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-RenKairui85-

PostPosted: Fri Jan 09, 2009 1:37 pm


An Eye for Royalty

User Image
[art belongs to buraisuko]

Hello all adventurers!


Story:
Recently, there has been unexplained behaviors among the poor. This has many local peasants and officials concerned. Rumors are spreading throughout the kingdom of corruption in the high court, but nobody know if it's the truth. It's up to the people of the castle and the nearby town to get to the bottom of the controversy and learn what it means for the Kingdom and it’s newly appointed king. People who have came to the castle have been finding secret passageways long forgotten. These passageways have been mysteriously opened after being sealed for hundreds of years. It is said that there is a rare stone that emanates a strange aura and an old tapestry that speaks of powers unknown.

It seems long ago two royal siblings were fighting over this very land. The youngest one knew about the gem and its untold power. He wanted it all for himself but in the end the eldest brother won the land. The eldest brother soon discovered what his younger brother was after and decided to build the castle over the stone so that nobody could find it and use it for evil gain.

All will be revealed as this story unfolds. What will become of the kingdom? What are these strange stones? What is lurking within the shadows? And most importantly; Will you play a part in this story of old?  
PostPosted: Fri Jan 09, 2009 1:40 pm


Welcome to the kingdom of Dakrim. This large piece of land has flouriest under the rule of King Maliki Gladaron. Unfortunately, the king has grown extremely ill and it’s slowly getting worst. Now his son, Prince Ric, must take his father’s place on the thrown. But lurking within the shadows, there is a hidden secret that will determine the fate of the kingdom.

Map of the castle:

ground level
first level
second level

OOC Chat Forum

-RenKairui85-


-RenKairui85-

PostPosted: Fri Jan 09, 2009 1:53 pm


Roles:


Royalty- You are either a Prince, Queen, King, Princes, etc. If you are the family member of King Maliki, then your last name will be Gladaron. Otherwise you can make up a last name and kingdom name. If you want to be a son of Maliki, then you will have to pick between three of them. Just make sure these brother are close and always looking after each other's back. Sibling rivalry is allowed, but don’t get out of hand. Ric is getting ready for his new job as King. Everyone else is to mainly help Ric get ready to take the thrown. Depending on who your are, you may have more then one objective in the story. I’ll pm you if you do, or you can pm me if you have any ideas. Remember, you are the story! Everything you do will contribute to the plot.

Royal family
Queen [insert name] Gladaron
King Maliki Gladaron- yes, he’s still alive and can still do stuff. Just not a lot.
Prince Ric Gladaron-28, becoming King
Prince Zireno Gladaron- 26
Prince Cyrith Gladaron- 23 [taken]

Leaders- You’re the spy leader. The objective is to keep an eye on what is going on around the castle, it’s very important that you gather news faster then those around you. It’s like chest, your members are your pieces. So make your best move! Also you will be contacted by your captain occasionally of additional info.

Members- You are the spies. Depending on what side your on, you have an objective to complete. The objective will change as the sorry goes on. So be alert. You’ll mostly fight, snoop, eavesdrop, and transport info to the leader and other members.

Court- You’re a servant, cook, nobleman, knight, etc. You’re what gives the spies problem, even if you didn’t mean too. Weather it’s coming, going, or just being curious. You’re the thorn in their side. Your job is to do your job and help the prince get ready for the coronation. Depending on who you are, you’ll might get a pm from me if I get any ideas.

Here is a list of jobs that you can choose from:

