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Reply World of Feirion :: RP
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LaiIIe
Crew

PostPosted: Sat Jul 04, 2009 7:33 pm



=Lands of the Realms=




[Images Pending]

Gaia:: World of the Humans
The human world is known as Gaia. Coincidentally, it's where our story began by chance, and where all human and non-human sentient adventureres came from. Gaia is a world of many parallells, and is considered by some magical experts as a 'gateway world' to many others. It takes large amounts of magic though to open such a doorway, and so by chance the two sisters and their little crystals amassed such power to create the gateway to the gladier world.

There are many things in Gaia that the gladiers do not understand, or need to be taught, such as gameboys, species differences in humans and other gaians, and a large list of other things that they have no idea what we're talking about. (Bellfioren is a major offender of not understanding human things)

Gaia is self explanatory. You live in it! Anything that can be done here, can be done. But not all of our powers in Gaia transfer over to the Gladier world, but we seem to get new ones in return.....

Feirion:: World of the Gladiers

Feirion is the world that the two sisters Myriamele and Laille opened a gateway to in their backyard garden. Due to the place where the gate is in their garden, they ended up in a similar destination. The Spiraglades. A peaceful area of Feirion full of plants, flowers, communities, and natural living. But not all of Feirion is as peaceful and quiet as the SpiraGlades, that's just where the majority of gladiers live. The spiraglades are broken up into many smaller glades since the vegitation and areas are different, along with the creatures and items you can find there.




Danger Color Code::
Green-safe for everyone
Orange-moderate risk, kits proceed with caution
Red-high risk, adults only areas

✫ ✫ ✫

PostPosted: Thu Jul 30, 2009 6:47 pm


=When a Mommy & a Daddy get very Horny.....=

Aka:: Breeding Central o 3o



[Images Pending]

oTeritia Glades {tear-RE-shia}:: Home of Bellfioren and the central dating and breeding hub. Many love festivals are held in this area due to the calm, romantic waterlily lakes and wooden bridges, along with wispy willow trees and other various springy type vegitation. It's usually warm in Teritia, as the spring and summer are mild, autumn is a welcome and pleasant chill, and winter is sedate with snowflurries and the occasional snowdrift. It is also a good place to go when you need to retry a mission or guild quest to heal up, since the berries that are abundant there have healing properties.

x___Doctor Ruri


x___Doctor Ruri

PostPosted: Thu Jul 30, 2009 6:48 pm


=Home Sweet Home:: Originating Glades=

Aka:: Kit Friendly



[Images Pending]
oUrasiel Glades {Your-ay-see-al}:: Home of the Ceta species of gladier. This happy glade is playful and sweet, and highly creative. Great minds come from Urasiel, and more than a few leaders have come from it. Illorian hails from this glade, and so plays a little favoritism in helping the Ceta out. This area is known for its magical strength and higher intellect. One of the mildest and most peaceful areas in the Spiraglades, Urasiel is home to the marketplace, where Rhianon conducts buisness and sells special items and herbs to the gladiers. Many rocks and other such minerals and things are found here to be brought to be made into inks to give gladiers new markings and patterns.

oCatalia Glades {cat-al-lia}:: Home of the Circini species of gladier. The glade is big on teaching its young how to fight and defend, and the Circini have coincidentally become one of the strongest breeds of gladier. Occasionally a gladier of different species may surpass the Circini in strength, but not often. Their magic is weak in this area, and so they depend on their human partner's abilities to help them out in battle and on quests. It is rumored that there is a speical plant in the Catalia Glades that blooms every so often and is gathered by the item peddlar Rhianon that will give you higher fertility in breedings.....they say you can sometimes garner twins with the help of this flower. Catalia is also the kit training grounds, so any kit of any species would come here to practice fight.

