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Omaca Character Thread

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Xanil
Vice Captain

PostPosted: Wed Nov 09, 2005 9:10 pm


In order to play in the Omaca campaign, it is required that you create a 3rd level character according to DND 3.5 rules and post it here. I am currently not accepting players beyond the invited play testers.
PostPosted: Tue Dec 13, 2005 10:44 pm


Fill This Out
Character Sheet
Character name/alignment:
Race (include modifiers):
Class/Level:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ability
(Ablility score/ablilty modifier)
STR:
DEX:
CON:
INT:
WIS:
CHA:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
STATS
HP:
AC:
Initiative:
Speed:
Base Attack/Grapple:
Fort:
Ref:
Will:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SKILLS
[Add all skills you've bought ranks in and/or are modified]

Languages:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
EQUIPMENT
[Weapon(melee)]att/dmg/crit:
[Weapon(ranged)]att/dmg/crit/range:
[Armor]type/ACbonus/MaxDex/penalty:
[Shield]type/ACbonus/penalty:
[Protective item]ACbonus:
[Other modifying items/properties]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
FEATS&SPECIAL ABILITES

Notes:

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SPELLS
Spells known: (level=0/1/2/3/4/5/6/7/8/9)
Spells/day: (level=0/1/2/3/4/5/6/7/8/9)
Spell DC: (level=0/1/2/3/4/5/6/7/8/9)
Bonus Spells: (level=0/1/2/3/4/5/6/7/8/9)
spell book
0~level
1~level
2~level
3~level
4~level
5~level
6~level
7~level
8~level
9~level
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Notes/Additional Equipment:


Eroy
Crew


Lil Buddha
Vice Captain

PostPosted: Tue Dec 20, 2005 12:26 am


User Image

Character name/alignment: Coud Eidelstein / Chaotic Neutral
Race (include modifiers): Human (+1 feat @ 1st lvl, +4 skill points @ 1st lvl, +1 skill point @ each additional level, when determining whether a multiclass human takes an experience point penalty- their highest level class does not count)
Class/Level: Rogue / 3rd level
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ability
(Ablility score/ablilty modifier)
STR: 15 / +2
DEX: 18 / +4
CON: 15 / +2
INT: 17 / +3
WIS: 12 / +1
CHA: 14 / +2
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
STATS
HP: 24
AC: 16
Speed: 30ft
Initiative: +8
Base Attack/Grapple: +2 / +4
Fort: +3 (+1 B.S. +2 CON MOD)
Ref: +7 (+3 B.S. +4 DEX MOD)
Will: +2 (+1 B.S. +1 WIS MOD)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SKILLS
[Add all skills you've bought ranks in and/or are modified]
Balance: +6 (0 ranks + 4 DEX MOD + 2 Synergy[Tumble])
Bluff: +8 (6 ranks +2 CHA MOD)
Diplomacy: +10 (4 ranks +2 CHA MOD +2 Synergy[Bluff] + Synergy[SenseMotive])
Escape Artist: +10 (6 ranks +4 DEX MOD)
Gather Information: +6 (4 ranks +2 CHA MOD)
Hide: +10 (6 ranks +4 DEX MOD)
Intimidate: +7 (3 ranks +2 CHA MOD +2 Synergy[Bluff])
Jump: +4 (0 ranks +2 STR MOD +2 Synergy[Tumble])
Knowledge (local):
Listen: +4 (3 ranks +1 WIS MOD)
Move Silent: +10 (6 ranks +4 DEX MOD)
Open Lock: +7 (3 ranks +4 DEX MOD)
Perform (comedy): +5 (3 ranks +2 CHA MOD)
Perform ("Magic" [slight of hand stuff - a reason to touch people, and them not be suspicious]): +5 (3 ranks +2 CHA MOD)
Search: +6 (3 ranks +3 INT MOD)
Sense Motive: +6 (5 ranks +1 WIS MOD)
Slight of Hand: +9 (3 ranks +4 DEX MOD +2 Synergy[Bluff])
Spot: +4 (3 ranks +1 WIS MOD)
Tumble: +9 (5 ranks +4 DEX MOD)
Use Magic Device: +8 (6 ranks +2 CHA MOD)