Almoners: ensured the poor received alms.
Atilliator: skilled castle worker who made crossbows.
Baliff: in charge of allotting jobs to the peasants, building repair, and repair of tools used by the peasants.
Barber: someone who cut hair. Also served as dentists, surgeons and blood-letters.
Blacksmith: forged and sharpened tools and weapons, beat out dents in armor, made hinges for doors, and window grills. Also referred to as Smiths.
Bottler: in charge of the buttery or bottlery.
Butler: cared for the cellar and was in charge of large butts and little butts (bottles) of wine and beer. Under him a staff of people might consist of brewers, tapsters, cellarers, dispensers, cupbearers and dapifer.
Carder: someone who brushed cloth during its manufacture.
Carpenter: built flooring, roofing, siege engines, furniture, panelling for rooms, and scaffoling for building.
Carters: workmen who brought wood and stone to the site of a castle under construction.
Castellan: resident owner or person in charge of a castle (custodian).
Chamberlain: responsible for the great chamber and for the personal finances of the castellan.
Chaplain: provided spirtual welfare for laborers and the castle garrison. The duties might also include supervising building operations, clerk, and keeping accounts. He also tended to the chapel.
Clerk: a person who checked material costs, wages, and kept accounts.
Constable: a person who took care (the governor or warden) of a castle in the absence of the owner. This was sometimes bestowed upon a great baron as an honor and some royal castles had hereditary constables.
Cook: roasted, broiled, and baked food in the fireplaces and ovens.
Cottars: the lowest of the peasantry. Worked as swine-herds, prison guards, and did odd jobs.
Ditcher: worker who dug moats, vaults, foundations and mines.
Dyer: someone who dyed cloth in huge heated vats during its manufacture.
Ewerer: worker who brought and heated water for the nobles.
Falconer: highly skilled expert responsible for the care and training of hawks for the sport of falconry.
Fuller: worker who shrinks & thickens cloth fibers through wetting & beating the material.
Glaziers: a person who cut and shaped glass.
Gong Farmer: a latrine pit emptier.
Hayward: someone who tended the hedges.
Herald: knights assistant and an expert advisor on heraldry.
Keeper of the Wardrobe: in charge of the tailors and laundress.
Knight: a professional soldier. This was achieved only after long and arduous training which began in infancy.
Laird: minor baron or small landlord.
Marshal: officer in charge of a household's horses, carts, wagons, and containers. His staff included farriers, grooms, carters, smiths and clerks. He also oversaw the transporting of goods.
Master Mason: responsible for the designing and overseeing the building of a structure.
Messengers: servants of the lord who carried receipts, letters, and commodities.
Miner: skilled professional who dug tunnels for the purpose of undermining a castle.
Minstrels: part of of the castle staff who provided entertainment in the form of singing and playing musical instruments.
Porter: took care of the doors (janitor), particularly the main entrance. Responsible for the guardrooms. The person also insured that no one entered or left the castle withour permission. Also known as the door-ward.
Reeve: supervised the work on lord's property. He checked that everyone began and stopped work on time, and insured nothing was stolen. Senior officer of a borough.
Sapper: an unskilled person who dug a mine or approach tunnel.
Scullions: responsible for washing and cleaning in the kitchen.
Shearmen: a person who trimmed the cloth during its manufacture.
Shoemaker: a craftsman who made shoes. Known also as Cordwainers.
Spinster: a name given to a woman who earned her living spinning yarn. Later this was expanded and any unmarried woman was called a spinster.
Steward: took care of the estate and domestic administration. Supervised the household and events in the great hall. Also referred to as a Seneschal.
Squire: attained at the age of 14 while training as a knight. He would be assigned to a knight to carry and care for the weapons and horse.
Watchmen: an official at the castle responsible for security. Assited by lookouts (the garrison).
Weaver: someone who cleaned and compacted cloth, in association with the Walker and Fuller.
Woodworkers: tradesmen called Board-hewers who worked in the forest, producing joists and beams.
PostPosted: Fri Jan 09, 2009 1:56 pm


