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Posted: Tue Aug 04, 2009 3:58 pm
Again, I'd like to thank the brains of this operation (I'm the loudmouth) - lovely Maril- for coming up with this idea. (I just wanted to raid past threads).
ANYWHO! Here's the idea- We get different peoples version of HOW the various plots went down- compile them- and EDUCATE THE MASSES!
YES YES! Brainwash them to our side and take over the worl... . ah, ahem- the nutty side of me is coming out....
But it is a good way to help other understand why this is an important endeavor.
I would also like to thank all of you for the work your doing now- we definitely wouldn't have made an impact on the AtA if we hadn't worked together like we did. YAY! "PIECE"!
Lets keep the cooperation going and hopefully add a few more voices to our cause!
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Posted: Tue Aug 04, 2009 4:43 pm
The Labtech event had users finding a Guild (it was never announced or publicly posted by any staff member. Which makes it even more awesome, because they actually trusted us to find it and trust that it was a plot rather than just an RP guild. This was back before all the NPC's had NPC in their name.) The Labtechs went on about their work in GCorp, none of them seeming to actually *know* what they were working on. One of the Labtechs had a pet grunny given to him after an experiment to re-animate animals went... well? Horribly wrong? I guess that's for you to decide xd Another of the labtechs after a while started to catch on to the goings on and realize that it was evil. He went missing shortly afterward ninja At the Halloween event, a few weeks after the journals had popped up, the missing labtech was revealed to have died by unknown causes (See: murder) but because of his exposure to the chemical that the labtechs had been working on, he came back to life as a flesh eating zombie. He proceeded to viciously attack his coworkers, who all became infected and spread out to attack the users. This caused Gambino to hand out shot guns to those Gaians remaining alive. Eventually the event ended when GCorp (which at the time was located in the Gambino mansions basement) setting off it's bio-hazard containment protocol to get the virus under control before it could escape and spread. This caused a bomb to go off, completely destroying the mansion.
After the event, Gambino was now homeless and broke (his entire savings and everything he owned was in his mansion. Go sound financial planning! rolleyes ) But Gino was lost. He wandered the streets around Christmas, still searching for his son to no avail. Eventually he wandered into the Durem Reclamation Facility where he managed to find the amnesia suffering Gino.
Around Easter, the Von Helson twins came onto the scene. They were looking to take advantage of Gambino's bout of bad luck and tried to gain favour with the Gaian's by handing out 'cheap pieces of plastic.' But Gambino had a plan. He mooched off of Gaia, asking them to donate gold and carry around an anti-Von Helson sign <_< So the twins retaliated in an equally childish manner by handing out anti-Gambino signs. The Easter plot went relatively smoothly with little hints of the past of the twins revealed in the descriptions of the rooms of their mansion in Durem. They cared very little about the mansion or their family, only caring about their looks and beating out Gambino for the top spot. But of course, Gambino cared for nothing but beating them. He began the construction of his monolithic tower that was designed to overshadow all others and be un-ignorable by the masses. And he had invaded their party, handing out favours again to try and win over the people. At least until the sisters kidnapped the still memory-less Gino to get Gambino off their property.
Eventually the party ended without further incident, each other attending NPC revealing little pieces of their own background and tidbits of why the twins were the lesser of the 2 evils. But now Gambino's tower had been completed. As he stood at the top of the tower, laughing with maniacal glee, his son looked upon him and remembered. He remembered the mistreatment and the evil deeds his father had committed, and he remembered that this evil man who stood before him was his father. To which he joyfully ran to to hug... (never said Gino was smart...) But before he could reach his father, Gambino was struck down by a bullet, and fell to his death from the monstrosity it had created. And with him, his tower too met its end. Coming to a crashing end directly on top of the Von Helson mansion, taking out his rivals with him.
Next time; Gino's Return, The Mask, and the Arrival of the Zurg Elftechs!(forgot they came before the Zurg sweatdrop )
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Posted: Tue Aug 04, 2009 6:01 pm

Long Long ago, on Planet Zurg, many lords went to battle over ignorance; destroying each other, and conquering each other over worthless reasoning: just to try to become king of the Zurg! One day, a zurg came. His name was Moof and he said, "Peace brothers! All this fighting, anger, and lust for power, is low and we must stop. Let us all be friends and have only one lord, on whom we can fairly vote!" Moof became leader of the Zurg. Making the planet a safe and happy place, they became intellectually and technologically powerful. The zurg began exploring other planets. A Long while later, a ship was exploring when seeing a sudden bright light appeared in the distance. The ship's occupants scanned it and found that it was a huge explosion of mass power on a far off planet. And so, the zurg discovered the Planet Gaia! Many months later, the Gaians were minding there own business when suddenly the zurg landed on Earth Gaia! Many people became scared, many became friendly and many became hostile. The scared became the organization called the GIB, the friendly became the organizations Zurg Nation (Zurg Hive) and Believers, and the hostile became the Gaian Resistance. Not long after, the leader of the Zurg Nation, Sorn (11) became angry with the one named Flarn (09) for fraternizing with the believers, as friends, not slaves or soldiers. He saw Flarn as a traitor, and together with Zooeep (06), threatened to kill the young Narf (02) to draw Flarn out of hiding. Flarn emerged and begged to his brother and sister not to harm poor Narf. He attempted to persuade them into allowing him to be friends with the Gaians. However, Sorn was not interested. He destroyed most of Flarn's ship, and when Sorn scanned the ship, no life signs were found. Soon after, the enormous shadow of the Mothership was cast over the wreckage of Flarn's ship, and Flarn's body was taken aboard.
