Name: Kaiser
Age: 39
Gender: Male
Species:Shape Shifter
*Birth Jewel: Bloodstone
*Current Jewel: Bloodstone
*Rank(ex:king/queen etc): Heh, no.
Physical characteristics: Kaiser is tall and heavily built, in his 'normal' form, and shares several characteristics with big cat predators, namely the ears, strength, agility and speed. He has zero scars of any sort, removed via his own magic.
*Battle Level (Hit Points): N/A
*Weapons: Several sets of katars, all of which are magical in nature, and have different effects.
-The first, and his preferred set, are called "Bloody Roar." These katars are magically sharpened to an extreme point, and will penetrate just about any non magical armor with ease. Armor imbued with magic proves a much larger set challenge.
-When encountering enemies with magic armor, he brings in his next set of katars, named Infiltrators. These katars do not have a real blade. The blades are made of ethereal energy and are the exact opposite of the bloody roars. They'll punch through magical armor like no one's business, yet mundane armor will stop them quite cold.
-The last set of katars are just that. katars. He uses them for training, teaching others the basics of his fighting style, and a few other things. The Bloody Roars and Infiltrators have the capacity to store energy gleaned from Tiger Strike.
Other Powers/abilities/skills: -Breaking and Entering: As a master assassin, it's his job to get into places he isn't supposed to go. So, he knows how to move silently, and stick to the shadows to avoid detection. He also knows how to violate locks with lock picks. In short, if he needs to get into, (or out of somewhere) he's well trained for the job.
-Shape Shifting: Kaiser's preferred alternate form is that of a gray and black tiger. Strong enough to get the job done. Stealthy enough to get the job done, yet still a 'unique' calling card.
-Cloaking: Using his own psychic abilities, he completely renders himself immune to all forms of non-pychic detection. This means he is totally silent, quite invisible, and even if someone touches him, the field that he establishes will tell the feeler's senses that nothing is there. It also nullifies olfactory sensors. He's quite invisible. This ability consumes very little energy, as its a mostly passive field that he needs to occasionally feed some energy into, about once every fifteen minutes or so. He has no movement restrictions whatsoever when using the cloaking field.
-Lightning Claws: Using his katars, he will rapidly strike an opponent at eight different chinks in their armor, all within a second. This technique does require Kaiser to spend a minute or two in general combat with the armored target in question. If the victim is not wearing armor, then he can forgo the studying the target and just strike.
-Dragon Claws: Unlike the Lightning Claws attack, this attack is primarily more vicious in nature. It's a rather simple skill but the major difference is this: It's a single rending strike, designed to tear armor and flesh.
-Tiger Claws: Using a combination of magic and skill, Kaiser can store the energy from a hit within the Katars. This would allow him to 'charge up' his attacks until he releases one final strike. This final strike can come from either Dragon Wing or Dragon Claws, or just a normal attack. Due to the sheer speed of the Lightning Claws attack, he can't properly direct the energies.
-Poison Dust: Using a highly toxic contact poison, he will spread it through the air around the area. He has a trained immunity to the poisons he uses. This immunity does not apply to other poisons, unless they are manufactured by him. This poison attacks the nervous system and sensory systems. Those who are not of strong fortitude will start having convulsions, and lose sensory perceptions. Depending on how much was taken in, the effect is minimal to causing death.
-Envenom: Applying an incredibly toxic contact poison to the Bloody Roars, a single wound, even relatively minor, will inflict agonizing pain, and if left untreated, will rot a limb away within a day, and do horrendous internal damage to the digestive track and cardiovascular system. It also starts to melt the flesh away from the injury, preventing all non-magical forms of healing. The stuff he uses for Envenom is not good at all.
-Soul Destroyer: Concentrating all of his malice and hated for the opponent in question, combined with his inborn psychic talent, he creates a wave of energy that's quite destructive. However, armor is just as good against it as it is against normal weapons.
-Dragon Wing: A powerful, quick attack where Kaiser seems to teleport next to a target and then hit them. Tiger Strike's “charges” can be utilized in this attack. In reality, this is a combination of skill, strength, speed, and psychic trickery.
