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KelpMonger
Vice Captain

Friendly Friend

PostPosted: Tue Dec 23, 2008 7:36 pm


We fear what we cannot understand yet we embrace love...
The races in Purnoma are:
Human
Empire
Dachion
Knujon
Elf
Kingdom
Rogue
Beastman
Wolf
Owl
Bear
Cat
Fox
Orc
Savage
Tribal
Vampire
Human
Elf
Beastman(Wolf)
Orc


...Thus a contradiction against which no one can argue
PostPosted: Tue Dec 23, 2008 7:41 pm


Human
Average humans. Average at about eveything. Smarter than some races, stupider than others. Stronger than some races, weaker than others. I shouldn't need to describe them =.=
Empire
The strongest human power is the Empire. Ruled by the once benevolent emperor, the Empire now strives for a different, more malicious purpose. The majority of them hold a prejudice against beastmen. Many are vain. The Empire's Navy is decent, but their army is filled with well trained knights. Their economy is based on industry.
Dachion
A smaller nation than the Empire, it thrives on trading. Being spread across a sea, it has had to develop advanced marine technology. Of the three nations, Dachion holds the strongest navy. Dachion thrives on fish markets and sea exploration.
Knujon
Knujon is the smallest of the Human nations. THe Empire expected the country to fall quick, but it is amazing what pride for your lands can do. Lacking a powerful military, when Knujon was first attacked, the people rose in arms, creating a crude, but large militia. Since then, the people have trained and created an efficient militia to defend their borders. Knujon is mainly agricultural

KelpMonger
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KelpMonger
Vice Captain

Friendly Friend

PostPosted: Tue Dec 23, 2008 7:48 pm


Elf
The elves are quite connected to nature and, as consequence, aren't highly technologically advanced. What they lack in technology, they make up for in dexterity and magic. Their sense of hearing is also higher than average.
Nations
The vast majority of elves form under the elven nations. They are what you may be most familiar with. The nature loving, and superior elves. Their power is based on the power of the Arcane Sanctum, a league of mages. Their government is headed by the Council of Elders, the strongest and wisest in each of six primary subjects, their number and wisdom keeping a balance. The economy is based on specialty products(Books, etc.)
Rogue
Very few elves aren't happy enough under the Council's rule, but there are those who have split off and formed an unstable, but strong society. These rogue, or dark elves, have been twisted by years of rejection of the Nations' principles. They scorn nature and delight only in perfecting the arcane arts.
PostPosted: Tue Dec 23, 2008 7:51 pm


Beastman
The Beastmen are half breeds of man and animal. They have the power to go from the form a of a human with a few bestial qualities into the animal they represent. Beastmen, with the exception of the owls, have innate magical abilities, being able only to use one power, but being able to use it no matter their skill in magic. Their societies are tribal and split up amongst the globe, the most powerful being the east and west beast tribes. Their economies are self supporting, if not as luxurious as others.
Wolf
In their human form they retain dog like ears and tail. They have grand senses of smell and are often quite agile. They are also often stubborn.
Owl
They retain wings on their back and the striking eyes of an owl. These are the wielders of magic in Beastman society. They are incredibly wise, often accredited to the wings, which would allow them to travel more and gather more knowledge.
Bear
Usually unnaturally burly and hairy in human form. They are among the most strong, but hard-headed creatures on the planet. The eastern beast tribes sometimes employ them as shamans, channeling their strength into magic through odd relics called totems. None of the other tribes can figure out how they do this though.
Cat
Retain feline ears and tail in human form. Cats can hear much more than any others. They also are wonderful at masking their sounds. They are perfect at stealth, no one being better at it than them.
Fox
Usually especially squinted eyes. They also keep their ears and tail. The foxes reflexes are amazing and they can move at incredible speeds. Foxes are an odd subspecies as they tend to not mix with others. The foxes have formed their own tribe, a nomadic group. While still loyal to their fellows, they are incredibly independant.

KelpMonger
Vice Captain

Friendly Friend


KelpMonger
Vice Captain

Friendly Friend

PostPosted: Tue Dec 23, 2008 7:52 pm


Orc
Green skinned brutes of creatures, the orcs are accredited with being the first creatures to invent war. They ever look for battles, their muscles pulsing beneath their green skin as if itching for a fight. Their weapons and technology is crude, and their ferocity can get them into trouble, the reason they were thought extinct for a long time preceding the war.
Savage
Ferocious hunters, the only time they aren't in a battle frenzy is when they're hungry, and even then they hope the deer they are stalking will put up a fight. They have no structure, each of them a loner, ready to battle against the first being they come upon.
Tribal
Orcs, despite what some people think, have brains. And with a brain, there is the capacity for civilization. And with that capacity, they have formed a few tribes. They live hunter-gatherer lifestyles, but with sparring being a sport, they have cleared their minds of blood lust and settled down a bit, even forming groups of shamans.
PostPosted: Tue Dec 23, 2008 7:53 pm


We fear what we cannot understand yet we embrace love...
Vampires
Vampires are sadistic, evil creatures. Undead shells of their former beings, vampires have no blood rushing through their veins, and thrive on the blood of other. When a vmapire feeds, they can either kill their victim or turn them, creating another creature of the night. vampires are gifted with greater strength and agility , as well as the ability to turn in to a bat or wolf. But in the sunlight, they are greatly weakened, having little more strength than a child(They don't sparkle D:<). They are generally beautiful, belying their true nature, and using their forms to seduce their next meals. They gain a detachment from their former lives, losing their compassion, even for those who had once been their friends. THough they may believe they are and use the memories, they are truly no longer who they were before they were turned.

Note: Vampires of the different races maintain the abilities of their races along with the facts listed above. I am not about to relist the abilities for you.
...Thus a contradiction against which no one can argue

KelpMonger
Vice Captain

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Ean_arico
Captain

PostPosted: Wed Feb 18, 2009 3:11 pm


The Amanaren Mechanism has awoken...

The races stated above are the races, that have cities, villages, or kingdoms. But you can have a different race, they just will not have cities and such. Unless a race is popular enough. If you have a race other then this you want to be, PM either Me or The_Saddest_Of_Pandas, and we may or may not allow the race to exist. Depending on the race's godliness and such.
Prepare yourself...
PostPosted: Wed Feb 18, 2009 7:47 pm


~Drow~

Drow's, or Dark Elves, are mostly the oppiste of normal Elves. They do have long ears and such, but their skin are dark or almost completely black. They also have a sort of a feline trait, their eyes would reflect and glow in the dark just like a cat's would do. Their hair color can be blond, but thats a rare case, most Drow's hair color is Silver, White, or Black like their skin. They also have and use Magic like normal Elves, but its mostly close to the Dark parts, like Fire and Water. Only a few can use Healing powers. Mostly Drow's are mostly a Village type Elves, they are not part of the normal Council of the Elves. Drow's mostly live in small villages, in the woods. Because of being Drow's or Dark Elves, they mostly are awake and hunting during the Night then morning. They also pray tribute or worship the Goddess of the Moon, and other Gods of Night. Never straying far from the Village, most Drow's that leave a Village, is cause of find food or because that Drow was banished from its home. Banished Drow's are looked down upon, and since they are called Dark Elves, they are mostly mistaken by the Rouge Elves, and sometime get killed for that Mistake. Drow's are not Evil, they are like a Normal Elf, they have a good and bad side.

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KelpMonger
Vice Captain

Friendly Friend

PostPosted: Wed Feb 25, 2009 11:38 am


Some Might Say...
I'm going to stick with saying that Rogue Elvs are pretty much drow.
That was my intention.
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...The Saddest of Pandas
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