Magnetic Touch
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Name: Magnetic Touch
Description: The users of this Fighting Style were masters of Raiton and Doton Elements. They could touch any piece of Earth and magnetize it with their signature Magnetic Chakra. They could lift it into the air and ride it as a means of transportation, evasion, and attacking from the air. If you came in contact with the masters of this Fighting Style, you could be crushed by magnetized earth at the user's whim.
Strengths: Powerful Raiton and Doton Jutsu (+1 Rank in power). Taijutsu is amplified with Magnetic Energy (+1 Rank in power).
Weaknesses: Can't fly without training. (15 posts and at least Genin Rank) Must have both Raiton and Doton Elements to use this Fighting Style. Usage of Genjutsu is Weakened (Cost Double Chakra and -1 Rank in power).
Ability: Flight, Magnetic Chakra, Can disrupt internal functions of the body with Magnetism applied to the Iron and other minerals in a person's body. (Can ONLY be used to limit physical abilities of enemies unless a Special Jutsu is used here.)
Fighting Style Progression/Jutsus:
Stage One: Magnet Trainee
(Academy Student)
Stage Description: The user of this Fighting Style can control Magnetism. When Magnetism is aplied to a metal or stone, the user can levitate or push the object.
Name of Jutsu: Rock Pistol
Rank: D
Type: Offensive Ninjutsu
Description: Requires no handsigns. By magnetizing a rock or chunk of metal, the user can levitate it just above of their hand. By increasing the pressure and magnitude of the Magnetism and then releasing it abruptly, the user can launch the rock towards a target.
Name of Jutsu: Loose Footing
Rank: D
Type: Offensive Ninjutsu
Description: Requires no handsigns. The user can propel their Magnetic Chakra into the ground below the target, they can shift it around and weaken the footing of an enemy.
Stage Two: Magnet Advanced User
(Genin)
Stage Description: The user can now apply Magnetism to his regular Taijutsu, causing a larger impact on the target's body. With some training, the user can increase his striking range and increase the strength of his Taijutsu.
Name of Jutsu: Pressure Touch
Rank: C
Type: Taijutsu
Description: Requires no handsigns. Can mold Magnetic Chakra into the hands or legs of the user. When direct contact occurs between the user and a target, the Chakra can be passed to the target. After passing the Chakra to the target, the user can cause Magnetism around the target's body and pull them towards the ground, limiting movement and physical abilities.
Name of Jutsu: Earth Hammer (Limbs)
Rank: C
Type: Body Enhancement Ninjutsu
Description: The user performs a few handsigns then places hands firmly against the ground. The user passes chakra into the ground and molds it around arms and/or legs. The user creates hammer-like weapons on the arms and/or legs.
Name of Jutsu: Earth Hammer (Weapon)
Rank: C
Type: Weapon Creation Ninjutsu
Description: The user performs a few handsigns the places hands firmly against the ground. The user passes Magnetic Chakra into the ground and molds it into the shape of a weapon. Can create a metal blade, staff, or any blunt weapon. Most commonly used to create a large Hammer.
Name of Jutsu: Rock Gliding
Rank: C (Requires a total of 15 posts to master)
Type: Evasion/Transportation Ninjutsu
Description: The user uses Magnetism to raise a large rock out of the ground and hold it in the air. The user then jumps on top of the rock and rides it. The user can move more freely than on the ground when riding on the rock. Similar to Gaara's Sand Cloud and Deidara's Clay Bird.
Stage Three: Magnet Adept
(Chuunin)
Stage Description: The user can now send Magnetic Chakra into the ground or an object with a punch or kick. This will trigger a chain reaction that can disrupt the environment within a small radius of the location where the Chakra was applied. It can shift the ground even shatter a large stone. The user also has the ability to manipulate Silver.
Name of Jutsu: Earth Armor
Rank: B
Type: Body Enhancement Ninjutsu
Description: The user performs handsigns then performs the steps similar to Earth Hammer (Limbs). The user raises the earth up and wraps it around the entire body, leaving openings for air that can be closed off when in need (EX: Poison Gas). The user creates an almost impenetrable armor. The user can mold parts of the armor to make them sharp.
Name of Jutsu: Torpedo
Rank: B
Type: Taijutsu
Description: Must have Earth Armor active to use this attack. The user molds the headpiece of the armor into a sharp, bullet-like form and them uses the same technique as Rock Pistol to launch themself at the enemy. The user can use Magnetism change trajectory and propel themselves farther when they would otherwise fall. Similar to the Tunneling Fang. Cannot mimic the ability of Rock Gliding.
Name of Jutsu: Magnetic Stone Pillar
Rank: B
Type: Continual Offensive Ninjutsu
Description: The user performs a few handsigns and focuses Magnetic Chakra around the entire area. The user then can raise large pillars of stone. The pillars can be risen into the air and propelled at the target. The user can also break them into segments and move them quicker and freely.
