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Four races with growing tensions in a state of pre-war on two large islands. 

Tags: Fantasy, Roleplay, Future, Medieval, Islands 

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Lesmir and Maltir Broods

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Archon Torches
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PostPosted: Sat Jan 17, 2009 7:42 pm


This section will contain the various types of Lesmir and Maltir broodlings. The adaptive abilities of these two beings are superbly adept which in turn enables them to have many varieties, and possible future adaptions. Though Lesmir broods should be in the Character creation thread, I found it would make more sense to put them here.
PostPosted: Sat Jan 17, 2009 7:54 pm


Lesmir Broodlings


Lesmir are very versatile, and each brood type contributes to the hive in one way or another. The Hatcheries are usually located in the middle of their Cities, and are well-protected.

Maltir Warrior- Not as intelligent, but still able to learn, the Maltir Warriors are Maltir pods stolen from breeding plants and trained in the ways of their Lesmir Captors. They retain some ability to gradually change their size and purpose in a hive, and they make good soldiers. They are few in numbers and only found in the Viscmir hives.
Common Lesmir- Smaller in build, they are more or less the civilian figures in the Lesmir broods. Lesmir are somewhat civilized, some wear clothing depending where they live. Though it’s difficult to describe what a Lesmir looks like, they have segmented limbs and can run rather well. They are proportioned much like humans but they only have three fingers and one thumb on their hands. The females are more slender, and have a clawed thumb. They are as smart as any human being and are very much alike except for the hard outer exterior. Their outer shell is also flexible, thus enabling movement of the eyes and mouth, but it’s weaker than Maltir shell, thus making it more prone to break.
Lesmir Warrior- These are usually more buff than the Common Lesmirs and usually bear a lower garment and tribal painting on their upper torso. Most Warriors use a traditional spear, halberd, or pike. Each with a thin ribbon declaring their clan and rank. Warriors and Commons make up most of hive populations, scouts are less common.
Lesmir Stag- A stag Lesmir were derived from the larger Maltir specimens. They usually have sharp claws, and a thicker shell. Most Lesmir have a smooth shell, but Stags have been known to have a rougher feel to them. More or less the Tanks or the military strength, they are rare in number and hard to fight one on one. Their size does not lessen their intelligence, some are the smarter of the Lesmir, and there are two of them in the Lesmir Council.
Lesmir Scout- Scouts are usually the only Lesmir with wings besides the leaders. They can fly, but only at lower altitudes. The desert scouts usually wear head wraps and full cloth garments. Scouts are swift and clever. Scouting teams usually consist of three scouts, and teams have very good communication skills and move as a whole. Much like Common Lesmir, they are smaller in stature and the only difference is the wings.
Lesmir Leaders- The three leaders of the Lesmir clans bear colorful shells and have a unique shine to them. They usually have an intricate headdress and the Minnemir Leader is the eldest of the Lesmir race and wields a staff with black desert crystal atop it. The leaders are picked by the previous leader as they are fair in their judgment, and train their predecessor for months before they take to the rule of the hive.

Archon Torches
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Archon Torches
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PostPosted: Sat Jan 17, 2009 7:58 pm


Maltir Broodlings


-Small Maltir-
Smaller maltir are rather common, but serve few purposes as they are relativelly weak.


Pet Maltir- Pets are small, under-developed maltir. Many have legs and can walk around on all fours. They draw much of their energy from sunlight, but Lesmir's have slowly lost that ability and now have to digest food. Pet Maltir are quite cute, and can be found in many Human, Drakonian, and Druidic villiges. They make unusual clicking and chirping sounds as well.


-Mid-Sized Maltir-
Mid-sized Maltir can be from four to eight feet in height. Many are used for common lifestyles such as transportation and mining.


Urban Carriers- These Maltir are mid-sized and can be found in many cities. With a large metal box fused to their backs, they are the main stransport among the cities. The box comes standardly with a wrap around seat that starts at one door, and goes around to the other.

Diggers- Diggers are mid-sized and have either a drill or large metal, cupped claws which are used for digging into dirt or rock. Origionally used in Rockford for mining in the mountains, Diggers aren't as common anymore.


-Large Maltir-
Larger Maltir can be from 9 to 16 feet in height and are quite powerful. Used for more difficult tasks that would take normal humans a long time to do by themself.


Heavy Diggers- Heavy Diggers are a larger Maltir type. They have fused metal claws and four powerful legs. Diggers are relativelly unused at this point. They were mainly used for mining in Rockford, which was destroyed by a Drakonian assault, years ago. Nowdays their only used for demolition, and digging trenches or pits.

Transit Carriers- These large Maltir are few in number, only seven of them exist as of current, but only three are being used. Transit Carriers are segmented from four to seven times, each segment holds a passenger cart, except for the front segment, which is kept free so the Maltir's visual isn't obstructed. They are used mainly to travel between large cities, and they follow pre-determined courses. (Kinda like trains)
-=More Coming Soon=-
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Realm of Ishtmal

 
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