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Posted: Tue Apr 28, 2009 3:20 pm
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Posted: Tue Apr 28, 2009 3:23 pm
That is pretty sweet concept art.
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Posted: Tue Apr 28, 2009 3:29 pm
Here's hoping they learned from the first game and fix it up.
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Posted: Tue Apr 28, 2009 3:32 pm
Boadicia Here's hoping they learned from the first game and fix it up. With all the time they've had to make it, I'll be pissed if they don't.
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Posted: Tue Apr 28, 2009 3:32 pm
Red Steel without n64 graphics?
Blasphemy.
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Posted: Tue Apr 28, 2009 3:35 pm
NintendOmega Red Steel without n64 graphics? Blasphemy. Hyperbole is fun.
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Posted: Tue Apr 28, 2009 3:36 pm
Okay, Longcoats are typically not my hero style, but when you use a katana and a long pistol together you are an ultimate badass. Kinda reminds me of Spark Blade from the Asian release of City of Heroes though. Or Johnny from Rising Zan. XD
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Posted: Tue Apr 28, 2009 5:01 pm
Waynebrizzle NintendOmega Red Steel without n64 graphics? Blasphemy. Hyperbole is fun. Alright, I'll give you that the mesh for people is pretty good, but from what I saw from playing multi-player, it really does feel like n64.
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Posted: Tue Apr 28, 2009 5:22 pm
LKZJLFJDLKFJLJF DHe's a ******** cowboy. Making this a western is such a great idea that I never even considered. A sword-fighting, gun shooting cowboy. God. GOD. Waynebrizzle NintendOmega Red Steel without n64 graphics? Blasphemy. Hyperbole is fun. xd
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Posted: Tue Apr 28, 2009 5:37 pm
NintendOmega Waynebrizzle NintendOmega Red Steel without n64 graphics? Blasphemy. Hyperbole is fun. Alright, I'll give you that the mesh for people is pretty good, but from what I saw from playing multi-player, it really does feel like n64. raped you a new hole!!!
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Posted: Tue Apr 28, 2009 5:57 pm
NintendOmega Waynebrizzle NintendOmega Red Steel without n64 graphics? Blasphemy. Hyperbole is fun. Alright, I'll give you that the mesh for people is pretty good, but from what I saw from playing multi-player, it really does feel like n64. If I made a list of the problems with Red Steel, the graphics would not be one of them. Glitches, definitely, but the art direction in that game was great.
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Posted: Tue Apr 28, 2009 6:00 pm
Waynebrizzle NintendOmega Waynebrizzle NintendOmega Red Steel without n64 graphics? Blasphemy. Hyperbole is fun. Alright, I'll give you that the mesh for people is pretty good, but from what I saw from playing multi-player, it really does feel like n64. If I made a list of the problems with Red Steel, the graphics would not be one of them. Glitches, definitely, but the art direction in that game was great. I full heartedly agree Mr.Wayne, the artwork was fine. It was just the glitchy controll scheme that went kool-aid man on everyone.
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Posted: Tue Apr 28, 2009 6:11 pm
Okay, I never played Red Steel, but from what I saw... this looks completely different. o_O
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Posted: Tue Apr 28, 2009 6:32 pm
OH GOD! Even more new news!
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Posted: Tue Apr 28, 2009 6:34 pm
Owwin OH GOD! Even more new news! Am I missing something? That's a link to some other game isn't it?
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