Name of Jutsu: Shard Shooter
Rank: B
Type: Offensive Ninjutsu
Description: The user can pull shards of metal or stone from the ground. The user can manipulate the shards and propel them towards a target. When the shards impale a target's flesh, the shards can be broken down at the whim of the user and cause the minerals to enter the target's blood. This will increase the effect of Magnetic pressure that the user can put on the target's body.
Stage Four: Magnet Master
(Jounin)
Stage Description: The user now has great control over Magnetism. The user can now freely manipulate the ground around him as he wishes. This ability allows him to use the famous "Iron Sand" technique that was developed by the Fourth Kazekage.
Name: Iron Extraction
Rank: B
Type: Ninjutsu
Effect: The user performs a set of handseals and slams his hands onto the target's back. The user emits Chakra into the target's body and then gains control of the Iron within the body of his target. The user then rips it out of the body and places it within his gourd. It becomes part of The user's metallic arsenal of weapons. This Ninjutsu is very painful, but does not usually kill.
Name of Jutsu: Almighty Push
Rank: A
Type: Offensive Ninjutsu
Description: Requires no handsigns, but requires great Chakra Control. The user focuses large pockets of Magnetic Chakra around the hands and arms and propels it in the direction of a target. The Chakra travels with the force of a bullet train and carries earth with it. It can shatter the ground below for about 100m and then the force disipates.
Name of Jutsu: Universal Pull
Rank: A
Type: Offensive Ninjutsu
Description: Requires no handsigns, but requires great Chakra Control. The user focuses large pockets of Magnetic Chakra around the area that surrounds the target. The Chakra must be greatly focused and refined. The user causes the area around the target to emplode, utterly crushing the target. Avoidably if the target can move at insanely high speeds. Must be used at least 50m away from user or else the user will be sucked into the jutsu.
Name: Pulsation Punch
Rank: S
Type: Taijutsu
Effect: The user unleashes a fury of punches to each of an enemy's limbs and all of the opponents vital points. The user releases Chakra into the vital points and can control their body. The user raises their body violently and slams them down. He also thrusts them into whatever surroundings their are. Ex: Walls, buildings, rocks, etc.
Stage Five: Magnet Sage
(Kage/Sannin)
Stage Description: The user now has complete mastery of the Fighting Style and can now manipulate the countenence of a things such as a mountain. The user can even mix in minerals with sand to create the "Iron Sand" materials.
Name: Bodily Implosion
Rank: S+
Type: Ninjutsu
Effect: The user sends a pulse into the enemy's body. He then takes hold of their entire body with his Magnetic power. He starts to crush all their limbs and crush their body. This is extremely painful and causes insane amounts of damage even with a minimal hit from this Ninjutsu.
Name of Jutsu: Steel Dragon Strike
Rank: S+
Type: Offensive Ninjutsu/Transportation Jutsu
Description: The user performs a few handsigns. The user manipulates the earth around him and raises it up above him. The user then reforms it into the shape of a dragon, eagle, etc. The user then rides it to more easily manipulate it's movements. It can manipulate it from the ground, but control is harder to maintain. The user can increase it's movement speed greatly and sens it at a target. Used for quick transportation (Faster than Rock Gliding) and destroying large buildings or constructions. (Similar Jutsu to Deidara's Clay Dragon and Bird)
Name: Metal Rasengan
Rank: S+
Type: Ninjutsu
Effect: The user takes some sort of metal and mold it into a sphere that floats just outside of his palm. The user makes it spin at an extremely high velocity. He then slams it into the body of an enemy and it breaks through the skin, entering the stomach region. It continues to spin and then the user send it and the enemy forward with great force. The Metal Rasengan spin rapidly, whilst carrying the target along with it. I shatters bones, disrupts internal functions, damages organs, and can cause a painful death. The recoil causes damage to the user's own arm.
Name of Jutsu: Chibaku Tensei (Catastrophic Planetary Construction)
Rank: S++
Type: Offensive Ninjutsu
Description: The user performs a few handsigns and then creates a visible sphere of Magnetic Chakra about the size of the torso. The user hurls it into the air and must quickly evacuate the area. The sphere of Magnetic Chakra emplodes after traveling 100m, but travels extremely quickly. When the sphere emplodes, it sucks in everything in a 250m radius. When it has pulled in as much as it can, the sphere of Chakra explodes, launching everything outward at a speed of 300MPH.
