~~~~~~~~~~~~~~◘RINGS◘~~~~~~~~~~~~~~


♠Attack Rings♠


User ImageBump - This ring deals moderate damage and knocks the enemy back a fair distance, which is perfect for creating some quick space in case you need to heal or used a ranged ring.

User ImageDervish - An Aloe attack which gives you a little breathing room by pushing back every enemy it hits along with dealing "moderate" damage.

User ImageFire Rain - An aloe attack which summons fire to rain down on any foes in a large radius, with you as the center of the attack.

User ImageGuns, Guns, Guns - Summons various firearms to attack the enemy. Said to deal moderate damage and also has a nice knockback effect while sporting a short cool down timer by sacrificing attack range.

User ImageHack - A slow, but powerful swipe of a sword. Has a slow recharge rate and uses the most stamina of any 1v1 attack.

User ImageHeavy Water Balloon - Launches a water balloon to deal Aloe damage to an extremely wide-radius of enemies while rebuffing each target's accuracy and dodge rate by a small amount. Also has a moderate attack power and long cool down.

User ImageHornet's Nest - An AoE attack in which you thow a hive of hornets into a group of enemies. This ring hits three times and does damage similar to Fire Rain while having a small chance to inflict fear on each target .

User ImageHot Foot - Creates an area of hot steam under a monster and does damage slowly over time while rebuffing the target's dodge rate. This ring can be use from mid-range.

User ImageHunter's Bow - Summons a bow to attack the enemy for a weak attack but very long range.

User ImageMantis - Summons a katana to quickly strike your foe. This ring sports a fast cool down, low stamina cost and strong damage output.

User ImageShark Attack - Summons a shark to swim towards your opponent and deal damage while moderately knocking your enemy back. This ring can be used from medium-range.

User ImageShuriken - Throws a barrage of ninja stars to deal damage to your target. It's said to have low attack rate, but also rebuffs your target's accuracy.

User ImageSlash - A ring which summons a sword to strike your foes. While slower than the mantis ring, it's considerably more powerful. Not to mention it hits all enemies within slashing-distance.

User ImageSolar Rays -This ring is ranged, but also sports a moderate cool down and stamina cost. Also has the second-longest range of any ring.

♠Healing Rings♠


User ImageBandage - Heals your target slowly over time. More charges yield more hp restored per "tick." Restores more overall hp than diagnosis per use.

User Image Defibrillate - One of the most useful rings ever: it provides your allies with a quick jolt of electricity to awaken them from dazed status. More charges unlock more rings upon revival, while higher levels restore more HP.

User ImageDiagnose - Heals yourself and everybody around you (they don't even have to be in your crew!) for a minor amount of hp. More charges increases the amount of HP restored, which can be very useful if everyone in the party is suffering damage.

User ImageMeat - Restores a large chunk of health and adds to your max HP. This ring has a lengthy cool down.

User ImageWish - Restores a portion of HP to a crew member of your choice by making a wish on a dandelion. This ring has a short cool down and restores a moderate amount of HP for a low stamina cost.

♠Buff Rings♠


User ImageAdrenaline - A ring which is used to increase your ally's dodge stat.

User ImageCoyote Spirit - A buff ring which increases your speed by a low amount for a LONG time. Works on both yourself and allies.

User ImageDivinity - Grants the user angel wings for a short second to increase the rate at which you recover stamina, even during battle.

User ImageFitness - A buff-type ring which adds a small boost to all of your stats. Specifically, it adds about 5 to your dodge and accuracy each CL (50 at CL10), about 20 weight per CL ( 200 at CL10) and increases your Health and Stamina Regeneration by minor amounts.

User ImageFleet Feet - Allows you and your crew to run very fast for a short duration while also providing a small dodge boost.

User ImageGhost - This popular ring engulfs your avatar in a purple shade of darkness in order to increase your dodge stat.

User ImageHealing Halo - increases your "HP Regeneration" stat and lets you recover more HP when kneeling.

User ImageImprobability Sphere - Said to deflect attacks aimed at your allies on a success rate.

User ImageIron Will - Increases your "Willpower" stat, which decreases the chances you'll be affected by willpower-based status effects and increases the chance that you can use them on enemies.

User ImageKeen Aye - Increases your accuracy stat.

User ImageKnife Sharpen - This ring increases an ally's accuracy stat.

User ImageMy Density - Increases your "Weight" stat, which lowers your center of gravity, making it harder for monsters to knock you back.

User ImagePot Lid - Provides a small chance of deflecting ranged attacks.

User ImageRock Armor - This ring increases an ally's defensive power for a long duration.

User ImageTeflon Spray - A buff which has the ability to absorb damage dealt to you and has a small chance to even deflect both close and long-ranged attacks.

User ImageTurtle - The ultimate ring in terms of a short-duration-defensive buff.

♠Crowd Control Rings♠


User ImageDuct Tape - Wraps the enemy up in duct tape to keep it from moving. The monster will be freed once hit again. This is useful for wrapping up enemies when you need to rest to recover stamina.

User ImageGumshoe - Slows down your target by sticking gum under their feet.

User ImageScaredy Cat - Scares enemies into running away.

User ImageTaunt - Makes you the target of an enemy. Use this ring to keep your friends out of danger.

User ImageQuicksand - Create a quagmire at a point of your choosing, causing all the enemies to become "stuck" for a short period of time.



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