Rules


1.Only Falkot and I can make the rules. We can change at any time, and what we say goes. If you're confuse about something, pm me. I’ll set the record straight.
2. Keep it pg-13. No Cybering what so ever! Romance, cussing, and being perverted is allowed. Just don’t get carry away. You will be ask to leave if you do.
3. Don't post until I say so. Once I say go, you can do as you please….within the rules of course. If your going to be gone for a while, please let the group know and make use your character's not interacting with anyone. If that happens and your gone for over a 3 days, then I will puppet your character.
4. Be at least semi-lit and talk in 3rd person. There is nothing wrong with using spell check or dictionary.com. It’s there for you to use.
5. No god modding! You can be strong, but you can’t win every fight. Have some flaw/weakness. No killing unless the other person is fine with it!
6. 3 sentences minimum. We all get writers block and that’s ok. Just do the best you can.
7. Don't spam, chat speak/ l337. It’s not part of the story, and I want to understand what your saying. Accents are ok.
8. Put the nod emotion, on the bottom of the application. So I know you read the rules
9. Call the pm ‘An eye for an eye’ so I know you’re not some spammer.
10. OC is fine, but don’t chat too much. All OC will be in [ ] or ( )
11. Don’t be obvious! If you’re a spy, Don’t Say Anything About It! Let it be a surprise for later. Act like your cover up. If you keep mentioning it, I will expose you. This part of the information will now be shown in the profile list. I have them all saved in my mailbox.
12. If your character suspect someone, but turns out to be a normal person. Don’t change it! Unless your character came across this discovery, don’t act like it. You must indicate that you were there for the unveiling or changing back.
13. Don't use * for actions..type COMPLETE sentences. Italic is fine for thinking, but that is all.
14. If any of these rules are broken by a large group of people, or any of these becomes a big problem, then the rp will stop and be deleted by the crew.
15. Have fun, it doesn’t have to be serious all the time. Randomness is allowed so long as it’s within reason. I don’t want cows falling from the sky. Be creative, and really make something out of your character. Get involved and talk to people. Your role in the story won’t go anywhere if you don’t talk to people. Enjoy and adventure around this huge castle.^^

-RenKairui85-


-RenKairui85-

PostPosted: Fri Jan 09, 2009 2:06 pm


Profile


Spy-
Gaian Name:
Spy Name: [your character’s real name]
Age:
Races:
Powers:
Weapons:
Personality:
Appearance: [spy outfit]
Organization: [Member or Leader. Nin or Sai]
Bio and Reason for join the organization:
Your Cover up/ Disguise. This is what you’ll mostly look like.
Name:
Races: [if it's part of the disguise]
Powers: (will you show it or not)
Weapons: (optional)
Personality:
Appearance:
Job:
Bio: [fake back story]

Royalty-
Gaian Name:
Name:
Age:
Races: [unless you’re the royal family. Then you are elves.]
Powers: (optional)
Weapons: (optional)
Personality:
Appearance:
Title: (King, Queen, etc)
Bio:

Court-
Gaian Name:
Name:
Age:
Races:
Powers: (optional)
Weapons: (optional)
Personality:
Appearance:
Job:
Bio:

[note: if your a knight, you can also add a horse onto your profile. Look at the first two profiles to see examples.]
PostPosted: Fri Jan 09, 2009 2:11 pm


Players
[will sum up the profiles later]


Gaian Name: -Renkairui85-
Name: Niro
Age:22
Races: Elf
Powers: If he had any, he's not very good at it. [maybe earth]
Weapons: Does a rake count?
Personality: This lad is a clumsy fellow who always love to help out. Though he is a bit of a prankster at time, some can't help but to see him as a little brother. This hyper active boy is always on the go looking for fun and adventure.
Appearance:Niro [image copyrighted by Lilmioshi]
Job: Squire (Knight in Training)
Horse: Kotoro [Clydesdale with white main and tail]
Bio: Niro is an young lad that wants to make it big. But so far his future was mainly farming. But when he heard about the jobs needed at the castle. He thought this was his best chance to make himself into something great. [More will be added as the story goes on.]