Languages:
Common
Elven
Draconic
Aquian (SP?)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
EQUIPMENT
[Weapon(melee)]att/dmg/crit: Rapier / 1d6 / 18-20 x2
[Weapon(ranged)]att/dmg/crit/range: Crossbow, hand / 1d8 / 19-20 x2
[Armor]type/ACbonus/MaxDex/penalty: Leather / +2 / +6 / 0
[Shield]type/ACbonus/penalty:
[Protective item]ACbonus:
[Other modifying items/properties]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
FEATS&SPECIAL ABILITES
*Evasion
*Trapfinding
*Trap Sense +1
*SNEAK ATTACK +2d6
Improved Initiative (+4 to initiative)
Combat Reflexes (# of Attacks of Opportunities = Dex Mod + 1)[5]
Weapon Finesse (rapier) - (you may use your Dex Mod instead of Str Mod on attack rolls)


Notes:
Abilities with an * in front of them are class skills - all others are feats
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SPELLS
Spells known: (level=0/1/2/3/4/5/6/7/8/9)
Spells/day: (level=0/1/2/3/4/5/6/7/8/9)
Spell DC: (level=0/1/2/3/4/5/6/7/8/9)
Bonus Spells: (level=0/1/2/3/4/5/6/7/8/9)
spell book
0~level
1~level
2~level
3~level
4~level
5~level
6~level
7~level
8~level
9~level
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Notes/Additional Equipment:
Backpack
Crossbow bolts bundle of 10 x3
Theives' tools
Waterskin x2
Silk Rope (50 ft)
Grapling Hook
Flint & Steel
Bed Roll
Acid (flask)
Smokestick
Sun Rod
Tanglefoot Bag
107 gp 9 sp
PostPosted: Tue Dec 20, 2005 11:50 pm


Character Sheet
Character name/alignment: Nalani Aluana/ CN
Race (include modifiers): Human
Class/Level: Ranger / 3rd
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ability
(Ablility score/ablilty modifier)
STR: 17 / +3
DEX: 18 / +4
CON: 18 / +4
INT: 11 / +0
WIS: 15 / +2
CHA: 10 / +0
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
STATS
HP: 30
AC: 16
Speed: 30 ft
Initiative: +8
Base Attack/Grapple: +3 / +6
Fort: +7 (B.S. +3 CON MOD +4)
Ref: +7 (B.S. +3 DEX MOD +4)
Will: +3 (B.S. +1 WIS MOD +2)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SKILLS
[Add all skills you've bought ranks in and/or are modified]
Animal Empathy: +1 (+1 +0)
Climb: +7 (+4 +3)
Concentration: +5 (+1 +4)
Craft:
Handle Animal:
Heal: +3 (+1 +2)
Hide: +7 (+3 +4)
Jump: +4 (+1 +3)
Knowledge (nature): +2 (+2 +0)
Listen: +7 (+5 +2)
Move Silent: +5 (+1 +4)
Profession: +2 (+0 +2)
Ride: +4 (+0 +4)
Search: +2 (+2 +0)
Spot: +7 (+5 +2)
Survival: +6 (+2 +4)
Swim: +4 (+1 +3)
Use Rope: +5 (+1 +4)



Languages:
Common
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
EQUIPMENT
[Weapon(melee)]att/dmg/crit: Short Swords (x2) / 1d6 / 19-20 (x2)
[Weapon(ranged)]att/dmg/crit/range: Light Crossbow / 1d8 / 19-20 (x2)
[Armor]type/ACbonus/MaxDex/penalty: Leather Armor (light) / +2 / +6 / -0
[Shield]type/ACbonus/penalty:
[Protective item]ACbonus:
[Other modifying items/properties]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
FEATS&SPECIAL ABILITES
1st favored Enemy (Sahaugin--+2 to Spot, Listen, Survival, Bluff, Sense Motive against the enemy; +2 to dmg rolls)
Track
Wild Empathy
Combat Style (Two Weapon Fighting)
Endurance
Ambidexterity
Combat Reflexes (+4 attacks of opportunity)
Improved Initiative (+4)

