Rukario Myrmadon
Male Lupin Monk 10 / Rogue 5 / Assassin 5
Lawful Evil
Strength 16 (+3)
Dexterity 20 (+5) 24 (+7) [Gloves]
Constitution 14 (+2)
Intelligence 12 (+1)
Wisdom 16 (+3)
Charisma 13 (+1)
Size: Medium
Height: 6' 0"
Weight: 200 lb
Fur: Jet Black
Eyes: Silver
Total Hit Points: 53
Speed: 70 feet [quick] [monk]
Armor Class: 22 = 10 +7 [dexterity] +3 [wisdom] +2 [monk level]
Touch AC: 22
Flat-footed: 22 [improved uncanny dodge]
Initiative modifier: +7 = +7 [dexterity]
Fortitude save: +9 = 7 [base] +2 [constitution]
Reflex save: +14 = 7 [base] +7 [dexterity]
Will save: +10 = 7 [base] +3 [wisdom]
Attack (handheld): +10/+5 = 7 [base] +3 [strength]
Weapon Finesse: +14/+9 = 7 [base] +7 [dexterity]
Attack (unarmed): +10/+5 = 7 [base] +3 [strength]
Flurry of Blows: +10/+10/+5 [includes strength modifier]
Attack (missile): +14/+9 = 7 [base] +7 [dexterity]
Grapple check: +14/+9 = 7 [base] +3 [strength] +4 [improved grapple]
Light load: 76 lb. or less
Medium load: 77-153 lb.
Heavy load: 154-230 lb.
Lift over head: 230 lb.
Lift off ground: 460 lb.
Push or drag: 1150 lb.
Languages: Common Lupin Sylvan
Unarmed Damage: 1d10 +3 [strength] 20/x2
Assassin's dagger 1d4 + 7 [dexterity] 19-20/x2
Feats:
Improved Disarm [monk]
Combat Reflexes
Improved Unarmed Strike [monk]
Improved Grapple
Stunning Fist [monk]
Persuasive
Stealthy
Weapon Finesse
Improved Uncanny Dodge [Rogue/Assassin]
Traits:
Quick
Appraise Int 1 = +1
Balance Dex* 14 = +7 +5 +2 [tumble]
Bluff Cha 8 = +1 +5 +2 [persuasive]
Climb Str* 8 = +3 +5
Concentration Con 2 = +2
Diplomacy Cha 5 = +1 +2 [bluff] +2 [sense motive]
Disable Device Int 6 = +1 +5
Disguise Cha 6 = +1 +5
Escape Artist Dex* 12 = +7 +5
Forgery Int 1 = +1
Gather Information Cha 8 = +1 +5 +2 [know local]
Heal Wis 3 = +3
Hide Dex* 24 = +7 +10 +2 [stealthy] +5 [cloak]
Intimidate Cha 12 = +1 +7 +2 [bluff] +2 [persuasive]
Jump Str* 21 = +3 +2 [tumble] +16 [speed 70]
Knowledge (local) Int 6 = +1 +5
Listen Wis 10 = +3 +5 +2 [lupin]
Move Silently Dex* 24 = +7 +10 +2 [stealthy] +5[boots]
Open Lock Dex 17 = +7 +10
Ride Dex 7 = +5 +2 [lupin]
Search Int 6 = +1 +5
Sense Motive Wis 8 = +3 +5
Sleight of Hand Dex* 19 = +7 +10 +2 [bluff]
Spot Wis 8 = +3 +5
Survival Wis 8 = +3 +5
Swim Str** 3 = +3
Tumble Dex* 12 = +7 +5
Use Rope Dex 5 = +5
Bluff >=5 ranks gives +2 on disguise checks to act in character.
Escape Artist >=5 ranks gives +2 on use rope checks for bindings.
Search >=5 ranks gives +2 on survival checks while tracking.
Lupin:
Wolf-like humanoids; Pacific-northwest-Indian or faux-French.
Monstrous humanoid type, darkvision.
Darkvision to 60 feet
Acute sense of smell
DC 10 wisdom check to sense lycanthrope within 30 feet; 15 if downwind, 60 if upwind
DC 20 wisdom check to spot invisibles within 5 feet
+2 on survival checks to follow tracks
-2 on saves vs bad smells
+1 attack and damage vs. werewolves
+2 on listen checks
+2 on ride checks; ride is always a class skill
Monk:
AC Bonus for Wisdom
AC Bonus for level (begins level 5)
Flurry of Blows
Unarmed Strike
Fast Movement (already included)
Bonus Feats (levels 1 2 & 6)
Evasion (level 2)
Fast Movement (level 3)
Still Mind level 3)
Ki Strike (level 4)
Slow Fall (level 4)
Purity of Body (level 5)
Wholeness of Body (level 7)
Improved Evasion (level 9)
Diamond Body (level 11)
Quivering Palm (level 15)
Timeless Body (level 17)
Tongue of Sun and Moon (level 17)
Empty Body (level 19)
Perfect Self (level 20)
Rogue:
Sneak Attack +6d6 (Stacked with Assassin)
Trapfinding
Evasion (level 2)
Trap Sense (level 3)
Uncanny Dodge (level 4)
Improved Uncanny Dodge (level 8 )
Special Abilities (choices begin at 10th level)
Assassin:
Death Attack
Posion Use
+2 save vs posion
Improved Uncanny Dodge
Assassin Spells
1st lv - 3 spells / day
2nd lv - 2 spells / day
Hide in Plain Sight (level 8 )
Rukario Myrmadon's Equipment:
Assassin's dagger
Backpack
Bedroll
Boots of elvenkind
5 x Caltrops
Cloak of elvenkind
Disguise kit
Fishhook
Flint and steel
Gloves of Dexterity +4
Grappling Hook
5 x Rations, trail (per day)
Ring of Feather Falling
Ring of Ram
Rope, silk (50 ft.)
Soap (per lb.)
Spell component pouch
Spyglass
Thieves' tools, masterwork
Waterskin
5722 Gold
More about Rukario Myrmadon:
Rukario is thought to be the last of his race. His homeland of Oswaroh was razed to the ground by the Word of Blake in order to try and stop a prophecy about one who would bring about the downfall of the Word's current leader. Rukario survived after being hidden in a wastebasket by his mother. However, once word had gotten out that there was a survivor five years later, Rukario became the target of a great many mercs looking for riches. From then on, Rukario learned the hard way how to survive in a world that seemed to abhor his exsistance. His allies were few since he only trusted a very scarce few. As more mercs came after him, he ended up becomming the hunter, slaying every merc that came after him. As the bodycount rose, so did the bounty. Only after being approached by a strange man holding information on how he could get the hunters off of his neck for good was there any shimmer of hope within his cold, murderous heart. Not the hope of just being left alone, but also the hope of revenge for his entire race.