|
|
|
|
|
|
Posted: Fri Mar 13, 2009 8:52 pm
This is were all of squad 7 will post there profiles. Once your have gotten your profile accepted and after you made your own profile thread in the profile subforum you will have to place your profile here for squad 7 so that everyone in squad 7 will know who you are and that your actually apart of this squad. [Listings]Captain Kane Shishio Vice-CaptainSeats: 3. Rikai Yuki 4. Kyo Saryuna 5.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Tue Apr 07, 2009 12:44 pm
~Character Data~
Appearance
Name: Kane Shishio Age: 175 (looks 16) Sex: Male Race: Shinigami Division: 7th Seat: Captain Zanpakuto: Neko Sumiyaka (Cat Speed) Personality: He is cheerful and optimistic who faces every challenge with a smile, even fighting gives him a smile.But when depressed, nearly nothing can gethim out of that funk
~Background~
Height: 5' 5" Weight: 135 lbs Hair: Short black hair that is messed up and spiked all over the place Eyes: Gray Clothing: Shinigami uniform with the badge tied around his waist like a karate belt Physical Appearance: Thin and lean. Past Divisions: 5th Division, 3rd seat History: A young shinigami who enjoys his shinigami lifestyle, he remembers his life as a rollerblader and breakdancer who got killed when he tried to grind one of the longest rails and missed, falling onto sharp rocks. In Rukongai, he was in the 34th district, where the biggest skatepark in town was. He was in heaven as he skated almost every day until he found himself in a savannah while in the middle of a difficult trick and met Sumiyaka for the first time, though he didn't know it. After that, he enrolled into the Soul Academy though it took him forever to graduate cause he wanted to skate more than study, even if he was a natural at hand to hand, kido, and footwork. He was placed in the 6th seat of the Kidou division, though his potential caused Soma to promote him to third. He is still a rollerblading freak, but he is far more skilled now. He is on the Kidou Division and is almost even in Hado and Bakudo, though he is more skilled at Hado. His kido skills are so great, that he made up a few of his own and can do them even when bounded up, though that took him about 40 years to perfect.In his previous life, he was a 2nd degree black belt in Taekwondo and he still retains those skills.
He ws also the ony 3rd seat so far to achieve bankai, and one of the youngest to ever do it. That was before he transferred to the 7th division.
~Techniques~ Swordsman Specialist
Hand-to Hand combat Master
Shunpo Expert
Kido Master
Hado:
1. Thrust (衝, shō) — Pushes the target away from the caster. Incantation: unknown/none.
3. Hadou #3 - Kagemusha ("Warriors Shadow" ) Any nearby shadow around the user will morph into a large shadow shark spewing with mouth open wide to eat. The target is then aimed at. The teeth will bite into the target then disappear, breaking like water. Incantation: The world rumbles with light. From this light the power matures. The intruder is taken away for execution!
4. White Lightning (白雷, byakurai) — Fires a concentrated bolt of lightning from the caster's forefinger. Incantation: unknown/none.
6.Hadou #6 - Tachioyogi - ("Treading upon water" ) Makes it so that ice forms on all of the water the user steps on. Allowing for movement along water. Incantation: My eyes do not see. So let my feet tread, so that a better view may be gained. Sever thy soles, and lend them to the lesser.
8.Hadou #8 - Suu Kyomu ("To breathe in Nothingness" ) Forms a pocket of space around the enemy. Able to suffocate them in moments, with little chance of dodging. Incantation: A dwindling of space of time. Erupts, and destroys your very vein to life. With pain, realize the helplessness.
12.Hadou #12 - Howaitodai ("White day" ) Fires a white palm blast towards the enemy. The beam is easily dodged, or deflected. Incantation: A pillar of the heavens. Use the flesh as a portal, and amend your errors of this world.
14.Hadou #14 - Saizensan ("Spearhead" ) The user puts their hand in the air, and their fist tightens. A thin light then extends from their palm outwards. forming, and expanding into the shape of a javelin. The lightning javelin, is made of pure light, and the user throws it at the enemy with haste. Incantation: Zodiark, the god of exclusion, extend your wraith towards the foe of both plains!
