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Matasoga
Captain

Wailing Abomination

35,625 Points
  • Flatterer 200
  • Conventioneer 300
  • Alchemy Level 10 100
PostPosted: Sat Mar 14, 2009 12:46 am


I think most of you have figured out most of these rules by now, but they are worth looking over, at least once, just to be sure. I have made important additions.

1. Post Frequency: Do it often. If your turn to post rolls around and we are waiting for a full week, we will forgive it once. If it happens again, without specific, advance notice, do not expect that you will necessarily have a place in this RP, unless there are severe extenuating circumstances. Hopefully, we won't have to deal with that.

2. Post length: Don't write a novel and don't do a one line post. Posts should be more than three sentences and shorter than Matasoga's back-story. If you can't do that, then I'm afraid we don't want you. If you're editing something into a conversation (see below) this rule won't be enforced; sometimes, in this situation, there's just not that much to say.

3. Post Format and Placement: If you are going to have a talk between just two characters that concerns everyone in some way but doesn't directly involve them (in other words, story-leading information is revealed, you're taking up a small amount of time, or other people in the game can hear it) then please edit the other person's post. Edit your response in after a line-break. You can make your part a different color and this is suggested. If It's just between two people, no one else can hear, it has the potential for an extended duration, and it's only important for character interaction or development, please take it to side-conversations. Other players don't necessarily want to scroll through pages of just two people talking. If you're in doubt, feel free to ask me.
This rule arose because having a high post count means something to some guild members and I don't want RPers to guarantee a spot among the top of the list.

4. Conduct and Etiquette: Observe common sense RP rules, such as no god-moding, Mary-Sue-ing, and the like. Have fun with it, but see to it that you don't prevent others from doing the same and don't be obnoxious about it.
That said, I advise against attempting to kill other characters. Try to see a way around it within your character. If you absolutely cannot, however, then there are not hard and fast rules against killing other characters. You don't need their permission, which is why there are rules for combat. Once again, however, I hope that it doesn't come to that.

5. Wealth: Wealth distribution is a little different than usual. This is mostly a text-based game. I don't want anyone getting really worked up over the value of triffles. It's a needless distraction from the type of role=plating that I really want to have happen, here. If you stayed at the inn or ate a meal, don't worry about it. You will have a set value of the items that you should have at each level. At each level, you're allowed to reevaluate what you have and swap out old equipment for new equipment. Don't worry about buying and selling. As long as you can obtain it in the city that you're in, it's yours. You had enough for it and usually I'll help you decide where it came from.
This rule can be abused, I know. If you are often devoting large, large sums of gold towards expendable items, then it is a problem. If you are using over 1000 per level on things that are used up before your next level, then I will have to consider whether or not this impacts your wealth. Most likely, it will. Otherwise, if you buy a potion or two every so often, normal arrows or the like, this doesn't matter.

6. Magic Weapons and Armor: Anyone that plays D & D with proper observation of the rules can tell you this... Enchanting weapons and armor is a pain in the a**. It takes weeks at a time, sometimes and it really is just a huge, ungodly pain in the a**. Or you could always hock all of your things and buy new ones, which is troublesome if your character is emotionally attached to an object. We aren't going through that here.
If you have a Cloak of Charisma (+2) or a +1 dagger that you've given a name too, you don't have to go to the shops. Just subtract the difference in wealth from your sheet (as though you had bought it) and change it's stats. If you want story justification for the hows and whys just say that it grew with you to have the powers of a magic weapon.
This is an option, not an obligation. If you want to gradually change to give you a more epic look as you grow in power, or you want your character to have the shopping experience for plot or conversational purposes, that's fine too.

7. Levels and Experience: I don't give out experience, I give out levels. As I said before, this is a text-based game that uses mostly D & D rules. If I make us all go through the ordeal that is a battle with Gaia dice-rollers, then it'll have a story-based purpose. If you aren't satisfied and believe that you're gaining power far too quickly then you're welcome to talk to me about it and we can figure out what other encounters we had in the woods, plains, or wherever we were in transit between towns, so long as they are reasonable in challenge and nothing terribly important or threatening happened in battle. In any case, we won't be playing them out.

