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tree-hugging pacifist Captain
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Posted: Mon Dec 01, 2008 2:43 pm
About a century ago, two beings of unknown race were betrothed. Their names were Tavish and Sandra Stonewell. They had two children, twins; the elder, the sister, was named Erica, and the younger, a boy, was named Jordache.
Fifteen years later, when the parents believed the children were old enough to understand, Tavish and Sandra mutually agreed to begin a society in the country in which they lived and name it after their last name: Stonewell. The purpose of the society was to bring structure to the otherwise disorganized country.
After the parents had died, the twins took over this already highly popular culture. They decided to create their own denominations within the larger organization. They named them the “Erican” and “Jordachian” denominations.
Now the country is divided into three provinces, each with their separate governments. Misunderstandings between the three have submerged the provinces into a silent civil war; no one talks about it, but they know what goes on. The regions keep in touch by telepathy, traditional letter-mail, or whatever is accessible to them.
How will the “war” end? Will they accept their differences, realize the issue, or neither? Will they forever be in this clandestine battle or will it grow above ground? Journey into this country to discover its secrets…there’s more to the Stonewell Society and the country in general than meets the eye…| Story | Intro | Setting | Rules | Provinces | Character Profile Skeletons | Faction Profile Skeletons | Announcements |
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Posted: Mon Dec 01, 2008 2:51 pm
Erica and Jordache Stonewell looked down at the twin coffins that contained their father, on the left, and their mother, on the right. Neither of them shed a tear; they were sad, yes, but they were strong enough to handle it, despite their young age of twenty. Erica was strong minded and Jordache was deep in thought. After the funeral service, they exchanged glances. Both knew what was on the other’s mind: it was up to them now.
They had a meeting a few hours later, after they had both been consoled and such. The twins each sat at the ends of a long conference table. Other than them, there were only two people there: the recorder of the meeting and the mediator, in case things got ugly. However, neither of these two extras had to talk during the entire course of the meeting. They didn’t have to.
Erica began to speak. “Jordache,” she began. Her commanding, firm, yet gentle voice hung in the air, erasing all silence.
Jordache sat at the table, his hands balled into a singular fist, cradling his chin. His elbows were resting on the table. His eyes floated up at her (she was already standing, hands poised on the table in a very business-like stance, ready for action). They were blue with gray undertones, framed by long eyelashes. “Yes?” he asked in a very calm, contemplative tone. Jordache, too, stood up, hands hanging at his sides.
Erica slid her hands off the table, gracefully straightening herself up. Her eyes were sharp and gray-turquoise. They flickered to the people present and finally landed on Jordache’s peaceful stance. “What are we to do? How are we to govern the country together?”
Her brother was already prepared. He had a marker in hand and began to draw on the board behind him when she had finished speaking. While he drew a rough map of the country, he spoke. “I was actually toying with the idea of dividing the country,” he drew two lines which equally separated the country into three regions, “into three provinces,” he pointed to the map. “You could have one, I could have one, the people could have one if they wish not to join our society,” Jordache explained, capping the marker. He turned to look at his sister who was obviously turning over the thought in her mind, looking for any loopholes. Watching her father govern the country had taught her that you could trust virtually no one, as much as she trusted her dear twin. He began to speak again, more softly this time. “That does, of course, mean that we would most likely create our own denominations, interpretations, variations…” Jordache waved his marker hand while he erased the board to emphasize that he meant et cetera “of the current society,” he turned, eraser poised on the whiteboard, a playful look on his face. “Would that be all right?”
Erica left a brief smile flash across her face. “Yes, Jordache. That would be fine,” she agreed, already planning how her society would work.
Jordache evidently knew she would say yes.
They crossed the floor to each other, hammering out and fine-tuning the plan, deciding who would get which plot of land, how they would govern it, etc. They decided that they would take full power in two months, giving them each enough time to prepare to govern their societies.
…A Century Later…
The leader of a faction of the Jordachian Society, the Believers, stole into town with a few of the high-ranked officers. It was the main town in the central province, of course. They weren’t prepared yet, not ready to make a coup of that size so as to be made in the Aristocracy. No. It would be small but no doubt headline-worthy. The cloaked figures hurried along the shadows to the fountain in the center of the town square. There were a few people there: two men and two women. They didn’t seem to be related. Perfect, the leader thought, formulating a plan. No children will be scarred by seeing death, it won’t be seen as a family killing, and there’s one for a witness. The leader whispered his plan to the other three. He would go for the man, one for the woman, and one for the second man. The fourth would hold the witness. The victims, including the witness, would all be muffled so as not to be discovered.