18.Hadou #18 - Koukuugeki ("Air Strike" ) Out of nowhere a lightning strikes the area that the user designates. Incantation: Part the waves of the skies. The trident displays the pebbles, of the earth, sending them awry.
22.Hadou #22 - Hantaibouekifu ("Antitrade winds" ) The user points with their palm towards the enemy. And a few feet in front of the user, winds stir, quickly making a tornado, whose size, and destructive power is determined by the user’s strength. The tornado is meant to capture, and harm the opponent through the whipping winds, and projectiles in the tornado. Incantation: The winds stir with displeasure. The ghost of evil prevalent. The gods send their cherub to rectify this. Judgment is near. Wither!
31. Shot of Red Fire (赤火砲, shakkahō) — Fires a ball of red energy at a target. Incantation: "Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bares the name of Man! Inferno and pandemonium, the sea barrier surges, march on to the south!"
33. Blue Fire, Crash Down (蒼火墜, sōkatsui) — Fires a burst of blue spiritual energy at a target in a similar manner to 31, but over a wider area and with more power. Incantation: "Ye lord! Mask of flesh and bone, flutter of wings, ye who bares the name of Man! Truth and temperance, upon this sinless wall of dreams unleash but slightly the wrath of your claws."
38.Hadou #38 - Joseki ("Expelling Out" )The user expels their reiatsu outwards. But the level of reiatsu is multiplied by three times, and when doing this Kido allows for the user to break free from many sealing Demon arts. Also this reiatsu is hostile, instead of simply surprising weaker enemies, it also blows them away within respect to their own reiatsu levels. Incantation: Tremble in futility, Anubis seeks golden scepter and the pure council. So engrave the rewards on the platinum tablet of Ra.
40.Hadou #40 - Kakuhan ("Whipping" )A small hole of dark energy forms under the targets feet, and a single long tentacle shoots outwards to lash and strike the enemy multiple times. Incantation: Silence the spoils rampant whines.
54. Abolishing Flames (廃炎, haien) — Fires a blast of purple spiritual energy that will incinerate a target completely when it makes contact. Incantation: unknown/none.
58. Orchid Sky (闐嵐, tenran) - A widening tornado-like blast is fired towards the target. ncantation: unknown/none
63. Thunder Roar Cannon (雷吼炮, raikōhō) — Fires a massive wave of yellow energy at a target. Incantation: "Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!"
73. Twin Lotus Blue Fire, Crash Down (双蓮蒼火墜, sōren sōkatsui) — Essentially a doubled version of #33, this spell fires two shots of blue fire with greater potency than the single-shot variety. Incantation: "Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bares the name of Man! On the wall of blue flame, inscribe a twin lotus. In the abyss of conflagration, wait at the far heavens."
88. Hidden Azure Dragon's Lightning Wave (飛竜撃賊震天雷砲, hiryuu gekizoukuu shinten raihou) — Fires a gigantic blast of spiritual energy resulting in a truly enormous explosion. Incantation: unknown/none.
Bakudo: 1. Restrain (塞, Sai) — Locks a target's arms in place behind their back. Incantation: unknown/none.
2.Bakudou #2 - Tsume no Neko("Claw of the Cat" ) A sealing skill that binds a users feet to any surface. Like a wall, or ceiling. Incantation: Tread where I am not. Feel what I have not. This is the goal of the greatest, and I shall be their pawn in this goal.
5.Bakudou #5 - Shinobiashi ("Soft Steps" ) Morphs the ground, making it softer, and malleable. Allowing for two skills. The first allowing the user to shift the ground, making the enemy loose their footing. And making them fall. The mud then grows over them, and binds them in place. The other skill, allows the ground to be used to make a wall for defense. Incantation: The earth bends to the will of those with the strength. The demonstration, of this is at hand. Welcome Armageddon.
7.Bakudou #7 - Aegu ("Breathe Hard" ) Forms a sealing of air around the user, allowing them to breathe in areas of dangerous air, or underwater. Incantation: Go where not, be what you aren't. The gods bestow you this gift.
8.Bakudo #8 Seki (³â, Repulse) - Creates a round shield that seems to temporarily paralyze and repel whatever strikes it. Incantation: unknown/none.
