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Guillotein

PostPosted: Wed Nov 30, 2005 3:42 pm


User Image
Just a little something.. I started with the blue background first and couldn't really extract it from the rest of the picture, so now it looks a little weird..
I hate doing skin in opencanvas, especially on the arms and legs. It's hard to maneuver the pen around to make fingers and stuff ;_; So I kinda just made the hands one big blob of shaded skin.
Anyway, some input would be nice.. I'm really satisfied with the pants, but I'm pretty sure they're shaded wrong anyway.
PostPosted: Wed Nov 30, 2005 5:13 pm


So... static. D:

The arms are a bit too short, and the shoulders aren't wide enough.

Other than that... pretty good.

Tawney


Guillotein

PostPosted: Wed Nov 30, 2005 5:31 pm


Tawney
So... static. D:

The arms are a bit too short, and the shoulders aren't wide enough.

Other than that... pretty good.
The shoulders? Huh. I didn't really notice that. I hope I can still fix it >_>;;
As for the suck-a** pose... I'm not good enough at anatomy to attempt much more than this @_@
PostPosted: Wed Nov 30, 2005 8:56 pm


The arms are too short, and also: they is tubes. NO SHAPE. Also legs, shape there, but it's incorrect. I do like how your person looks like a personthough. Some people haev issues with that. I also like pink shirts. Teyh remind me of girls

Ass Grommet


Aimless

Snowfriend Architect

PostPosted: Wed Nov 30, 2005 11:33 pm


the arms do kind of look like tubes, it's kinda cute in a weird way. i'm also agreeing with everything else that's been said. the pants are shaded nicely.
PostPosted: Thu Dec 01, 2005 3:16 am


Icould easily overlook the anatomy side of things. So I think whut bothers me about this piece is the fact it seems lifeless. Without much emotion put into it.

I think perhaps when you draw something you should try and put a little feeling into it, because people can always learn anatomy and correct proportions but its hard to actually make the viewer feel something.
I think its more important to try and do the stuff you can't learn, like creating emotional pieces.
But thats just my personal opinion.
So I guess what I am saying is instead of thinking bout angles and anatomy you should loosen up a lil and express yourself more : )

bish diIIigaf

Wheezing Smoker


Guillotein

PostPosted: Thu Dec 01, 2005 11:56 am


The Magic Hate Ball II
Icould easily overlook the anatomy side of things. So I think whut bothers me about this piece is the fact it seems lifeless. Without much emotion put into it.

I think perhaps when you draw something you should try and put a little feeling into it, because people can always learn anatomy and correct proportions but its hard to actually make the viewer feel something.
I think its more important to try and do the stuff you can't learn, like creating emotional pieces.
But thats just my personal opinion.
So I guess what I am saying is instead of thinking bout angles and anatomy you should loosen up a lil and express yourself more : )
I like your thinking (and it's not just because I'm too lazy to learn how to draw people +_+).
But I did try to put some emotion into it. This probably goes along with my posing issues, because the pose is generally (to me, anyway) the main thing that conveys the overall feeling of a picture, besides maybe the face expressions and lighting.
I guess I'm pretty bad at faces, too. The eyebrows and eyes are usually my favorite part to draw, but I always make the eyebrow tweaks too slight, and too soft.
And it probably would have helped if I had worked on a larger scale in the first place ^^;
PostPosted: Fri Dec 02, 2005 8:33 am


It's good! The only problems for me are the arms - there are no wrists! And they look a little bit short....the head also looks a tiny bit too big. But otherwise, it's great, i couldn't colour that well on a computer. heart Trousers are really well done too.

she`


Guillotein

PostPosted: Fri Dec 02, 2005 2:22 pm


xD I edited it a bit, keeping in mind all the suggestions..
PostPosted: Fri Dec 02, 2005 3:32 pm


This might help a bit for anatomy.

User Image - Blocked by "Display Image" Settings. Click to show.

Especially, take into consideration how much shorter the legs are on an actual human than in your picture. 3nodding

Tawney


ficklefiend

PostPosted: Sun Dec 04, 2005 2:50 pm


I like the way he doesn't have wrists. This picture is sorta stuck inbetween cartoon and reality drawing. That isn't a bad thing. I would just suggest you spend more time on the skin tone and face shading, because although it is a complete b***h and takes for ever, it is the thing that people will notice and that will bring out the character's face into 3d.
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