They carried out their plan exactly, as if it had been pre-choreographed. After killing the victims, they let their blood run into the fountain in order to make the water run red. They tied them all together at the center of the fountain with a rope and arranged it so they held hands. Carved on their faces with the knives they were killed with was the symbol of the faction, an eye. The witness was released and carved in her left palm was the symbol.
The next morning, the witness told everything and showed them the fresh wound on her hand. She said it was a threat towards the Aristocracy.
As the new leader of the Aristocracy heard of this, her eyes became the softest, saddest, sickest, and grayest they had ever been. Suddenly they strengthened and she thanked the scribe. She strolled to her window that overlooked the prairie that separated her province from the central province. Her somber, gray eyes looked down at her hands as she made quite possibly the most important decision in the history of the country.
Erica Stonewell V walked down to her second-in-command. She declared a private war on the Jordachian Theocracy.
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tree-hugging pacifist Captain
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tree-hugging pacifist Captain
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Posted: Mon Dec 01, 2008 2:56 pm
The country of Tellus is divided into three regions, or provinces.
The westernmost is the land of the Erican Aristocracy, and is largely prairie with a few rocky areas and one major cave, the Hidden Well. There is one small forest of fragrant purple-flowered trees known as Lilans. There are several small forests of trees that produce reddish-purple fruit that grow in clusters and have thorny branches, known as Augsutberry trees. They grow in rocky areas.
The central province is the largest and is called the Mainland. It is owned by the country’s former government. It is largely grassland with three deciduous forests and an Augustberry forest. The main town sits on a sloped prairie. There are large, dusty trails leading to both of the other provinces. During the winter, the eastern side of Mainland is a sight to see; the rolling hills create perfect fairy-tale snowdrifts.
The eastern province of the Jordachian Theocracy is all rocks, sand, mud, and a few sparse trees. The Black Desert stretches through the middle of the land and on either side are rocks and mud; however, Augustberries do not grow here, as the right climate is not to be had. There are overhanging cliffs everywhere. The fortress here is large, slightly dilapidated, ghostly, and nostalgic. The royal rooms are on the second floor, the main hall, meeting rooms, and banquet hall are on the first floor, and the weaponry and storage are in the basement. The dungeon is kept in the neighboring cave, aptly named The Deity’s Dungeon. It is not wholly a dungeon, however, and some brave souls may venture down to the possibly haunted cave.
Long ago, thee was a legend that the dried-up lake on the border of Mainland and the Theocracy used to have a spring of a sweet-tasting liquid and would produce “Sparkling Oranges,” as they were called, that tasted tangy and fizzy. They are now, however, gone, and left in its place is a sandy crater.
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Posted: Mon Dec 01, 2008 3:33 pm
1. Follow the Social Club Roleplaying Rules. 2. Post your profiles here so I can delete them if I need to and you can edit them as you wish. :33. This is a literate roleplay! Please try to spell things correctly and use correct grammar. I also ask that you write at least three sentences per post. I understand if you don't know how to spell something or have writer's block, but try please. 3nodding 4. PLEASE check the announcements at least once a day (that's probably as often as you'll need to check, anyway...) to see important story updates, announcements, etc. It is important to the thread! 5. Failure to comply with any of these rules may result in the deletion of your character. 6. I will add more rules!| Story | Intro | Setting | Rules | Provinces | Character Profile Skeletons | Faction Profile Skeletons | Announcements |
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tree-hugging pacifist Captain
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tree-hugging pacifist Captain
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Posted: Mon Dec 01, 2008 3:39 pm
The Erican Aristocracy, initially headed by Erica Stonewell herself, manifested itself in a large, flat plot of land on the western side of the country. Erica led with an iron fist when she ruled, and that tradition has been passed down to her successors as the way of the government. The palace is the largest structure in the nation and anyone is allowed in, although sometimes not for the best reasons. The royal family is allowed the highest and most lavish floor of the castle, while the dungeons are in the cold, stony basement. The armory and storage are on the second floor, and the meeting places, dining hall, etc. are on ground level.
The Jordachian are in the rockier, eastern side of the country and it often has a strange, spiritual feel to it, which could explain why it is a theocracy. Originally governed by the thoughtful and contemplative Jordache Stonewell, the law was set with some of his introspective ideas.