9.Bakudou #9 - Geki ("Conquer" ) Surrounds the target in a red light that restricts movement to the single area. Incantation: Disintegrate, black dog of Rondaniini. Look upon your burning soul and sever your throat. 11.Bakudou #11 - Shuuri ("Mending" ) A green grid like lacing goes over any large, gaping wound. The grid then turns into new skin, and muscle. But the flesh is still soft, and not as resilient as normal skin. And muscle must gain strength over time. Incantation: The flesh, a shield, the muscle it's bracing. Has dwindled in strength, powers of the wind, darkest depths do I request, mend the flesh, as I relinquish this burden.
13.Bakudou #13 - Jajipe-pa ("The Judge of Paper" ) Extends a paper scroll towards the target. Wrapping them from the neck down in the binding paper. The user is then able to drag the target about by the paper. The binding is easily broken by any user of kido. Incantation: Hinder the body, with a just cause. Anguish the mind through the statement.
15.Bakudou #15 - Kinbaku ("Bind Tightly" ) The enemies’ arms loose usage. The binding lasts three posts. Incantation: Your souls sword loses use. And weeps at it's spawner's pettiness.
17.Bakudou #17 - Mabukani ("Over the Eyes" ) The user forms a black cloud over the enemies’ sight. The veil lasts the entire battle, or until the user ends the kido. But the veil is slow. Moving only at speeds equal of the user. So if the target is faster they are able to avoid the veil. Also another kido of equal strength is able to stop the veil by striking it. Incantation: Let the river of tears flow. As you are helpless to sever the wings of Rodanii the devil of sense.
19.Bakudou #19 - Ori ("Cell" ) A sphere of reiatsu extends from the users fingertip, shooting towards the enemy. The small sphere will grow large and trap the enemy inside. The material is then determined by the kido stat of the enemy and user. The stronger the Kido user is, the thicker the sphere. Incantation: Trap the mind, dominate the body. Gauge our strengths o' great gods. And without favor, distribute divine judgment on our petty existence.
21.Bakudou #21 - Karimaisou ("Temporary Burail" ) Long chains of linked bone shoot from the ground, towards the neck of the enemy. The bones wrap around their neck, and are retracted to the ground, dragging the enemy under the ground, up to their neck. Incantation: Whole; the body is. Drowned in the soil, release the soul through the severing of their bond.
23.Bakadou #23 - Kasairyuu ("Pyroclastic Volcanic Eruption" ) Four walls of magma spew from the earth, then turn to black obsidian. Rising up skywards, sealing the victim inside. The walls are very hard, but breakable. Incantation: The western seas, bubble with heat. Heat of Ifrit, show your true form!
39. Arc Shield (円閘扇, enkosen) — Summons a shield of condensed reiatsu to block opponents' attacks. Incantation: unknown/none.
58. Summoning of the Tracking Sparrows (摑趾追雀, kakushitsuijaku) — Tracks and locates any spiritual force the user focuses on. To activate it, the user must draw a circle on the ground, cut into four parts with a specific character in each. The incantation animates the circle, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude. Incantation: "Heart of the south, eye of the north, finger of the west, foot of the east, arrive with the wind and depart with the rain."
61. Six Rods Prison of Light (六杖光牢, rikujōkōrō) — Summons six thin, but wide, beams of light that slam into a target's midsection, holding them in place. Incantation: "Carriage of Thunder. Bridge of a spinning wheel. With light, divide this into six!"
62. Hundred Steps Fence (百歩欄干, hyapporankan) — A rod formed of energy is thrown towards the target before it disintegrates into numerous short rods which are used to pin the target to the surroundings and render them immobile. Incantation: unknown/none.
63. Locking Bondage Stripes (鎖条鎖縛, sajo sabaku) — Binds the arms of a target. According to Hachigen Ushōda, physical strength alone should not be enough to brake level 60 Bakudō, however Kensei Muguruma was able to free himself from this kidō while in his hollow form. Incantation: unknown/none.
64.Bakudou #64 - Sousei ("Dense Growth" )Makes a large tree grow behind the enemy. The trees branches will reach around and try to bind the target to it. The skill wears off after 2 posts. Incantation: Water the parched lands. 300 mouths clamor for the drops, and feed the single oval. The silver mandible, golden teeth, copper eye, and platinum ears. Relinquish your value.