Gaian Name: Falkot_the_Great [moderator]
Name: Grant MacTwain
Age: 28
Races: Neko
Powers: Grant has above average hearing, agility, balance, as well as remarkable aiming
Weapons: Grant carries his swordstaff in a pair of sheaths on his left side and his 7 foot talllongbow across his back with the quiver on his right side.
Personality: Grant is a happy fellow who is quite relaxed in his duties. He can be care free about his own way of doing things but is strict on the men under his command. He would rather spend his time roaming though the woods on a hunt then in the training ground. Of course when he's nit doing that he can be quite lazy, letting his men take care of what needs to be done while sitting back in his office. When it comes to loyalty though he is at the top. There is no one more trust worthy and honorable than Captain Grant MacTwain
Appearance: Grant MacTwain
Job: Captain of the Royal Knights
Horse: Jenny (dutch draft horse aka tall freaking horse)
Bio: Grant is the son of the former General of Dakrim. This meant that Grant was training for battle at a very early age. Once he was old enough Grant enlisted and quickly climbed the ranks as he fought in numerous battles. Grant was soon in charge of his own battalion. That's when his father became ill. With a little help from Grant's father and the King Grant gave up his duties as a Captain of troops on the battle field for the Captain of the royal Knights so that he could be home to help take care of his father in his last days. Now that he's dead he looks after his mother and continues his duties as Captain of the Royal Guard.
Other: Wouldn't mind having someone play Grants Mum.

Gaian Name: Minron
Name: Alexander Morigaton
Races: Impure Tou (A human parent and a Tou Parent.)
Tou are a race of humans who evolved oddly due to the magic auras surrounding their lands. Tou do not physically age or use physical means like their hands or even walking, instead they use their unique abilities with magic to levitate objects as if their hands and feet extended behind physical means. Tou age till about the day they turn five and then they only show signs of age through eye color and hair color. The eyes shift more to red when they get into their fifties and their hair turning a fine white. [As a note, Tou don’t have children the regular way and I’ll probably explain that sometime in the RP.]
Powers: All Tou has the ability to levitate objects within a certain boundary. Alexander can grip things without actually touching them and even if concentrated enough lift large objects. Though he does have limits to how much/how often he can to this.
Weapons: Ten daggers specially designed for levitation purposes.
Personality: he acts like a snobby little brat like most Tou. He views every race, other then the Tou, to be beneath him in intelligence.
Appearance: He wears peasant garbs that bear several daggers around his waist in holsters.
Job: Minstrel
Bio: Alexander was immediately sold off to slavers when his birth was heard of and after many trades between slavers and households, ended up working at the castle as entertainment.

Gaian Name: Nex Remeo
Name: Jewlet Ivie
Age: 21
Races: Human
Powers: Telekinesis
Weapons: None
Personality: She is uncaring about what is going on around her, easily controled, silent, and way to calm.
Appearance: Jewlet
Job: Messenger
Bio: She lived with her parents and at that time she was upper class. But her father fell ill when she was 11 and couldn't work. He only lasted a year and by then they had gone down a class because of the medical bills. Her and her mother taken up jobs as hired maids. After 5 years her mother also fell ill and is still ill today. That had put them down to Lower Class just to get the somecare for the sickness. Finally things got better and she could leave her mother, which had gotten a new lover. She went to work for the Royal Family.
She use to have redish brown hair, lively personality, healthy warm skin, and bright purple eyes, but all that had faded. From her fathers death her eyes pailed; from losing the only home she every known, her skin turned cold; from the shock of waking up and finding herself near death, made her hair turn silver and all of that in return weakend her personality and hopes.

Gaian Name: Takerucoh
Name: Cyrith Gladaron
Age:23
Races: Elf
Powers: As the youngest child, Cyrith has always had a certain control over the hearts of his authority figures, whether this be his parents or the countless nannies who cared for him over the years. As he grew up, this quality began taking on mystical properties, eventually turning into what is known as thrall, a gift he has used on many a young lady throughout the kingdom. Unfortunately, this power seems to hold no effect on his siblings, most likely due to their knowledge of his power.
Weapons: A small concealed dagger the Prince holds onto for protection, mostly from jealous men.
Personality: A hormonal young man, Cyrith is always looking out for the next girl to "conquest". Even amongst his brothers, Cyrith is a very whimsical, light hearted boy, not beliieving in taking anything in life to seriously. The Young Prince's greatest fear is to someday be tied down to a single woman and support himself.
Appearance: Cyrith
Title: Prince
Bio: As the youngest of the Royal children, Cyrith was treated with the most leniancy and given little responsibility throughout his childhood as it was unlikely that he would ever need rule. Using sweet smiles and Crocodile tears, he was always able to win over his aides and get his way and once his powers developed, Cyrith began touring the town in poor cloths almost every other days, convincing his body gaurds to watch over potted plants.

