concentrated small arms fire, they can be popped out and replaced easily. The craft also has thrusters for maneuvering and rapid movement. These too may be removed and replaced as needed.
==== Power Source ====
An MF-7 Mr. Fusion module is used as the primary source of power. It too is easily removed and swapped, placed at the top of the vehicle. Contrary to it's appearance, it is located outside the vehicle in comparison to the other components. It will direct it's energy outwards and away from the body in the case of a major breach.
==== Extra ====
The Lohengrin may also double as a troop ferry during boarding actions, as it is fully sealed and capable of movement through the vacuum of space. The APC will move through the hanger magcon fields (provided hanger doors are open) of the ship or construct in question after point defense weapons are neutralized, then dropping off it's contents. From there, the unit is to move deeper into the hanger as to provide fire support and prevent clogging the entrance if it were destroyed, keeping the way clear for later ferries.

The anti-gravity plates may also inverse their function and latch onto the hull of a ship, allowing troops to evacuate the transport and infiltrate through maintenance hatches on the outer hull of the ship or station.
PostPosted: Sat Dec 12, 2009 9:30 pm


Main Battle Tank 520 Medusa Hovertank

Designer: Olat Terran Republic Defense Contractor

Specs:

Weight: 70 tons, 156 lbs
Length: 35.08 feet (guns forward)
Width: 12 feet
Height: 8.4 feet
Crew: 4 (commander, gunner, loader, driver)

Armor: Olat HRA (Heavy Reactive Armor)
Primary Armament: Two 120mm High Energy Cannons (High Energy Cannons are similar to the Solaris laser, but they're highly downsized and downpowered. Doesn't mean they don't pack a punch, however.)
Secondary Armament: Two ENPR-001SW mounted near each turret hatch.
Powerhouse: Olat "Lion's Heart" Fission Reactor
Suspension: Olat "Padfoot" Hoverpad Projectors
Operational Range: Incalculable, thanks to fission reactor as power source.
Speed: 93 MPH

Features:

Variable Propulsion Systems: Four separate hoverpad projectors, all mounted on ball joints, creates an interesting vehicle. This gives the craft the ability to shift direction in literal seconds, changing the push of the hoverpads and therefore changing the life of the vehicle. The maneuverability the VPS gives any hovervehicle is indispensible.
Olat Heavy Reactive Armor: A few (3-5) inches of reactive armor is no laughing matter. Weapons that would normally punch through any steel meet their match, at least once or twice, giving any vehicle equipped with OHRA another fighting chance.
"Lion's Heart" Fission Reactor: A miniature fission reactor gives the hoverpads and the guns of the Medusa more than enough power to both fly a semi-indefinite distance and fire a semi-indefinite number of times. Useful to the highest degree.

Artwork: Coming soon!

Description:

The Medusa Main Battle Tank is built just as the old main battle tanks were: fast and large, almost like a warhammer to crush their opponents with. This particular MBT is incredibly maneuverable, however; what it lacks in sheer defenses it doesn't in turning and dodging. The twin guns on the turret give the Medusa an unconventional appearance for a tank, but they most definitely pack a punch. Furthermore, they don't have a shield to lower to weaken themselves using their miniature Solaris cannons, so they don't suffer from such problems. This does mean, however, that any damage can't be shrugged off by regenerating shields, and armor isn't as tough as any shield.

All in all, the Medusa is built to dodge and hit back hard, much like a snake. Snakes instead of hair for Medusa. Hrm. Where did the name come from, yah think?

Scouter Kai
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