Master of this Style: Tsukasa Uchiha [Hark How The Angels Sing] ..... (Deceased)
User of this Style:
• Coren Lothar [Reynard Lothar] ..... (Whereabouts Unknown)
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Name: Magnetic Touch
Description: The users of this Fighting Style were masters of Raiton and Doton Elements. They could touch any piece of Earth and magnetize it with their signature Magnetic Chakra. They could lift it into the air and ride it as a means of transportation, evasion, and attacking from the air. If you came in contact with the masters of this Fighting Style, you could be crushed by magnetized earth at the user's whim.
Strengths: Powerful Raiton and Doton Jutsu (+1 Rank in power). Taijutsu is amplified with Magnetic Energy (+1 Rank in power).
Weaknesses: Can't fly without training. (15 posts and at least Genin Rank) Must have both Raiton and Doton Elements to use this Fighting Style. Usage of Genjutsu is Weakened (Cost Double Chakra and -1 Rank in power).
Ability: Flight, Magnetic Chakra, Can disrupt internal functions of the body with Magnetism applied to the Iron and other minerals in a person's body. (Can ONLY be used to limit physical abilities of enemies unless a Special Jutsu is used here.)
Fighting Style Progression/Jutsus:
Stage One: Magnet Trainee
(Academy Student)
Stage Description: The user of this Fighting Style can control Magnetism. When Magnetism is aplied to a metal or stone, the user can levitate or push the object.
Name of Jutsu: Rock Pistol
Rank: D
Type: Offensive Ninjutsu
Description: Requires no handsigns. By magnetizing a rock or chunk of metal, the user can levitate it just above of their hand. By increasing the pressure and magnitude of the Magnetism and then releasing it abruptly, the user can launch the rock towards a target.
Name of Jutsu: Loose Footing
Rank: D
Type: Offensive Ninjutsu
Description: Requires no handsigns. The user can propel their Magnetic Chakra into the ground below the target, they can shift it around and weaken the footing of an enemy.
Stage Two: Magnet Advanced User
(Genin)
Stage Description: The user can now apply Magnetism to his regular Taijutsu, causing a larger impact on the target's body. With some training, the user can increase his striking range and increase the strength of his Taijutsu.
Name of Jutsu: Pressure Touch
Rank: C
Type: Taijutsu
Description: Requires no handsigns. Can mold Magnetic Chakra into the hands or legs of the user. When direct contact occurs between the user and a target, the Chakra can be passed to the target. After passing the Chakra to the target, the user can cause Magnetism around the target's body and pull them towards the ground, limiting movement and physical abilities.
Name of Jutsu: Earth Hammer (Limbs)
Rank: C
Type: Body Enhancement Ninjutsu
Description: The user performs a few handsigns then places hands firmly against the ground. The user passes chakra into the ground and molds it around arms and/or legs. The user creates hammer-like weapons on the arms and/or legs.
Name of Jutsu: Earth Hammer (Weapon)
Rank: C
Type: Weapon Creation Ninjutsu
Description: The user performs a few handsigns the places hands firmly against the ground. The user passes Magnetic Chakra into the ground and molds it into the shape of a weapon. Can create a metal blade, staff, or any blunt weapon. Most commonly used to create a large Hammer.
Name of Jutsu: Rock Gliding
Rank: C (Requires a total of 15 posts to master)
Type: Evasion/Transportation Ninjutsu
Description: The user uses Magnetism to raise a large rock out of the ground and hold it in the air. The user then jumps on top of the rock and rides it. The user can move more freely than on the ground when riding on the rock. Similar to Gaara's Sand Cloud and Deidara's Clay Bird.
Stage Three: Magnet Adept
(Chuunin)
Stage Description: The user can now send Magnetic Chakra into the ground or an object with a punch or kick. This will trigger a chain reaction that can disrupt the environment within a small radius of the location where the Chakra was applied. It can shift the ground even shatter a large stone. The user also has the ability to manipulate Silver.
Name of Jutsu: Earth Armor
Rank: B
Type: Body Enhancement Ninjutsu
Description: The user performs handsigns then performs the steps similar to Earth Hammer (Limbs). The user raises the earth up and wraps it around the entire body, leaving openings for air that can be closed off when in need (EX: Poison Gas). The user creates an almost impenetrable armor. The user can mold parts of the armor to make them sharp.
Name of Jutsu: Torpedo
Rank: B
Type: Taijutsu
Description: Must have Earth Armor active to use this attack. The user molds the headpiece of the armor into a sharp, bullet-like form and them uses the same technique as Rock Pistol to launch themself at the enemy. The user can use Magnetism change trajectory and propel themselves farther when they would otherwise fall. Similar to the Tunneling Fang. Cannot mimic the ability of Rock Gliding.
Name of Jutsu: Magnetic Stone Pillar
Rank: B
Type: Continual Offensive Ninjutsu
Description: The user performs a few handsigns and focuses Magnetic Chakra around the entire area. The user then can raise large pillars of stone. The pillars can be risen into the air and propelled at the target. The user can also break them into segments and move them quicker and freely.