-Dragon's Breath: This is the extent of Kaiser's knowledge of poisons and venoms. This particular poison is very lethalm and he only deploys it in worse case scenarios, for he can be affected just as easily. This poison is a combination of contact and inhalation types. When the victim's internal temperature rises to a certain point, which is easily done through physical exertion, it will spontaneously combust, literally burning the victim from the inside out. It's quite possible to survive the Dragon's Breath, if one didn't inhale or absorb too much. If they get anywhere near a full dose of poison, they're as good as dead. Kaiser is no excepton either.
He wears a set of modified plate mail, with its greaves and gauntlets removed under his clothing. It has been enchanted to basically fall into a pocket dimension when he shifts forms.
His last, and perhaps most utilitarian power, is the ability to sense psychic signatures. While he himself is not capable of performing true psionics like those much more powerful then he is, he easily discern the number of people, their attitude as a group, and other things along the lines of that nature. He CANNOT read thoughts, transmit thoughts, or screw with peoples' memories. He is simply not that powerful enough to do that. Subconsciously nudging someone in a direction is one thing. It's another to burn a course of action into the fore-thought of someone's brain.
*Interests/Hobbies: Kaiser is a simple man of simple pleasures. He does enjoy a good day's work of whatever needs to be done, enjoys his fishing and a good book, preferably doing both at the same time.
Personality: Kaiser is quiet. Trained as an observer, he does not speak unless he has concrete material on the subject, or if spoken to. While his occupation is that of an assassin, he generally does not do contract hits, instead acting as an information conduit for his order of Assassins. He generally does not try to pick a fight but he is very similar to a sleeping bear. Try to fight him, and he will hold nothing back until the assailant is quite dead, crippled, or a combination of both. On the other hand, when in the VERY trusted company of close friends, or within other members of the Moonlight Organization, he does open up. On the other hand, he finds all 'half-breeds' an aberration and has permission from the higher ups in the Moonlight Organization to kill pretty much whoever he wants. Thus, there have been strings of murders of half breeds in various towns. If he can help it, no half-breed would be spared from his katars or poisons. On a much darker note, he is completely insane, and a reasoning psychotic. He just doesn't know it yet.
History: Born to his parents, who were part of the Moonlight Organization, he was indoctrinated into their ways of living, and grew up from birth training for gaining his title as a Moonlight Assassin. However, this does not mean he did not have a normal childhood. Nope, he played with the other kids, who were also destined to be a member of the organization for quite some time.
During this time, he learned to use his shape shifting abilities, and picked up the trade of metalworking, for when he eventually retires from the Moonlight Organization.
When he turned 18, that was when he was entered into the Moonlight's real training regime, learning how to fight with katars, one hand swords, daggers, martial arts(The Tiger Strike and Dragon Wing don't require the katars. They just help things along. He also has a few other techniques waiting in the wings.) and the practical application of poisons to everyday life. The blue scarf that he wears was a gift from a strange and unusual relationship. He still hangs onto it for reasons he doesn't know either.
By age twenty five, he was raised to Assassin status, after earning his two pairs of katars. He worked for the organization for fourteen years, doing what needed to be done. Espionage. Assassinations, training militias, to even a weird job involving cows, a mushroom, and more then a few scared psyches.
It was then that the Moonlight Organization decided it needed more eyes and ears in the world. Selected along with twenty four other experienced assassins, they were each given a crystal to which they could contact the main manor at any time. The Moonlight Organization started to distrust its current spy network after more then a few contracts were botched.
***
A note on the Moonlight Organization. Their recruitment policy is quite open. Usually if you can find their main manor, or successfully identify a member, it is customary for that member to escort the person to the Manor, for potential acceptance into the Moonlight Organization. However, one must be quite disciplined and around the age of eighteen. If you do not fulfill those qualifications, then you'll be given the option to become part of the spy network, or escorted out of the Organization's lands and have your memory OF the location erased. So a person would remember everything that happened but couldn't tell you where it was.