Notes:

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SPELLS
Spells known: (level=0/1/2/3/4/5/6/7/8/9)
Spells/day: (level=0/1/2/3/4/5/6/7/8/9)
Spell DC: (level=0/1/2/3/4/5/6/7/8/9)
Bonus Spells: (level=0/1/2/3/4/5/6/7/8/9)
spell book
0~level
1~level
2~level
3~level
4~level
5~level
6~level
7~level
8~level
9~level
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Notes/Additional Equipment:
Crossbow Bolts (bundle of 10) x10
Backpack
Flint & Steel
Winter Blanket
Waterskin
Torch x5
Rations (20 days worth)
Bedroll
Hemp Rope 50ft

Sizzla
Captain

6,700 Points
  • Tycoon 200
  • Elocutionist 200
  • Citizen 200

Eroy
Crew

PostPosted: Wed Dec 21, 2005 1:01 am


Character name/alignment: Lorea/CN
Race (include modifiers): Human
Class/Level: Wizard/3
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ability
(Ablility score/ablilty modifier)
STR: 13/1
DEX: 14/2
CON: 13/1
INT: 18/4
WIS: 15/2
CHA: 13/1
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
STATS
HP: 14
AC: 12
Initiative: 2
Speed: 30
Base Attack/Grapple: +1/+2
Fort: 2
Ref: 3
Will: 5
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SKILLS
[Add all skills you've bought ranks in and/or are modified] (modifier+rank+mis)
Concentrate(con)=6 (1+6)
Decipher script(int)=5 (4+2)
Knowledge arcana(int)=13 (4+6+3)
Knowledge history(int)=10 (4+6)
Knowledge religion(int)=10 (4+6)
Knowledge planes(int)=10 (4+6)
Knowledge local(int)=10 (4+6)
Spellcraft(int)=10 (4+5)


Languages:
Common
Draconic
Abyssal
Celestial
Elven
Aquan

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
EQUIPMENT
[Weapon(melee)]att/dmg/crit: [Quarterstaff]2/1d6+1/x2
[Weapon(ranged)]att/dmg/crit/range: [Crossbow,light]3/1d6/19-20x2
[Armor]type/ACbonus/MaxDex/penalty:
[Shield]type/ACbonus/penalty:
[Protective item]ACbonus:
[Other modifying items/properties]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
FEATS&SPECIAL ABILITES

Familiar (owl: I gain +3 to spot in shadows/owl gets +2 nat armor, 7 int, alertness, imp. evasion, share spells, empathic link, deliver touch spells)
Scribe Scroll
Skill focus: Knowlege arcana (+3 to knowlege arcana)
Photographic Memory
Craft Wand

Notes:
for lore master I need
10 ranks in 2 knowedges
3 metamagic feats
skill focus in a knowledge
Know 7 divination spells, 1 must be 3rd level or higher


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SPELLS
Spells known: (all/all/2/0/0/0/0/0/0)
Spells/day: (4/2/1/0/0/0/0/0/0)
Spell DC: (14/15/16/17/18/19/20/21/22)
Bonus Spells: (0/1/1/1/1/0/0/0/0/0)
spell book
0~levelResistance, Acid Splash, Detect Poison, Detect Magic, Read Magic, Daze, Dancing Lights, Flare, Light, Ray of Frost, Ghost Sound, Disrupt Undead, Touch of Fatigue, Mage Hand, Mending, Message. Open/Close, Arcane Mark, Prestidigitation.
1~levelAlarm, Endure Elements, Hold Portal, Protection from Chaos/Evil/Good/Law, Shield, Grease, Mage Armor, Moumt, Obscuring MIst, Summon Monster I, Unseen Servant, Comprehend Languages, Detect Seceret Doors, Detect Undead, Identify, True Strike, Charm Person, Hypnotism, Sleep, Burning Hands, Magic Missile, Shocking Grasp, Tenser's Floating Disk, Color Spray, Disquise Self, Nystul's Magic Aura, Silent Image, Ventrilpquism, Cause Fear, Chill Touch, Ray of Enfeeblement, Animate Rope, Enlarge Person, Erase, Expeditious Retreat, Feater Fall, Jump, Magic Weapon, Reduce Person
2~levelDetect Thought, Invisability
3~level
4~level
5~level
6~level
7~level
8~level
9~level
Magic Stuff~
Wand of Knock (5 charges)
Scroll~Tasha's hideous laughter (3rd level)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Notes/Additional Equipment:
5g
Lots of books
X-bow bolts (99)
Blank parchment (for scrolls x10)
Pen&Ink
Backpack
Torch x5
Flint & Steel
Bedroll
Waterskin




