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Caex Silverfall
Captain

PostPosted: Wed Feb 18, 2009 5:45 pm


Welcome to The Locker


Alright, Kids, if this is your first time to the Locker, than listen up and listen good. And if you've been here and heard all this before, well... it might be good to listen again, in case you forget.

My name is Jegeren Tyr, and I'm an Administrator here in the Locker. That means that I'm the one to see if you got any questions, and is why I'm playing Tour Guide for you lot today. I'm a Gemini, by Human Constellations, and I love taking long walks on the beach. For those of you who don't speak sarcasm, well... Welcome to the Locker! Let me show you around.

The Locker is what one could consider the closest thing the Hunters Guild has to an HQ. It has 350 levels, and wall one hundred meters thick. The spaceport receives thousands of ships each month. Here, Hunters meet on neutral ground, can find temporary lodging, even purchase permanent lodging, and keep your trophies and armaments. Those same lodgings are equipped with a species-adaption device, to simulate one's Homeworld. Nifty, huh? Here, you will find postings for available missions, their difficulty ratings, and the client.

On that note, you'll notice that most of our missions are Federation, as well as general affiliation within the Guild. While it is a neutral place, where all races and creeds can convene, kinship found in the shared love for the hunt, know that it's the Federation that pays most of our bills, and generally have the most missions for you up and comers. Still, we also take missions from other parties... Whatever sorts of missions you take are up to you.

The Locker can, and will, suit all your needs between missions. The lodgings are comfortable enough, and we provide good meals for a modest fee, as well as our own Bazaar. That's right, we have a marketplace right here in the Guild, with both virtual and actual merchants to sell you their wares. We get all sorts here, so you can find pretty much anything, though not always at a decent price or in the best condition. If you want quality stuff, though, pay the Federation a visit. They should be hook you up with some pretty decent stuff. Our Dry Docks can hold fleets of personal ships, so there's nothing to worry about there.
Alright, moving on...

Storage. Considering most of you are just starting out, you'll only get a small storage facility. These state-of-the-art pocket dimensions will keep your spoils safe from theft, though if you lose your card-key, good luck seeing them again. The higher you get in rank, and the more credits you earn, you can purchase larger spaces. If you can fill up the rather expansive space you get right here and now, you could probably afford it anyways, so don't feel too worried.

Medical Facilities. If you are in any sort of trouble, come back here to the Locker, and we'll patch you up, as long as the injury is Mission-related. Any, and I mean any tampering with the Medical Facility will be rewarded with a revoke in your Hunter's License, as well as a criminal charge, depending on the severity of the tampering.

Training Facilities. Only the finest in virtual simulations, to hone your skills, or work out some pent up aggression. These facilities are for training purposes only, and while we do allow sparring matches, all simulations and duels are non-lethal.

Other than that, the Locker is also a good place to just relax. Several different recreational venues are available for you to use at your leisure, as long as you stay actively involved with Bounties. Yes, the Locker could be considered a glorified spa, but you have to earn it's benefits. That said, we look down on slackers and lay-a-bouts, which could earn you a fine, or a temporary revoke in privileges. We have a reputation to uphold, don't you know.

The rules upon the Locker are relatively straight forward. You do not kill another hunter, or attack unless in a Training Facility. There will be no bigotry, racial comments or religious beliefs forced upon others while in the Locker, and there will be no sabotage to another Hunter or their mission while on the Locker. Basically, keep to your own if you have nothing nice to say.

That should conclude our tour. If you have any questions, contact me (Nyanta), and I'll be happy to oblige.
PostPosted: Tue Feb 24, 2009 4:14 pm


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Caex Silverfall
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PostPosted: Wed Feb 25, 2009 7:10 pm


Ah space, or rather open space. it was a joy for many, a luxry most took for granted. though the whole deal with owning a t61 saucer kinda made things difficult when dealing with space, specifically trying to get some inside the damn thing. heck the abduction room had more space than the cockpit.

''tyler buzu hailing locker, tyler buzu hailing locker....'' for the last half hour tyler had been attempting to get in touch with the locker, it was a true pain in the a**... their coms worked, he however had no idea if his were even working. ''BLOODY ******** HELL PICK UP THE DAMN COM, I'VE GOT A XENO IN MY BAY AND IT'S RATHER ******** ANGRY... people don't take kindly to being abducted ya know...'' but still no reply, even after cursing at whoever would have been on the receiving end of the com chatter... though if he moved closer without clearance he'd be shot down and out of the sky. ''locker come in locker...'' attempted the bounty hunter once more... ''sheesh, as is the fare's going to be late... come on...'' but again, nothing. then, as if fed up by it all... the command deck had finally gotten a warning blip on their consoles... one of the docking beacons had been targeted... second later it was gone and various warning lights had gone off...