8. Injury, Death, and Resurrection: First, as in Matt's game, injury effects you. If you have your arm broken or severely injured, and you're using a two handed weapon, this will affect you, even if it wouldn't in D & D. Similarly, a bard can play a violin and attack with a longsword at the same time in D & D. Here that won't happen unless you can explain how it's happening to me and I think that it's something your character should be doing.
Death can happen. I will try to avoid it but it may not make sense for a character to survive and if I have to compromise the integrity of the whole plot or save your character then I'm afraid the choice is made.
If it's your first encounter in the game, you die by only a few points, and you're seen to, immediately afterwards, I will fudge the numbers so that you live. Incidentally, I already have. Even if it's not your first encounter, if you're dead by on, two, or even less than five hit points, I think we can work something out You will be comatose for days, but you may yet survive. You will certainly bear a scar for the rest of your life. If you don't like it, then I'm afraid you'll have to go and get a regenerate spell cast on yourself.
As for resurrection, I haven't figured out all of the details, just yet. The level 5 cleric spell revivify is acceptable. In that instance, you simply never completely died, but it was a very near-death experience. For everything else, I will have to make my decision when the time comes, but this isn't a pay-the-man-come-back-to-life situation. If there is a single revivification, expect it to be at the end of a nigh-epic quest unto itself.
If your character is definitely dead, your remains are mostly intact, you were well-liked by the party, well needed in battle, and not nearly ready to part with your character, see me and we'll talk about it.

9. Good, Evil, and You. Good and evil in this campaign are different than they are in D & D. They're back to being abstract concepts, where they belong. This means that among mortals, good and evil are no longer clearly defined forces that define the universe. In essence, you can erase the good and evil axis from your character sheet. Only pure-blooded fiends are constant exceptions to this rule. Only then will a paladin's ability to sense evil work. The same is true with all other spells. Only outsiders will be affected by holy/unholy weapons. In essence, holy is no different from Evil Outsider Bane. "Good" is overcome by either enchantment and the blows struck by good outsiders. The amount of damage reduced will usually be significantly lowered. Law and Chaos are more clearly defined and fewer gray areas exist. These remain the same in those regards.

10. Gods and Holiness. The gods tend to be much more silent. Questions magically asked of them directly are answered by powerful outsiders or nameless forces. If the gods do exist at all, it is not in a form that mortals can interact with in any meaningful way. Clerics are granted power by their faith rather than the deities themselves. Some rare sects acknowledge that the gods may or may not exist but believe in the ideals that they represent and are granted spells that way. Others believe that they are thought forms that exist only in a manner that the dead and angels, demons, and other outsiders can perceive. Many conflicting stories exist among these beings, and these have been the subject of innumerable philosophical works.
The idea that gods do not exist are exceedingly uncommon among those who have not received a secular education. Those that do receive an education almost invariably receive it at the charity of a church.
Clerics turn undead by focusing their beliefs into their holy symbol. Vampires recoil from holy objects held by non-clerics only if they were theistic in life. Otherwise, they have no effect, though turning works normally, as does rebuking.
Clerics and other theistic divine spell casters are somewhat limited and may require an alignment for spell-casting purposes.  
PostPosted: Sat Mar 14, 2009 1:46 am


It was an hour after dusk. Since getting up about two hours ago, Matasoga still couldn't decide. He sighed and went over the roster for the third time. There had to be someone else...
His spirits sank as he went over each person. All of his soldiers were either too injured to travel, unwilling to leave (due to having family in the area or some such thing), or too weak to travel with...All but three. There was only those two new girl's Torzeh and Eliae Darr.
The former was of relatively little use in melee, but she had access to more powerful magic than he and was only apt to get more powerful. Besides that, she was a healer, meaning he wouldn't have to endure the company of a priest to receive simple healing spells. Besides, he didn't like leaving her alone with the other soldiers. A room full of bored men wasn't the place to leave her. She was young and somehow more pure, more innocent than the others. He knew that he wouldn't be able to forgive himself if anything happened to her.
The other was not innocent in the least. She seemed to avoid normal fights whenever possible, but she had a way with people (reliant of feminine charms that Matasoga was without) that even he did not possess. Between the two girls, as Matasoga did advance, it would allow him to narrow his focus to more destructive spells.
Both girls, in fact most of his soldiers had adjusted well to his sleep schedule. The position of night guard was far from coveted and already some of the people were showing signs of the fatigue and weight-gain that so often plagued night-wakers. He wondered how many of them would last and how many would drop out and serve under a leader with more regular hours. Matasoga may not be in the business of hunting vampires anymore (for now) but he had grown most accustomed to these hours and was not of a mind to change.
The party was acceptable for now. It left some gaps in strategy, most notably the inconvenience of not having a single front-line fighter among them...He would need to remedy this soon. With his strength, he could pick up the slack for the time being.
Matasoga put the list aside, back in the drawer he had kept it in. His second in command should be able to find it easily there. Pushing these thoughts aside, for now, he stood, and went to tell the girls that they would be accompanying him.

