~Water~
Power sad Base Cost)
Wave:10
Water Blast:20
Water Barrier:30
Waterform:50
Liquidate:50
~Power Details~
NOTE: Unless otherwise stated, all water abilites are doubly effective when performed in or near a body of water!
Wave:
LV1: Sends a small wave of water towards the target
LV2: Creates a larger wave of water
LV3: The wave becomes more dense and more turbulent
LV4: The wave moves faster and becomes more controllable
LV5: Waves may be cast in rapid succession, even while the effects of previous waves are still active
Water Blast:
LV1: Creates a short, small blast of water directed at a target
LV2: The water becomes denser and the effect is larger
LV3: The surge of water lasts longer
LV4: The blasts can be fired in rapid succession
LV5: The blasts become turbulent, dealing greater damage
Water Barrier:
LV1: Creates a small barrier of water, capable of deflecting many ranged attacks and weak melee strikes
LV2: The barrier becomes thicker and larger
LV3: The caster can redirect flow in the barrier to turn many direct hits into misses
LV4: The caster can cast water spells through the barrier
LV5: The barrier surrounds the caster completely, leaving only the earth beneath them vulnerable to attack
Waterform:
LV1: The caster gains the ability to control all forms of water and attains greater control over their own water powers
LV2: The caster can sustain all water powers for much longer and gains a greatly increased capacity for water resistance
LV3: The caster gains the ability to form water into specific objects with relative strengths-such as swords, shields, armor, bows, arrows, etc
LV4: Grants the ability to form water into creatures which can act on their own or obey the caster's will, but will drain the caster's magic until recalled or destroyed
LV5: Increases the magnitude of all water abilities, giving each a greater area of effect, potency, and increased energy effeciency
Liquidate:
LV1: Slowly turns small, inanimate objects into liquid form
LV2: Liquidates larger inanimate objects, such as swords, shields, doors, etc
LV3: Caster gains ability to liquidate living creatures and faster liquidation of inanimate objects
LV4: Caster gains increased speed and magnitude of liquidation, allowing the character to liquidate walls, large dogs, and large chunks of rock
LV5: The caster gains the ability to liquidate weaker sentient beings such as goblins, mediocre humans, young vampires, etc
