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Albtraum Opfer

PostPosted: Fri Mar 20, 2009 9:57 pm


Create Kekkei Genkai/ Clan Here


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Name of Kekkei Genkai/Clan :

History : (How the Clan started and dont say mystery or unknown or it is denied must be at least 10 lines long and descriptive)

Abilities : (What are their capabilities)

Rules For Kekkei Genkai/Clan : (They must have rules)

Weakness : (Must have at least 3 lines of their weakness)

Strengths : (Must have 3 lines of their strengths)

Jutsu Name:
Rank :
Elemental Ethnicity :
Description :

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Jutsu Name:
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Jutsu Name:
Rank :
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Description :

Jutsu Name:
Rank :
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Description :

Jutsu Name:
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Elemental Ethnicity :
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Jutsu Name:
Rank :
Elemental Ethnicity :
Description :

Levels of Kekkei Genkai :


Members Of Kekkei Genkai/Clan
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courtesy of Shadowfox-lance  
PostPosted: Fri Aug 14, 2009 8:40 pm


Shishon no Tenshi




History

Long ago, a group of angels descended to earth. Rather than stick to breeding within their group, the angels scattered far across the Elemental Nations. In their travels, the angelic beings fell in love with mortal humans. In time, as they watched their beloved grow old, they all eventually sacrificed a large portion of their life energies to enhance their families and descendants.

Traits

By 16, Hair becomes silver, signaling that the angel blood has awakened.
Their primary element MUST be wind. All Shishon no Tenshi feel an innate need to protect and heal others. This need causes many to become frontline medics, suited well to combat.


Abilities


Wind jutsu have gained a frigid tinge. Continual exposure to the winds of these jutsu, for example being caught in the Fuuton: Tatsumaki Wana ((Wind Style: Tornado Trap)) eventually slows the target, chilling their body. Soon frostbite and hypothermia can set in.
Medical jutsu have enhanced effects, rivaled only by master medical shinobi or another medical bloodline.


Other characteristics


Ninja of the Shishon no Tenshi bloodline instantly dislike Jinchuuruki upon the awakening of their angelic blood. They can overcome this emotion if they desire to, but only on a case by case basis. This means that overcoming their dislike of their friend they will still have that feeling towards any other Jinchuuruki they encounter until they overcome the emotion once more.
When fighting against a Jinchuuruki or someone capable of wielding demonic chakra, a Shishon no Tenshi’s abilities will step up subconsciously. This is an automatic reaction, they have no control over it. When this reaction occurs, they gain more speed, and their bodies become tougher. If the concentration of angelic blood in their family lines amounts to over 50 percent, their body exudes an aura of angelic chakra, very faintly, enhancing damage done in Taijutsu combat. If they have over 80 percent concentration, their jutsu become impregnated with this chakra, furthering damage to the Jinchuuruki due to the jutsu used.


Weakness


Susceptible to demonic chakra. If any gets into their system, an immediate purge is required or the Shishon no Tenshi will fall into paralytic shock. Once in this state, two posts later without rescue they will pass out. This unconscious state is a signal that the Shishon no Tenshi’s body is initiating an automatic purge. If left alone for a while (7 posts) the rejection will succeed. However, if the purge is interrupted, or more chakra is added, they will die.
Shishon no Tenshi Can only concentrate on three elements maximum, not counting healing as an element. If they try to gain additional jutsu from outside of the first three, they find themsleves unable to use those jutsu. They can perform combination jutsu, so long as the combined elements are ones they already possessed.
This clan also reacts badly to other bloodlines. If any additional bloodlines are added, they suffer a great reduction and cannot become more powerful. This translates to implanted bloodlines at maximum for anything below a Sannin/Kage rank being limited to D and LOW C rank jutsu. At Sannin/Kage rank, they become able to use full C rank jutsu, but no B-S rank are possible.
If a different bloodline gets the Shishon no Tenshi added, they only gain two things. Their wind jutsu become slightly colder, and they can uses the Bouseki Tate no Tenshi. They cannot perform any other jutsu, and their medical jutsu gain no boost.