Experience:
1700
PostPosted: Sat Jan 07, 2006 10:12 pm


Character name/alignment: Trevisan Melthias / Chaotic Neutral
Race (include modifiers): Human (+1 feat @ 1st lvl, +4 skill points @ 1st lvl, +1 skill point @ each additional level, when determining whether a multiclass human takes an experience point penalty- their highest level class does not count)
Class/Level: Fighter / 3 lvl
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ability
(Ablility score/ablilty modifier)
STR: 15 / +2
DEX: 18 / +4
CON: 13 / +1
INT: 11 / +0
WIS: 13 / +1
CHA: 9 / -1
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
STATS
HP: 27
AC: 16 (+2 Armor / +4 DEX)
Initiative: +8 (+4 DEX + Improved Init.)
Speed: 30ft
Base Attack/Grapple: +3 / +5
Fort: +4 (+3 base +1 CON)
Ref: +5 (+1 base +4 DEX)
Will: +2 (+1 base +1 WIS)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SKILLS
[Add all skills you've bought ranks in and/or are modified]
Appraise: +3 (3 ranks + 0 Int)
Balance: (+4 Dex)
Bluff: (-1 Chr)
*Climb: +7 (1 rank + 2 Str +4 kit)
*Jump: +3 (1 rank + 2 Str)
Listen: (+1 Wis)
Profession (Sailor): +4 (3 ranks + 1 Wis)
Sense Motive: (+1 Wis)
Spot: (+2 Wis)
Survival: 3 (1 rank +1 Wis)
*Swim: +5 (3 ranks + 2 Str)
Use Rope: +7 (3 ranks + 4 Dex)

Languages:
Common
Aquan

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
EQUIPMENT
[Weapon(melee)]att/dmg/crit: Rapier / 1d6 / 18-20 x2
[Weapon(melee)]att/dmg/crit: Short Sword / 1d6 / 19-20 x2
[Weapon(ranged)]att/dmg/crit/range: Light Crossbow / 1d8 / 19-20 x2
[Armor]type/ACbonus/MaxDex/penalty: Leather / +2 / +6 / 0
[Shield]type/ACbonus/penalty:
[Protective item]ACbonus:
[Other modifying items/properties]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
FEATS&SPECIAL ABILITES
Quickdraw
Improved Initiative (+4)
*Weapon Finesse - Rapier (Use Dex instead of Str on attack)
*Weapon Finesse - Short Sword
*Combat Expertise (Trade attack bonus for AC max 5)


Notes:
* Bonus feats
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SPELLS
Spells known: (level=0/1/2/3/4/5/6/7/8/9)
Spells/day: (level=0/1/2/3/4/5/6/7/8/9)
Spell DC: (level=0/1/2/3/4/5/6/7/8/9)
Bonus Spells: (level=0/1/2/3/4/5/6/7/8/9)
spell book
0~level
1~level
2~level
3~level
4~level
5~level
6~level
7~level
8~level
9~level
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Notes/Additional Equipment:
Backpack
Bamboo tube
Bedroll
Climber's kit (+4 Dex)
Crossbow bolts 10 x 5
Flint and steel
Grappling hook
Map Cases local x3
Miner's pick
Rations/Water 1 wk
Silk rope 50ft
Torches x4
58g 8s

