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Posted: Tue Oct 27, 2009 10:01 pm
Use the following outline for your profiles: (You are allowed two characters)
Name: Race: Age: Faction: Class: Hometown: Weapons: Magic: History: Appearance:
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Posted: Thu Oct 29, 2009 7:47 pm
Races:
The only races allowed are Human and Elven. You may be a half breed between those but nothing more. No one can be a demon, or a vampire or a lycan. You may use an NPC that is a vampire or Lycan but your PC cannot be one.
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Posted: Thu Oct 29, 2009 7:51 pm
Age:
None of this "5000years old but looks 22". Your character must be of normal aging such as 22 or something. No one lives forever and in this world no one lives for too long. Be reasonable with your ages.
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Posted: Thu Oct 29, 2009 7:56 pm
Faction:
There are two factions, One good one evil. Pick one and that is your one for that character. Depending on which faction you join will depend on what your role in the story events will be. You must pick a side though.
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Posted: Thu Oct 29, 2009 8:19 pm
Class:
This will determine what your skills are. It will also determine your type of Magic and what armor/clothing and weapons you can use. The classes are as follows:
Mage:Mage's use light weapons and armor. For clothing they have specially made Robes. The type of magic available are Attack magic.
Elementalist:This class is only available to Elves. Elves use Medium weapons and armor. Their type of magic is Nature Magic.
Knight:Knights use any type of weapon and armor. Though the magic available is limited, Knights have been able to use Attack and Heal magic's but at a very low level.
Monk's:Monk's use Light weapons. Their magic is limited to Heal magic's only.
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Posted: Thu Oct 29, 2009 8:24 pm
Hometown:
This is the birth place of your character. Pick from any of the towns/cities/villages available.
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Posted: Thu Oct 29, 2009 8:48 pm
Magic's:
There are three different types: Heal, Attack and Nature.
Heal: Non magical wounds, physical magical wounds, mental magical wounds.
Attack:Fireballs, Lightning, Telekinesis, Raise the dead.
Nature:Wood, Water, Wind, Fire, Ice, Earth.
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