Gaian Name: dragonhealer
Name: Henna Folk
Age: 23
Races: Mage
Powers: She has a gift with fibers and threads.
Weapons: poisoned needles, and a small dagger always kept extremely sharp just incase she needs to cut a thread or something….
Personality: Helpful and motherly, she is someone who can keep her moth shut. She is very light hearted and ninety percent of the time she can be found housing a smile on her fair face. Even though she may seem a pushover at first glance she had to work to get her job and when she wants something she will get it.
Appearance: Henna
Job: Keeper of the Royal Wardrobe
Bio: Henna was born to a young seamstress and a merchant. From the start she was distended for greatness, at the young age of six her powers were unearthed and she was sent to a specialty school for the gifted, there she learned to tame and cultivate the magic. She then moved on to start at the castle as a tailor, the queen saw her potential and she soon became the keeper of the Royal Wardrobe.

Name: Gon [up for grabs]
Age: 27
Races: Lizardman
Powers: Gon possess the main traits of his race. The ability to breathe underwater, fierce claws and teeth, and scales that while prevent him from wearing any full armor also makes up for it by acting as armor. Gon however has unique abilities known only to him. The power to grow back lost limbs and the odd ability to speak other languages besides his native tongue.
Weapons: Though using claws and teeth as weapons is forbidden outside of tribe duels, Gon no longer obeys the tribe laws and can use his natural weapons. Among his natural weapons, Gon uses a hefty tribal axe, though it's more of a huge hammer based on how blunt it is. It's forged of magic metals and Gon calls it "The only worthwhile weapon we Lizardmen have made."
Personality: Gon often doesn't care about anything unless he's ordered to do it. Gon has an amazing dedication to his work and will often do whatever possible to see it through, but even dedication has limits. [Can change if you want since he went of on a mission.]
Appearance: Seven foot three with a mixture of black and green scales.
Gon's Appearence
Job: Squire (Knight in Training)
Bio: Gon never hides who he was to people he ask and always openly says that he was once one of the many savage Lizardmen in the swamps. How he came to be a civilized member of society he is usually reluctant to explain. All that the knights knew when he tried to join was that Gon was once a slave that was set free due to his developed intelligence that's unusually for Lizardmen. Though he is 27, Lizardmen have a life span of two-hundred years and is still technically young enough by that standard to undertake training to become a knight. Gon's axe was once a trophy in the knight's hall, but was given to Gon since it would be more useful then to gather dust in the dining hall. Gon doesn't know who will be the knight to teach him the ways of Chivalry since no person really wants to take a Lizardman as a squire.


Royalty- Kingdom of Merional
Gaian Name: Tsugayashi
Name: Dainne Alexander Vadlionne
Age: 27 years
Races: Elven
Powers: When Dainne was born he had exceptional hearing. As he grew older this power grew until it was highly sensitive.
Weapons: He carries with him at all times a Colichemarde, his birthright sword that has been handed down for generations. The only revision he has made to this blade is to have inserted the family heirloom (a emerald gem) into the pommel of this sword. Being a prince he is also highly skilled with bows, although he doesn't carry one with him.
Personality: Dainne was raised as a kind-hearted man, who put the needs of others before his own. However being a Prince he still has an air of arrogance at times, which could offend people if he's not careful.
Appearance: Dainne Alexander Vadlionne
Title: First Prince of Merional
Bio: Dainne is the Crown Prince of the Kingdom of Merional. He has two younger siblings, one a brother and the other a sister. Although his father is in good health, he's getting up in the years, and all know that its only a matter of time until Dainne is forced to take the throne as King. In the time remaining to him he has decided to visit neighboring Kingdoms to try to establish good relations with them for the future. The Kingdom of Dakrim is his final stop before he returns home.