Matasoga
Captain

Wailing Abomination

35,625 Points
  • Flatterer 200
  • Conventioneer 300
  • Alchemy Level 10 100

Torzeh

PostPosted: Sat Mar 14, 2009 4:14 am


Torzeh sat quietly apart from everyone, idly sharpening her dagger on a stone as she reflected on the past week. She'd already grown to like her new life here, with the new and (mostly) interesting people she'd met so far. Far more than her life previously, anyway, though she did miss Elena...she hadn't said goodbye, just as she hadn't said goodbye to Jarem when he had left...she gasped softly as the blade slipped and nicked her finger, then shook her head. She needed to stop thinking about it...and besides, it was better that she had simply left.

She focused on how glad she was to be rid of the rest of her town. No one else there had ever tried to help her, or had wanted to put up with her...but that was behind her now. She was still intimidated by most of the soldiers, and didn't think that many of them wanted to put up with a girl as young as she. They were older, and good fighters. Looking at them, she wished more than ever that she could be stronger, and able to hold her own in fight...but she would just have to be content with spells, and avoid any real fighting, as always. She supposed that if they were going to be traveling together, she should really try to get to know some of them, but until now she'd kept mostly to herself, usually leaving their camp to gather firewood, or just sitting by herself and quietly playing her flute.

Maybe today was the day to start to familiarize herself...Torzeh cast her eyes over a few of the people nearby, playing the same game she always did, and trying to guess at what each person would be like. She'd find out just how well she'd done later. Rather than go back to her thoughts, she looked around for something else to distract herself...and saw Matasoga approaching. Since her first impression, she had learned a little more about him, and decided she had been right in her decision to follow him. Unlike any of the leaders she'd known previously, surely knowing someone who led with intelligence would be worth something. She didn't know what he wanted, yet, but she hoped it wasn't her turn for night watch...staying up all night took some getting used to. And she'd though working late into the night making medicines back with Elena had been difficult...but then, a lot of this new life of hers would require getting used to. If she really wanted to do well in it, she should really start. Sighing, she set down the knife and stone, and went to meet him.
PostPosted: Sat Mar 14, 2009 10:47 am


Eliae stood in the same room as Torzeh, leaning up against one of the walls to get a good view of the rest of the room, her dark brown eyes slowly going over each person in the room. Snorting once, her somewhat broad shoulders lifted a little as she thought about some of the things she could do to the guards, but shook her head after a moment. No, they would be too easy, she decided. She wanted- nay, needed- more of a challenge than they would be for her. They were fodder for the less important tasks, something to be used for her amusement rather than to exercise and exact her will. No, she would need beings more powerful than they- but not ones like that wizard... Her face turned to a scowl as she thought about the slain Greits, then dismissed the memories with a shake of her head.

With a lack of anything better to look at, the pseudo-human turned her gaze to Torzeh, watching her sharpen the dagger. Almost instinctively, her hand went down to her hip where she had concealed her own dagger- though she was more than capable of defending herself, she knew that she would have to have something to hold in her hand if she wanted to pass herself off as more human than she really was, especially since she lacked any kind of spell power. No, she had other ways to deal with people, ways that were far more effective than weapons, but it would make a good finishing touch should it become necessary.

