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TrueKensai

PostPosted: Mon Nov 24, 2008 7:36 pm


Here we go:

lev 10
Core books only unless you run it by me first
50,000 starting cash
Any non evil alignment

Your charectors have been asked by the ruler of Myth Drannor, a newly refounded, elven kingdom to go to shadowdale and stir up as much trouble trouple as possible against Fzoul Chembryl's forces. The zhents can't be allowed to keep their ill-gotten conquest and you are the best they got at the moment

on a side note: if possible you are to rescue the Warblade the sword has recently returned to the realms above or at least th epper reaches of the underdark, in the vicinity of the twisted tower.But be warned only an elf with a genourous free heart can weild it
PostPosted: Mon Nov 24, 2008 7:37 pm



TrueKensai


Bigfoot9000

PostPosted: Tue Nov 25, 2008 11:28 am


How about finishing up your current campign before running of to start another...
PostPosted: Sun Nov 30, 2008 2:04 pm


excuse me i wanted to see if anyone would join now seeing how my other one is preety much about to end because of inner party fighting

i am NEVER doing an evil Campgain again Because of you guys My Irl group who did this actually were willing to work together because if they didint they knew they would die!!!

TrueKensai


Bigfoot9000

PostPosted: Mon Dec 01, 2008 10:20 am


Its hard to get anywhere if every post we have to ask you more about your last post... stare

Plus, thats what makes online D&D more difficult but look at Yami, Virgo, and Yurro they overcame those problems. (Although we all know IRL D&D goes a hell of alot faster...)
PostPosted: Mon Dec 01, 2008 12:22 pm


I don't know about anyone else, but I think the inner party fighting was a good touch. Keep in mind this is EVIL. Unlike good parties, that share a common cause. Evil parties usually... why do evil parties join together. Common cause bindings, break when said causes are achieved/overcomed. Not to mention the individual goals. So if a group of varying evils join together and suddenly work together with no argue or such, that would be considered metagaming.

MT the Clown

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Bigfoot9000

PostPosted: Mon Dec 08, 2008 11:39 am


Now that you menation it... I'd have to agree with you Dimit. Evil characters don't have the same common goal in mind...
PostPosted: Fri Jan 02, 2009 8:10 pm


Thats very true guys. The definition of evil by D&D standards is someone who seeks to attain what they want no matter the consequence to themselves or others. Pretty much they are greedy. The varying levels of evil depend on whether or not the stay in the bounds of certain codes. If they do tend to stay within bounds of some sort of law, the are lawful. If they do what they want with no sense of guilt or morality, they are true evil. If they understand and adhere to the bounds of right or wrong, but they go for what they want or what benefits them, they tend to be true neutral. Chaotic is just that...They do what they want when they want.

As far as in game fighting, depending on the varying levels of evil, you may have a LE character scolding the CE character for not following a certain law. You may even just have petty greediness take over when it comes to treasure ("Well, I'm older, wiser, and more powerful than you, so I should get the item! No? Lets duel then!") This type of play (done in some moderation, or as long as it doesn't interrupt game play TOO much), adds richness and originality to the story and makes the game more fun. Rhesus makes characters just for that purposes. He tries to make the best worst character he possibly can (remember his bard-like guy with the sidekick he made, Bigfoot? lol).

It takes different levels of experience to really be able to handle different gaming situations. My biggest mistake was allowing 10 or more people in to one of my games....that was a big mess.

Savindus DND Mule
Crew


TheVulgarUnicorn

PostPosted: Wed Feb 11, 2009 9:34 pm


ill join
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