Gaian Name: Blue Winged
Name: Queen Vandraya Lirra Galdaron
Age: 46
Races: Elf
Powers: High intelligence and a knowledge of herbs, also very skilled with a longbow. Has the power to memorry. [kind of like the force in starwars]
Weapons: She'd like to say she doesn't go armed, and for the most part they believe her. Really though, hidden under her skirts is a shortsword.
Personality: A proper lady in every sense of the word, Queen Lirra is self-contained, observant, and quiet. She is polite and kind. She could be called a paragon of female virtue. Behind the veil however lies a much cleverer Queen. She is devoted to her country.
Appearance: Queen
Title: Queen of Dakrim
Bio: Originally, her name was Alivira Marlight, though she changed it with marriage and shortened it for convenience. She belonged to the noblest of all noble houses in the country. So highly ranked was her family that she was engaged to be married to the King before she turned six. Her whole life has revolved around being a fitting Queen. She took daily lessons in etiquette and court manners, as well as battle and maths. She became a scholar, a lady and a warrior. On top of it all, she was regarded as very beautiful. A perfect match for the future King. But Lirra was not untroubled. Bits of her past she is still regretting.

When she first met Maliki, doubts arose in her mind, though just as swiftly they were cast out at the entrance of love. Those doubts were of his family history and what this ment for the people. With the king's sudden and unanticipated sickness, such doubts have risen once more in the Queen's mind.

Gaian Name: Dark Angel of Sol
Name: Garrett Firehammer
Races: Human
Powers: Elven Blacksmith & Elven Language
Weapons: His Mallet
Personality: Garrett is a kind fellow who loves his craft. He is a quick fellow when it comes to puzzles and has a few laughs with the solders.
Appearance: Garrett
Job: Blacksmith
Bio: He was found in the northern wood by a elven craftsmen who raised him as his son. There he learned several things about the elven people and the world around him. He picked up blacksmithing at a very young age and has been working on it for years. He can make weapons and armor almost like elven steel. He was one day told to go seek out his own life and sent to live with the rest of the world. He was found by a knight who was looking for a new sword and found his craft amazing and cheap. The knight pulled some strings and got him to become the new smithy for the castle.

Controled by: Takerucoh
Name: Ric Gladaron
Age:28
Races: Elf
Powers: Forcefield generation
Weapons: and ornate sword that usually hangs at his side for decoration
Personality: Though normally a fairly calm and respectable Man, with his Father's recent Illness and the crown hovering above his head, the stress is beginning to affect his mind and shorten his fuse.
Appearance: Ric
Title: Prince, King to be
Bio: As the first born son of the Royal family, Ric spent his childhood being prepared to take the throne, taking etiquette lessons, horse back riding, sitting in at every major council meeting and appearing at every public gathering in sickness or in health. While they were younger, Ric was very much jealous of his brothers, but as they grew older, he grew protective of them.

Controled by: Falkot_the_Great
Name: Zireno Gladaron
Age: 26
Races: Elf
Powers: proficiency with all standard weapons
Weapons: None, Damb guards wont let him have any...stupid guards
Personality: Snobbish, self-centered, conceited, power hungy
Appearance: Zi
Title: Prince, second to the throne
Bio: Being the second in the line for the throne since birth Zireno, or as his friends call him Zi, has always envied his older brother. Ric gets to control an entire nation wile Zireno gets the left over. A cottage in lands out of the way and everything given to him. The only problem is no power. Zi feels he was born to rule. He's studied tactics, economics, and leadership. The problem is without power all that he's studied has gone to waist. When Zi was younger he was always trying to get into his fathers strategy room and all his meetings. When Cyrith was born Zireno didn't pay him any mind. Not until he got magical powers. That combined with Ric's powers made Zi the odd one. Zi was the one without power. This was when Zireno first started to gain his obsession with power. He tried to compensate by learning how to fight with any weapon he could get his hands on but that was never enough. Now Zireno has come to terms with his place in life but still looks for opportunity to gain the power he feels he deserves.