Arianna and Fenrion often come here to polish their skills and see how the young ones are coming along.

oFlyterion Glades {fly-tear-aon}:: Home of the Spicae species of gladier. The fastest and possibly most hyperactive of all the gladiers reside here, and where they usually lack strength (Fenrion is one of the very few Spicae that is physically strong) they make up for in high agility and illusionary tricks. While they don't have the capability to set as complex traps as the Ceta, they specialize in illusionary magics instead to win their fights. They also are the only species that can garner bows and arrows from the guild which are made to strap to their back inbetween their wings so they can fight from up in the sky, since they can also fly short distances. Flyterion's climate is mild, but it tends to get more snow in the winter since it's close to the base of the Veralsidine Mountains. They say there is a special kind of root in the bushes and trees there that when mixed with cold water can change your gladier in the most shocking of ways.
PostPosted: Thu Jul 30, 2009 6:48 pm


=Places of Exceptional Notice=




[Images Pending]

oIllumision Fields {ill-oo-meese-eon}:: A quiet field where it is curiously always night. A strange area of Feirion indeed. The Fields are located outside of the spiraglades, and small creatures reside here and can be taken in as pets from time to time. There is also a special flower that blooms here and has a soft, eternal, firefly like glow. They do not wilt or die until they are picked, in which they have three days to be turned into breeding potions, healing salves, and a rare ink that makes a gladier glow. The flowers and herbs in this area are used in many rare items, and it is a place of many festivals and gatherings.

oEpheria Lakefront {e-fear-ia}:: The Lakefront is located smack dab in the middle of the Spiraglades, and is a gathering place for many gladiers. No fighting, even sparring, is allowed at the Lakefront, and the water is always curiously cold because of the cool,almost chilling, winds coming in from Flyterion Glades in the north. Gladiers that have the ability to swim and live underwater as well as on ground usually reside here.

oWysteria Forest {wes-teer-ria}:: Wysteria Forest is heavy with dense trees and vegitation, and has a maze of dirt walkways for which travelers can easily get lost in. Many beggining quests start here, and there is a rundown temple of worship in the middle of the forest that has magically locked doors.....everyone wonders whats in there exactly and if the doors are trying to keep people out, or whatever's in side in.....

oVeralsidine Mountains {veer-al-sa-dean}:: Right on the border of Flyterion Glades start the Veralsidine Mountains. Cold and snowy all year round, many of the trees and vegitation are curiously made of ice or glass-like materials that don't break easily. For the plants that DO look like real plants, they're usually very hardy and woody. Creatures that are not particularly friendly roam the mountains at times, and range from weak to incredibly dangerous. It's a good place for training, and many moderate to high level quests take place here.

oTirainia Lakefront {tye-rain-ia}:: This lakefront is only vaugely dangerous because of some of the aquatic creatures that live in it. There will be quests and times that a gladier will have to come to the water's edge or dive down to retreive something, as there are usually rare treasures kept by the creatures at the bottom. You need a 'bubblemask' from the guild to go exploring in its depths.

x___Doctor Ruri


x___Doctor Ruri

PostPosted: Thu Jul 30, 2009 6:52 pm


=Only Professionals Need Apply=




[Images Pending]
oPhalhelia Lakefront {Fal-heal-lia}:: The most dangerous lake, due to it being in the middle of the Banlands. This is where some of the most dangerous aquatic quests take place, and only highly skilled adults need apply. You must get special clearance to take down any of the creatures here, and usually will go with a team of no less than three. The danger is notoriously high, but the rewards are great they say.....

oBanlands:: The dangerous section of Feirion. Arianna and Fenrion have a quest guild on the border of it, and give only certain gladiers clearance to enter the Banlands. A desolate and depressing place, the sun here shines like red twilight for some reason, and everything is in dull, intimidating colors. The place isn't a wasteland, but the trees and forests are imposing and frightening and hold horrible forest creatures of impecable strength. Much can be gained by venturing into the Banlands, but even more could be lost. Teams of no less than three are allowed to enter.
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World of Feirion :: RP

 
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