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A fantasy role-play that bridges the gap between modern Vancouver and the Faery realms. 

Tags: Vancouver, Canada, Fantasy, Fairy, Faerie 

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Rhia's Characters 「Eschel・Finn・Heg・Indi・Immi」

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Rhia-chan
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PostPosted: Thu May 07, 2009 6:51 pm


Rhia's Characters

Eschel, the Summer Queen.
Finn, the Human Runner.
Filial, the Seelie Handmaiden.
Hegemone, the Hamadryad.
Indigo, a color of the Rainbow.
Imogen, the Lamia.
 
PostPosted: Thu May 07, 2009 7:20 pm


Summer Court Queen

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Orange skin that seems to glow from the centre of her body and a body encrusted with jewels that shimmer as if in the light of a candleflame.

Name: Eschel
Breed: Fire Nymph
Personality: Like all Summer Fae Eschel tends to be affected by her change of emotions. One minute happy, the next not quite so. When she rejoyces her Court rejoyces, when she is calm her Court and Fae feel this and remain so as well.
Most of the time Eschel is excitable and happy, twittering over one thing or another or planning the next faerie rave.
History: In the antechamber of the Summer Court's hollow there was at one point a wide bowl of fire in the centre of the great room. It stood high, heating the cavern walls like the sun would heat the earth above. One day the old Queen was walking around the rim of the bowl, drunk and high from the midsummer revelries when Eschel took her chances and reached outwards from the flame and dragged the Fae woman in. No one had known of Eschel's existance until they heard the screams of death of the old Queen, no one thought that the great fire would do what all things did when they were loved and looked after: produce life. Using the power and life that she had soaked up from the old Queen Eschel stepped out of the fire, a newborn Nymph with a crown of molten rubies swirling around her hair. She formed them into a ring around her he and wove the gold of the old crown through them, having soaked in all the fineries of the dead woman's garb into herself. Adorned with nothing but jewels and fire she giggled and span on her new toes, dancing off to join the revelries that continued without a missed beat.
Abilities: Fire and heat manipulation, command of the Summer Fae. She inherited the abilities of the previous Queen as well, although she is unskilled in using them.
Flaws & Weaknesses: Water. She's also prone to her swaying emotions and is easily excited and worked up.
Weapons: Fire control, heat control. She can glamour weapons into being an weild them, although not necessarily very well. She has guards and court members to do that for her, after all.
Alignment: Summer Court

Friends: (Open)
Enemies: The Winter Queen
Lover: (Open)

Theme Song:
Heat of the Night by Aqua
http://www.youtube.com/watch?v=XKD5qceRNt4

 

Rhia-chan
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Rhia-chan
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PostPosted: Thu May 07, 2009 10:19 pm


Human - Runner

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Name: Finn
Alias: Huckleberry Finn
Occupation: Runner
Personality: Happy-go-lucky, Finn has a hard time keeping things serious. If he isn't laughing over some joke be warned: you might be the victim of his next prank. Of course, what else could you expect of a child raised by the fun-loving Faries?
History: Ex-Changeling. Stolen away at the young age of four, Finn was raised almost entirely by faeries. When he hit the age of seventeen -roughly fifty years later- certain changes happened to him, leaving him a far cry from the beautiful child he had once been. The Bright Court immediately dropped him in favor of some other beautiful child, leaving him, seventeen and alone without a word of English or any knowledge of the world that he had re-entered after half of a century away.
That was two years ago. Now he's been caught up by his friends and works along side them, an asset to the group.
Abilities: Athletics and knowledge of the ways of the Bright Court, Finn also knows a small amount of magic, though nothing more powerful than levetating small objects and balls of light.
Flaws & Weaknesses: A lack of knowledge on everything that isn't Fae, for the start. Cars and technology are strange to him, and he himself speaks with only the most basic English. He can't read nor write, and often doesn't know when someone's being serious or not.
Weapons: Minor magical ability. The most he could do would be shoot cards. He can weild a knife without trouble and has physical strength and endurance, as well as a knowledge of the Faery ways.
Sight: Yes.
Friends: The Runners, a few Fae.
Enemies: (Open)
Lover: (Open)

Theme Song: Crazy Sunshine by The Pillows
http://www.youtube.com/watch?v=qPbRnRt0mSI
Or Perhaps Can't Stop by the Red Hot Chili Peppers
]http://www.youtube.com/watch?v=LXUhK1jaf5g
PostPosted: Fri May 08, 2009 7:34 am


Seelie

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Name: Filial
Alias: Fillie
Breed: Satyr
Personality:
History:
Abilities:
Flaws & Weaknesses:
Weapons:
Alignment: Seelie, handmaiden to the Bright Queen.
Friends:
Enemies:
Lover:

Theme Song:

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Rhia-chan
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PostPosted: Fri May 08, 2009 7:36 am


