The creature guide was made to help land makers on the choices of the creatures typically found within that land.

1. To pick creatures one must keep in mind of the land's landscape. We dont want creatures who are native to lush forest like terrain to be high up in the mountains.

2. One must also keep in mind not to pick too many creatures that are extremely powerful because they are most likely less intelligent humanoids who hunt and would hunt the other creatures.

Example

Semi intelligent creatures
Goblins
Kobolds
((Just two or three. Mainly because they will most likely be in combat with one another and never have enough forces to threaten large civilized areas))

Large Creatures
Giant spiders
Trolls
((1 or 2 max of giant creatures. They are powerful but far less intelligent or just wild creatures who only purpose is to live in their own way. The small number so they wouldnt be too many in numbers and trample everything in site))

small creatures/Animals
Pixies
Foxes
Goats
((Any number of these are alright if in a reasonable limit. Some small creatures are still semi intelligent but much less humanoid like goblins. The animal pick can alter the trade of the kingdom as well such as furs and meats. Goat is a good pick because of the meat, milk, and horns))