A brief, dull pain in one of her fingers made her aware of the fact that she had briefly stopped paying attention to those around her. Looking down, she could see that she had idly begun pulling the dagger out of its sheathe and had slipped it along her finger as the weight of her hand had pushed it back into its position. Lifting her hand up, Eliae looked at the finger that had been affected and gently rubbed her thumb along it; there was no damage evident, but she would have to be more careful. If someone were to see something like that later on, they might begin to suspect, potentially ruining her goals with this group.

Matasoga's footsteps brought her attention toward the door, perking her attention some as she began to wonder what had brought him here at this time. Whether or not it had anything to do with her, though, she found herself at least curious enough to move away from the wall and approach the half-dragon to find out what he wanted.

CurioHeart

Shirtless Raider


Matasoga
Captain

Wailing Abomination

35,625 Points
  • Flatterer 200
  • Conventioneer 300
  • Alchemy Level 10 100
PostPosted: Sat Mar 14, 2009 9:38 pm


"Torzeh and Eliae," Matasoga adressed them as he came to a stop for but a moment, leaning on the door frame and looked in. "Come to my office. I need to speak with both of you," he concluded, before turning and walking down the corridor.
The base of operations for his militia, or "The Fangs of Matasoga," as he privately referred to them consisted of a relatively well kept but abandoned small cathedral. It seemed that it had been abandoned no less recently than the spontaneous animation. It was clearly built only as a house of worship and was ill-fortified and at the edge of town, quite easy to overlook and forget about.
When the animated objects attacked, it seems that the exterior took some rather severe damage but when examined by one of his soldiers who had been an architect, he was assured that the damage was neither structurally compromising nor as bad as it looked. He had put one of some of his soldiers that had been masons to the task of patching it up. There was little more that could be done with what they have towards actually making the place defensible and most of what they had been forced to resort to was strategic placement of thick and steady oak furniture.
Decoration options had been very small and most of what Matasoga had done was to take down and put into crates some of the most repugnant of the aspects of the faith, such as those promoting judgmentalism and blind faith. He'd try and sell them later, if he managed to convince the government officials to allow him to keep this place.
Near the innermost reaches of the chapel was what appeared to have served as the priest's office. Matasoga had claimed this as his own and kept most of the records there and did the majority of his strategizing and pouring over maps here, as well as his quiet recreational reading. Since he had turned the horribly plain priest's quarters into barracks, he also slept on an inexpensive straw mattress. It wasn't much, but it was nicer than the beds that the priests had used.
Matasoga took his seat in the chair behind the desk and gestured to two of the chairs before the desk so that the girls might do the same.
PostPosted: Sat Mar 14, 2009 10:19 pm


Eliae ran her fingers through her long, copper hair, lightly tossing it behind her as though she were trying to fluff it a little as the half-dragon leaned on the door long enough to bid her to follow him, along with the other woman. Looking out of the corner of her eye toward Torzeh, she lowered her head a little and smirked before following Matasoga to the old priest's office.

Though she was a bit short in her mind, the pseudo-woman was still taller than the average human by a couple of inches, her at roughly five-eight. Her lithe, slender and toned frame seemed to be more like a careful work of art, as her body was almost perfectly proportioned. Despite her somewhat unusual body, there was something more there, something that made her seem more unearthly, something that made it seem like there was something she was trying to bury within herself.

She slipped into the priest's office behind the man, watching him carefully as he moved, then glancing over the chairs. Satisfied that there was nothing wrong with them, she slid over the arm of the chair to take her seat, crossing her legs and putting her hands in her lap. She glanced over towards Torzeh again before settling her gaze back upon Matasoga. Though she knew it could take quite some time, she couldn't help but to smile as she began to think a bit about was to come.

