+----------------------------------------------------------------+
| Lv 55 | The Undying |
|================================================================|
| HP: 228299 | Weak: N/A | Absorb: N/A |
|----------------------------------------------------------------|
| Exp: 0 | Steal: N/A |
| LP: 0 | |
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| Recommended Level: 50+ |
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I'm suddenly reminded of how awesome Vagrant Story was thanks to how The
Undying moves around the Bahamut much like the setup of the final boss of
Vagrant Story. Oh, how this game pleases me!
I would recommend that you perform +---------------------------------------+
most of your attacks on him manually | Recommended Gambits |
(mainly for spells) since the queue |=======================================|
will not allow you to cure or Arise | Ally: any (>) Arise |
while a powerful spell is being | Ally: HP < 50% (>) Curaja |
casted. Dispel him of his status | Foe: status = Faith (>) Dispel |
enhancements at the start. Set up a | Foe: status = Bravery (>) Dispel |
Protect shield via Protectga right | Foe: party leader's target (>) Attack |
now and this will save your party a +---------------------------------------+
bunch. Run up to the boss and start
to hammer away with physical attacks, Flares, and Scathes. No Holy! He takes
very minimal damage from elemental attacks, which means that he will be strong
versus any elemental weapon so keep that in mind. The Undying will start the
battle most likely with Divine Sword, which will do around 3000+ damage on the
target. Be sure to set up a Curaja gambit since he can hit you from a distance
with a physical attack that will take between 2000 - 3000 damage per hit; this
is why I also recommend the Protect shield. His long distance attack is very
sneaky since there is little animation for it - this is his primary attack.
Piercing -aga is another of his attacks that will hit for 2000+ damage - this
is a more powerful version of all the -aga elemental attacks, hence the name.
Megaflare will hit all party members for around 2000+ damage. He will mainly
use Megaflare only at the beginning of this battle. If at any time he starts
to get the best of you within any of the below phases, use a Megalixir or
Elixir. You are at the final battle and there is no reason to save anything.
He will use Chain Magick to allow him himself to cast magick even faster then
set up Faith afterwards. Dispel Faith immediately if you can! He will set up
a Magick Shield making him vulnerable to all magicks right after the casting of
Faith. Cast Shellga immediately after dispelling Faith. He will start to use
Ascension around this time to take off 2500+ damage from all party members.
The Undying will use Dispelga to take away any status enhancements the party
may have then use constant Piercing -aga magick. He will likely use Dispel
again, but be sure to keep shell up!
For his next trick he will cast Enrage on himself to chain attacks greatly then
will cast Bravery on himself followed by a Physical Shield that will make him
immune to physical damage. Set up a Protect shield immediately and cast Haste
or Hastega! Turn off all attacks gambits or simply turn off all gambits and
cure manually. He will use Gigaflare Sword that will hit for around a whopping
3000+ damage to all party members. His attacks are extremely rapid at this
stage, so a Protect shield is mandatory! Hit him with a Flare attack ONLY if
all party members are healed and they have a Protect shield since you will not
be able to heal while Flare is being casted - the queue will not allow it.
Even though Shock takes off less, it is really the best spell to use around
this time since it doesn't have a long attack animation like Flare. He will
likely mix in another Ascension attack before his physical shield wears off.
Pound on him with more physical attacks and spells while you can once the
shield wears off. He will attack with his usual long distance physical attacks
and use Gigaflare Sword eventually. The Undying will soon set up a Perfect
Defense Shield that will make him immune to all types of attacks both magick
and physical. Like the battle with Pandemonium from earlier, you must simply
wait this out while trying to survive. During this stage, he will perform his
physical attacks, big attacks, and will use Teraflare to cause around 3500+
damage. The good thing about Teraflare is that it means that he is almost
dead! When his Perfect Defense fades, pummel him with magick and physical
attacks until he dies. His defense will increase greatly like most bosses. He
will use Dispelga constantly at this point if you set up Protect and Shell
shields, but I would advise you to keep casting them.
If this boss manages to beat your party badly because of low maximum HP, try
setting up a "Self (>) Bubble" gambit on each character and it will make your
party stand up to his attacks better. Bubble can be bought from the Clan
Provisioner after the "Ward of Justice" rank is achieved. You can also try
equipping Bubble Belts.