Gaian Name: Nex Remeo
Name: Valrie May
Age: 19
Races: Witch/Vampire
Powers: Magic Light
Weapons: Wand
Personality: Sweet, easy to scare, nice, caring, charming and understanding.
Appearance: Valrie
Job: Minstrels
Bio: Valrie's father died about a month after she was born. About a year after she was born Valrie was taken away from her mother. She was scared to talk and just did as she was told. Her mother had finally gotten her back when she was 5. Her mother was a minstrel herself and taught Valrie to sing and dance. At age 12 her mother took her to join her in one of her shows for the king. Valrie like the attention she got from this and began to join her mother when ever she did her shows. At age 18 she was bitten by a vampire. Now her mother is too old leaving Valrie to dance by herself, but she doesn't mind.
Looks good. But you have to be specific about what magic you can do. Just magic is too wide of a subject.

-RenKairui85-


-RenKairui85-

PostPosted: Fri Jan 09, 2009 3:07 pm


~Event~

[Now in character format]


It's around 5 pm, this is day 3 for those counting.

....retreat?

Yes the attacking force has turn tail and ran. What could this mean? Is all our force really good fighters, or is it something else?

The Queen and Cyrith are standing by waiting to see the results of the battle and why they were being attacked.

Prince Zireno is killing of the stragglers. Man, he likes his job too much.

Prince Ric was just checking up on his father. But after some thought, he left to fight the battle.

Alexander after his long hard battle defending the castle of dirt bloods....I mean people, Grog and Sylvan takes him from the battlefield to the castle. They have just arrived at the castle after leaping over the walls.

Dainne, Leon, and Aiden found one of the banners the enemy were holding. But for some reason this image shocks them. What could this mean?

Grant and Jewlet are with the archers. Jewlet has Grant's bow and was shooting down the enemy. Grant is checking out the area so he can strategize their next move.

Niro is with the commander and other Knights waiting for their signal to strike.

That it for now. So many questions will be answered soon.

Keep up the good roleplay.

[Ok keep it clean, be creative, stay within the parameter of what is going on, and have fun.
Ready steady, can’t hold me back...
Ready steady, give me good luck...
Ready steady, never look back...
Let’s get started! Ready Steady GO!]
PostPosted: Fri Jan 09, 2009 3:31 pm


Grant started his day just like any other. He got up from bed to the sound of his mother yelling to him that breakfast was ready. Rolling out of bed Grant went downstairs in his underwear as always. and sat at the table. Yawning he leaned back in his char only to get smacked on the top of the head. "Don't lean in those chairs. You'll break them" Grant's mother exclaimed. "Fine, fine." Grant replied as he sat up.

Breakfast was the usual. A few dinner rolls from the night before, some slices of ham, porridge, three eggs and a pint of cider. Grant dove in head first into the meal and within thirty minutes or so he was finished. Getting up from the table Grant brought his dishes to the sink and then kissed his mother on the cheek. "I'll be back at lunch to check up on you ok?" He asked. Grants mother quickly replied. "Yeah, just to check up on me huh." And then smiled. They both gave a small chuckled knowing right well the real reason Grant was coming back then.

Leaving the house grant was in his usual light armor and silk gloves with his captains hat specially made to accommodate his ears. He didn't live to far from the castle. He would live in the castle but he didn't want to up root his mother from the home she and Grant's dad built together. Grant walked up the dirt road for about a half a mile and came to the main gate. "OPEN UP IN THERE!!!" He shouted.

falkot_The_Great


-RenKairui85-

PostPosted: Fri Jan 09, 2009 3:40 pm


A guard from the tower looked down to see who in god's name was giving him orders. When he saw how it was, he quickly chance his attitude.
"Captain! Sir! Right Away!" The guard went over to the other side of the tower. He looked down at the other guard who were playing a game of checkers. "Look alive man! The Captain is here. Open the gate!" The guards below scrambled to their feet and proceed to open the gate.