Mainland is governed by the country’s former government, which has now crumbled to a controlled anarchy; people can do what they want as long as it is not deemed “morally wrong” by the court. This is one of the reasons why some people choose to, or not to, live here.| Story | Intro | Setting | Rules | Provinces | Character Profile Skeletons | Faction Profile Skeletons | Announcements |
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Posted: Mon Dec 01, 2008 3:52 pm
[color=yourchoice][imgright]your character's pic[/imgright] [b]Username:[/b] [b]Name:[/b] [b]Age:[/b] [b]Gender:[/b] [b]Personality:[/b] [b]Bio:[/b] [b]Powers/Weapons:[/b] [b]Race:[/b] [b]Province:[/b] [b]Type of Person:[/b] [b]Class:[/b] [b]Other:[/b] [/color]
Tips ~Put in information after the bolded text. ~The name section is for your character's name. ~For nicknames, put them in quotation marks in between their first and last names. ~Put at least a 2 sentence description of their personality and bio. ~Limit three powers or weapons per character. ~If you cannot find a picture suitable for your character, create a detailed description in the "other" section. ~For the "Type of Person" section, are you a leader of faction, follower of a faction, civilian, thief, priest/ess, leader of government, government official, sub-denomination leader, sub-denomination official, or other [[specify]]? ~The classes are: on the street, low, low civilian, civilian, high civilian, official, leader, government official, and government leader. ~The "other" section is for extra bits of your character that apply to the roleplay or you want others to know about your character. These can include anything from their favorite color to story twists.| Story | Intro | Setting | Rules | Provinces | Character Profile Skeletons | Faction Profile Skeletons | Announcements |
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tree-hugging pacifist Captain
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tree-hugging pacifist Captain
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Posted: Mon Dec 01, 2008 4:10 pm
[color=yourchoice] [b]Name:[/b] [b]Beliefs:[/b] [b]Symbol:[/b] [b]Leader:[/b] [b]Officials:[/b] [b]Members:[/b] [b]Ranks:[/b] [b]Colors:[/b] [b]More Info:[/b][/color]
Tips ~Put in information after the bolded text. ~The name section is for the name of your faction. Include which denomination this is a faction of. ~The beliefs just have to summarize why the faction has issues with its larger denomination. ~For the "symbol" section all you need is a description or picture of the group's symbol. ~If there are currently no leaders, officials, or members in the group put "Unknown" or "not yet established." ~For "Ranks," put the different ranks of your faction in order from most powerful to least powerful and put how many people there can be of each rank in parentheses. For an infinite amount of people, put "infinity," "infinite," or leave it blank. ~The "colors" section is optional, but if your faction has official colors, they go here. ~The "More Info" section may be left blank if you wish.| Story | Intro | Setting | Rules | Provinces | Character Profile Skeletons | Faction Profile Skeletons | Announcements |
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Posted: Mon Dec 01, 2008 4:11 pm
The Tellus Gazette Today is...Thursday, January 9 The weather will be...chilly and seasonal with clear skies Today's Headlines Late last night in Blackwater, Mainland, a group calling themselves "The Believers" killed two men and one woman in the town square. A witness with the faction's symbol of an eye carved into her hand tells us the story...
OOC Announcements Mon, 12/1/08 Open! Yaaay... Sun, 12/22/08 Rules updated.
Important Story Updates ~none yet!
~*Please check back often!!*~ | Story | Intro | Setting | Rules | Provinces | Character Profile Skeletons | Faction Profile Skeletons | Announcements |
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tree-hugging pacifist Captain
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tree-hugging pacifist Captain
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Posted: Mon Dec 29, 2008 9:47 am
Hazel sat on a ledge near the main trail leading from Mainland to the Plateau wear it would fork into the roads going to the Theocracy and the Aristocracy. She took out her spyglass and looked up and down these paths wondering who, if anyone, would be traveling on a day with a night like last night. As she expected, there weren't many people.
Hazel put her spyglass back in her bag and looked up at the cool, crisp blue sky. There was a little wind but not much. She took out her dagger and looked at the jewels. Currently, they were gone and replaced with the marks and symbols etched with a mother-of-pearl like substance that enchanted the dagger. This meant that here, all the elements were equally accessible. This was the reason that the ledge Hazel sat upon was her favorite. She took out her main map, the political and physical map of Tellus, wondering what she would do today.
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Posted: Mon Jan 19, 2009 3:58 pm
Ana walked along the path from the Mainland thinking about where she wanted to go next or if she should just find a nice resting place. She found it strange that the roads were barren. 'Something must have happened... And it was probably big..' She thought as she scanned the road in front of her for anyone else.
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tree-hugging pacifist Captain
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Posted: Tue Jan 20, 2009 2:55 pm
Hazel glanced down from a ledge and found a lone traveler. "Hello, there!" she called. I wonder if she knows what happened last night... she thought to herself.
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Posted: Fri Jan 23, 2009 1:36 pm
A 'hello, there' was picked up by Ana's ears and she turned in the direction they came from. She didn't see anyone at first but when she looked up she noticed a girl sitting on the ledge. A small smile slipped onto her lips as she waved up to the girl.
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