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Posted: Wed Dec 31, 2008 7:31 am
Why is this guild called mechanism you ask? Because in the world of Purnoma there is an artifact that when joined together can end the war, in fact it is the reason for the war. The Amanaren Mechanism (simply Mechanism for short) was broken into twelve pieces at the beginning of the war after being discovered by a Beastmen and Elf by the names of Ean and Bastien. The pieces each transform into a sort of armor or weapon that, along with being quite powerful, enhances the users senses and power. The pieces were magically spread around the world, to the dismay of the Empire, only to be found by those destined to. Why tell you this you ask? Because a few lucky characters will find them!! I and Estuvrius will pre-select a few areas of the world where the pieces are (They will not be cities or obvious). They will be spread in the wilderness, and you will only find them if you discover and area that we haven't created specially that is similar to the place we chose for the pieces to be. However this will not be the same for every piece. Some will be automatically gifted to members who win contests and guild events. And some yet will be given to NPCs for characters to kill, or steal from. So good luck and Happy hunting! (keep in mind that with permission from the other member, similar to death, you can take a mechanism piece through theft, murder, or other novel means. BUT ONLY WITH PERMISSION!)
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Posted: Wed Dec 31, 2008 7:33 am
Mechanism Piece 1 The Sword:
Accounted for: Yes Ownership: Ean Draknom
The sword though seemingly brittle is completely solid and will not break.
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Posted: Wed Dec 31, 2008 7:38 am
Mechanism Piece 2 Chain mail:
Accounted for: No Ownership: None
Almost nothing can penetrated this chain mail except for magic and other mechanism pieces. On touch, things break while wearing the chain mail, soooo be careful what you touch.
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Posted: Wed Dec 31, 2008 1:16 pm
Mechanism Piece 3 The Spear:
Accounted for: No Ownership: None
The spear is not only nearly weightless, but is can break into two small spears to fight in close combat.
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Posted: Wed Dec 31, 2008 1:19 pm
Mechanism Piece 4 The Brass Knuckles:
Accounted for: No Ownership: None
The brass knuckles are completely unbreakable and put out the power to crush bones when used. Also the striking portion changes sizes to fit the victim's face.
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Posted: Wed Dec 31, 2008 1:22 pm
Mechanism Piece 5 The Katana:
Accounted for: No Ownership: None
Similar to the sword, only faster and more exotic. The sword leaks venom, instantly poisoning the victim
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Posted: Sat Jan 03, 2009 3:51 pm
Mechanism Piece 6 The Mace:
Accounted for: No Ownership: None
Though heavy, the mace puts out more energy applied, giving the user the power to bust down a wall with a touch.
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Posted: Wed Jan 21, 2009 1:59 pm
Mechanism Piece 7 The Diadem
Accounted for: No Ownership: None
This jewelry allows the wearer to see through any magical deception. It also improves the wearer's eyesight and hearing. However, if worn too long at one time, the wearer begins to loose touch with themselves, seeing illusions everywhere.
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Posted: Wed Jan 21, 2009 2:02 pm
Mechanism Piece 8 The Flute:
Accounted for: No Ownership: None
This instrument allows for the user to control the minds of people by playing. It can also amplify any magical ability that the owner has. However, the control over people isn't absolute and if a person's will is strong enough, they will be able to break free.
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Posted: Wed Jan 21, 2009 2:11 pm
Mechanism Piece 9 The Paintbrush:
Accounted for: No Ownership: None
this brush brings whatever its owner draws to life. The more detail the more resilient the creation. However, this creatures have no color and even the strongest of creations are only as strong as their creator. It is also physically demanding to create and maintain drawings.
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Posted: Wed Jan 21, 2009 2:24 pm
Mechanism Piece 10 The Amulet:
Accounted for: No Ownership: None
When the wearer is in danger or frightened, this amulet puts out an almost impenetrable barrier and it will remain so until the danger passes or the wearer wills it. When the barrier is attacked, the wearer will feel it, though remain unharmed.
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Posted: Thu Jan 22, 2009 12:37 pm
Mechanism Piece 11 The Stone:
Accounted for: No Ownership: None
This stone can disguise its owner so that nothing can find it unless they want to be found. Just rub to activate its power. However, one can only be disguised if they are still. If one moves too much, the stone will shut down. Anything the person is touching will be hidden as well.
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Posted: Wed Jan 28, 2009 4:56 am
Mechanism Piece 12 The Bow:
Accounted for: No Ownership: None
This bow needs no arrows to cause damage. It creates arrows made of energy. These arrows have different effects depending on the bearer's will. However, the bow gets its energy from the user so be careful how often you use it or it could easily drain you of your strength.
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