~Zanpakuto~ Normal: Is about the size of a large katana looking dagger, which fits because he uses hand to hand combat more often.
Shikai: "Pounce, Neko Sumiyaka" is the release command for his Zanpakuto. It then transforms into a pair of hover skates allowing him to zoom around at faster speeds than when he is running. However, they are not ordinary skates, as they have no wheels. Instead they have four vents on the bottom and two on each side, the four on the bottom are for propulsion and the two on the side are for maneuvering. he can expel rietsu out from those vents and either wind or fire comes out. He can launch fireball and increase their size with a blast of wind and can deflect attacks by surrounding himself in fire or wind.
Bankai: Kanes Zanpakutos full name is Yamaneko Kousen Yoroi (Wildcat War Armor). Kane is fully covered from head to toe in yellow and red armor. The yellow armor is spotted and Kanes face is protected by a face mask in the shape of a cheetahs face that he can remove and put back on. His height is increased from 5' 5" to 6' 5" and he gains 100 more pounds of muscle, making his weight 235 pounds. This armor increases his strength, speed, and kido abilities and the armor is made of adamantine which makes it almost unbreakable, though people of equal or higher rank than him will eventually penetrate the armor. He is bristling with weapons and gadgets, all powered by two rietsu batteries housed in the chest armor. But the most profound effect is on his personality, which changes from a fun loving, cheerful kid to a hardened warrior that lives to fight and does alot of boasting about his power,making him sound...very arrogant. His voice also changes and now he sounds like Clint Eastwood.
Unlike most Bankais which creates a giant creature or effect, his is compressed reitsu, though not as much as other bankais. Thus his duration in Bankai is longer than the common Bankai, but shorter than the full compression Bankai, making it like an in between version.
Left arm: Contains a shield generator that when reitsu is fed into it, projects a shield of reitsu energy that is about the size of a medeval kite shield. It can protect against many attacks including cero blasts, quincy shots, and many kido.
Right arm: Underneath the arm is a long curved sword that is made out of the same metal as his armor. This is what Kane calls, "Sumiyakas White Fang."
Both arms: On the wrist are two minature missle lauchers that don't do as much damage as the launcher on the shoulders and legs, but can kill weak Hollows in one shot.
Both Hands: They house special reactors that fire off rounds of reitsu that have just as much power as a cero blast.
Shoulders Back: Kane has two guns near each side of his neck that extend to the size of sniper rifles. They can fire two kinds of ammunition: a charged blast of wind that act like armor piercing rounds or an fiery artillery round that screams towards the enemy like a cougar and explodes on impact. Also on his back are long powerful wires than can pierce the ground and stabilize him while he's firing weapons. Also on the back are thrusters that help in manuevering. The shoulders open up to show missles of fire, though smaller than the ones on the legs.
Back Mount: There are two guns that are mounted on racks on his back vertically, he pulls it out and holds each in one hand. These are double barrel gatling guns as big as he is that fires reitsu bullets that explode on impact. This only has about 2000 shots in its battery for each gun, and it can chew through ammuntion very quickly.
Head: Houses a scanner that checks for heartrate, breathing, spiritual pressure, etc. This scanner expands outward in a 360 degree for 100 meters. On each side of the head, above where his ears would be, are two machine pistols that fire reitsu bullets. These are not armor penetrating, in fact they hurt as bad as pistol bullets, nothing more. These can fire in semiautomatic or automatic mode.
Chest: The chest armor panels can unfold and reveal four small gatling guns that fire bullets of wind, and the two rietsu batteries that hold the enormus amount of rietsu needed to power all of the weapons and gadgets. These batteries can effectively power the armor (including skates) for days, but when the weapons are fired, the suits longevity shortens to only hours.