NonSeelie

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Name: Hegemone. Informally known has 'Hedgie'.
Age: ~400
Race: Hamadryad, an Oak tree nymph.
"A Hamadryad was a nymph of an oak tree. She was very connected to the tree in which she lived, and very powerful if angered. If her tree was hurt, then the hamadryad was hurt. If her tree was cut down, then the hamadryad also died. It was a hamadryad who began the whole story of the Golden Fleece by punishing the son of a man who'd thrown a knife into her tree."
Sorce
Rank: Merchant. She'll sell to anyone and everyone, not caring for their alignment or status.
Alignment: None. She prefers non-humans to humans, however, due to her history with them.
History: She first came into awareness several hundred years ago, knowing exactly that she was a nymph, and that she slept in a grove with hundreds of sisters and brothers. Slowly she awakened to the world, her own little world of sunshine and dew-dropped lawns where she could indulge her playful nature with her siblings. However, slowly but surely over the centuries she and her siblings left their glade, instead chosing to walk amongst the humans and explore their world, meeting their fate at the hands of humans with iron blades and deceitful nature.
Do onto others as you would have them do onto you. Hegemone and her siblings have all long lost their innocence, and quickly found they took great pleasure in twisting about the silly slow human's lives. Twist and turn, twist and turn, a a**'s head on one and a love spell on another. Her playful nature draws her to this new devious fun, willing to let others be hurt for the sake of her amusement.


Flaws: Iron is deadly to her, making he easy to kill in the human lands. Fire, too, for obvious reasons.
Her nature is that of a playful child, she tries to be devious and cunning but it doesn't always work out in her favor. She is jealous, covets things that aren't hers, and is drawn to things of beauty as strong as a magpie is to the shiny.
Also, although she can do incredible things, all her work must be in balance. Wrong her, and she will take your life from you until the wrong is compensated for. Trade with her and you will always get what, in her mind, is something of equal value. She does not have a very good grasp of appraising technology, and perhaps undervalues her magical items, making good business for humans as long as the technology contains no iron.
Give her something, and she must give you something in return. If nothing fancies you, you may ask for some time with her at your allegiance...
Weapons: She is a being that is made completely of vines. She can move and shape herself to nearly any shape, meaning that she can move each of her vines individually as ropes and thorny whips as well.
Abilities: Regeneration, knowledge of herbs, medicine, and supernatural artifacts. If you are standing in grass or hanging from a tree, she knows exactly where you are at through the root system. All she has to do is ask the grass to slide out from underneath you, and if they're in a good mood...
Personality: Cheeky and playful, she's rather harmless unless she's bored. If she is bored, Hegemone has no qualms against stirring up a little trouble in order to amuse herself. She will aid all those that are kind to her and harbor grudges against those who displease her.
She prefers her whimzies over contact with mortals, but has long since realized that the world has changed, and it doesn't look good for her garden.
Appearance: See awakened 'Riful' from the Claymore Serise.
A being made completely from interwoven vines.
Images: ~ ~ ~ ~ ~

Friends: Pfft, who could care about meat? She does like to keep good relations with her business partners, however. She's taken a shining to Tathar though, misfits need to stick together.
Enemies: Anyone who tries to harm her. Fire-things. Vegetarians.
Lover Best Play-mate: None at the moment.

Theme: Must be Dreaming by Frou Frou.
Link: http://www.youtube.com/watch?v=uryUCVhjtr4
Lyrics: http://www.azlyrics.com/lyrics/froufrou/mustbedreaming.html
PostPosted: Sun May 10, 2009 10:35 am


Seelie

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Name: Indigo
Breed: Colour
Personality: Rather dull, she doesn't think too much besides what's immediately in front of her.
History:
Abilities:
Flaws & Weaknesses:
Weapons: None, other than the ability to confuse.
Alignment: Seelie

Friends: (Open)
Enemies: (Open)
Lover: (Open)

Theme Song:


Rhia-chan
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Rhia-chan
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PostPosted: Fri May 22, 2009 10:33 pm


UnCourted

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Name: Imogen
Alias: Immi
Breed: Lamia
Personality: She's a quieter one, her sweet and gentle disposition often meaning she gets dragged along with others or worse, left behind entirely. There are a few things that will set her off rather quickly however, and hell hath no fury like a scorned snake. When she's in a good mood her preference is for sunbathing and cuddles, though she has a tendency to squeeze.
History: Regarded as a common breed of Fae in most places, Imogen left the crowded dens of the south to seek areas with fewer creatures such as herself where she can make her own way. However, for moving away she has lost the safety that she found in numbers, and now sees herself getting into trouble where trouble would not have previously found her before...
Abilities: Superior strength in her tail, she can also 'see' hot and cold temperatures. Mild glamour, only enough to be invisible to humans.
Flaws & Weaknesses: Impulsive at times, Immi is a country snake in the big city and thus doesn't have 'street smarts' to keep herself out of trouble. She also isn't very skilled with any sort of magic outside of necessary glamour. Actually, she doesn't have many abilities at all. At least, nothing specifically useful at any time. Ever.
Weapons: Poisonous bite. It usually serves as a sedative, but a bite in the wrong major artery has been known to cause death.
Alignment: None

Friends: Tathar. Sort of. Being impulsive, she's under the assumption that he doesn't actually like her.
Enemies: Immi is positively terrified of everyone and everything UnSeelie
Lover: None at the moment.

Theme Song: 14 Forever by Stars
http://www.youtube.com/watch?v=jqjuCPMMSIw

PostPosted: Sun Jun 28, 2009 12:24 pm


Seelie

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Name: Briantha
Alias: The High Queen
Breed: Tomte
Personality:
History:
Abilities: Extreme glamour and magical prowess.
Flaws & Weaknesses:
Weapons:
Alignment: Bright Court
Friends:
Enemies:
Lover:

Theme Song:

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