Tier in Bloodline: Unaware (Academy Student – Low gennin)::


Shishon no Tenshi at this level will not gain any special abilities or jutsu. They will however have the automatic reaction to demonic chakra.


Tier in Bloodline: New Believer (High gennin – Low chuunin)::


At this level in the bloodline, the Shishon no Tenshi knows something is different with them. Wind jutsu becomes chilly, and medical jutsu become slightly enhanced.

Jutsu


System Purge: (Gennin rank)
Range: Self
Description:
Jutsu causes angelic chakra to cycle through the body, primarily to purge demonic infection. Also eliminates poisons and viruses within the blood. Gennin can use this jutsu once an hour, and so generally save it if they know a hostile Jinchuuruki is anywhere nearby.
Chuunin can use once every half hour.
Jounin can use every fifteen minutes.
Sannin/ Kage can use every five minutes.


Name of Ability: Chakra sensing/tracking
Rank : Gennin
Type: Inherent ability once activated.
Description:
This ability is the basis for the Shishon no Tenshi's later abilities of
Demon Awareness and Identification. The Shishon no Tenshi can over time
with a person, come to know the wavelengths of their chakra. This
familiarity with a person's chakra allows a Shishon no Tenshi who knows
has activated this ability to track a person who's chakra they know well
within a certain range.(Inside the same village unless at Sannin/Kage
level) However, it does take a while for a Shishon no Tenshi to come to
know a person's chakra this well, so it is not a common occurence to see
this used in battle.(75 posts of conversation or interaction with one
person is required to know their chakra.) Then they must spend time
allowing their senses to range out to find the person.(Two posts of rest
and casting chakra out to find a familiar chakra source.) If the Shishon
no Tenshi truly knows a person (150 posts of interaction) then they can
also tell that person's emotional status from their chakra.

Special Knowledge: At the level of the Sacrosanct (Sannin/Kage) among the
clan, a Shishon no Tenshi's chakra sensing can range much farther, adding
to the ability of the Shishon no Tenshi to keep track of his friends.




Bouseki Tate no Tenshi (Swirling Shield of Angels) ((Chuunin))
Range: Same as Bouseki Tate no Kaze
Description:
This jutsu draws out some of the Shishon no Tenshi’s inner energy. A shield of holy energy swirls into existence, similar to the Bouseki Tate no Kaze. However, projectiles that impact this shield become coated with that holy energy at the point of impact. Jutsu remain unaffected by this shield until Sannin/Kage level.
Chuunin: User can hold the jutsu in one place with a single hand, leaving the other free to throw attacks.
Jounin: Shield will remain in place without active support of the Shishon no Tenshi.
Sannin/Kage: Shield can be moved by thought.


Tier in Bloodline: Devout (High Chuunin – Jounin)


At this level the Shishon no Tenshi’s healing becomes incredible. Deep slices and broken limbs heal within minutes. Medical jutsu are now only matched by Sannin/Kage rank medical shinobi or equivalent in another medical bloodline. Winds in Fuuton jutsu become arctic cold.



Jutsu


Name of Jutsu: Demon Aware

Description: This jutsu allows a Shishon no Tenshi to become specifically aware of who/what is using demon chakra nearby. This jutsu was developed because some Shishon no Tenshi were becoming battle-aggresive due to the bloodline, but they could not pinpoint a nearby demon unless that person actually used their bijuu's chakra.

Rank: C



Name of Jutsu: Demonic Identification

Description: A Second stage of the Demonic Awareness ability. When the SHishon no Tenshi has pinpointed a single source of demonic chakra, the activate this ability.
If the ability is not deactivated within five posts, the Shison no Tenshi learns which Bijuu is supplying the demonic chakra for usage.
(Ex. Lesser Two Tail for the Sword of Adaouchi, Lesser Four Tails fro Firu Shinra's Kashiim.))

