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Posted: Sat Dec 20, 2008 2:57 pm
Disclaimer . The characters herein are original creations of Mister Sissy's. Any similarities between these characters and others or actual people is merely coincidence. Any names are assumed to be fabricated. Any similarities between character names and the names of existing people or existing characters is merely coincidence. Any offense in any name or concept behind any character created and played or portrayed by Mister Sissy is unintended. If you find offense to any material produced by Mister Sissy, please notify Mister Sissy of said offense with a link for immediate permutation. Mister Sissy will remove said offense within 24-48 hours of receiving notice. If offense persists, please notify Gaia Moderator responsible for location of offense to execute due process.
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Posted: Sun Dec 21, 2008 5:01 pm
Sister of Thoth Character Name: Sister
Class and Level: Monk : 1 Race: Human, Mulan Alignment: lawful good Deity: Thoth Size: medium Age and Height: 24; 5'9"; 128lbs.  Born 21 Flamerule, 1348 DR [Year of the Spur] under the sign of the Wheel with the Crescent Selûne under the sign of the Dragon. Sister is determined, self-motivated, enthusiastic and responsible. She was trained to lead diplomatically, thus remains calm in a crisis and is not easily swayed by opposition. Although serious minded, she is cheerful and optimistic and does not give up easily. Born under the sign of the Dragon, Sister is an idealistic, progressive thinker with strong humanitarian and spiritual principles. She thrives on change, becoming impatient with convention or restriction, and is artistic and original. From her monastic training and conflict of personality with her upbringing, she can appear detached and aloof.
Region: Mulhorand
Gender and Appearance: female; Sister only dresses in common clothing and shuns any unnecessary possessions on her path to enlightenment. Her dark brown hair is shaved regularly, and her eyebrows are cleanly arched over her hazel irises. Tall and slim with a sickly, yellowish skin colour, Sister appears somewhat gaunt, but is very healthy as most people of her region are.
Languages: Common and Mulhorandi; Durpari [INT bonus]; Turmic [Speak Language]
eXperience Points:
Money: Copper: Silver: Gold: Platinum:
STRength: 10 +0 DEXterity: 16 +3 CONstitution: 12 +1 INTelligence: 13 +1 WISdom: 17 +3 CHArisma: 10 +0
Hit Points: 9
Armor Class: 17 = 10+ Armor 0+ Shield 0+ DEX 3+ Size 0+ Natural 0+ Deflection 0+ Exalted 4
Touch: 13 Flat-Footed: 14 Initiative: 3 = DEX 3+ Misc 0
FORTitude: 3 = Base 2+ CON 1+ Magic 0+ Misc 0 REFlex: 5 = Base 2+ DEX 3+ Magic 0+ Misc 0 WILL: 5 = Base 2+ WIS 3+ Magic 0+ Misc 0
Base Attack Bonus: +0 Spell Resistance: Grapple: 0 = BAB 0+ STR 0+ Size 0+ Misc 0
Bonus Regional Feat: Education [+1 Knowledge (Nobility & Royalty), +1 Knowledge (Religion)] Feats: Sacred Vow, Vow of Poverty [bonus human feat], Vow of Nonviolence [bonus Exalted Feat from Vow of Poverty], Stunning Fist [bonus monk feat]
Special abilities: Flurry of Blows Stunning Fist Unarmed Strike
Gear:
Armor: Type: AC Bonus: Max DEX: Check Penalty: Spell Failure: Speed: Weight: Special:
Shield: AC Bonus: Weight: Check Penalty: Spell Failure: Special:
Protective Item: AC Bonus: Weight: Special:
Attack: Quarterstaff Attack Bonus: 0 Damage: § 1d6/1d6 Critical: x2 Range: melee Type: bludgeoning Notes: This item is primarily used for walking great distances, and is rarely drawn in aggression or rage. Should there be a reason to use her quarterstaff in combat, Sister only subjects nonlethal damage for any attack.
Attack: Flurry of Blows Attack Bonus: -2/-2 Damage: § 1d6 Critical: x2 Range: touch Type: Notes: Sister only subjects nonlethal damage for any attack.
Attack: Stunning Fist Attack Bonus: Damage: § 1d6 Critical: x2 Range: touch Type: Notes: DC 19 (10 +½ lv +WIS +Vow of Nonviolence)
Other Possesions: basic white (unbleached), homespun robe basic white (unbleached), homespun sack hemp sandals
[Class] [Untrained] Skill: Key Ability [Skill Modifier = Ability Modifier + Ranks + Misc]
[ ] [x] Appraise: INT [0 = 0 + 0 +0] [x] [ ] Balance: DEX* [0 = 0 + 0 +0] [ ] [x] Bluff: CHA [1 = -1 + 2 +0] [x] [ ] Climb: DEX* [0 = 0 + 0 +0] [x] [ ] Concentration: CON [5 = 1 + 4 +0] [x] [ ] Craft (___): INT [0 = 0 + 0 +0] [ ] [x] Decipher Script: INT [0 = 0 + 0 +0] [x] [ ] Diplomacy: CHA [3 = -1 + 4 +0] [ ] [x] Disable Device: INT [0 = 0 + 0 +0] [ ] [x] Disguise: CHA [0 = 0 + 0 +0] [x] [ ] Escape Artist: DEX* [0 = 0 + 0 +0] [ ] [x] Forgery: INT [0 = 0 + 0 +0] [ ] [x] Gather Information: CHA [0 = 0 + 0 +0] [ ] [x] Handle Animal: CHA [0 = 0 + 0 +0] [ ] [x] Heal: WIS [0 = 0 + 0 +0] [ ] [x] Hide: DEX* [0 = 0 + 0 +0] [ ] [x] Intimidate: CHA [0 = 0 + 0 +0] [x] [ ] Jump: STR* [0 = 0 + 0 +0] [x] [ ] Knowledge (Nobility & Royalty): INT [6 = 1 + 4 +1] [x] [ ] Knowledge (Religion): INT [6 = 1 + 4 +1] [x] [ ] Listen: WIS [0 = 0 + 0 +0] [x] [ ] Move Silently: DEX* [0 = 0 + 0 +0] [ ] [x] Open Lock: DEX [0 = 0 + 0 +0] [x] [ ] Perform (___): CHA [0 = 0 + 0 +0] [x] [ ] Profession (___): INT [0 = 0 + 0 +0] [ ] [x] Ride: DEX [0 = 0 + 0 +0] [ ] [x] Search: INT [0 = 0 + 0 +0] [x] [ ] Sense Motive: WIS [7 = 3 + 2 +0] [ ] [x] Sleight of Hand: DEX* [0 = 0 + 0 +0] [ ] [x] Spellcraft: INT [0 = 0 + 0 +0] [x] [ ] Spot: WIS [0 = 0 + 0 +0] [ ] [x] Survival: WIS [0 = 0 + 0 +0] [x] [ ] Swim: STR* [0 = 0 + 0 +0] [x] [ ] Tumble: DEX* [0 = 0 + 0 +0] [ ] [x] Use Magic Device: CHA [0 = 0 + 0 +0] [ ] [x] Use Rope: DEX [0 = 0 + 0 +0] *Armor Check Penalty, if any applies. (Double Penalty for swim)
Spells:
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