Legs and Feet: Located in both calf plates are two missile launchers that fire fireballs in salvos of three or six that eplode with more force than the artillery rounds. Housed in the plates behind the legs are braces that pierce the ground underneath Kane and stabilize him when he is firing the artillery or the missles. On his feet are his trademark skates that now provide him with even more speed than before, at three times shunpo speed.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Fri May 15, 2009 1:15 pm
Name:Rikai Yuki Age: 193 looks about 17 Sex: Female Race: Shinigami Division: Seven Seat: Third Seat Zanpakuto: Kouhei Kibo (justice scale) Personality: Rikai is very thoughtful. Usually planing out moves in her mind and the best time to use them or if they would work at all. She likes to help around other members of her squad and glad participate in a spar with another squad member as long as she would think it will help them improve there fighting tactics. Rikai is highly observant of her surroundings. ~Background~ Height: 5'4" Weight: 130 Hair:Red and a little below the shoulders Eyes: Red Clothing: Physical Appearance: Athletic Past Divisions: squad 3 History: Rikai started the academy when she looked around about the age of ten. Rikai was very observant and watched every one carefully almost documenting each and every person in the academy in her mind. When she graduated she joined the third squad. Rikai had to make sure every one was fit to take up their part in every mission and helped her fellow shinigami be ready for what they may have to face. She was quite well known for those qualities in her squad. This time her captain recommended her to be part of the seventh squad thinking she would do more help with the Seiretai there. Rikai started of slow at first in the new squad wondering why she was recommended. She son got a hold of what the seventh squad's purpose was. Rikia felt that what she did here came natural to her. After this Rikai moved up the ladder fast to be where she is now. ~Techniques~ Bakudou #1 - Sai ("Obstruction") This spell is used to paralyze the target. Bakudou #9 - Geki ("Conquer") Surrounds the target in a red light that restricts movement. Incantation: Disintegrate, black dog of Rondaniini. Look upon your burning soul and sever your throat. Bakudou #58 - Kakushitsuijaku ("Call forth the tracing sparrow") Traces the location of a target soul. Incantation: Heart of the south, eye of the north, fingertip of the west, heel of the east, gather by wind, and scatter by rain. Bakudou #61 - Rikujoukourou ("Six staves of binding light") Movement of the opponent is bound by six bands of light. Hadou #4 - Byakurai ("White lightning") Fires a bolt of lightning from the caster's finger. Hadou #31 - Shakkahou ("Red Flame Gun") Attacks the target with a red blast of fire. Incantation: Oh ruler, mask of flesh and blood, all creations of the universe, fluttering of the wings, ye who bears the name of man! Scorching heat and disorder, evolve the transposition of the southern sea barrier. Hadou #33 - Soukatsui ("Blue Fireball") Fires blue fire blasts at the target. Incantation: Oh ruler, mask of flesh and blood, all creations of the universe, fluttering of the wings, ye who bears the name of man! Truth and temperance, strike but slightly your claw upon this wall which feigns ignorance of sin! Hadou #54 - Haien ("Incinerating Flame") Completely detroys a target by burning it to ash. Hadou #63 - Raikouhou ("Roaring Thunder Burn") Calls forth a wave of thunder that seeks the target. Incantation: Bone of a straggling beast, spire, crimson crystal, disc of steel, when the wind shifts, and the emptiness ceases, let the clash of lances resonate through the relinquished castle. Shunpo ~Zanpakuto~ Shikai: "Kouhei See Kibo Tilt" Both blade become forearm blades held on with bracers. standing in a certain position Rikai looks like a scale her self. This first helps her speed and defense. since the regular melee of this weapon in not that great. the shikai of Kouhei Kibo allows the user to create forces of razor sharp wind to their target just by swinging an arm. Bankai: "The with the blind Kouhei pass judgment. Two sided Kibo speak truth." Both swords come together and create a staff with a crescent blade on both sides. Blades are two feet long and the handle in the middle is four feet long. one blade has a feather design etched on to it as the other one has a fire etched on to it. Rikai's bankai allows her to manipulate wind with her weapon. there are three major attacks she has with her weapon. swinging one side, the blade with the feather creates a horizontal force of razor sharp wind. The other side, the fire blade sends a vertical slash. The final move by spinning Kouhei Kibo she is able to create a tornado that draws the target in and the force begins to pull fiercely on the targets form. the target is drawn closer to Rikai making an attack easy to execute.
|
 |
 |
|
|
|
|
|
|
 |
|
|
|
|
|