Player InformationReekeene's Roughnecks
Reekeene's Roughnecks are a band of Irregulars, soldiers not part of the conventional Alliance Military that utilize unconventional tactics. The Roughnecks were founded by the ex mercenary Lens Reekeene, her husband Mikka, and the alien monk Santhou Lazith'chika. Operating in the Fakir Sector from their base ship hidden in space, they have been plaguing the Imperial sector forces for months.
Home Base
Home, the mobile base of the Roughnecks, is a battered and rusty Tsukkian water freighter. The Main Hold has been refitted as a hangar bay for the Roughnecks' vehicle pool. Several other holds have been refitted into personnel quarters, warehouses, and communication centers.
Its clunky, antiquated, unarmed and unarmored. A single TIE Fighter could probably sink it. Therefore, Home is constantly moving, following no set pattern and never visiting the same place twice.
Roughnecks leaving the place are never told where
Home will be next. Instead, they are given the frequency and coordinates of a comm satellite to which they must send a request for pickup when their mission is complete. That request bounces through a chain of other Com Sats, sometimes as many as six, before reaching
Home base. New orders or coordinates are sent back through the chain. The delay on responses can be up to two days, but it ensures the safety of
Home Base. Direct Communications to the base are not only forbidden, they are impossible.
Physical DescriptionOn the inside,
Home Base is a large, drafty ship visibly held together with spit, bailing wire, and engine tape. Even in space, the paint flakes off the hull and beneath the hull, passageway floors and cellings are strewn with a maze of wires and conduits. The walls often have spot welds visible on them with the occasional bit of Grafitti noting "do not touch" or "Will fix later". The air smells of synthetic lubricants, metal, and has a somewhat stale sensation to it. The Rooms are small and uncomfortable, Hallways are poorly lit and suffer from intermittent gravity fluctuations, and equipment is old but well maintained. Discipline is good; moral is extremely high.
MaintenanceThe Maintenance personnel of
Home, headed by Mikka Reekeene, are very good at what they do. If the Roughnecks can limp a ship back to
Home, chances are that Maintenance can get it working again. The main issue is a shortage of actual parts. A lot of jawa-rigging goes on to compensate for the lack of equipment and supplies and the acquisition of parts to keep the "fleet" as well as Home running is a continual job.
PersonnelHome is staffed by a fluctuating number of personnel, the exact number hovering somewhere below Company Strength. The combat and transport personel of the Roughnecks are divided up into units called "squads".
A Complete Squad numbers 4-10 combat personnel, 1 Pilot, 1 Copilot, and a medical officer or droid. Squads are usually assigned a vehicle, though in some cases several squads may be forced to share one.
The squads are designated by color, IE there's Red Squad, Blue Squad, etc. Squad members wear small arm patches displaying their color. The command Staff and Support Personnel (with the exception of Santhou who eschews military markings) wear white patches.
In addition, an undisclosed number of spies and secret sympathizers support the Roughnecks activities and provide intelligence.
SuppliesThanks to "generous donations" by Imperial supply ships, Home Base is well stocked with food, water, clothing, fuel and medical supplies. What it lacks though is weapons. There are enough pistols, rifles, and grenades to go around, but real firepower, like blaster cannons, repeaters, and explosive charges are in short supply. Occasionally, survellance and security equipment drop into the hands of the roughnecks, but rarely are they doled out to the squads.
In addition to Home Base, the Roughnecks possess half a squadron of X-wings, two ore Haulers, a light freighter, and a small luxury craft.
MissionsRoughneck Missions are aimed at disrupting Imperial Supplies, Intelligence Gathering, Recruitment, and Destruction and Demoralization of Imperial forces, with an overall goal of drawing Imperial ships and troops from the frontlines.
Squads are discouraged from engaging in gratuitous battle with Imperial troops and ships: staying alive to fight another is strongly encouraged. As the Roughnecks have few ships and scarce chance of getting more, keeping what they have whole and safe (and if possible, unsuspected of being rebel craft) is often of prime importance.
Key PersonnelLens Reekeene: Human Female, age 55. Alliance General and Roughneck Commander
Mikka Reekeene: Human Male, age 60. Roughneck Chief Engineer and 2nd in Command
Santhou Lazith'chika: Unknown Humanoid Species, age Unknown. Advisor to General Reekeene
Bakki Sourthol: Human Male, age 24.Red Squad Commander, Pilot.
Captain Hark'r: Noehon Male, age unknown.
Home Base Supplymaster