Kekkei genkai: Shishon on Tenshi

Name of jutsu/ability: Angel Pulse

Description: This jutsu is a close range technique designed to help the wind natured Shishon no Tenshi fight in close quarters. The user charges a portion of their chakra into a focal point on their body. Such points are the hands, mouth, eyes, chest, back, and feet. The strongest blasts come from the hands or mouth, while the broadest comes from the chest. Any blasts used from their feet are neglible in damage, more of an annoyance and distraction.
The user focuses on an enemy, and releases the blast suddenly. The blast has a range of about five feet at chuunin level, going up to fifty feet at jounin and two hundred at the Sannin/Kage rank. The further the blast is, the weaker it gets. (At two hundred feet a Sannin ranked shinobi's blast would feel like a chuunin's blast at five feet.)
Major boon of this jutsu is thatit requires no hand signs to utilize, due to the fact that is is merely a focusing and releasing of chakra.
Disadvantage is that the jutsu is tiring, and cannot be used consecutively by those who have just learned the jutsu. Much practice with it must be done before the jutsu can be used repetitively. ((30 posts of using the jutsu - SEPERATE POSTS! This cannot be done by using the ability thirty times withing one post.))

Additional Note: As this jutsu is using angelic chakra, it is highly damaging to demons or to Jinchuuruki.

Rank: Chunnin - Jounin
Against Humans: B
Against Jinchuuruki: A
Against ACTIVE DEMONIC USAGE!: S (THe target must be outputting demonic chakra for this level to be reached.


Element: Bloodline (Angelic)

Type: Ninjutsu


Tenshi no Yaiba (Jounin)


Once more, angelic chakra is drawn out from the Shishon no Tenshi’s inner reserves. An ephemeral blade is created, with naught but a single tangible edge to it. This single edge is only tri-filament wide, allowing it to cut through many natural substances and a few unnatural. Shrouds of demonic chakra burn away at contact, creating a fine cut through the shroud like a normal blade through human flesh.
Jounin- Tri-filament edge, size is equal to a short sword.
Sannin/Kage- Mono-filament edge; can slice through nearly every substance, natural, man-made, or demonic in origin. Size is comparable to an O-katana.




Tier in Bloodline: Sacrosanct (Sannin and Kage)


Shishon no Tenshi who have reached this level are revered. Their bloodline has undergone a focusing affect. Their eyes have turned a golden color, one that cannot be hidden by any genjutsu. In times of combat and peril, their skin turns into a hard composite capable of deflecting low ranked jutsu (D – C). Taijutsu is still possible, but the attacker must be ready to slam their hand into something harder than steel.

Jutsu


Tenshi no Senbon Arashi
The Shishon no Tenshi flings their hand in an arc skyward, dispersing angelic chakra into the atmosphere. Three posts later, a shower of 500 angelic senbon will rain down from above. These senbon each have arctic winds wrapped around them, chilling the immediate area near where they strike.
Range: Target area: Within one mile, sight; arctic chill, 50 feet from senbon.

Shoshu suru no Tento suru Tenshi (Call of the Fallen Angels)
This is a forbidden jutsu.
Requirements: Must have over eighty percent bloodline concentration. (Top two positions)
MUST be facing a Jinchuuruki or demon in active release of demonic chakra.
Description: This jutsu calls upon the angel ancestors of the Shishon no Tenshi. The ninja channels his/her ancestor to the present day. The user sacrifices control of their body to their ancestor. This allows the angel the ability to use their full skills as angels.
After seven posts, the angel must decide to leave the body or not. At this point, recovery of the Shishon no Tenshi is in doubt, as the mind is withering away. If special precautions, ten posts of preparation, are taken, it is possible for the ninja to recover.
If the “possession” continues until 10 posts, the body is destroyed beyond recovery.