[Sorry for the shortness.]
PostPosted: Fri Jan 09, 2009 3:58 pm


As the doors swung open Grant made his way inside. "Pick up the pace next time." He yelled as he made his way past the guards. Grant then when up to his office to finish the paper work he hadn't finished the day before. He never really liked being in the dark, drafty, castle. It was too cramped for his tastes. He thought about going on a hunt later that day to give his legs a stretch and to help keep up his fighting skills. Once he reached his office he unlocked the door and went inside. Sitting down at his desk Grant looked at the paperwork and decided to take a break. This was common and also the number one reason he never finished his paperwork in one day like he could if he tried. Grant stared out the window at the court yard and watched the hustle and bustle of the castles staff.

falkot_The_Great


-RenKairui85-

PostPosted: Fri Jan 09, 2009 4:11 pm


There is a slight knock on the door and then a slow creek sound. Behind the door was a young man, who looked no older then 18. His long green hair laid over his lime green eyes. His long ear is a dead giveaway to his heritage. Both ears had a bands on them. The young man's baggy shirt made him appear more scrawny. "Hello"? The young lad spot Grant and gave him a big grin. "Hi, you must be the captain. I look forward in working with you sir!" He said with a saluted hand. "Oh, almost forgot". He scrambled through his pockets and pulls out a letter. "Here sir".

Note:
Dear Sir Grant,
As you may know, we have been recruiting people into the royal court. I know this falls heavily on you. But because of recent events, we need the extra help. The council has sent this boy to you in hopes that he might be of use to you. I know the boy in front of you seems like leftover scrap from the street, but he has talent. I believe the kingdoms Captain of Knights could make a man out of him.

~ Royal Adviser

"My name is Niro, it's an honer to meet you sir," he said with a huge grin on his face.
PostPosted: Fri Jan 09, 2009 4:28 pm


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Grant looked at the letter and then at the boy. He let out a sigh that just cried out O God, why me? before sitting up in his chair. Grant balled up the letter and tossed it over his shoulder. The letter flew through the air and bounced off the corner of his waist basket. "So you got any skills boy?" Grant asked almost sarcastically. "I mean besides standing there with your thumb up your butt?" Grant never liked new trainees. They asked to many questions and were just down right annoying. Grabbing his cup grant took a sip of tea and waited for a response.
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falkot_The_Great


-RenKairui85-

PostPosted: Fri Jan 09, 2009 4:54 pm


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Niro tried really hard not to express what he was thinking. Dear god, what have I gotten myself into. He placed a hand on the back of his head. "Hehe well...I'm a hard worker, I can log a good amount of weight, and I hardly get tired." Niro looked up at the corner of his eyes, "Anything else.....Oh yeah! And I'm an excellent runner. Well, that's what people said about me." He looked back at Grant knowing that this wasn't much. But what could he do, he was just a farm boy. Niro let out a sigh, "Ok, so I'm not impressive. But if you give me a chance, I won't fail you. I'm will to do what you command, sir".
PostPosted: Fri Jan 09, 2009 5:26 pm


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"Nice speech boy. How long did you practice?" Grant said with a chuckle. "Listen. I don't care were you came from who you know there's only one thing you I need to know?" Grant Stood up quick and drew his sword slashing at Niro's head. He stopped inches from his nose. "Everyday may be your last. Are you ready for that?" Grant pulled his sword back and rested it on his shoulder as he slowly walked around from behind his desk. "Because every day you walk in here you may not walk out. Your going to sped weeks in the infirmary from defending this castle or an eternity six feet under. Are you ready to die for king and country?" By this point Grant was staring the boy down practically stepping on Niro's toes as he continued to walk at the kid.
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falkot_The_Great


-RenKairui85-

PostPosted: Fri Jan 09, 2009 6:00 pm


User ImageNiro's eyes widen as his pupils shrunken in at the sudden action. His eyes looked down at the blade, then back up at Grant. When he removed the sword, Niro let out a long sigh. The young lad hang on every word the captain said. When Grant was finish with his speech, Niro answer honestly and truthfully, "It's true...that this is a deadly job. But. I believe I can do it! I will do everything I can to help. Besides," He looked Grant straight in the eye, "I'm not afraid to die. If it means protecting this kingdom, then so be it"! Niro then went silent, partly in his own thoughts and listening to what Grant had to say. Surely this wasn't going to go so smoothly.
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