CurioHeart

Shirtless Raider


Torzeh

PostPosted: Sun Mar 15, 2009 5:23 am


Torzeh sat in one of the chairs facing Matasoga's desk, hugging her knees to her chest and resting her chin on them. Whatever she was here for, she may as well be comfortable. She glanced at the woman sitting next to her, Eilae. They'd spoken in passing a few times, but she didn't yet know her well enough to guess at what she was thinking. She did look interesting, though...very different to anyone she's ever known, and very strange somehow, but she couldn't quite place why. Ah well. There'd be time enough to get to know her properly. She let her gaze wander over the walls of the small room. It wasn't really all that much to look at...then again, nothing really was, here. The priest that had once worked here...she wondered whether he'd been the same as the priest she'd known in her village. If he had been, he hadn't left traces of it behind...the decorations in the church in her hometown had been almost extravagant, paid for by the villager's money, donated "In the name of our god"...if this god had no better way to spend his time than demand expensive ornaments for his house from those who obviously couldn't afford them, then what use was there praying to him for anything? And what was she doing here, again....? She shook her head slightly. This daydreamy behaviour had to stop...sooner or later she was going to miss something important. She made a note to pay more attention, and turned back to Matasoga to hear what he had to say.
PostPosted: Sun Mar 15, 2009 6:59 pm


Matasoga took just one look at the two, Eliae with her long legs seductively crossed and little Torzeh sitting childlike with no thought to how she would be perceived. He fought for just a moment to hold back a smile at the stark and immediately obvious contrast between the two before he took his seat.
Once he was seated, he steeped his fingers just beneath his nose, his intense, draconic eyes looking over them, fixed on the girls, drifting back and forth from one to the other, typically maintaining eye contact, as he spoke.
"As you are no doubt aware, the government has sent out a call for adamantine. So far, the response has been minimal, with donations of small items sold to the government by the wealthy. The city officials are still in dire need, as this dense metal is the only reliable way to strike hard and true against the animated objects that now plague our city."
He spoke with grave seriousness when it came to matters that he considered to be business, his lawful nature clearly showing through in times such as this. While he could, and was in fact often given to lighter behavior, when it came to planning, discussions, and negotiations, he was all business.
"Soon, however, their needs will no doubt be met and this opportunity to contribute will be lost," he said. "I have spoken to my informants and learned that there is a way in which we might cash in, so to speak, and take advantage of this."
Matasoga reached down next to his desk and pulled out a map of the continent. He placed one clawed, black fingernail on a stretch of desolate swamp land and continued.
"I have it on very good authority that there is a small settlement here known to the residents as 'Bogtown.' It's small and relatively recent, so it isn't marked on the map, but I am assured that it is there. Less than one day's travel to the east of this city is a mine that used to yield large amounts of adamantine. It was closed not long ago due to a seismic shift that released potentially poisonous swamp gases. That was years ago and it seems to have simply been forgotten. At least all mining was suspended pending a border dispute. Many of the miners settled in Bogtown.
"I mean to reach Bogtown, hire on a few miners, determine that the mine is safe, and then excavate as much ore as we can carry, though we'll likely buy a mule or donkey to help us carry it back."
Matasoga put the map aside and looked back up at the two of them.
"We need to move fast, so it will be just the three of us. I usually travel by stagecoach, but since there will be no where to leave it outside of the marshland, we'll need to go by foot, instead. I have chosen the two of you to accompany me.
"All provisions will be covered free of charge to you. You will be given boots that will make traversing the grounds easier as well as insect netting, though we may have to sleep in trees, due to the potential lack of viable ground for pitching a tent.
"It may not be a pleasant trip, but the rewards will be great. I'm certain that the government will reward us handsomely for our contributions."
Matasoga was careful with his wording. In fact he was rather certain that the government was stretched quite thin and had very little, presently, along the lines of monetary rewards. He was quite certain that he would be offered a place to fill in the recently-created power vacuum made by politicians that had fled the city or recently been killed.
He intended to use his new political power to instate his troops as the official town militia. Ever after, the army that he would then grow be an invaluable tool for getting him many of the near-limitless things that he wanted.
"This is your assignment. Pack your bags and be ready to set out by tomorrow night. Any complaints?"

Matasoga
Captain

Wailing Abomination

35,625 Points
  • Flatterer 200
  • Conventioneer 300
  • Alchemy Level 10 100

CurioHeart

Shirtless Raider

PostPosted: Sun Mar 15, 2009 8:10 pm


Eliae's eyes glimmered faintly as he told them of the need for adamantine, a smirk crossing her face as one of Matasoga's clawed finger pointed at the swamp. The journey should be interesting, particularly if this half-dragon were used to traveling such distances via stagecoach. This ought to be very interesting, indeed...