Name of Jutsu: Shard Shooter
Rank: B
Type: Offensive Ninjutsu
Description: The user can pull shards of metal or stone from the ground. The user can manipulate the shards and propel them towards a target. When the shards impale a target's flesh, the shards can be broken down at the whim of the user and cause the minerals to enter the target's blood. This will increase the effect of Magnetic pressure that the user can put on the target's body.
Stage Four: Magnet Master
(Jounin)
Stage Description: The user now has great control over Magnetism. The user can now freely manipulate the ground around him as he wishes. This ability allows him to use the famous "Iron Sand" technique that was developed by the Fourth Kazekage.
Name: Iron Extraction
Rank: B
Type: Ninjutsu
Effect: The user performs a set of handseals and slams his hands onto the target's back. The user emits Chakra into the target's body and then gains control of the Iron within the body of his target. The user then rips it out of the body and places it within his gourd. It becomes part of The user's metallic arsenal of weapons. This Ninjutsu is very painful, but does not usually kill.
Name of Jutsu: Almighty Push
Rank: A
Type: Offensive Ninjutsu
Description: Requires no handsigns, but requires great Chakra Control. The user focuses large pockets of Magnetic Chakra around the hands and arms and propels it in the direction of a target. The Chakra travels with the force of a bullet train and carries earth with it. It can shatter the ground below for about 100m and then the force disipates.
Name of Jutsu: Universal Pull
Rank: A
Type: Offensive Ninjutsu
Description: Requires no handsigns, but requires great Chakra Control. The user focuses large pockets of Magnetic Chakra around the area that surrounds the target. The Chakra must be greatly focused and refined. The user causes the area around the target to emplode, utterly crushing the target. Avoidably if the target can move at insanely high speeds. Must be used at least 50m away from user or else the user will be sucked into the jutsu.
Name: Pulsation Punch
Rank: S
Type: Taijutsu
Effect: The user unleashes a fury of punches to each of an enemy's limbs and all of the opponents vital points. The user releases Chakra into the vital points and can control their body. The user raises their body violently and slams them down. He also thrusts them into whatever surroundings their are. Ex: Walls, buildings, rocks, etc.
Stage Five: Magnet Sage
(Kage/Sannin)
Stage Description: The user now has complete mastery of the Fighting Style and can now manipulate the countenence of a things such as a mountain. The user can even mix in minerals with sand to create the "Iron Sand" materials.
Name: Bodily Implosion
Rank: S+
Type: Ninjutsu
Effect: The user sends a pulse into the enemy's body. He then takes hold of their entire body with his Magnetic power. He starts to crush all their limbs and crush their body. This is extremely painful and causes insane amounts of damage even with a minimal hit from this Ninjutsu.
Name of Jutsu: Steel Dragon Strike
Rank: S+
Type: Offensive Ninjutsu/Transportation Jutsu
Description: The user performs a few handsigns. The user manipulates the earth around him and raises it up above him. The user then reforms it into the shape of a dragon, eagle, etc. The user then rides it to more easily manipulate it's movements. It can manipulate it from the ground, but control is harder to maintain. The user can increase it's movement speed greatly and sens it at a target. Used for quick transportation (Faster than Rock Gliding) and destroying large buildings or constructions. (Similar Jutsu to Deidara's Clay Dragon and Bird)
Name: Metal Rasengan
Rank: S+
Type: Ninjutsu
Effect: The user takes some sort of metal and mold it into a sphere that floats just outside of his palm. The user makes it spin at an extremely high velocity. He then slams it into the body of an enemy and it breaks through the skin, entering the stomach region. It continues to spin and then the user send it and the enemy forward with great force. The Metal Rasengan spin rapidly, whilst carrying the target along with it. I shatters bones, disrupts internal functions, damages organs, and can cause a painful death. The recoil causes damage to the user's own arm.
Name of Jutsu: Chibaku Tensei (Catastrophic Planetary Construction)
Rank: S++
Type: Offensive Ninjutsu
Description: The user performs a few handsigns and then creates a visible sphere of Magnetic Chakra about the size of the torso. The user hurls it into the air and must quickly evacuate the area. The sphere of Magnetic Chakra emplodes after traveling 100m, but travels extremely quickly. When the sphere emplodes, it sucks in everything in a 250m radius. When it has pulled in as much as it can, the sphere of Chakra explodes, launching everything outward at a speed of 300MPH.
Master of this Style: Tsukasa Uchiha [Hark How The Angels Sing] ..... (Deceased)
User of this Style:
• Coren Lothar [Reynard Lothar] ..... (Whereabouts Unknown)
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