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Geekosaurus

PostPosted: Sat Feb 28, 2009 2:59 pm


Okay, so we were talking about the cost of skills to 99 and whatnot, one thing led to another, I got the idea for this thread. Thus credits to Kail for giving me the idea when I'm bored as ******** Mining.

Anyway, skills are categorized by different types, and with them are listed things such as the price, the length and whatnot. If you disagree with anything in this thread and/or know of other/different practical methods that could be used for leveling, then feel free to post here what you think should be changed. Not every skill will be listed, since some of them I really don't know enough about to know the length and the cost of.

Table of Contents

  • Combat and Independent
  • Extraction
  • Processing
  • List by price/length


Discuss; Skills and how they're priced/listed.

NOTE: Most skills are based on starting from level 1 to 99, just easy this way.

SINCE THIS IS INCOMPLETE, JUST FILL UP YOUR OWN FOR A SKILL IN A SIMILAR WAY OF THE ONES I HAVE, AND I'LL PUT THEM UP HERE IF THEY'RE GOOD ENOUGH.
PostPosted: Sat Feb 28, 2009 3:01 pm


Combat and Independent


Main Combat

Skill: Attack
Cost: Varies, assuming between 1GP - 60M.
Length: 5-6/10
Difficulty: 4-5/10
Reason: Attack isn't as difficult as it takes a while for, reason for the less known cost is because you could use anything from a bronze dagger (though impractical) to a sgs. The reason for the difficulty is because it depends also on your defense and strength to know the actual length of it. Besides what you might think, attack wouldn't be to hard since (like most combat) you click and wait, thus you don't do much besides make sure you don't die.
Recommended Training:
  • F2P -
    Equipment: Rune Scimitar (30k) Full Rune (180k) and food (varies)
    Monster: Moss Giants or Lesser Demons
    Total Cost: 210k + Food

  • P2P -
    Equipment: Abyssal Whip (1.5M) Obby Shield (280k) Dragon Boots (275k) Torag plate and legs (556k) or highest armor you have (bandos, dragon, etc.)
    Monster: Dust Devils, Slayer Tasks
    Total Cost: 2.6M + Food (+590k with black mask)


Skill: Defense
Cost: Same as ATK, slightly less
Length: 6/10
Difficulty: 3-5/10
Reason: Unlike with Attack or Defense, the higher this is, the less likely you'll be hit. Thus the cost of food will go down, and you're able to stay at your monster for a longer time without having to restock on food. (bones to peaches is ignored for all of these by the way)
Recommended Training:
  • F2P -
    Equipment: Rune Scimitar (30k) Full Rune (180k) and food (varies)
    Monster: Moss Giants or Lesser Demons
    Total Cost: 210k + Food

  • P2P -
    Equipment: Abyssal Whip (1.5M) Obby Shield (280k) Dragon Boots (275k) Torag plate and legs (556k) or highest armor you have (bandos, dragon, etc.)
    Monster: Dust Devils, Slayer Tasks
    Total Cost: 2.6M + Food (+590k with black mask)


Skill: Strength
Cost: Same as ATK, slightly less.
Length: 3-5/10
Difficulty: 3-5/10
Reason: Unlike both of them, this gets faster with every few levels. While defense lets you stay for longer, this one lets you gain more EXP per hour by letting you hit more, and kill monsters quicker. With that, monsters have less time to hit you than they normally would if you weren't kicking their a**.
Recommended Training:
  • F2P -
    Equipment: Rune Scimitar (30k) Full Rune (180k) and food (varies)
    Monster: Moss Giants or Lesser Demons
    Total Cost: 210k + Food

  • P2P -
    Equipment: Abyssal Whip (1.5M) Obby Shield (280k) Dragon Boots (275k) Torag plate and legs (556k) or highest armor you have (bandos, dragon, etc.)
    Monster: Dust Devils, Slayer Tasks
    Total Cost: 2.6M + Food (+590k with black mask)


Skill: Healthpoints
Cost: Varies
Length: 8/10
Difficulty: x/10
Reason: You always get HP EXP from combat, or ranging (unless you do quests/use a cannon) so HP isn't something you can really put as difficult. However it does take longer to get to a 99 than it would for the other combat skills.

Secondary Combat

Skill: Ranged
Cost: Varies, as Iron arrows are 12 each, Iron Knives are 38 each, and Red chinchompas are 742 each.
Length: 2-6/10
Difficulty: 2-3/10
Reason: If you have enough cash to blow, you can easily make 300k+ EXP an hour, however for those that can't are stuck at only 30k EXP an hour. Since you'll be at safe-spots most of the time, you have less chance to die and don't need food, thus less difficulty.
Recommended Training:
  • F2P -
    Equipment: Green d'hide set (8.2k) Maple shortbow (240gp) Iron Arrows (varies)
    Monster: Lesser Demons (crandor) Moss Giants
    Total Cost: 8,400 + Arrow cost

