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Posted: Wed Oct 07, 2009 8:07 pm
Hey fellow guild members! I have a question for all of those who are currently taking part in our chapter 1.
We know that things got a a little messed up in the chapter. We want to hear your input on what could be changed and what you want to see in chapters ahead.
And for those who did not role play...
Is there something you don't see? Tell us what it is and we can possibly add it! We love to hear your comments and ideas. In order to make a bitter guild for all we would like to change.
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Posted: Wed Oct 07, 2009 8:10 pm
I honestly dont know what was messed up, but i love what I'm seeing so far, this first chapter is really exciting, and i hope the chapters to come are just as exciting.
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Posted: Wed Oct 07, 2009 8:23 pm
Well in the filler and chapter 2 to come we do plan on making things more difficult. Power limiters, Mass enemies, new enemies as well as much much darker story lines. We plan on taking bleach to a dark place where no other guild would take it. I hope you do enjoy this chapter and I am in the process of building the next filler.
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Posted: Wed Oct 07, 2009 8:29 pm
I appreciate the creativity of the Arrancar. The jar arm was exciting. However, I'd say it's a little overpowered for Chapter 1.
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Posted: Thu Oct 08, 2009 8:47 am
yeah i agree but so far its great
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Posted: Thu Oct 08, 2009 8:58 am
I enjoyed it evern though you werent on much sid.
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Posted: Thu Oct 08, 2009 3:56 pm
Don't know too much what's going on cause everyone is posting so much..... I know that's good but I can't keep up...
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Posted: Thu Oct 08, 2009 3:58 pm
Sadly, the only way to solve that problem is to become more active.
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Posted: Thu Oct 08, 2009 4:07 pm
We could institute short stop summaries, about every page and a half or so, that might help.
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Posted: Thu Oct 08, 2009 4:35 pm
about activity, I don't have my own computer and I work so I can't go on for more than an hour or so...... I have to pay after the hour passes at a pc cafe.
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Posted: Thu Oct 08, 2009 5:17 pm
Well, I was fairly pleased with Chapter 1. Though I though we should have had limiters seeing as we were taichious and fukutaichous in the world of the living.
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Posted: Thu Oct 08, 2009 6:19 pm
Indeed. If there were limiters maybe Amath's wrath wouldn't have destroyed the whole city. However I got to make a bunch of bad guys and play with them all so that was alot of fun I hope everyone enjoyed them.
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Posted: Thu Oct 08, 2009 7:18 pm
Strict limiters will be put on for the next chapters in the world of the living so dont worry about that. No bankai, and no kido 50+ it will be great. Everyone will be at fukutaichou level. (Not teasing fukutaichou's)
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Posted: Thu Oct 08, 2009 8:10 pm
Hey. Tousen is one of the three mortal enemies of Amath. If any of those three appear before him, Amath is gonna let loose, no matter what. Plus, I only did minor damage to the city anyways.
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Posted: Thu Oct 08, 2009 9:52 pm
Minor damage meaning you leaving giant craters in the ground, and burning things with a flame that cant be put out? Haha, jk Amath, Sado did his share in accidentaly destroying the city, but when he fights for the lives of his comrades he wont hold back.
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