Spots
Head Of Bloodline: Nitoru no Tenshi
Secondary Head:
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Ronnel no Fenniksu


Light Of The Damned
Vice Captain

Lonely Phantom

PostPosted: Thu Aug 20, 2009 12:30 pm


Kurai Seishou - Darkness Release

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-Background History-

The Origins of the Akari Clan is listed to be one of the most terrible massacres to happen in Shinobi History. This Clan was thought to be wiped out long ago but some still survived. They Akari once lived in the Cloudy Wonders of Kumogakure. They were considered the Guardians of the Village because of their great power, but soon the Raikage had grown tired of this Light Release and plotted to wipe them off the face of the earth. He paid the Akastuki to do the deal this was known as the Red Dawn the day even the brightest light could not overcome. Akastuki as well as Shinobi within Kumogakure turned on their beloved Guardians and and attacked them without mercy the Akari tried to defend themselves and others ran once they knew hope was lost. They fled into the Deserts of Sunagakure hiding and training there powers to return to Kumogakure to exact their revenge. They returned to Kumogakure killing many Cloud Shinobi for turning on them and almost the entire Clan was destroyed expect for the few that stayed within the Deserts and was found by the Sand Shinobi who took them in as there own.In the sand they The found a new form of power...Darkness Filled their minds With hate and Revenge Their Hate filled them with Dark along with their Minds their Powers.After they obtained their powers they when back to Kumogakure and Found all their Murdered Clan they Absorbed their Light and Perfect their Darkness.

-Style Description-

This is a very distinctive Style of fighting where the users of this Clan use Darkness itself to create Jutsu they are able to take Darkness and weave it and do with it as they wish. The Darkness still keeps some of its basis such as for being Dark.

Note: It should be noted that because of the introduction of Chakra turning into Dark creating it makes it denser and the Dark loses an incredible amount of speed making it so that the Darkness Jutsu can be dodged and are not instant Auto-Hits, though the Darkness Jutsu do retain quite a bit of speed.

-Bloodline Rules-

• You can only create Darkness from your Chakra.
• You are considered Missing-Nin from Kumogakure.
• Your Darkness has the Color of your Chakra.
• Most use Ninjutsu "Ninjutsu, Medical, Taijutsu Classes" Only
• Do not lose much Chakra when using Kuraiton.
• Can obtain Three Elements since Kuraition is apart of the Bloodline.

-Doujutsu-

Kyo Kougan (Rays of the Rising Sun Eye) - The Kyo Kougan allows the user to view the outside Chakra flow of an opponent primarily in three instances in the use of Ninjutsu which the Chakra flow takes on the color of Blue, Genjutsu is Green, and any external use of Chakra like Taijutsu which is Red. The Chakra becomes more intense when more Chakra is molded for a said Technique and weaker from lack of much Chakra in it. The next feature of the Kyo Kougan is that it can see in all spectrum's of Light and as well as their own created Light not being able to blind their eyes. The final aspect of the Doujutsu is allowing the Akari Shinobi to be able to see what emotion a person is having at the moment. It does not use any sort of Telepathy.

-Doujutsu Summary-

• Are able to see Chakra Flow outside of Human Bodies.
• Able to see the type of Chakra Flow (Nin, Gen, Tai)
• Able to Manipulate peoples emotions.

-Regular Techniques-

• Kuraiton - Ranpu Shuriken no Jutsu - (Darkness Release - Dark Shuriken Skill) - Creates Shuriken out of the natural Darkness of the world and throws it at the opponent. Because of the Darkness of the Shuriken, it is hard to look at making them much harder to dodge.
Rank - C
• Kuraiton - Meimu Shazou no Jutsu (Darkness Release - Holographic Image Skill) - The Akari Shinobi create a clone out of Light, but its a rather interesting clone. This clone does not have any physical qualities, however when looked through a Doujutsu it is perceived as a (Kage Bunshin). An excellent deception skill, and when attacked bursts into a blinding Darkness making the person blind for a minute (One Post)
Rank - C
• Kuraiton - Riaru Meimu Shuriken no Jutsu (Darkness Release - Real Holographic Shuriken Skill) - Using concepts of the holographic skill the user sends off one Shuriken, as it multiplies into many Shuriken. However, when looked at through the eyes of a Doujutsu it is seen as normal Chakra as if it were Genjutsu. Even to appearance of a normal eye it seems translucent and not real. However each Shuriken accounts for being a real Shuriken.
Rank - C
• Ranpu Bunshin no Jutsu (Dark Bunshin Skill) - The Akari Shinobi gather Chakra from within their body and expel it from their body letting it mold with the Dark it looks exactly like you. However the Clone looks to be translucent to the normal eye as if it is not real or solid.
Rank - C
• Ranpu Sandanjuu (Dark Shotgun) - The Akari Shinobi draw Dark into their hand and use their Chakra to form them into small pellets of hard woven Darkness. He then makes a hand gesture similar to a Gun firing, and they then shoot out at a relatively fast pace capable of dealing first degree burns to any skin it touches.
Rank - B