  • P2P -
    Equipment: Black d'hide set (16.2k) Magic shortbow (850 gp) Iron Knifes/Arrows/Red Chinchompas (varies greatly) Ava's accumulator
    Monster: Great Demons (Yanille dungeon) Zombie Monkeys (with red chincompas) Blue Dragons (Yanille dungeon)
    Total Cost: 17k + cost of ammo (can range from 1.2mil (100k iron arrows) to 100mil+ with Red Chinchompas)



Skill: Summoning
Cost: ~~~~
Length: ~~~~
Difficulty: ~~~~
Reason: ~~~~
Recommended Training:

Skill: Prayer
Cost: 100M+
Length: 5-10/10
Difficulty: x/10
Reason: While it's costly as ********, it's not to hard to just wlak back and forth from the bank 51k times.
Recommended Training:
  • F2P -
    Item: Big Bones
    Total Cost: 300M (you're burying over 800k big bones after all)

  • P2P -
    Item: Dragon Bones
    Total Cost: 102M+ cost of altar (you're using 51k dragon bones on a gilded altar after all)


Skill: Slayer
Cost: Varies
Length: 10/10
Difficulty: 10/10
Reason: You make slower exp with slayer than you would with HP, and depending on what your tasks are, it's one hard ******** skill. Can't say much besides that. Don't know enough to put stuff about it.

Independent Skills

Skill: Magic
Cost: (around) 20M-24M
Length: 8/10
Difficulty: 1/10
Reason: While it may take awhile with the recommended method, it's not as difficult as you might think. after all, you're just constantly clicking and killing yourself with carpel tunnel.
Recommended Training:

  • P2P -
    Spell: High Alchemy
    Total Cost: Nature Runes (200k of them = 43M) Yew Longs (200k of them = 130M) subtracted by the profit from the Yew Longbows (150M) means you (in the end) only lose around 20M


Skill: Agility
Cost: None - besides GP spent on quests.
Length: 8/10
Difficulty: 9/10
Reason: Just the sheer amount of clicking to be honest, while at certain levels you stop failing, you still have to click every damn obstacle.
Recommended Training: Ape Atoll, at level 75 you stop failing obstacles.

Geekosaurus


Geekosaurus

PostPosted: Sat Feb 28, 2009 3:05 pm


Extraction


Skill: Mining
Cost: 30k (rune pickaxe)
Length: 10/10
Difficulty: 10/10
Reason: You ever mined? It's like eating GLASS. You have to mine around 370k Iron ore TOTAL FOR 99, so it's long as ********, no?
Recommended Training:
F2P- Any Iron Ore spot, power-mining (mining ore and dropping it)
P2P - Granite mining-spot in the desert.

Skill: Fishing
Cost: 1k for fishing items, or around 1.5M for the 250k Feathers
Length: 6/10
Difficulty: 2/10
Reason: You ever fished? It's actually pretty easy. Depending on what you fish, it's nice relaxing safe-exp. Making it not as difficult, all you worry about is random events (though, not sure if they can still kill you)
Recommended Training:
F2P - Trout/Salmon (around 250k of them) at barb village.

P2P - Either fishing Lobsters (around 140k of them) at the fishing guild, or trout/salmon (around 250k of them, hence the feathers) at shilo or with heavy-fishing rods.

Skill: Woodcutting
Cost: 8k (rune axe)
Length: 6-8/10
Difficulty: 2/10
Reason: Woodcutting isn't that hard, however it's just boring as hell. Might take quite a bit more than fishing however, depending on what you're woodcutting. All in all, it's one of those easy click and wait skills.
Recommended Training: Willows at draynor (around 190k of them) or Yews at Edgville/Varrock/Gnome Stronghold (around 70k of them)

Skill: Hunter
Cost: 1k or less (for tools)
Length: 6-8/10
Difficulty: 5/10
Reason: ~~~~
Recommended Training: Red Chinchompas (about 45k of them)

Skill: Thieving
Cost: ~~~
Length: 1-6/10
Difficulty: 1-6/10
Reason: So, you can make as much as 300k or so EXP with Pyramid Plunder, but it does require a lot of concentration, however I don't know much about this skill, so we'll wait to bug someone about it.
Recommended Training: Pyramid Plunder

Skill: Farming
Cost: Varies on seed - however you profit/don't lose anything most of the time.
Length: 10/10
Difficulty: 5/10
Reason: Farming isn't hard. However it is time consuming, boring, and again, takes a ******** while. While you don't do much besides walk to the herb spots and retreat herbs/plant more, you have to do that every few minutes to all five herb spots. It's more of something that takes forever.
Recommended Training: Profitable herb of choice.
PostPosted: Sat Feb 28, 2009 3:10 pm


Processing


Skill: Cooking
Cost: 30M/6M
Length: 4/10
Difficulty: 1/10
Reason: Cooking is by far the easiest skill, it may take a bit to cook all those damn fish, but really, you're not doing anything besides standing in front of a range and waiting. 90% of the time you'll provably be multitasking without worry of danger as well.
Recommended Training: Lobsters, you need 30M at first (for buying the 100k raw lobsters) but by selling all you cook, you make 24M, so you only use up about 6M (my math is provably wrong here XD)