Suiyuko
Crew

4,550 Points
  • Citizen 200
  • Gaian 50
  • Peoplewatcher 100

SelfServingBias

PostPosted: Tue Jan 17, 2006 7:11 pm


Character Sheet
Character name/alignment: Leiche/True Neutral
Race (include modifiers): Human(1 extra feat at first level, 4 extra skill points at 1st level and 1 extra skill point at every level)
Class/Level: Cleric(3)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ability
(Ablility score/ablilty modifier)
STR: 10/0
DEX: 12/1
CON: 14/2
INT: 14/2
WIS: 17/3
CHA: 17/3
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
STATS
HP: 25
AC: 11
Initiative: 1
Speed: 30
Base Attack/Grapple: +2/+2
Fort: 5 (3 +2)
Ref: 2 (1 + 1)
Will: 6 (3 + 3)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SKILLS
[Add all skills you've bought ranks in and/or are modified]
Concentration(Con) = 7 (2 + 5)
Diplomacy(Cha) = 6 (3 + 3)
Heal(Wis) = 5 (3 + 2)
Knowledge(arcana)(Int) = 7 (2 + 5)
Knowledge(religion)(Int) = 7 (2 + 5)
Sense Motive(Wis) = 5 (2 + 3)
Spellcraft(Int) = 8 (2 + 5)

Languages:
Common
Aquan
Draconic

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
EQUIPMENT
[Weapon(melee)]att/dmg/crit: [Quarterstaff]+2/1d6/x2
[Weapon(ranged)]att/dmg/crit/range:
[Armor]type/ACbonus/MaxDex/penalty:
[Shield]type/ACbonus/penalty:
[Protective item]ACbonus:
[Other modifying items/properties]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
FEATS&SPECIAL ABILITES
Weapon Proficiency(simple)
Armor Proficiency(heavy)
Shield Proficiency
Deathbound Domain (Limit for controlling undead with spells is 3HD/CL instead of 2HD/CL)
Hunger Domain (Gain 1d6 damage bite attack)
Mother Cyst (Grow an internal cyst which allows access to new necromantic cyst spells)
Corpsecrafter (Raised/Created undead gain +4 Strength and +2 HP/HD)
Spell Focus(Necromancy) (+1 DC to necromacy spells)
Rebuke Undead
Spontaneous Casting (inflict)

Notes:
True Necromancer:
Knowledge (arcana/religion) 8 ranks
Able to cast command undead as an arcane spell


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
DIVINE SPELLS
Spells known: (all/all/all)
Spells/day: (4/3+1/2+1)
Spell DC: (13/14/15)
Bonus Spells: (0/1/1)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ARCANE SPELLS
Spells known: (level=0/1/2/3/4/5/6/7/8/9)
Spells/day: (level=0/1/2/3/4/5/6/7/8/9)
Spell DC: (level=0/1/2/3/4/5/6/7/8/9)
Bonus Spells: (level=0/1/2/3/4/5/6/7/8/9)
spell book
0~level
1~level
2~level
3~level
4~level
5~level
6~level
7~level
8~level
9~level
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Notes/Additional Equipment:
Robe of Bones
Backpack
Bedroll
Rope, silk (50 ft.)
Spyglass
Waterskin
Healer's kit
Holy symbol, silver

100 gp


User Image - Blocked by "Display Image" Settings. Click to show.
PostPosted: Thu Feb 02, 2006 4:05 pm


User Image

Character name/alignment:Ebreth / neutral good
Race (include modifiers):Human
Class/Level:Fighter 3
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ability
(Ablility score/ablilty modifier)
STR: 18 / +4
DEX: 15 / +2
CON: 14 / +2
INT: 10 / +0
WIS: 13 / +1
CHA: 14 / +2
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
STATS
HP: 35
AC: 16
Initiative: 2
Speed: 30
Base Attack/Grapple: 3 / 7
Fort: 5
Ref: 3
Will: 2
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SKILLS
[Add all skills you've bought ranks in and/or are modified]

