~Plant~

Power sad Base Cost)

Sudden Growth:10
VineStrike:20
PlantBarrier:30
Deathseed:50
Plantform:50


~Power Details~

Sudden Growth
LV1: Caster may cause a plant mass under 25 LBs to grow up to 50% larger
LV2: Caster may cause a plant mass under 50 LBs to grow up to 75% larger
LV3: Caster may cause a plant mass under 75 LBs to grow up to 100% Larger
LV4: Caster may cause a plant mass under 100 LBs to grow up to 150% larger
LV5: Caster may cause a plant mass under 150 LBs to grow up to 200% larger

VineStrike
LV1: Conjures a single vine which can be extended from the hands or from the ground beneath
LV2: Conjures an additional vine and vines are longer
LV3: Conjures five vines, and vines are thicker
LV4: Conjures ten vines, and vines are easier to control
LV5: Conjures 15 vines, and vines gain the ability to suck nutrients from the earth in order to replanish energy

PlantBarrier
LV1: Creates a thin wall of plant life which can cushion strikes directed at the caster
LV2: The wall becomes thicker and larger
LV3: The wall becomes larger and grows large thorns on the outer layer
LV4: The thorns become poisonous and the wall can fully surround the caster
LV5: The wall naturally shifts to redirect the force of minor attacks and the user can cast spells through the wall.

Deathseed
LV1: The caster creates a single seed, capable of paralyzing any living target if the seed penetrates the skin. The length of paralyzation differs depending on the size of the target, but the average human will be paralyzed for about an hour.
LV2: The caster creates two seeds, each of them capable of paralyzing the average human for two hours
LV3: The caster creates five seeds, each of them capable of paralyzing the average human for three hours. The seeds also become sharper and can be propelled at a higher speed than before.
LV4: The caster creates ten seeds, each of them capable of paralyzing the average human for four hours
LV5: All seeds gain the ability to sprout vines at the will of the caster after they are imbedded in a host

Plantform
LV1: The caster gains the ability to control all forms of plants and attains greater control over their own plant powers
LV2: The caster can sustain all plant powers for much longer and gains a greatly increased capacity for plant magic resistance
LV3: The caster gains the ability to form plant matter into specific objects with relative strengths-such as swords, shields, armor, bows, arrows, etc
LV4: Grants the ability to form plant matter into creatures which can act on their own or obey the caster's will, but will drain the caster's magic until recalled or destroyed
LV5: Increases the magnitude of all plant abilities, giving each a greater range, potency, and increased energy effeciency

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