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Roleplay in a fantasy world, loosely based on the Renaissance. 

Tags: Fantasy, Renaissance, roleplay, Elemental, literate 

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The Water Nation

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Rennara
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PostPosted: Tue May 26, 2009 3:56 pm


The Water Nation

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Once the royal seat of the ancient kings of the Western Realm, the Water Nation is mostly made of small cities and townships arranged along it's vast coast and many rivers. A few larger cities can be found along the lakes or near the mountain springs. Most of the country is a fertile grassland with a few copses of trees. The greater forests are in the northern part of the country.

Of the four Western Nations, this is the most technologically advanced. Several hydro-electric plants on the coast and situated on the great falls of the Water Nation provide electricity to the whole of the Western Realm.

Part of the Water Nation is now home to the Shadow Nation. Even after ten years the fourth nation's alliance is still shaky and there are frequent conflicts between the citizens of both nations.

The capital city of the Water Nation sits at the end of Falmaar Bay and is home to the bureaucratic counsel as well as the Head of the Nation, Lady Rennara Shadowbane, a descendant of the ancient kings and a line of vampire slayers.
 
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Water Nation

 
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