[In edit]
~Information~ Name: Sakura SekurabaAge: Appears to be 20
Gender: Female
Sexuality: Straight
Personality: Nice, gentle, caring, wise, and playful. Is cold to those she deems stupid. She likes to read books. She is highly intelligent and dislikes ignorance.
Bio: Sakura died at a young age in her past life. She doesn't know much besides that and she has no interest in knowing more. In Soul Society she lived an aristocratic life with little troubles. Relative to the Shihoin clan. She is the older sister of Daiki Sekuraba. She cared for her brother when they were neglected by their parents.
Squad: 4
Rank: 3rd Seat
~Appearance~ Picture/Description:Height: 6' 0"
Weight: 142
Hair Color: Black
Eye Color: Hazel
Usual Clothing: Shinigami uniform
Zanpakuto Position: Strapped to back.
~Zanpakuto~ Sealed Form Appearance: Bulky and long. Has a cross shaped guard.
Name: Hanabie Element: Wind
Zanpakuto Spirit Appearance: Shikai Appearance: Has the same shape but instead of steel the blade is a strong crystal clear one. Inside it there is a transparent pink or black liquid. It depends on whether the sword is in positive mode(pink) or negative mode(black).
Shikai Command: Caress the wind, Hanabie
Shikai Abilities: Hanabie has two distinct abilities.
One of the abilities of Sakura's zanpakuto is the discharge of concentrated spirit energy that bursts out when she swipes it on the side of it. Similar to an Arrancar bala, it is fast but when it makes contact it turns into a pink flame. The flames can not put out even by water. They will keep spreadin until the victim is consumed.
The other ability referred to is a healing one. It is similar to Hanataro's. When Sakura stabs somebody she can willingly heal them by absorbing their injuries into her sword. Even life-threatening damage which she could know nothing about can be healed by her zanpakuto. Such as a poison there is no antidote to or paralyzation. When those injuries are absorbed she can inflict them upon an enemy, giving them the same injury that Hanabie carries. When the liquid in her zanpakuto is pink it can heal. Once it heals a black liquid is secreted back into the sword and this would be the manifestation of the injuries. They are called positive mode and negative mode, respectively.
Obtained?: Yes
Bankai Appearance: When her zanpakuto is slightly raised it separates into several parts. The hilt grows into a magnificent blossom tree that hovers behind Sakura. The blade is striaght down the middle. One part molds into a clear, glass tray with pink gel in the inside. The other half is transformed into a monitor with a soft static pink background. The guard is enlarged and curved into a sleek and curved chair which melds into the trunk of the tree. There are four talismans of sorts that hover around the tree. A faint pink light radiates in the center while two rings spin around it in opposite directions.
Extended Name: Tenshihogosha Hanabie(Guardian Keeper "Blossom Cool")
Bankai Abilities: The abilities of Sakura's bankai are defensively superior and offensively inferior. Her bankai is essentially an organic computer. Not made from circuitry or metal, the computer is actually made of living tissue and cells. The clear glass tray with pink goo is the keyboard. Instead of typing the tips of the fingers are inserted into the goo and input into the computer is governed by pulling and pushing her fingers in a sort of method that only she understands.
The talisman's mentioned before can be assigned to four separate people. These talisman's hover over the "charge's" head and move along with them. Access to all vital signs, DNA structure, heartbeat, etc. If any poison is introduce into the subject's system, Sakura can instantly produce an antidote to cure such ailment. The same is true of pathogens where Sakura can create antibodies for the immune system. The talisman's can also be used as a means of transporting said antidotes.
More ability description to come soon.Obtained?: No
~Skills, Techniques, and Kido~Zanjutsu Uses her zanpakuto as her main battle weapon but she is far from being a master in zanjutsu.
Kido Excels in Kido, especially those of the healing nature.
Agility Considered an expert at shunpo. Most of her agility was taught to her by the Captain of 2nd Squad himself.
Hakuda Prefers not to use it. Her skills are somewhat mediocre.
~Dashing~
A most basic technique that allows the user to throw him/herself to a certain direction using a certain angle of which way the the stance is directed and executed. Based on an individual's atributes, dashing can be quite a moderately fast move instead of running. Also depending on the distance, dashing can be quite useful if in closer range to the opponent. This technique is basically for all ranks.
~Shunpo (Flash-Step)~
A movement technique that allows the user to move faster than the eye can follow. This technique requires a very high level of training, thus a most difficult one to obtain. One, who is of a high lieutenant ranking, must be able to possess Shunpo. Furthermore, it is a most fearsome mid-range/long-range speed known to be the exceeding ability than dashing. All in all, this ability can only be used by lieutenants and captains. For lieutenants it is nearly mastered, yet not perfected. Therefore, it is only of mid-range level 1. For captains Shunpo is of a level 2 maximum ability in which it is fully perfected for both mid-range and long-range.
~Air Walk~
Another skill, though not necessarily related, is the Soul Reaper ability to walk on air using spiritual energy. By collecting and solidifying spiritual particles beneath their feet, Soul Reapers can gain traction on thin air to either freely move about or to stop themselves from falling. This particular ability can only be obtained from officer level. Furthermore, it cannot necessarily be used every so often, especially for officers. It is an ability that can only be temporarily used but cannot last for a very long period of time. However, for lieutenants, they can stay on air for quite a bit longer and for captains, it can be held for quite a long while considering the great amount of riatsu within a captain ranking individual.
~Hado~
#1: Shō (Thrust)=Lowest 3x of use
#2: Beniikazuchi (Crimson Thunder)=Lowest 3x of use
#3: Kuukuu no Akuryoku (Grip of the Void)=Lowest 3x of use
#4: Byakurai (White Lightning)=Lowest 3x of use
#8: Kutsuunomaru (Circle of Pain)=Medium 2x of use
#20: Burn=Medium 2x of use
#31: Shakkahō (Shot of Red Fire)=Maximum 1x of use
~Bakudo~
#1: Sai (Restrain)=Lowest 3x of use
#2: Kabe (Wall)=Lowest 3x of use
#8: Seal of Patience=Medium 2x of use
#9: Geki (Strike)=Maximum 1x of use