-Special Techniques-

• Kuraiton - Ranpu Tate no Jutsu (Darkness Release - Dark Shield Skill) - The Akari Shinobi are able to create a Shield out of Darkness, in which can have a changed radius within it all depending on the amount of Chakra placed into it. This shield can be used to block all Ninjutsu Jutsu Types their level, however cannot fend off against Taijutsu.
Rank - B
• Kuraiton - Mitsukai Tsubasa no Jutsu (Darkness Release - Fallen Angel Wings Skill) - The Akari Shinobi gather Chakra into their back as a pair of Black Angelic Wings spring forth. The wings can be used for flight, and they are made the same way as the Light Shield they can defend against all Ninjutsu Types their level but cannot fend off Taijutsu.
Rank - B
• Kuraiton - Akaaka Mitsukaidan no Jutsu (Light Release - Darken Fallen Angel Blast Skill) - The Akari Shinobi sends forth a great deal of Dark towards the opponent, taking in a green tint to it as it forms the figure of an Fallen Angelic figure with four large wings and a blade in its hand. The angel can attack through smashing into the opponent, but also can attack with its blade. It is considered a wave so wants it collides with something it disperses.
Rank - A
• Kuraiton - Akaaka Mitsukaidan no Jutsu (Light Release - Crazed Demon Blast Skill) - A Wickedly More Powerful Verison Of Darken Fallen Angel Blast.When they Make this attack They also Appear as Their Bijuu when Used or they appear as A winged and Horned Demon.
Rank - S+
• Adokenai Senshi (Cherubic Warrior) - Darkness is woven from the surrounding nearby Shadows and is wrapped around the Akari Shinobi’s body. The Darkness is woven in such a way that it forms a protective set of armor and a set of angelic wings. The armor Darkens with Darkness. The wings itself allow a Akari Shinobi full range of flight with no reduction in his speed and agility.
Rank - A
• Kougen Ryuudan no Jutsu (Dark Source Dragon Blast Technique) - The Kougen Ryuudan is a powerful Dark based Ninjutsu that creates a huge dragon made out of pure Darkness and Chakra. This Ninjutsu can only be done when it is in direct Moonlight. The damage the dragon can inflict upon somebody is severe as it can inflict powerful second degree burns and ignite any vegetation that it strikes.
Rank - A
• Ranpu Sogekihei Dangan (Dark Sniper’s Shot) - The Akari Shinobi weave Chakra into their hand calling forth a spear made out of Darkness Arrows must be created yourself. The spear has a special property to it that allows it to be launched with great velocity at a target. This is a Long Range Jutsu that can be used up to half-a-mile away from the opponent. It is needless to say that if an opponent is hit by it at a closer range to it that person is going to receive a larger portion of damage.
Rank - A

Clan head-Light of the Damned
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PostPosted: Thu Aug 20, 2009 7:36 pm


Kurai Seishou Approved.

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VanillaBear 166

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PostPosted: Thu Aug 20, 2009 8:09 pm


Sarutobi Clan


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The Sarutobis Are a Very Old Clan.The Thirs Hokage was a Sarutobi and a Very Good one.Sarutobis are known for their Swiftness,Unusual Weapons and Great Chakara Controll.It is Said that With Their Weapons a Sarutobi could Put a Kunai through a Building.They Are also Incredibly Tough being able to Withstand many hits.

Rules:

-You Must Have Fuuton((Wind))as your Main Element.
-You do not start with a Animal/Weaoon as The Third Hokage Did.