Her brown orbs shot back up to Matasoga's face as he said that it would just be the trio before taking another sideways glance at Torzeh. Just the three of us, she repeated in her mind, though being particularly careful to keep it to herself. Her eyes narrowed a little at the other woman before looking back to the map. The other seemed to... carefree. If nothing else, she might provide a decent laugh during the trip, though she wasn't sure how much of a use the woman would be to her later on.

The half-breed, on the other hand, would prove to be a very useful asset, particularly if these efforts afforded him some kind of sway over the others here in town. Already, it was evident that he had no small amount of authority over those in his militia, and she would be more than willing to see him attain whatever goal he had in mind- provided, of course, that he were to survive. Studying his face for a moment, she leaned forward to rest her elbows on her knees after uncrossing her legs and scooting her feet a little under her. She seemed careful about how she moved her legs, only spreading them apart a little, entwining the fingers of her hands as though it were some kind of little teaser. Yes, she decided as her eyes moved back to the map, looking at the swampland that Matasoga had been pointing at. She could tell from the way he held himself that it was power that he craved, though what kind, she couldn't tell... yet. He could prove to be very useful, indeed- as long as she was careful with her words.

"Complaints?" she repeated in a curious sort of tone, her voice soft and calm. Shaking her head a couple of times, the woman brought her left hand up in front of her face, her fingers curled aside from her index finger, which rested lightly upon her lips as she continued, "No complaints, though I do have a question for you... Seeing as how I am ill-equipped and barely able to adequately protect myself should we come under attack on the journey, would you object if I brought along someone better suited for combat than I?" Curling her finger, Eliae brought her hand closer to her face, resting the middle section of her forefinger just under her lips, her eyebrows perked ever-so-slightly as she awaited his response.
PostPosted: Sun Mar 15, 2009 9:15 pm


Matasoga could have laughed aloud at her implication of powerlessness. While she might be next to useless in a knock-down, drag-out fist fight she was far from helpless. He had never actually witnessed it, but even if he had he could not be any more certain that she could talk an enemy male out of his armor. Admittedly, Matasoga himself was given to "distractions" such as her and was not, by any means, immune to her charms himself. Fortunately, he believed that he had mastery enough over his will to resist her, even if she were to make any direct advances. She was far, far too dangerous to allow himself to be put in so vulnerable a position.
Torzeh, however, was someone that he was convinced was an entirely safe travel companion. He hadn't known her for more than a week, and she may yet surprise him, but by all appearances, she was naive and innocent to a fault. He had found this quite refreshing. In fact ir was that very quality that encouraged him to take her along with him. Her similar past and ease of relating to him only offered further encouragement but it wasn't until he saw her healing ability that he was certain beyond all doubt that he had made the right choice, from a completely objective standpoint. Her other abilities, including low-level but useful spell-casting were icing on the cake.
He turned his attention back to Eliae and said "Unfortunately, due to the additional supplies and resources that would be expended, as well as the additional time that would cost us, I must decline."

Matasoga
Captain

Wailing Abomination

35,625 Points
  • Flatterer 200
  • Conventioneer 300
  • Alchemy Level 10 100

CurioHeart

Shirtless Raider

PostPosted: Sun Mar 15, 2009 10:48 pm


Eliae frowned slightly as his gaze shifted, already determining what his response would be even before he opened his mouth. While she couldn't say that it surprised her much, it was mildly frustrating to her. She would most certainly have to be quite careful should they have any kind of violent encounter. She supposed that she would have some fun while she waited for the next night, though she would have to take some amount of precaution even with that. She would figure out something to entertain herself, though.

"A shame, too," she said, leaning back in her chair and crossing her legs once again. Lifting her elbows to the arms of the chair, she continued to watch the half-dragon carefully, studying his features more. "I was rather looking forward to the added... company of a fourth person." The pause was obviously intentional, though it didn't seem to bother her much that he had declined the inquiry. "Perhaps, then, I'll be able to figure out something as we travel. I'm sure there is something that I can do to aid in a fight, though I'm not sure what that would be just yet.