The Zurg Mothership visited the Gaians many times. Her preferred spot to visit was the place known as "1919." Those present at her meetings came from many organizations; there were allies of the Zurg, and enemies of the Zurg, or just observers. Many asked questions regarding Flarn ("Has he recovered?", "Is he ok?"), but Mother, as she is often called, would not speak much of Flarn. While this was happening, in the Zurg Nation many were against the deeds Sorn committed, while others celebrated. Many members were removed from the Zurg Nation for being disloyal to Sorn. It was during this time that the Zurg Nation became a hidden guild, called the Zurg Hive.
For those who were observant and dedicated, visitors to Flarn's profile noticed a strange occurrence... Flarn's avatar had changed to the silhouette of something... odd. It appeared to be a Zurg with hair. But only time would tell what happened to Flarn. Meanwhile, on Towns, mother and 06 spoke to the Gaians about Flarn's recovery, and that it would not be long before Flarn would make his return to Gaia.
Soon after, Omph (10) challenged Sorn to a duel; however, before this fight could take place, a former member of the Zurg Nation and, in recent times, leader of the Santa's Army interfered, causing Omph and Sorn to abandon their plan for battle and leave.
Then... came the moment that has been eternally engraved into the memories of many. One day, Mother and Zooeep (06) ventured to towns, bringing news of Flarn. That is when he arrived. He flew to towns in a dark red ship, designed to look similar to the Mothership; however, the collective sound of the screaming gaian-fans caused him to flee. Mother then placed the responsibility of Flarn's psychological recovery into the hands of the "evil" Zooeep...
Shortly after, Sorn and Omph were talking when, out of no where, Flarn emerged wishing for revenge against Sorn. Omph defended Sorn, giving him time to flee; however, in this act of courage, Omph was destroyed and Flarn pursued the fleeing Sorn.
A message appeared in the UFO 11 sub forum from Sorn announcing that he had left the planet since he believed that the influence of the Gaians had caused him to become much like Flarn was before Sorn had shot him down; he feared that the Gaians were making him too soft and that he too was feeling the joys of love. The Zurg Hive needed a leader and Mother asked Zooeep to take Sorn's place as Overlord. The new empress was very strict in her new position of power. She was not hesitant to remove those who said so much as a single word against her wishes.
The Believer's leader was very worried about flarn. Many were pleading for Sorn to come back, and for Flarn to remember who he was, but all the happiness that Flarn felt was hurting him. He wanted others to suffer. He wanted to feed off of their negative feelings. Their.... DarkNRGY as he called it. While Flarn felt that his new form was divine and perfect, he knew that he was incomplete, and he was slowly dying. Without this DarkNRGY, he would have nothing to feed on... nothing to draw energy from.
One day, Zooeep announced that Flarn would replace her as the leader of the Hive; however, such as with every decision that is made on the interwebs, not all were pleased. Flarn remained with the Hive for a short time, until a small part of him realized that this was not what he wished to do. He was not receiving what he needed. Memories of his past began to flood his thoughts until all he felt was pain. He left the Hive, and became a rogue... Roaming the planet alone, trying to cause as much havoc and suffering as possible.
Before Christmas, a Zurg named Zoit was flying around in her ship, when she saw a cow, "Well I can never resist beaming up a cow." So she abducted the poor beast; however, while this was happening, Santa just happened to be taking a stroll near by. He saw the floating cow, and went to investigate. He hopped out of his Mechsuit and went under the beam to get a closer look at the flying cow; however, he was trapped in the beam as well, and flew up with the cow, hitting a group of power lines. Their souls were swapped, and Santa became a cow. At Christmas time, Narf tried to make up for Zoit's mistake by becoming Santa and giving out presents. Also, Narf hoped that by helping Santa, Santa might help Narf return Flarn to his normal, lovable self; but Santa wasn't going to give up his title just because he was a cow and he viewed Narf's help as interfering. And so, he also gave out presents.