in over 300 years, no one had been stupid enough to open fire near the strictly controlled neutral zone known as the locker... well no one until now... and even then the pilot of the craft who had just opened fire was completely oblivious as to what was going on... all he did was flip a switch, move around in the cockpit, and his a** bumped the joystick as he tried to see if his com system was even plugged in... so when command actually got a view of the ship who had opened fire, they got a picture of a a** firmly placed against the windshield of the t61 saucer... shaking back and forth as if the pilot was intentionally mooning the station... ''son of a b***h you weren't even plugged in...'' cursed the pilot as he started cursing his bad luck... he still had no idea he had fired the ship's yamato beam cannon at a docking pylon. though when he turned around and managed to sit back down he was however rather shocked to see incoming fire.... ''OH SON OF A b***h NOT AGAIN''...

and with that, the t61 actually managed to show it's very few good qualities... namely bouncing around space like a hyped up small animal running for it's life. the last time this happened, it had been for a job with the federation... same problem too, com wouldn't work.
PostPosted: Fri Feb 27, 2009 7:27 am


The Venom had finally arrived at the Locker as per Vor's schedule, but the welcoming he received was anything but friendly.

Not that he was hoping for a warm welcome, but Vor was not expecting his ship to be fired at on sight. Cursing, his finger digits flew over the controls, bringing up the comm unit, into which he promptly yelled in his native tongue," {Do not fire on my vessel! I've only just come into the sssssssyssssstem!}

There was a bit of babble on the other end about an "Idiot T61 Saucer who had fired on a docking pylon." Checking his scanners, Vor quickly identified the vessel. The Control Tower was demanding that the vessel be either shot down or detained, and since Vor was the only other pilot in the area, they were offering him a small fee to lasso the rogue ship in.

Smirking, Vor replied in the affirmative, and immediately brought up the controls for the laser cannons. A few button presses later, and Vor was aiming at the engines. He fired.

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Caex Silverfall
Captain

PostPosted: Thu Mar 12, 2009 10:40 am


several laser cannon blasts smashed into the T61, the engines flamed out, unfortunately catching fire and providing much not needed extra thrust as the fire caught hold of the rest of the fuel gel and caused it to ignight... sending the T61 spiraling towards the locker's main structure... inside the pilot only barely managed to place it down inside one of the large cargo docks... mind you upside down.
PostPosted: Tue Mar 17, 2009 8:01 pm


Vor's shots had managed to damage the ship and force it into the Locker. There wasn't anything he could do now, so he simply piloted his ship into a seperate hangar bay.

Once in, the Space Pirate promptly exited his vessel, only to find a detachment of guards waiting on him. They immediately demanded his purpose at the Locker. {"I came here for work. Is this facility not open?}

The reply he received was short and gruff. Outmaneuvered, all but two of the guards filed out, leaving Vor alone with the pair to escort him to the nearest security terminal.

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PostPosted: Sat Mar 21, 2009 11:27 am


(Alright, I have figured out a way to get in on the action. Woot! )

A slow, bulky, cargo ship slowly made it's way towards The Locker. The pilot of this ship was obviously a very thankful Rayl, who had finally been given an assignment that didn't involve paperwork or a cubical. Sure it wasn't a combat assignment like he prayed for, but at least it beat sitting around all day. There had apparently been an idiotic pilot that had fired upon The Locker, a gathering place for Bounty Hunters that was deemed NEUTRAL by just about every advanced civilization out there, and this included the Space Pirates! What complete dumbas* is stupid enough to attack The Locker?! the Marine could only wonder this, as his ship entered The drifting Locker's Airspace, where he was prompted to show identification.

With this, Rayl activated his ship's communication keyboard, and typed in his Marine designation code: NZG41, while he began to speak into the mic,"Federation Marine Gunnery Sergeant Rayl Torien, I'm here on orders to investigate the recent 'occurrance' and imprison the offender." with this, he was given some smack talk, much to his anger although he did nothing, before he was granted clearance, as he piloted the small cargo ship down and into a hangar bay, where he was greeted upon exit by some guards,
"It's this way sir. Just get the criminal, and throw him in the slammer."

with this, they began leading him out of the hangar and down one of The Locker's many hallways...Rayl had been here before, but it is a very easy place to get lost..."What other information can you give me on the target?"

"All we really know is that he was piloting a T61!"