Craft Swords 3 (1 rank)
Intimidate 3 (1 rank)
Ride 3 (1 rank)
Sailing 3 (1 rank)
Sense Motive 2 (1 ranks)
Spot 2 (1 rank)
Swim 5 (1 rank)
Tumble 5 (3 ranks)
Use Rope 3 (1 rank)

Languages: Common
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
EQUIPMENT
[Weapon(melee)]att/dmg/crit:
Ballasted Greatsword 7/2d8/20x4
[Weapon(ranged)]att/dmg/crit/range:
[Armor]type/ACbonus/MaxDex/penalty:
Chain Shirt 4/4/-2
[Shield]type/ACbonus/penalty:
[Protective item]ACbonus:

[Other modifying items/properties]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
FEATS&SPECIAL ABILITES

Dodge, Mobility, Power Attack, Cleave, Exotic weapon proficency: Ballasted Swords

Notes:

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SPELLS
Spells known: (level=0/1/2/3/4/5/6/7/8/9)
Spells/day: (level=0/1/2/3/4/5/6/7/8/9)
Spell DC: (level=0/1/2/3/4/5/6/7/8/9)
Bonus Spells: (level=0/1/2/3/4/5/6/7/8/9)
spell book
0~level
1~level
2~level
3~level
4~level
5~level
6~level
7~level
8~level
9~level
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Notes/Additional Equipment:

Traveler's Outfit, Backpack, Bedroll, Rope (hemp), Torch x3, Waterskin, rations x3

Money
gold: 84
silver: 8
copper: 7

EXP: 1350

kev9982


ArbetSpellthread

PostPosted: Thu Feb 23, 2006 10:38 pm


Character Sheet
Character name/alignment: Arbet Spellthread/CN
Race (include modifiers): Halfling (small)
Class/Level: Spell Thief 3
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ability
(Ablility score/ablilty modifier)
STR: 14
DEX: 20
CON: 13
INT: 16
WIS: 14
CHA: 16
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
STATS
HP: 18
AC: 20
Initiative: +5
Speed: 20 ft
Base Attack/Grapple: +2 (3)/-2
Fort: +1 (3)
Ref: +1 (7)
Will: +3 (6)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SKILLS
[Add all skills you've bought ranks in and/or are modified]
Craft: Poison +6 (9), Hide +6 (15), Move Silently +6 (11), Search +4 (6), Open Lock +2 (7), Knowledge: Arcane +3 (6), Divine +3 (6), Tumble +6 (11), Bluff +3 (6), Decipher Script +3 (6), Disable Device +3 (6), Spot +3 (5), Spellcraft +3 (6), Concentration +3 (4).

Languages: Common, Aquan, Arcane
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
EQUIPMENT
[Weapon(melee)]att/dmg/crit:
Shortsword: 5/1d4/19-20x2
[Weapon(ranged)]att/dmg/crit/range:
Shuriken: +9/1/x2/10ft
[Armor]type/ACbonus/MaxDex/penalty:
Silken Spiderweave: Light/+4 ac/+6/-2 dex pen
[Shield]type/ACbonus/penalty:
[Protective item]ACbonus:
[Other modifying items/properties]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
FEATS&SPECIAL ABILITES
Sneak Attack 1d6, Steal Spell 0-1, Trapfinding, Detect Magic, Spell Grace +1, Steal Spell Effect, Steal energy Resistance 10.

Exotic Weapon: Shuriken, 3.0 Shurikens.

Notes:

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SPELLS
Spells known: (level=0/1/2/3/4/5/6/7/8/9)
Spells/day: (level=0/1/2/3/4/5/6/7/8/9)
Spell DC: (level=0/1/2/3/4/5/6/7/8/9)
Bonus Spells: (level=0/1/2/3/4/5/6/7/8/9)
spell book
0~level
1~level
2~level
3~level
4~level
5~level
6~level
7~level
8~level
9~level
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Notes/Additional Equipment:
Reply
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