At new Years, Zurg Hive held a ball in the Mothership. Many celebrity NPCs showed up for the festivities. Then, the peace festival was held in the Gaia Unlimited HQ. The Gaia Unlimited guild was a guild created to attempt to bring the different factions together for peace. Many days later the Water Meat Festival was celebrated, in honor of Narf.
During this time, many people discovered that Flarn was afraid of Water Meat and what they represented: Happiness and joy. This is why Narf continued to hand out Water Meat items to those involved in the plot, long after Christmas had ended.
While this was happening, Zownd was coming to Towns talking about a weapon. No one was sure if it was for good or for evil, but we all knew he was building it for Mother.
Now long after Christmas, while Narf was still giving out presents to everyone, Sorn came and warned him of Flarn; however, Narf disregarded Sorn's warning because he still remembered Sorn's threats to Narf from long ago. Flarn then appeared, from the shadows, shouting and ranting about revenge against Sorn for killing him. During the final climactic moments, Narf leapt to greet Flarn happily; However, Flarn, who had his weapon aimed at Sorn, fired too quickly, and Narf was caught in the crossfire. At this moment, Mother came and took them away. Far away. Away from Gaia, where her children could finally be safe. Mother's original plan was to try to save Gaia... from itself, using forceful means; she knew that the people of Gaia would eventually destroy themselves. Many Gaians tried to prove her wrong... but in the end, only her children wound up being hurt. She realized that the Gaians were better off without them. And the Zurg were better off without the Gaians. And so they left, saying that they may return someday, if the Gaians and Zurg ever showed signs of being able to join together in peace....
To be continued, I hope...
Written by Chaos Rainbow. With Edits by KLN and Kainyn(?)
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Posted: Tue Aug 04, 2009 6:35 pm
The Gaian Resistance, like most other H2K6 factions, came into being shortly after the GIB's emergence into the GCD. But, due to its lack of strong organization, it never really took its share of history while the main groups began 1919 raids and GCD discussions. Instead, the Resistance was formed DURING the events, as early as the emergence of the secret Area 51 subforum. Small bands of resistance groups surfaced, but their hostile attitudes toward the peace-loving Zurg turned away most users. During the actual H2K6 event, numerous Gaians fought the Zurg invasion to complement those that accepted, or, furthermore, joined them. While no solid group signified the Resistance due to most Resistance members being illiterate n00bs, their presence stood out against the likes of the Believers and GIB after the event. In fact, when the Zurg Mothership opened itself up as a forum, the anti-Zurg population was given it's own forum, the Gaian Resistance. To further the cause, Gaians were treated with a Zurg puzzle mini-game, where upon completion, users could choose between Zurg Horns or Rebellion Masks.
A forum and an item were all "Z-bandit the noob killer" needed to establish the most solidified resistance group next to Spencer-kun's G.T.F.O. group. Building his own group, the Gaian Resistance, many users decided to join this one. Building a Guild, having dedicated Officers, and eager soldiers, Z-bandit managed to reach the threshold the other resistance groups couldn't. With a solid organization, he rallied some of H2K6's most notable faces such as Omega Will and soon-to-be-Gaia artist Reapersun. Luckily for Z-Bandit, 2 of his Resistance members also WON BOTH the Zurg and Resistance art contests for H2K6. Reapersun was one of the winners and this win earned her the attention of Gaia staff, and the rest is history.
In terms of the Zurg themselves, the Zurg mostly ignored the rise of the Resistance. The Gaian Resistance wasn't really present at the 1919 raids, save for a few members who won friendship from the other groups. While the other resistance were all about destroying the Zurg, the Gaian Resistance instead focused on protecting Gaia from hostile Zurg, while accepting the peace-loving Zurg. This came into focus after a rumor was circulated that the Gaian Resistance had CAPTURED 2 of the Zurg UFOs. While this gained a little bit of notoriety for being an actually successful Resistance, the Mothership quickly refuted the rumor, and ordered her children to not associate with the Resistance. This ban did not last long, however, as the Gaian Resistance joined the rest of the prominent plot groups in a unified peace movement. The Gaian Resistance believed that while a force of military strength, they preferred to use it only in the face of danger, and choosing peaceful negotiations over chaotic ones. In the famous "Mothership Peace Talks," the Gaian Resistance sent their own envoy to join the others in helping Mother negotiate peace and handling the DRKNRGY threat.
Sadly, the Zurg left Gaia before all could be explained, leaving all of the Guilds to their own. While the other resistances instantly collapsed due to lack of action, the Gaian Resistance held firm, maintaining its stance as a a military protection force. The Resistance even joined forces with the GIB to maintain ties with fellow plot guilds. And to this day, the red flags of resistance still fly...
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