::map::

(courtesy of Aesthir, a few things changed sweatdrop If your screen is stretching then try this. Hold control and then scroll back on your middle mousewheel. It should zoom out the screen, letting you see it all and scroll forward to zoom back in.)
Below is the power list and on the next post is the character sheet. Try to create a new character with a name unlike any other characters you've used. People will be killed on here so it would be best not have a character you are really attached to. For the character sheet, quote the next post and type in your character's name, age, personality, appearance, and bio. Then roll 10 100 sided dice. Pick 2 that are within 50 and have not been taken are your character's abilities. If you did not get 2 choices, copy and repost your character sheet rerolling and delete the last one. Then edit in your choices. When more are taken up the dice rolling may be modified. For grouping up reasons you can only have one character at a time. Should your character be slain you can make another immediatly. For location, pick a place in the map provided above. It is not to scale, only visitable places are shown. Feel free to pick a spot for your character to start and make an opening post there. You can join in anywhere publicly available. When changing location, try to be time accurate. Try to keep your location and powers updated. All characters must be human and only powers they can have are these, sorry. Anything they can regularly learn or know is acceptable, just make sure it's believable.
Only post character bios here. Chat or comment in the OOC thread.
City of Linoon
*Abilities*
*Abilities*
1. Earth Bolt
(1-5) Summons a dense rock
(6+) Summons an exploding rock
2. Earth Strike
(1-5) Earth moves where motioned
(6+) * by either hand
3. Earth Armor
(1-5) Ground molds onto arm
(6+) Ground molds onto body
4. Earth Blessing
(1-5) Strength increased
(6+) Strength greatly increased
5. Wind Bolt
(1-5) Summons a forceful gust
(6+) Summons a tornado
6. Wind Strike
(1-5) Summons a wind blade
(6+) Summons multiple wind blades
7. Wind Armor
(1-5) Large wings form allowing flight
(6+) Multiple wings form allowing fast flight
8. Wind Blessing
(1-5) Speed increased
(6+) Speed highly increased
9. Ice Bolt
(1-5) Summons an ice needle
(6+) Summons multiple ice needle
10. Ice Strike
(1-5) Summons a torrent of water
(6+) Summons a torrent of freezing water
11. Ice Armor
(1-5) Ice spikes emerge from body
(6+) Ice spikes launched from body
12. Ice Blessing
(1-5) Unaffected by temperature
(6+) * and breath and move in/on water
13. Fire Bolt
(1-5) Summons a fireball
(6+) Summons a napalm ball
14. Fire Strike
(1-5) Summons a line of flame
(6+) Summons a line of melting flame
15. Fire Armor
(1-5) Fire envelopes the body
(6+) Melting fire envelopes the body
16. Fire Blessing
(1-5) Unaffected by temperature
(6+) * and hyper energy
17. Nature Bolt
(1-5) Summons a bolt of lightning
(6+) Summons multiple bolts of lightning
18. Nature Strike
(1-5) Summons a cloud of smoke
(6+) Summons a cloud of paralyzing poison
19. Nature Armor
(1-5) Electricity courses from you
(6+) Lightning courses from you
20. Nature Blessing
(1-5) Body regenerates
(6+) Body lets off a strong regenerative glow
21. Light Bolt
(1-5) Summons a healing orb
(6+) Summons a great healing orb
22. Light Strike
(1-5) Places a curse numbing afflicted area
(6+) * and causing great pain temporarily
23. Light Armor
(1-5) Body fades from view
(6+) Body completely turns invisible
24. Light Blessing
(1-5) A blinding light bursts from hands
(6+) A very blinding light bursts from body
25. Arcane Bolt
(1-5) Summons a orb that bursts on impact
(6+) * and homes in on target
26. Arcane Strike
(1-5) Magic bursts outward from you
(6+) Magic greatly bursts outward from you
27. Arcane Armor
(1-5) Magic barrier surrounds body
(6+) Greater magic barrier surrounds the body
28. Arcane Blessing
(1-5) For a time powers are charged
(6+) Powers always charged
29. Phase
(1-5) Move through matter
(6+) Move yourself and others through matter
30. Teleport
(1-5) Create a rift to a seen area
(6+) Create a rift to a known area
31. Sense
(1-5) Focus a sense
(6+) Focus all senses
32. Gravity
(1-5) Manipulate own gravity
(6+) Manipulate all gravity
33. Hell Hound
(1-5) Summons a hell hound
(6+) Summons 3 hell hounds
34. Illusion
(1-5) Change how one views reality
(6+) Change how reality is viewed
35. Mind Read
(1-5) Read one’s thoughts/memories
(6+) * and speak through thoughts
36. Telekinesis
(1-5) Move something with psychic
(6+) Move something/one with psychic
37. Clone
(1-5) Make a double of yourself, one total
(6+) Make a double of you/other, two total
38. Transform
(1-5) Transform into an animal
(6+) Transform part/parts into an animal
39. Spirit
(1-5) Able to leave/enter body to roam
(6+) * and can attack
40. Mimic
(1-5) Copy a witnessed power till reused
(6+) * and increase its ability
41. Create
(1-5) Summons a useable weapon
(6+) Summons multiple useable weapons
42. Magic Bow
(1-5) Summons a magical bow and arrow
(6+) * that scatters into a volley when shot
43. Null
(1-5) Negate a power projectile
(6+) Create a void from stationary hand
44. Screech
(1-5) Amplify voice
(6+) Amplify sound
45. Grace of Shiva
(1-5) 4 ghostly arms emerge from you
(6+) 8 ghostly arms emerge from you
46. Detection
(1-5) See power signatures through matter
(6+) *and what kinds of powers they have
47. Animate
(1-5) Bring something to life
(6+) Bring multiple things to life
48. Experience
(1-5) Learn how to perfectly use held item
(6+) *and restore it to perfect+ condition
49. Ghost Blade
(1-5) Summon a floating blade to attack
(6+) *Summon 3 floating blades to attack
50. Sap
(1-5) Drain energy by touch
(6+) Creating a drain energy funnel from hand