This was followed by laughter from Rayl, the guards, and various bounty hunters that heard them speaking. T61 saucers were a JOKE! What kind of cheap idiot would actually buy one of those flying targets?!
PostPosted: Sat Mar 21, 2009 2:08 pm


the T61 lay in the hanger it had crashed in. overturned, or rather on it's side and smoking something fearce. the pilot inside was incopmased by wired and pannels, the crash had jarred several pannels out of place and the flurry of wires had tangled him up rather well. the T61s were known to be touchy on some occasions. wires were known to be crossed, things were known to come out... this however was a rather bad state.

bounty hunters outside the ship all had their blasters and cannons aimed at the ship, one group even tried to open the pit by pulling the emergency release valve and flip the release switch from the outside... that just resulted in the abduction bay to open on the bottom of the saucer and the captive that had been acquired to run free... mind you the captive was wanted in 8 systems for varous crimes ranging from setting buildings on fire, to burning down teraforming plants. more bounty hunters tried to get the cockpit open but just resulted in rather silly things... first one triggered the deployal of the yamato cannon, then one set it off to overcharge, then one set the boosters off, the next jetosoned the engines... the T61 was a mess by anyone's standards... it was obvously a salvaged t61.... from either a junk yard... or some outbaring planet's space scrap.

Caex Silverfall
Captain


ElladanKenet
Crew

PostPosted: Fri Mar 27, 2009 7:30 pm


Vor was led to the security terminal just outside of the landing bay he was docked in. Immediately, the guards are duty demanded him to hand over his weapons for inspection, and submit to full body scans: MRI, X-Ray, Radioatcive, and BioChemical.

Since he had a mind to get employed, the Space Pirate acknowledged, handing over the weapons on him, and stepping into the scanner chamber. The small room darkened, followed by a blue laser that quickly went over his body. Finding nothing wrong, he was let out, and handed back his weapons.

"You behave now, Pirate. No mischief, and you'll be treated civily," the chief guard stated, ushering Vor along.

Nodding, the Pirate accepted his gear back, strapping it all back on, heading deeper into the facility.
PostPosted: Thu Apr 09, 2009 2:48 pm


As the Marine continued down the hallways with the guards (mostly human, maybe that's why they were getting along), as they continued to laugh at the mention of a T61 Saucer trying to ATTACK The Locker, Rayl then had to remove his weapons and helmet ( muahaha, roleplay camera angle denies you access to facial data on subject!) and had to go through the usual security checks, although this went by fairly quickly: The MRI scans were easy to get through, no difficulties. When going through The X-Ray machine, the data scans displayed on a holograph revealed obviously no problems save for a view of a bone that was just about repaired. Radioactive was a tad tricky to get through due to the original Phazon Corruption, which left traces of abnormality in Rayl, although this had no effect whatsoever, and he was able to continue on through, as they skipped the last test just to speed up this whole situation.

With this all said and done, Rayl picked up his helmet from the counter ( Yay camera angle changes so you can see his helmet now! ), along with his S.O.A.R., yet to be used tragically, and continued on his way, saluting to guards who then saluted back as the Hangar doors opened up to reveal the sight:

There were guards all surrounding the down saucer which looked as if it was found in a junk heap, which was pretty understandable as he couldn't help but laugh," So you call me all the way out here to deal with something like this?!" Rayl seemed to shout towards a nearby guard who's weapon was aimed steady at was likely the cockpit," Because I REALLY needed to get away from office work!" with this he pressed his right hand to the side of his helmet, to activate some sort of switch that worked similar to a megaphone,Now then: Pilot! You are to exit the Saucer immediately, hands behind your head, and get down on the ground or we will have to use deadly force!" despite it, he was in a good mood...until he had to return to fight the dreaded Paperwork Monster.

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Caex Silverfall
Captain

PostPosted: Fri Apr 10, 2009 2:44 am


it seems the newly arrived security force would have more to deal with than they initially barged for. the initial captive of the bounty hunter was still in the room and now believed that the federation was here to take him back to the prison form which he had previously escaped... even with those blasted space sharks. "YOU'LL NEVER TAKE ME ALIVE" shouted the wanted criminal as he darted for one of the missile control turrets mounted in the hanger to prevent unwelcome guests.... though the rest of the guards in the room were baffled at this, that is until a single super missile came barreling towards the first set of guards, impacting one of the hunters who was unlucky enough not to be able to afford decent armor. the missile collided with the hunter's chest and caused a shower of charred gore to shower the area. as the wanted man kept up his attack by launching super missiles into the hanger, the only signs or readings coming from the downed saucer would indicate it had been sabotaged, rewired and hijacked in mid flight... all of it's control systems had been rerouted to the containment area and that the pilot had absolutely no control of the ship. though the pilot could be seen somewhat inside the cockpit drastically trying to rewire his ship so he could regain controll once more...

"You'll NEVER TAKE ME BACK THERE! I WON'T SUBMIT MYSELF TO ANY MORE OF YOUR TWISTED EXPERIMENTS" screamed the man in terror as he continued to unleash a constant hail of super missiles.
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