"Seeing as how I have little else to add or question about at this time, would I be in the wrong to assume that I am finished here?" The woman sat up in her chair, continuing to keep her eyes upon the half-dragon as though the other woman in the room were something to be ashamed of, something beneath her. Though it wasn't clear whether she liked or disliked Torzeh, it was most certainly obvious that she didn't care much for her.
PostPosted: Mon Mar 16, 2009 12:15 am


"You are dismissed," Matasoga said with a slight wave of his hand.
Were he addressing anyone else, he would have added a reminder that this would be her last night here and that she had best make the most of it but he had no doubt that she would do precisely that.
After she left the room, Matasoga relaxed, visibly. Around Torzeh he knew he needn't be so guarded. Though he hadn't been conscious of it until know he felt his shoulders unclench. He sighed and swished his tail back and forth twice before lowering his head to his hand where he briefly rubbed his eyelids. He was beginning to have second thoughts about bringing her along. In her own, pleasant way, this woman could be exhausting, especially since Matasoga would be the only male on this trip and thus the sole focus of her attentions. Pushing these unpleasant thoughts aside, he looked back to Torzeh, who had been waiting patiently.
"Have you any questions or concerns, dear?" he asked.
Though he did so habitually in casual, social situations it was rather abnormal for him to refer to women under his command in so familiar a manner but try as he might, he couldn't very well see Torzeh as a soldier. She was as competent with simple weapons as much as most of the soldiers, despite not being very strong, but primarily Matasoga placed her in the role of messenger and healer, keeping her out of battle as much as he could. Questioning himself, he guessed that he wanted to let her have as much of a childhood as these times permitted.

Matasoga
Captain

Wailing Abomination

35,625 Points
  • Flatterer 200
  • Conventioneer 300
  • Alchemy Level 10 100

CurioHeart

Shirtless Raider

PostPosted: Mon Mar 16, 2009 2:24 am


Rising to her feet with a brief but curt nod of her head, the woman turned and left the room to allow for Matasoga and Torzeh to wrap up their conversation. She had nearly a full day to enjoy herself before they would be departing, and she would be taking advantage of it as much as she could until it was time for her to get ready for the journey.

It didn't take her long to reach the main hall where the off-duty guards were taking their breaks or relaxing if they weren't asleep. Looking around the room from the doorway, she could spot a few awake who she knew had been eying her for the last week. Her eyes settled on one, to whom she called the attention of in a very nondescript manner. Within seconds, she had him following her to the chambers that she had temporarily laid claim to. She would be taking great pleasure over the next day, regardless of what those involved- and those that would become involved- thought afterward.
PostPosted: Mon Mar 16, 2009 3:07 am


Torzeh tilted her head to the side and lowered her gaze to the desk, pausing for thought. Traveling with Matasoga and Eliae...she wasn't sure how that would play out, but as far as she could tell, nothing truly bad could come of it. A swamp...she'd never seen one before, but had heard a few stories about them. Some had said they were haunted by the spirits of travellers who had lost their way and drowned...but she would decide for herself whether such things existed when she'd seen with her own eyes. Who said that such things had to be feared, anyway? They might not be harmful at all...

She blinked, realizing she'd ignored the question. "Oh...sorry. No, no concerns...and we leave tomorrow night? Right..." She nodded slightly, thinking this over for a few moments, then eased out of her chair, the cool floor pleasant under her bare feet. "See you later, then..." She nodded respectfully in Matasoga's direction, then turned and left. No, spending time in a smaller group for a while wouldn't be bad at all...though it would annoy her if Eliae insisted on being so cold toward her. In that event, though, at least there would be Matasoga to talk to. Or, perhaps, just to keep Eliae occupied. Surely there'd be some interesting animals near this swamp, anyway...she'd just have to see how everything turned out.

Torzeh


Matasoga
Captain

Wailing Abomination

35,625 Points
  • Flatterer 200
  • Conventioneer 300
  • Alchemy Level 10 100
PostPosted: Mon Mar 16, 2009 3:29 am


"Alright," Matasoga said. "If you want to talk at some point tonight, I'll be here."
Indeed, all of his things were packed and he was well prepared for the trip. He leaned back in his chair as Apep slithered idley onto the desk. There was nothing left to do now but wait.
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