Skill: Firemaking
Cost: 3.6M
Length: 1-2/10
Difficulty: 4/10
Reason: Depending on what you're burning, it can take a few days to a few weeks, while it's incredibly fast to level with good logs, it still takes quite a lot of clicking, thus no multitasking time.
Recommended Training: Any area with enough space to the west to burn a full load of logs, burning maple logs (around 96k of them)

Skill:
Cost:
Length:
Difficulty:
Reason:
Recommended Training:

Skill:
Cost:
Length:
Difficulty:
Reason:
Recommended Training:

Skill:
Cost:
Length:
Difficulty:
Reason:
Recommended Training:

Skill:
Cost:
Length:
Difficulty:
Reason:
Recommended Training:

Geekosaurus


Geekosaurus

PostPosted: Sat Feb 28, 2009 3:12 pm


Reserved ninja
PostPosted: Sat Feb 28, 2009 5:21 pm


I opt Agility being 1/10 difficulty ninja

~Hampy <3

PS - Granite is better than Iron wink

Miss Hampy


Ironclad Pen

PostPosted: Sat Feb 28, 2009 6:22 pm


Megahamster9
I opt Agility being 1/10 difficulty ninja

~Hampy <3

PS - Granite is better than Iron wink


I beg to differ.
Granite may be worth more xp than iron but in order to mine it
you need...
1.) To be P2P
2.) Complete several quests.
3.) Have certain levels.
In order to mine iron, you only need, what 15 mining?
So, by the time it takes you to get all three listed above
you could have *insert level goal or whatever the hell
you want here* mining iron.
PostPosted: Sat Feb 28, 2009 6:53 pm


Catching sharks aren't recommended? Why?

Radio Chaos


Geekosaurus

PostPosted: Sat Feb 28, 2009 7:20 pm


Platinum Chaos
Catching sharks aren't recommended? Why?
It's very slow experience.

And don't say something like "BUT ITZ GEWD MONEH!!!1!11" because the point of this thread is leveling and the difficulty of it.
PostPosted: Sat Feb 28, 2009 8:13 pm


lizzardoffire16
Megahamster9
I opt Agility being 1/10 difficulty ninja

~Hampy <3

PS - Granite is better than Iron wink


I beg to differ.
Granite may be worth more xp than iron but in order to mine it
you need...
1.) To be P2P
2.) Complete several quests.
3.) Have certain levels.
In order to mine iron, you only need, what 15 mining?
So, by the time it takes you to get all three listed above
you could have *insert level goal or whatever the hell
you want here* mining iron.


Both are good, really. o.0

Like she said. It depends on your situation.

Kail Ritsuka


Miss Hampy

PostPosted: Sat Feb 28, 2009 8:19 pm


Kail of the Shadow Flames
lizzardoffire16
Megahamster9
I opt Agility being 1/10 difficulty ninja

~Hampy <3

PS - Granite is better than Iron wink


I beg to differ.
Granite may be worth more xp than iron but in order to mine it
you need...
1.) To be P2P
2.) Complete several quests.
3.) Have certain levels.
In order to mine iron, you only need, what 15 mining?
So, by the time it takes you to get all three listed above
you could have *insert level goal or whatever the hell
you want here* mining iron.


Both are good, really. o.0

Like she said. It depends on your situation.

Yeah o.O... Jeez. I'm just saying after a while, Granite is better. It's like 45-55K exp/hr compared to 35-40K exp/hr x.x' Jeez...

PS... You're talking to me as if I would never mine Iron -.-' I never said "Oh, don't ever do iron." I'm saying, Granite is better in the long run because it's faster exp.
PostPosted: Sat Feb 28, 2009 11:17 pm


I think we should focus more on why skills would be classed in specific difficulties rather then training methods. x-x;

Kail Ritsuka


a forgotten death eater

PostPosted: Sun Mar 01, 2009 7:05 am


lizzardoffire16
Megahamster9
I opt Agility being 1/10 difficulty ninja

~Hampy <3

PS - Granite is better than Iron wink


I beg to differ.
Granite may be worth more xp than iron but in order to mine it
you need...
1.) To be P2P
2.) Complete several quests.
3.) Have certain levels.
In order to mine iron, you only need, what 15 mining?
So, by the time it takes you to get all three listed above
you could have *insert level goal or whatever the hell
you want here* mining iron.
2 is wrong. to mine granite you don't need any quests but getting there can be easier doing some quests.
PostPosted: Sun Mar 01, 2009 9:02 am


Kail of the Shadow Flames
I think we should focus more on why skills would be classed in specific difficulties rather then training methods. x-x;

Hm, true, according to the topic that's what I would think sweatdrop

I still think agility should be 1/10 razz

Miss Hampy


Kail Ritsuka

PostPosted: Sun Mar 01, 2009 11:42 am


Megahamster9
Kail of the Shadow Flames
I think we should focus more on why skills would be classed in specific difficulties rather then training methods. x-x;


I still think agility should be 1/10 razz


Care to explain why? o.0

I find the skill difficult due to the lack of multitasking available.
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