Requirements:

-Be in The Clan and Be at Least a Genin

-Jutsu-

Joroku No Jutsu(Swiftness of The Wind Jutsu)-The User Does The necessary handsigns and Imputs Fuuton chakara Into their Feet.Afterwards The user Can Run at triple their Speed for a couple minutes((3 posts)).
Rank-D


((Have to go to bed will finish later))  
PostPosted: Sun Aug 23, 2009 11:11 pm


Zale's Kekkai Genkai (Water Devil)
Water, Flawless, Expert
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Description: As an evil scientist work on the control of water an experiment went wrong. He created Five humans with and Outstanding ability for water jutsus. They Have Blue Hair, Blue eyes, and a strong thirst for water. They are able to preform water jutsus without the use of hand seals and are able to manipulate the water in the area. It was successful. As of being Born into this bloodline the user becomes unimaginably strong under water and a great swimmer. Most of the clan members live in Kirigakure and are sword users. A few of the members of the clan once belonged to the mist-7. The are able to control the temperature of water and the mass of the water too. They are only able to create water that is infused with their blood. Rumor also Can change shades of blue with their emotions.

Strengths:
-Able to preform water Jutsus without the use of hand seals
-Can Manipulate Water in the area

Weaknesses:
- Lightning attacks
- Must have the elements water As main element
- Must drink water a lot
- When dehydrated their skin becomes fragile and soft
- Are not able to Control Emotions Well

Rules
- Can only have Water/Medical elements
- Can only start to learn techniques at Genin level
- Techniques for your rank are learned through training ones self.
- Water techniques are learned in 2 less post
- User must clarify that they are using a technique even thought no hand signs must be made.

Ability:
-They are able to preform water jutsus without the use of hand seals
-Are able to manipulate the water in the area

Bloodline Jutsus

Genin

♦ Blood transfusion Jutsu:
The user forms several hand seals and plentiful amounts of blood go into his left hand. The user then gashes there palm and drips there blood into water. The user then has total control over that water until they use this technique again on another body of water.


Chunnin

♦ Water Temperature Jutsu:
The user controls the temperature of the water around them. Making it be able to freeze or boil. This can also be used on the moisture in the air to make it hotter or colder.


Jounin
♦ Mind Transfusion Jutsu:
The user forms several hand seals and sends out and invisible ray of chakra that if touches water gives him total control over it. During this time the user is acting as the water and there body lay helpless. This stays permanent until the user goes back to their body.

Sannin
♦ Aqua Body Jutsu:
The user is able to completely turn Their body into water which causes most taijutsu attack to miss. The user stays like this until they decide to form back.


Users:
Head of Clan- Zally (Zale_the_ninja)
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LakeTawaret

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PostPosted: Sun Aug 23, 2009 11:14 pm


I'm sorry, but no. the bloodline does way too much. The bloodline should have simple powers that fall under the same catagory.
PostPosted: Sun Aug 23, 2009 11:18 pm


I took out a lot of the jutsus is it better?

LakeTawaret

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PostPosted: Sun Aug 23, 2009 11:20 pm


Well you might as well be using the Konaha Blood Artistry.
PostPosted: Sun Aug 23, 2009 11:21 pm


But It only is made by water! Is it Accepted thought?

LakeTawaret

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PostPosted: Sun Aug 23, 2009 11:22 pm


meh. Fine.
Approved. biggrin
PostPosted: Sun Aug 23, 2009 11:25 pm


The fact that you can control water around you..is....NOT COOL!!!! You should be only able to control water you created...like....gaara and his gourd...fill urs with special water...or sumthin like that...if not you end up being able to ...well...control ALL water..also...it rly is like the blood one

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LakeTawaret

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PostPosted: Sun Aug 23, 2009 11:28 pm


Why Don't you like it thought? Oh, And thanks smile
PostPosted: Sun Aug 23, 2009 11:39 pm


I don't like the fact you can control ANY water. You should only have your water u can control..like gaaras gourd..and his sand...

Say someone shot a water dragon at you...your kekkai genkai would allow you to smack it away and reverse it?? god mod

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